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OptiTaunt

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  • 4 Likes
  • World of Warcraft
  • 1,652 Monthly Downloads
  • Supports: 5.1.0
  • 219,414 Total Downloads
  • Updated 12/28/2012
  • Created 09/18/2008
  • 285 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 0.96 beta70 FAN UPDATE for MoP
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About OptiTaunt

OptiTaunt is an addon for warriors, druids, paladins and deathknights. It informs you and your party/raid if your taunting abilites were resisted. It also announces your use of crucial abilities like Last Stand, Frenzy Regeneration, etc.

I'm always glad to receive feature and localization suggestions. Please use the comments -or even better- use the CurseForge ticket system.


Current dev status:

active - semi-active - pending - inactive

  • Core rewrite and Ace3 conversion
  • changing event handling
  • expand spell db and configuration


Configuration:

  • FuBar plugin included
  • Minimap icon (if Fubar isn't installed)
  • Slash command "/ot config"


There are several options you can enable or disable:

  • Raid- and partychat warnings
  • Warning customization
  • Whisper (automatically whispers a warning to the player which has aggro of the mob which resisted your taunt)
  • Audio warnings (plays an audio warning on your client when your taunt resisted, which is quiet valuable in combat situations)
  • ...


Supported Abilities:

Warrior
Taunt
Shield Wall
Last Stand
Challenging Shout
Enraged Regeneration
Shield Bash
Pummel
Disarm
Paladin
Hand of Reckoning
Righteous Defense
Avenger's Shield
Divine Protection
Ardent Defender
Lay on Hands
Hand of Protection
Rebuke
Divine Guardian
Guardian of Ancient Kings
Druid
Growl
Frenzied Regeneration
Survival Instincts
Challenging Roar
Barkskin
Skull Bash
Deathknight
Dark Command
Death Grip
Vampiric Blood
Icebound Fortitude
Anti-Magic Shell
Pillar of Frost
Strangulate
Mind Freeze
Dancing Rune Weapon



- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Vancleef's last update:

''As you might have noticed there were no updates for quite a long time. This is due to the fact that I quit playing WoW some time ago. I have no plans to maintain this addon any further and therefore I marked it as "abandoned". Maybe there is someone out there who might adopt OptiTaunt - who kows? Thanks for all your suggestions, bug reports and kind words. Vancleef.''

0.96 beta70 FAN UPDATE for MoP Fan v3:
  • fixed text issue that was causing MONK abilities not to show up
  • fixed GetRealNum* entry in AceEvent
Fan v2:
  • Fixed Paladin spellDB (removed Divine Sacrifice and updated GoAK spellID)
  • GoAK is not detected properly and doesn't announce
Fan v1:
  • Fixed OptiTaunt v0.96 beta70 to work with MoP
  • Added Monk support.
  • Removed spells/abilities that no longer exist
  • Added new spells/abilities and updated timers on existing ones.
0.96 beta70
  • 4.3 update
0.96 beta50
  • fixed bug in standby functionality
0.96 beta40
  • reworked SpellDB and options
  • new Event Handling AddSpell-GUI not finished yet, use "/run OptiTaunt:AddAbility(spellId)" to add missing spells.
  • To avoid problems, choose a char-based profile at first.
0.95 rev12
  • 4.3 release
0.95 rev11
  • 4.2 release
0.95 rev10
  • fixed bug with LDB plugin options
0.95 rev9
  • added LDB plugin
  • removed FuBar and Tablet
  • various code changes for the upcoming DB rewrite
0.95 rev8
  • fixed issue with oRA3 plugin
0.95 rev7

Core enhancements, Ace3 conversion will follow asap

  • LOTS of improvements
  • Tank specific dmg reduction abilities (Shield Wall, Icebound Fortitude etc) now correctly update the duration (e.g. Tier11 bonus)
  • Druid's Skull Bash and Deathknight's Strangulate should now announce correctly
  • added a PullTimer option
0.95 rev3
  • added Rallying Cry
  • changed handling of multi-target buff/debuff (Challenging Shouts, Divine Guardian etc.)
  • fixed some spells (Guardian of Ancient Kings should announce properly now)
0.95 rev2
  • 4.1 release
  • fixed some spells (Guardian of Ancient Kings should announce properly now)
0.95 beta6

pre-release for testing

  • fixed bug in zone-based PvP Check
0.95 beta5

pre-release for testing

  • fixes / additions in spell DB
  • Enhanced zone-based PvP Check
0.95 beta3

pre-release for testing

  • fixes in Druid spell DB
  • TEST: DBM timer for party/raid counterspells (to deactivate, change OptiTaunt.lua:3500 to 'local showCStimer = false')
0.95 beta2

pre-release for testing

  • added Skull Bash and Rebuke
  • some minor fixes
0.95 beta

pre-release for testing

  • class / spell DB enhancements
  • some minor fixes
0.94b
  • DK abilities fixed
  • some minor fixes
0.94 extended functionality
  • Announcement of various raid/dungeon debuffs (categorized in stun, magic, curse, poison, disease)
  • Announcement of disarm
  • Announcement of heal intensive debuffs
  • Announcement of secondary abilities (like the warrior's disarm, shield bash, paladin's bubble, LoH ...)
  • Announcement of procs (Ardent Defender)
  • Announcement of Taunt statistics

Comments

First Previous Page 7 of 9 Next Last
  • #31
    will this yell ur attacks to the party/raid or will it just show up like a /rw to you only?
  • #32
    OptiTaunt posts the ability you used (see above list) in Group/Raid-chat and/or raidwarning etc (configurable), how long it will last and when it expires.
    It also posts your resisted taunts and gives you a acoustic warning.
  • #30
    Awesome addon! Thanks!
  • #28
    I used to love OptiTaunt on my Druid tank, so when I switched to a DK tank in Wrath I waited patiently for it to be updated to support DKs. And I waited, and waited, and waited :). Recently I decided to roll up my sleaves and have a go at LUA scripting to try and add support myself. I've now got OptiTaunt working happily with all my DK's tanking CDs, Dark Command and DG. If any other DKs out there want a copy drop me a PM and I'll send it over. Vancleef if you want the updated code just let me know and I'll send it over for you to add into the official version :).
  • #29
    Just wanted to add thanks to Vancleef for writing such clear, nicely commented code. It made my first dip into LUA much easier :).
  • #27
    This has long been my favorite "tank alert announce" mod. Reliable, non-buggy, low resource usage. But the continuing lack of code updates to account for WoW patch changes to classes--as opposed to TOC updates--is a growing problem.

    There is the lack of (the new) Enraged Regeneration & Divine Protection ability alerts & Shield Wall announcing "10s" instead of the current 12. And so on.

    Here is hoping that this can include current-patch ability updates sooner than later.
  • #26
    needs to include enraged regeneration for warriors
  • #24
    Paladins have a shield wall too now: Divine Protection
    might want to add that
  • #23
    Please update for 3.1
  • #22
    The disable when in pvp only disables druid barkskin. Not survival Instincts or Frenzied Regeneration.
  • #21
    Back with tanking Gluth...tanking it with a Warrior as the other tank now, and I had the option to whisper warriors checked, but as near as I could tell, it wasn't doing it. Could you maybe take a look into it please?
  • #20
    Could you possibly make it so that it announces when I have 5 sunder stacks up?...

    I already enjoy this add-on, but it would be wonderful if I didn't have to use a macro so I can focus more on what I'm doing. :)
  • #18
    I had a taunt resisted yesterday while a Deathknight had aggro. The message that was whispered to the Deathknight was for the Shaman.

    Specifically, I was bear tanking Gluth, and taunting off the DK once he had multiple stacks of the debuff. My taunt was resisted, and the Deathknight was sent: "Warning! Gluth resisted my Growl! You and your totems are on your own for a while! :-)"
  • #19
    Oh, you're right. I will fix that soon.
  • #16
    Paladins also have a new Taunt called Hand of Reckoning, would be nice if you could add that:P
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