Get an Epic Experience with Premium


Action Bars Login to Add Favorites
  • World of Warcraft
  • 18,998 Monthly Downloads
  • Supports: 6.0.2
  • 711,090 Total Downloads
  • Updated 09/20/2014
  • Created 05/25/2009
  • 1,000 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Rose 1

About OPie

OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots on Curse, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos

You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests

If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker to get a faster response.

New Features

  • Added [instance:...] extended conditional (or [in:...] for short) for determining which type of instance you're currently in. Possible variants: [in:world/​garrison/​scenario/​dungeon/​lfr/raid/​worldpvp/​battleground/​ratedbg/​arena].
  • Toys can now be added to OPie rings.
  • Extended macro conditionals now also work for unprotected conditional commands like /dismount, /leavevehicle, /settitle, /usetalents.
  • Added German, Spanish localization.

Bug fixes

  • Infinite recursion using /runmacro is now handled better.
  • Fixed an issue that resulted in incorrect feedback for inventory slots.
  • Fixed an issue that caused the Search label to be displayed inappropriately when selecting slices to add to a ring.
  • Fixed an issue that prevented custom slice color changes from taking effect immediately.
  • Sea Turtle and Riding Turtle are no longer considered for {{mount:ground}}.

Full Release Notes


First Previous Page 15 of 30 Next Last
  • #249
    haven't seen a response yet - how do I cycle thru a 2nd ring's icons when that 2nd ring is off the first ring?
  • #250
    Scrolling is the mechanism that works for me. Mousewheel or two fingers on a Mac trackpad, usually. If that's not working specifically, then I hope you get that figured out.
  • #251
    Yeah mouse wheel isn't scrolling through the 2nd ring.
  • #252
    Mouse wheel scrolling should work. Depending on the sensitivity option in /opie options, you may have to scroll the wheel several notches before the ring rotates. Newer versions added additional bindings you could use to rotate nested rings; those can be set using /opie bind

    If scrolling still does not work, post a more detailed report here:
  • #253
    For some reason the mouse scrolling is working now.

    Thanks again.
  • #242
    Is there any way to show/hide a slice depending on spec?
    My trinkets for both specs show up no matter what spec I am in.
  • #243
    No, there's no easy way to show/hide slices depending on spec. [Though you could create a macro (in OPie) starting with a "#rkrequire {{spell:12345}}" line (no quotes), where 12345 is a spell ID of an ability you have only in one of your specs.]

    Using macros and your action bars will force left-click behavior: your action bar only runs the macro once, so OPie has no way of knowing when you press/release the action button.

    Your two-rings approach can work, though -- either create a separate OPie profile for one of the specs, or use bindings with [spec:1]/[spec:2] conditionals.
  • #244
    Thanx Fox.
    But what I am really looking to do is get rid of my PvP trinket that shows up in every ring in all specs since it exists in my bag. Any way in the future to not show a slice depending on if it is equipped?
  • #246
    A good work around for equipped trinkets is to make 2 macro slices (1 for each trinket slot)

    First macro: (call it Trinket 1)

    /use 13

    Second Macro: (call it Trinket 2)

    /use 14

    Bind those to 2 slices and don't change the icon or anything.

    Then when you call up that ring, then the icon will show whatever trinket you have equipped in the slots, together with the right cooldown, tooltip etc.

  • #245
    It'd hard to do properly, unfortunately. In an ideal world, you'd be able to specify [macro] conditionals for each slice's visibility and have applied dynamically when you open the ring.

    File a ticket, I may get around to it eventually.
  • #241
    Thanks for the update. Was working fine before, but I wanted to show appreciation, as this is by far my favorite add-on ever, lol!
  • #239
    One thing I usually do after installing this is adding "Basic Campfire" to the profession ring. I wonder if it would not be appropriate to add it per default?
  • #240
    When you open your tradeskill ring, hold alt. It will show alternate buttons for some professions - cooking/fire, enchanting/de, archaeology/survey, jc/prospecting, and possibly others. At least that seems to be enabled by default for me... I don't remember checking that setting ;)
  • #236
    First of all, this is definitely my favorite add-on! I would like to know: is there any way to have character specific key bindings? Is that something I'm missing with the profiles feature? All my characters use the default atm. I'd like to have my hunter traps ring more easily available but I don't want every character to have a ring on that binding.
  • #256

    Whenever I make a ring with a damge dealing spell after my target dies, all custom bindings no longer work. Please help!

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

VIP trip to SMITE World Championship