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OptiTaunt

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  • 4 Likes
  • World of Warcraft
  • 933 Monthly Downloads
  • Supports: 5.1.0
  • 202,089 Total Downloads
  • Updated 12/28/2012
  • Created 09/18/2008
  • 288 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 0.96 beta70 FAN UPDATE for MoP
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About OptiTaunt

OptiTaunt is an addon for warriors, druids, paladins and deathknights. It informs you and your party/raid if your taunting abilites were resisted. It also announces your use of crucial abilities like Last Stand, Frenzy Regeneration, etc.

I'm always glad to receive feature and localization suggestions. Please use the comments -or even better- use the CurseForge ticket system.


Current dev status:

active - semi-active - pending - inactive

  • Core rewrite and Ace3 conversion
  • changing event handling
  • expand spell db and configuration


Configuration:

  • FuBar plugin included
  • Minimap icon (if Fubar isn't installed)
  • Slash command "/ot config"


There are several options you can enable or disable:

  • Raid- and partychat warnings
  • Warning customization
  • Whisper (automatically whispers a warning to the player which has aggro of the mob which resisted your taunt)
  • Audio warnings (plays an audio warning on your client when your taunt resisted, which is quiet valuable in combat situations)
  • ...


Supported Abilities:

Warrior
Taunt
Shield Wall
Last Stand
Challenging Shout
Enraged Regeneration
Shield Bash
Pummel
Disarm
Paladin
Hand of Reckoning
Righteous Defense
Avenger's Shield
Divine Protection
Ardent Defender
Lay on Hands
Hand of Protection
Rebuke
Divine Guardian
Guardian of Ancient Kings
Druid
Growl
Frenzied Regeneration
Survival Instincts
Challenging Roar
Barkskin
Skull Bash
Deathknight
Dark Command
Death Grip
Vampiric Blood
Icebound Fortitude
Anti-Magic Shell
Pillar of Frost
Strangulate
Mind Freeze
Dancing Rune Weapon



- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Vancleef's last update:

''As you might have noticed there were no updates for quite a long time. This is due to the fact that I quit playing WoW some time ago. I have no plans to maintain this addon any further and therefore I marked it as "abandoned". Maybe there is someone out there who might adopt OptiTaunt - who kows? Thanks for all your suggestions, bug reports and kind words. Vancleef.''

0.96 beta70 FAN UPDATE for MoP Fan v3:
  • fixed text issue that was causing MONK abilities not to show up
  • fixed GetRealNum* entry in AceEvent
Fan v2:
  • Fixed Paladin spellDB (removed Divine Sacrifice and updated GoAK spellID)
  • GoAK is not detected properly and doesn't announce
Fan v1:
  • Fixed OptiTaunt v0.96 beta70 to work with MoP
  • Added Monk support.
  • Removed spells/abilities that no longer exist
  • Added new spells/abilities and updated timers on existing ones.
0.96 beta70
  • 4.3 update
0.96 beta50
  • fixed bug in standby functionality
0.96 beta40
  • reworked SpellDB and options
  • new Event Handling AddSpell-GUI not finished yet, use "/run OptiTaunt:AddAbility(spellId)" to add missing spells.
  • To avoid problems, choose a char-based profile at first.
0.95 rev12
  • 4.3 release
0.95 rev11
  • 4.2 release
0.95 rev10
  • fixed bug with LDB plugin options
0.95 rev9
  • added LDB plugin
  • removed FuBar and Tablet
  • various code changes for the upcoming DB rewrite
0.95 rev8
  • fixed issue with oRA3 plugin
0.95 rev7

Core enhancements, Ace3 conversion will follow asap

  • LOTS of improvements
  • Tank specific dmg reduction abilities (Shield Wall, Icebound Fortitude etc) now correctly update the duration (e.g. Tier11 bonus)
  • Druid's Skull Bash and Deathknight's Strangulate should now announce correctly
  • added a PullTimer option
0.95 rev3
  • added Rallying Cry
  • changed handling of multi-target buff/debuff (Challenging Shouts, Divine Guardian etc.)
  • fixed some spells (Guardian of Ancient Kings should announce properly now)
0.95 rev2
  • 4.1 release
  • fixed some spells (Guardian of Ancient Kings should announce properly now)
0.95 beta6

pre-release for testing

  • fixed bug in zone-based PvP Check
0.95 beta5

pre-release for testing

  • fixes / additions in spell DB
  • Enhanced zone-based PvP Check
0.95 beta3

pre-release for testing

  • fixes in Druid spell DB
  • TEST: DBM timer for party/raid counterspells (to deactivate, change OptiTaunt.lua:3500 to 'local showCStimer = false')
0.95 beta2

pre-release for testing

  • added Skull Bash and Rebuke
  • some minor fixes
0.95 beta

pre-release for testing

  • class / spell DB enhancements
  • some minor fixes
0.94b
  • DK abilities fixed
  • some minor fixes
0.94 extended functionality
  • Announcement of various raid/dungeon debuffs (categorized in stun, magic, curse, poison, disease)
  • Announcement of disarm
  • Announcement of heal intensive debuffs
  • Announcement of secondary abilities (like the warrior's disarm, shield bash, paladin's bubble, LoH ...)
  • Announcement of procs (Ardent Defender)
  • Announcement of Taunt statistics

Comments

First Previous Page 1 of 9 Next Last
  • #128

    Love this add on, have been using it for a long time.  There is a bit of an issue tho.  When protection paladins activate Devotion Aura, as it is now a  defensive cooldown for raid/party, OptiTaunt announces that each person in the raid has the buff, and when it fades from each person, causing quite the raid chat spam (25 for active, 25 for fading).  I have looked up and down, and aside from turning off all announces, I can not find a way to just turn off or restrict specific ones.  Is that a feature I am just not seeing? If it is not, can this feature be made?

  • #127
    posted updated that should fix the raid announce issue. it also fixed monk ability detection. http://www.wowinterface.com/downloads/info21768-OptiTauntFanUpdate.html
  • #124

    Posted update with fixes for paladin issues.

  • #123

    I uploaded a fixed version of v0.96 beta70 made by Skyl1ner. 

    Since I am low on time and busy with recoding CursorCastbar and  Poisoner, leave Skyl1ner  some feedback at the FanUpdate project site.

    Yours, humfras 

  • #119
    Addon spam after its uninstalling

    Hello!

    Really need help with uninstalling this addon. I uninstalled it via Curse client, manually removed all configuration files (including Optitaunt folders in Interface/Addons and /WTF folders) and still it keeps announcing my tank cds in party and raid channels.

    For example, I often see messages like +++ Anti-magic Shell (7 secs) +++ or +++ Vamparic Blood+++ (with its typo).

    Is there anything else i can do to completely remove it and stop those messages?

    Last edited by genjiko on 10/14/2012 7:04:26 AM
  • #120

    This is no output by OptiTaunt. Simply because you seem to have removed it correctly (twice) and secondly because there is no typo in the Deathknight database and thirdly the default output format for such abilities is "+++ {a} activated ({d}s) +++".

    Please ensure that you are not using another ability announce AddOn (e.g. RSA etc.) 

    Last edited by humfras on 10/13/2012 3:41:09 PM
  • #121

    Thanks for the help. It was ForteXorcist, addon that uses similar output format for cds :)

  • #114

    Any chance to get an update?

  • #115

    There is a chance. I'm just really busy because of exams and recoding CursorCastbar.
    OptiTaunt is supposed to be rewritten too because I want to get rid of old-fashioned database and options structures and enhance CPU usage.

  • #118

     

    I look foward to it :)

  • #117

    Nice to hear

     

  • #111

    This is a really great addon, I like it a lot. I noticed one thing, though. If you have the menu open and spam one of the checkboxes (true,false,true,false) the menu 'box' will keep getting bigger and bigger. Not really important. Oh, and would there be a way to change the sounds to a shorter, more direct sound? Because I don't like the 'cartoony' sounds, to be honest. :)

  • #112

    1. The growing frame is caused by a flaw in the DewDropList. Since this is easily fixed by reopening and OptiTaunt wont be using it with the rewritten version, I won't fix it Wink

    2. You can replace the 'combo.ogg' file in the ''Interface\AddOns\OptiTaunt\Sounds\'-folder with anything you like.

  • #109

    Have you considered adding major raid/healer CD's to the supported abilities? For instance the Holy Paladin's Aura Mastery or the Priest's Divine Hym. I think this would open the addon up to the whole of the WoW community. :)

  • #110

    I did and already give it a try with 0.96 beta70.

    I am currently rewriting OptiTaunt from scratch because the old system had some limitations.
    The new system uses Ace3 and is more user-friendly with more customization (e.g. adding spells ingame, unique messages etc).

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