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Ovale Spell Priority
- 24 Likes
- World of Warcraft
- 29,042 Monthly Downloads
- Supports: 5.3.0
- 1,294,036 Total Downloads
- Updated 06/10/2013
- Created 08/17/2008
- 624 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 2 (GPLv2)
- Newest File: 5.3.1
About Ovale Spell Priority
Ovale Spell Priority shows you what spell or ability you should use in order to maximize your damage.
It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.
Default scripts are available for all dps classes and specs, based on SimulationCraft. There is an online tool to import your SimulationCraft profile (Mists of Pandaria only). You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.
See the video of a survival hunter using Ovale during Wrath of the Lich King.
Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.
Features
- Default scripts for every DPS class and talent specialization.
- Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana, everything that a player would need to choose what to do.
- Adapts to your talent points and glyphs.
- Change quickly the configuration at any time with configurable checkboxes and drop-down lists that can be shown/hidden by clicking on the icons, e.g. switching between single and multi-target damage, setting the curse to cast.
- Multi-target DoT tracking: remember which target had a DoT and when the DoT will expire, allowing the script author to support multi-target dotting.
- Compatible with the action icon skinning library Masque.
- 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
- Can be used to track crowd-control spells on your focus.
- Scoring system: evaluate how well you followed the script. Add a new Ovale panel in Recount and Skada, with a score between 0 (very bad) and 1000 (perfect).
- Up to two-spells-ahead accuracy with some classes.
FAQ
Why does it not work for me?
Try to reset your Profile in the Ovale settings. Most problems come from faulty scripts.
Why is the key binding displayed for an action wrong?
The action may be in several action bars, e.g., the bars that you can cycle through or the bars that appear in special cases like Shadowform or Cat Form.
Why is the key binding not displayed at all?
The action must be in your standard Blizzard action bar in order for Ovale to know which key binding is used.
Why is the icon sometimes red?
The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.
Why can't I click on the icon to cast the spell?
Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.
On my low-level character, there is nothing at all.
You need to reach level 10 and choose a specialization.
There is no bane or curse (or whatever) in the rotation.
Click the icon and select the bane or curse that you want to use from the dropdown menu list.
Custom scripts
------------------------------------------------------------------------
r933 | jlam | 2013-06-10 21:36:43 +0000 (Mon, 10 Jun 2013) | 1 line
Changed paths:
A /tags/5.3.1 (from /trunk:932)
Tagging as 5.3.1 release
------------------------------------------------------------------------
r932 | jlam | 2013-06-10 21:35:21 +0000 (Mon, 10 Jun 2013) | 1 line
Changed paths:
M /trunk/OvaleFuture.lua
UNIT_SPELLCAST_SENT returns the spell name, not spell ID.
------------------------------------------------------------------------
r931 | jlam | 2013-06-10 21:34:58 +0000 (Mon, 10 Jun 2013) | 4 lines
Changed paths:
M /trunk/OvaleState.lua
Fix rest of stacking damage buffs error.
Back out remainder of r814 that was causing errors with stacking damage
buffs.
------------------------------------------------------------------------
r930 | jlam | 2013-06-10 21:34:22 +0000 (Mon, 10 Jun 2013) | 7 lines
Changed paths:
M /trunk/OvaleAura.lua
M /trunk/OvaleCompile.lua
M /trunk/OvaleCondition.lua
M /trunk/OvaleData.lua
M /trunk/OvaleState.lua
Change internal implementation of spell lists.
Move internal representation of spell lists from lists whose values are
the spell IDs to tables indexed by spell IDs with a default value of
"true". This makes it easier to do the most common operation, which is to
check whether a given spell ID is in the spell list -- we can now do a
simple table lookup instead of walking the list.
------------------------------------------------------------------------
r929 | sidoine | 2013-06-02 14:44:59 +0000 (Sun, 02 Jun 2013) | 1 line
Changed paths:
M /trunk/OvaleCondition.lua
M /trunk/OvaleFuture.lua
Added CritChance and LastSpellCritChance conditions, needed by new SimulationCraft imports
------------------------------------------------------------------------
r927 | jlam | 2013-05-21 06:00:18 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/Ovale.toc
Update addon information for MoP 5.3.
------------------------------------------------------------------------
r926 | jlam | 2013-05-21 05:11:45 +0000 (Tue, 21 May 2013) | 4 lines
Changed paths:
M /trunk/defaut/Chaman.lua
M /trunk/defaut/Chasseur.lua
M /trunk/defaut/Voleur.lua
Update existing MoP 5.2 default scripts for spell changes in MoP 5.3.
This is a stopgap fix until new scripts are eventually imported using the
SimC import tool for 5.3 SimC profiles.
------------------------------------------------------------------------
r925 | jlam | 2013-05-21 05:11:38 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/OvaleData.lua
MoP 5.3 changes Savage Roar's bonus damage to 40%, up from 30%.
------------------------------------------------------------------------
r924 | jlam | 2013-05-21 05:11:30 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/OvaleCondition.lua
Add new script conditions: DamageTaken(interval) and Latency().
------------------------------------------------------------------------
r923 | jlam | 2013-05-21 05:11:23 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/Ovale.toc
M /trunk/OvaleDamageTaken.lua
D /trunk/OvaleDeque.lua
A /trunk/OvaleQueue.lua (from /trunk/OvaleDeque.lua:922
M /trunk/compiler.pl
Rename OvaleDeque to OvaleQueue and implement LIFO and FIFO structures.
------------------------------------------------------------------------
r922 | jlam | 2013-05-21 05:11:15 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/Ovale.toc
A /trunk/OvaleDamageTaken.lua
M /trunk/OvaleOptions.lua
New module OvaleDamageTaken that keeps track of damage recently taken.
------------------------------------------------------------------------
r921 | jlam | 2013-05-21 05:11:07 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/Ovale.toc
A /trunk/OvaleDeque.lua
M /trunk/compiler.pl
Add deque (double-ended queue) implementation in OvaleDeque.
------------------------------------------------------------------------
r920 | jlam | 2013-05-21 05:11:00 +0000 (Tue, 21 May 2013) | 5 lines
Changed paths:
M /trunk/OvaleFuture.lua
Keep a current estimate of the current latency in OvaleFuture.latency
The latency is estimated by tracking the difference between the times of
the most recent UNIT_SPELLCAST_SENT and UNIT_SPELLCAST_SUCCEEDED event
pair.
------------------------------------------------------------------------
r919 | jlam | 2013-05-21 05:10:52 +0000 (Tue, 21 May 2013) | 39 lines
Changed paths:
M /trunk/OvaleCompile.lua
Implement ItemInfo() script declaration.
ItemInfo(itemId buff=buffId proc=procName) declares that the item
specified by "itemId" procs the buff named by "buffId" of type "procName".
The buffIds from all ItemInfo lines are collected into spell lists named
"item_proc_<procName>".
This is intended to mirror the SimulationCraft expression
"trinket.proc.<buff>.<expr>".
For example, the following declarations describe the various editions of
the caster DPS trinket "Wushoolay's Final Choice" which procs an intellect
buff called "Wushoolay's Lightning":
Define(wushoolays_lightning 138786)
SpellInfo(wushoolays_lightning duration=20)
ItemList(wushoolays_final_choice 94531 95669 96041 96413 96785)
ItemInfo(94531 buff=wushoolays_final_choice proc=intellect)
ItemInfo(95669 buff=wushoolays_final_choice proc=intellect)
ItemInfo(96041 buff=wushoolays_final_choice proc=intellect)
ItemInfo(96413 buff=wushoolays_final_choice proc=intellect)
ItemInfo(96785 buff=wushoolays_final_choice proc=intellect)
And similarly for "Breath of the Hydra":
Define(breath_of_many_minds 138898)
SpellInfo(breath_of_many_minds duration=20)
ItemList(breath_of_the_hydra 94521 95711 96083 96455 96827)
ItemInfo(94521 buff=breath_of_many_minds proc=intellect)
ItemInfo(95711 buff=breath_of_many_minds proc=intellect)
ItemInfo(96083 buff=breath_of_many_minds proc=intellect)
ItemInfo(96455 buff=breath_of_many_minds proc=intellect)
ItemInfo(96827 buff=breath_of_many_minds proc=intellect)
It is then possible to use "item_proc_intellect" as a buff name to
represent the intellect proc from either trinket, e.g.,
# metamorphosis,if=trinket.proc.intellect.react
if BuffPresent(item_proc_intellect) Spell(metamorphosis)
------------------------------------------------------------------------
r918 | jlam | 2013-05-21 05:10:45 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
M /trunk/OvaleData.lua
Add support for Jin'rokh Fluidity buff. From @aggixx.
------------------------------------------------------------------------
r917 | jlam | 2013-05-21 05:10:37 +0000 (Tue, 21 May 2013) | 5 lines
Changed paths:
M /trunk/OvaleCompile.lua
M /trunk/OvaleOptions.lua
Fix ticket 241 by guarding against a missing script source.
Sometimes, the script source may not be present because the addon that
provided it is removed. Protect against this by checking for nil tables
appropriately.
------------------------------------------------------------------------
r916 | jlam | 2013-05-16 14:57:08 +0000 (Thu, 16 May 2013) | 4 lines
Changed paths:
M /trunk/README.md
Improvements to main project description.
There is only one Judgment spell for paladins now. Also improve use of
punctuation and add a few more hyperlinks.
------------------------------------------------------------------------
r914 | jlam | 2013-05-14 14:10:44 +0000 (Tue, 14 May 2013) | 1 line
Changed paths:
M /trunk/OvaleData.lua
Dark Intent gives stamina, and Energizing Spores gives spell haste.
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 5.3.1 | Release | 5.3.0 | 11,287 | 06/10/2013 |
| 5.3.1-nolib | Release | 5.3.0 | 33 | 06/10/2013 |
| 5.3.0 | Release | 5.3.0 | 16,543 | 05/21/2013 |
| 5.3.0-nolib | Release | 5.3.0 | 49 | 05/21/2013 |
| 5.2.35 | Release | 5.2.0 | 11,025 | 05/14/2013 |
| 5.2.35-nolib | Release | 5.2.0 | 28 | 05/14/2013 |
| 5.2.34 | Release | 5.2.0 | 13,079 | 04/30/2013 |
| 5.2.34-nolib | Release | 5.2.0 | 43 | 04/30/2013 |
| 5.2.33 | Release | 5.2.0 | 10,694 | 04/23/2013 |
| 5.2.33-nolib | Release | 5.2.0 | 34 | 04/23/2013 |
| 5.2.32 | Release | 5.2.0 | 9,645 | 04/18/2013 |
| 5.2.32-nolib | Release | 5.2.0 | 34 | 04/18/2013 |
| 5.2.31 | Release | 5.2.0 | 12,489 | 04/10/2013 |
| 5.2.31-nolib | Release | 5.2.0 | 40 | 04/10/2013 |
| 5.2.30 | Release | 5.2.0 | 11,212 | 04/05/2013 |
| 5.2.30-nolib | Release | 5.2.0 | 37 | 04/05/2013 |
| 5.2.29 | Release | 5.2.0 | 10,297 | 03/31/2013 |
| 5.2.29-nolib | Release | 5.2.0 | 33 | 03/31/2013 |
| 5.2.28 | Release | 5.2.0 | 2,055 | 03/31/2013 |
| 5.2.28-nolib | Release | 5.2.0 | 10 | 03/31/2013 |
| 5.2.27 | Release | 5.2.0 | 960 | 03/31/2013 |
| 5.2.27-nolib | Release | 5.2.0 | 3 | 03/31/2013 |
| 5.2.26 | Release | 5.2.0 | 3,434 | 03/31/2013 |
| 5.2.26-nolib | Release | 5.2.0 | 14 | 03/31/2013 |
| 5.2.25 | Release | 5.2.0 | 339 | 03/29/2013 |
| 5.2.25-nolib | Release | 5.2.0 | 10 | 03/29/2013 |
| 5.2.24 | Release | 5.2.0 | 7,747 | 03/29/2013 |
| 5.2.24-nolib | Release | 5.2.0 | 27 | 03/29/2013 |
| 5.2.23 | Release | 5.2.0 | 1,467 | 03/28/2013 |
| 5.2.23-nolib | Release | 5.2.0 | 9 | 03/28/2013 |
| 5.2.22 | Release | 5.2.0 | 2,521 | 03/28/2013 |
| 5.2.22-nolib | Release | 5.2.0 | 10 | 03/28/2013 |
| 5.2.21 | Release | 5.2.0 | 1,477 | 03/28/2013 |
| 5.2.21-nolib | Release | 5.2.0 | 10 | 03/28/2013 |
| 5.2.20 | Release | 5.2.0 | 4,185 | 03/27/2013 |
| 5.2.20-nolib | Release | 5.2.0 | 15 | 03/27/2013 |
| 5.2.19 | Release | 5.2.0 | 9,958 | 03/24/2013 |
| 5.2.19-nolib | Release | 5.2.0 | 30 | 03/24/2013 |
| 5.2.18 | Release | 5.2.0 | 1,098 | 03/24/2013 |
| 5.2.18-nolib | Release | 5.2.0 | 5 | 03/24/2013 |
| 5.2.17 | Release | 5.2.0 | 2,496 | 03/23/2013 |
| 5.2.17-nolib | Release | 5.2.0 | 10 | 03/23/2013 |
| 5.2.16 | Release | 5.2.0 | 10,188 | 03/20/2013 |
| 5.2.16-nolib | Release | 5.2.0 | 31 | 03/20/2013 |
| 5.2.15 | Release | 5.2.0 | 1,885 | 03/19/2013 |
| 5.2.15-nolib | Release | 5.2.0 | 7 | 03/19/2013 |
| 5.2.14 | Release | 5.2.0 | 1,510 | 03/17/2013 |
| 5.2.14-nolib | Release | 5.2.0 | 2 | 03/17/2013 |
| 5.2.13 | Release | 5.2.0 | 44 | 03/17/2013 |
| 5.2.13-nolib | Release | 5.2.0 | 1 | 03/17/2013 |
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Comments
I am wondering if i'm missing a setting. I seem to have a problem with demonology warlock. using the default script it keeps wanting me to cast the aura of the elements and never goes on, even when the aura is on. if i cast the curse before going into the demon form its not a problem, but i get no abilities other then aura if i dont. or after the target dies and i move on to the next one.
I just love this, but there are times when other elements get in front of my Ovale spell icons (when there's a proc the WoW UI will show an image that's in front of them). Any way to put the icons on a different layer?
This works perfectly and is EVERYTHING i wanted. Free move with shortcut key ect ect...Thank you very much.
Any chance you know of a prot pally ??? plz plz =)
Wheres a good script for Monk windwalker?
Thanks that worked just like you said :)
Does anyone know where i can find a script for a destro. The one that comes with ovale doesnt seem to work quit right it tells me to repeat the same 3 spells over and over and never changes. I may be wrong but i think it should have atleast a few more skill in the rotation. Any help would be appreciated.
If you are being told to spam Rain of Fire go to WoW > Interface > Addons > Ovale > Defaut > Demoniste then scroll to where it says "mastery = 3 help = main" and where you see the line "if not target.DebuffPresent(rain_of_fire) and not InFlightToTarget(rain_of_fire) Spell(rain_of_fire)" put a # in front of it to make the addon ignore that step in the rotation. This will remove Rain of Fire from your single target rotation so you'll have to just remember to put it down now and then when the target is stationary. Also, I believe there was another way to fix this, something about Ovale using the incorrect Spell ID, but I find having RoF in my rotation at all times bothersome when I don't need to push my absolute top dps, so I just remove it from the rotation. If this is not the problem you were having be more specific about what spells are being recommended and I'll see if I can help you there.
Could you put this into a bug ticket and I'll try to get this fix into the next Ovale release?
Anyone can help me find an excellent Balance script for Odin's sake?
anyone have a DK blood script for 5.2?
There is not currently a blood DK script, but the next release of Ovale will add some more script conditions to help with writing a reasonable one. In particular, a script will be able to query DamageTaken(5) to get the damage taken by the player in the past 5 seconds, which will allow for some reasonable heuristics for suggesting Death Strike.
A question, why when log with my new dk ovale not work?, with all my others chars work perfect.
Shadow Priest 5.2 Stamina buff check does not appear to work correctly with Dark Intent. When in a group with a warlock giving that buff, it keeps wanting me to case Fortitude.
no spellicons
there havent been any spellicons for 5.2.32 ive tried to install older versions but its the same
Greetings all. I hope there is some one who can help me out here. Ovale just won't show up for my enhancement shaman (level 73). It shows up for all my other classes but my shaman. I've tried all the commands /ovale show ect. but nothing happens. I've even tried reinstalling the add-on and so fourth, again nothing. Anyone have any suggestions?