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oUF_D3Orb Lightweight Mod
- 5 Likes
- World of Warcraft
- 930 Monthly Downloads
- Supports: 5.1.0
- 181,546 Total Downloads
- Updated 11/28/2012
- Created 03/06/2010
- 97 Favorites
- Project Site
- Comments
- Release Type: Release
- License: BSD License
- Newest File: v1.5.7
About oUF_D3Orb Lightweight Mod
oUF D3 Orbs - Modified by Tagger (Mistra50)
This addon has been rewritten and re-released as "Mistra's Diablo Orbs" and offers lots of features that this one does not. As a result, this addon will no longer be updated post 5.0.4, but should still work just fine.
These oUF Diablo 3 Orbs were originally written to be placed in the RothUI. I have made them lighter scale - they add no target, raid, or party frames, and no longer contain any backdrop behind the orbs, making them ideal for use with your choice of action bar addon.
Functionality has been added past the default of the original author's creation - combat tracking has been added to the orbs: the health orb will be colored red upon entering or leaving combat, since they are designed to replace the user's own frame. Therefore, the user will be notified when in combat by this color change. (For Death Knights, the default color for their health orb is the static red, so a function to change their orb color to light blue has been added.)
IMPORTANT - Until I have time to update this, you must have the 1.3.28 version of the oUF Core for the orbs to function! The 1.3.28 archived versions of oUF can be directly downloaded from WoWInterface here (direct DL). If you are uncomfortable with the direct download, you can download the file for yourself using this link.
List of modifications:
- UI Frame Elements removed (target frame, target of target, party frames) to support use with any other UnitFrame addon. (Also hides the default blizzard player frame)
- Orbs will show their full health/mana values below 100,000 (no abbreviations, i.e 24,788 health will not show up as 24.7k, but 109,999 health will show up as 109.9k)
- Combat Tracking - Health orb will change color to red to signify that the player has entered combat, and return to the designated class color once out of combat. For Death Knights, the combat color is light blue.
- Orb backdrops removed - space between and behind the orbs is now clear and void of obstruction.
- Menu to adjust orb colors added via slash commands - /d3 for instructions
- April 05, 2010: Menu to allow user placement of orbs and artwork via slash commands - /d3 for instructions
- Art frames may also be hidden via the /d3 menu
- October 24, 2010: Fixed demon frame movement issue. Also added focus color for hunters and the option to change health and mana colors to the new focus color at will.
- October 30, 2010: Added a new GUI menu to replace the existing text menu.
For any specific questions, or comments, please email me.
*Note also that the original author is Zork, and that his direct permission to re-release this modification has been given*
New features added! Paladin and Warlock both have a Soul Shard and Holy Power monitor. Druid and Death Knight to follow for their respective resources.
The user menu has arrived! Users can now select their preferred colors, or just stick to the defaults. The menu can be accessed by typing /d3.
/d3 to access the menu!
Q&A
- I have the RothUI, and I saw this update. Will it work?
- Simply put, no. This is not intended for use with the RothUI. This mod is standalone. If you have the RothUI installed, and you attempt to install this over it, problems will arise.
- Anything else I should know?
- As long as you're not the proud user of the RothUI, nope. Note that the RothUI is an addon package that Zork put together, and they include the original version of the oUF D3 Orbs that were intended for use within the RothUI. This version that I have adjusted makes them standalone - that is to say, usable with other addons in your own interface without adjusting the code. They are designed in this modification to only replace your player frame, and not your other frames, allowing you to use the Blizzard unit frames, or any other unit frame modification you'd like. In my case, I use Xperl.**
- Addon has been rewritten and re-released. A notice informing players of this at login has been generated.
- Included all needed folders and their contained files in one zipped file.
- Users can now select their own colors using the /d3 menu.
- Users can now utilize the /d3 menu to move the orbs and art frames. Art frames can now be hidden also.
- Users can now select their own colors using the /d3 menu.
- Included all needed folders and their contained files in one zipped file.
April 20, 2010 Small fix for vehicles - will properly display their correct health values now.
October 14, 2010
- Fix to make demon frame movable again. Fix for hunter mana color.
November 24, 2010
- Fix for improper return shapeshift value for druids without certain shapeshift forms. This was preventing these druids from being able to properly select their Kitty or Bear mana colors.
October 20, 2010
- Added in a new Warlock and Paladin resource monitor for Soul Shards and Holy Power.
October 30,2010
- Designed a simple GUI to replace the old text interface.
November 2, 2010
- Small bug fixes. Removed requirement to hold down the Shift key to move the frames while unlocked.
January 4, 2011
- Added global scalability to all frames.
April 26, 2011
- Fix to properly register event handling for a core-change in procedure for 4.1.
April 29, 2011
- Fix to make the GUI and Holy/Soul Shard monitors visible again. Fixed resizing bug when logging in to combat. General cleanup - lots of old code in there loading objects and taking up memory space that wasn't visible or useful to the user in any way shape or form. So goodbye to like 450 lines of code.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.5.7 | Release | 5.1.0 | 16,109 | 11/28/2012 |
| v1.5.6 | Release | 5.0.4 | 20,075 | 09/06/2012 |
| v1.5.5 | Release | 4.1 | 77,790 | 04/29/2011 |
| v1.5.4 | Release | 4.1 | 2,595 | 04/26/2011 |
| 1.5.3 | Release | 4.0.3a | 11,485 | 01/04/2011 |
| v1.5.2 | Release | 4.0.3a | 8,554 | 11/24/2010 |
| v1.5.1a | Release | 4.0.1 | 7,365 | 11/02/2010 |
| v1.5.1 | Release | 4.0.1 | 2,916 | 10/30/2010 |
| v1.5 | Release | 4.0.1 | 5,956 | 10/20/2010 |
| oUF_D3Orbs Lightweight | Release | 4.0.1 | 335 | 10/14/2010 |
| oUF_D3Orbs Lightweight | Release | 3.3.3 | 2,915 | 04/20/2010 |
| oUF_D3Orbs Light | Release | 3.3.3 | 681 | 04/05/2010 |
| oUF_D3Orbs Light | Release | 3.3.0 | 203 | 03/18/2010 |
| oUF_D3Orb_Lightweight | Release | 3.3.0 | 130 | 03/08/2010 |
| rTextures | Release | 3.3.0 | 293 | 03/06/2010 |
| rColors | Release | 3.3.0 | 444 | 03/06/2010 |
| oUF_Smooth | Release | 3.3.0 | 128 | 03/06/2010 |
| oUF_D3Orbs | Release | 3.3.0 | 194 | 03/06/2010 |
| oUF | Release | 3.3.0 | 669 | 03/06/2010 |
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Comments
Can't wait. Love the UI. It's one of the best I've seen/used. Gratz on your little one btw.
out of the date ?
Yep! I haven't updated this version in a while. Nor has the oUF core that this version requires. You'll have to check the "Load out of date addons" button at the top in your character selection screen to use this version.
The new version is coming soon. Like brand new. Completely rewritten. Adding features and it will be out before the big MoP update patch.
It's going to be a new addon entirely.
Uhm, Questhelper not working, and my SpartanUI Lost the User and target UI. Would be awesome if there is a fix for this later! Congratz on your baby, hope it went smooth :)
EDIT: SpartanUI now works after reading your description about a manual dl of oUF :D
QH still bad.
/V
Actually, I am completely rewriting it. Start to finish. I've made pretty good progress on it in the last three days and it's fully functional. Just needs the UI behind it.
There will be no external references in the addon. No oUF, or anything else. It will work out of the box perfectly with many new features.
I estimate two weeks until it's done. Could be sooner. Depends on the kiddo.
Just a heads up:
The rewrite for MoP is underway, and is coming along nicely. The addon will finally be standalone and will not require oUF. There will be some other nice additions/changes/enhancements as well... but I am keeping those under wraps for now. You'll have to see when it's finished!
John
This seems to make the DK Rune bar unmovable by addons such as "Move Anything".
Interesting. Likely to be fixed in the MoP release. Thanks for the heads up.
Alrighty, so another update:
I still have plans to resume work on this! As I mentioned in a post prior, my first child was born recently and my time has been spent with her and my wife. I will have this updated and working for MoP, and will hopefully be able to make the changes I described a little while back. Once the kiddo starts sleeping reliably I can start getting up in the mornings to code again.
Until then, just follow the installation instructions above and the addon will work just fine! Thanks!
John
hey guys, check out what i did with mistra's addon and other addons check out my latest video http://www.youtube.com/watch?v=gl96mjIGNSU&list=UUJvFItczljBZX04ExmrJL-Q&index=1&feature=plcp
Sorry guys, my baby girl was just born the other week. I haven't had a ton of time. Hang in there.
oh grats mistra! hopefully ya'll are healthy. take your time.
I only get the right orb now nothing is working to fix it I even reinstalled it.
My Blizzard Art Won't Go Away Please help !
you have to go into your Barteneder 4 settings