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Ovale Spell Priority

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  • 27 Likes
  • World of Warcraft
  • 44,851 Monthly Downloads
  • Supports: 5.4.8
  • 1,653,372 Total Downloads
  • Updated 07/24/2014
  • Created 08/17/2008
  • 668 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 5.4.31
or

About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

Default scripts are available for all dps classes and specializations, based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.

Features

  • Default scripts for every DPS class and talent specialization.
  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana, everything that a player would need to choose what to do.
  • Adapts to your talent points and glyphs.
  • Change quickly the configuration at any time with configurable checkboxes and drop-down lists that can be shown/hidden by clicking on the icons, e.g. switching between single and multi-target damage, setting the curse to cast.
  • Multi-target DoT tracking: remember which target had a DoT and when the DoT will expire, allowing the script author to support multi-target dotting.
  • Compatible with the action icon skinning library Masque.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Can be used to track crowd-control spells on your focus.
  • Scoring system: evaluate how well you followed the script. Add a new Ovale panel in Recount and Skada, with a score between 0 (very bad) and 1000 (perfect).
  • Up to two-spells-ahead accuracy with some classes.

FAQ

Why does it not work for me?

Try to reset your Profile in the Ovale settings. Most problems come from faulty scripts.

Why is the key binding displayed for an action wrong?

The action may be in several action bars, e.g., the bars that you can cycle through or the bars that appear in special cases like Shadowform or Cat Form.

Why is the key binding not displayed at all?

The action must be in your standard Blizzard action bar in order for Ovale to know which key binding is used.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization.

There is no bane or curse (or whatever) in the rotation.

Click the icon and select the bane or curse that you want to use from the dropdown menu list.

tag 5.4.31
ec6afd784c77d5fb548bb84cd53249136dc47e6d
Johnny C. Lam <jlam88@gmail.com>
2014-07-24 10:24:52 -0400

Tagging as 5.4.31 release.

--------------------

Johnny C. Lam:
    - Keep timestamps of tagged enemies and ensure tagged is a subset of active.
    Also make the databases private and enhance Debug() method to print all
    relevant information in the tables.
    
    This fixes ticket 398 by @attilio76.

Comments

First Previous Page 21 of 67 Next Last
  • #710

    (Hi Thanks alot for taking the time to update his amazing addon, but i seem to be getting this Lua Error)

    Hope this helps

     

    Message: Interface\AddOns\Ovale\OvaleBestAction.lua:634: attempt to concatenate local 'n' (a nil value)

    Time: 08/29/12 16:53:43
    Count: 87
    Stack: Interface\AddOns\Ovale\OvaleBestAction.lua:634: in function <Interface\AddOns\Ovale\OvaleBestAction.lua:194>
    (tail call): ?
    Interface\AddOns\Ovale\OvaleBestAction.lua:484: in function <Interface\AddOns\Ovale\OvaleBestAction.lua:194>
    (tail call): ?
    Interface\AddOns\Ovale\OvaleBestAction.lua:483: in function <Interface\AddOns\Ovale\OvaleBestAction.lua:194>
    (tail call): ?
    Interface\AddOns\Ovale\OvaleBestAction.lua:185: in function `ComputeBool'
    Interface\AddOns\Ovale\OvaleBestAction.lua:462: in function `Compute'
    Interface\AddOns\Ovale\OvaleBestAction.lua:185: in function `ComputeBool'
    Interface\AddOns\Ovale\OvaleBestAction.lua:392: in function `Compute'
    Interface\AddOns\Ovale\OvaleBestAction.lua:663: in function `Compute'
    Interface\AddOns\Ovale\OvaleFrame.lua:162: in function `OnUpdate'
    Interface\AddOns\Ovale\OvaleFrame.lua:58: in function <Interface\AddOns\Ovale\OvaleFrame.lua:57>

    Locals: self = <table> {
    GetActionInfo = <function> defined @Interface\AddOns\Ovale\OvaleBestAction.lua:68
    Compute = <function> defined @Interface\AddOns\Ovale\OvaleBestAction.lua:194
    ComputeBool = <function> defined @Interface\AddOns\Ovale\OvaleBestAction.lua:184
    StartNewAction = <function> defined @Interface\AddOns\Ovale\OvaleBestAction.lua:63
    }
    element = <table> {
    a = <table> {
    }
    type = "operator"
    b = <table> {
    }
    nodeId = 100
    result = <table> {
    }
    operator = "/"
    }
    startA = 0
    endA = nil
    prioA = 3
    elementA = <table> {
    value = 100
    type = "value"
    rate = 0
    origin = 0
    }
    startB = 0
    endB = nil
    prioB = 3
    elementB = <table> {
    value = 0
    type = "value"
    rate = -1
    origin = 20831.134
    }
    a = 100
    b = 0
    c = 0
    x = 0
    y = 20831.134
    z = -1
    l = nil
    m = nil
    n = nil
    result = <table> {
    type = "value"
    }
    (*temporary) = <function> defined @Interface\AddOns\Ovale\Ovale.lua:201
    (*temporary) = <table> {
    SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:383
    EnableModule = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:348
    modules = <table> {
    }
    baseName = "Ovale"
    IterateEmbeds = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:458
    GLYPH_ADDED = <function> defined @Interface\AddOns\Ovale\Ovale.lua:142
    casesACocher = <table> {
    }
    Printf = <function> defined @Interface\AddOns\Ovale\Libs\AceConsole-3.0\AceConsole-3.0.lua:69
    PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\Ovale\Ovale.lua:168
    defaultModuleState = true
    IsEnabled = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:467
    DisableModule = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:366
    UpdateVisibility = <function> defined @Interface\AddOns\Ovale\Ovale.lua:225
    Log = <function> defined @Interface\AddOns\Ovale\Ovale.lua:201
    RegisterMessage = <function> defined @Interface\AddOns\Ovale\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
    UnregisterMessage = <function> defined @Interface\AddOns\Ovale\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
    ToggleCheckBox = <function> defined @Interface\AddOns\Ovale\Ovale.lua:313
    dropDowns = <table> {
    }
    SetEnabledState = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
    enabledState = true
    RegisterEvent = <function> defined @Interface\AddOns\Ovale\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
    DebugListAura = <function> defined @Interface\AddOns\Ovale\Ovale.lua:56
    UNIT_INVENTORY_CHANGED = <function> defined @Interface\AddOns\Ovale\Ovale.lua:124
    traced = false
    checkBoxes = <table> {
    }
    frame = <table> {
    }
    IsChecked = <function> defined @Interface\AddOns\Ovale\Ovale.lua:294
    score = 0
    Enable = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\AceAddon-3.0.lua:315
    listes = <table> {
    }
    GetModule = <function> defined @Interface\AddOns\Ovale\Libs\AceAddon-3.0\Ac

  • #711

    Use http://pastebin.com/ for large things like this in the future.

  • #709

    Addon seems to be having issues with proc bases abilities:


    Maelstrom Weapons for Enhancement

    Bloodsurge for Fury

    Overpower for Arms

    It can't recognize that these are up and is not pushing them into their priority.

  • #708

    Thanks so much for continuing this.  I have alts of every class and multiple specs, and this is a HUGE sanity saver!

  • #707

    I cannot menage to get "TargetDistance" function to work. I have instaled LibRangeCheck-2.0 but it is not working. Similar problem with "TargetDeadIn" function also.

  • #706

    I'm sorry I'm a bit noob in programmation, I want to do a simple rotation with an unique spell icon the order will be : 1.Stormstrike 2.Lava Lash 3. Unleash elements. 

    Nothing else. (Stormstrike is 8secs CD, lava lash 10 and unleash elements 15).

    How can I do that, code is really complex for me :(

    Thanks a lot for your future help in coding :)

    Last edited by glonglon on 8/29/2012 5:03:23 PM
  • #719

    Can someone just give me a simple adaptable example that i can work on ? :(

     

    Thanks a lot for your future help

    Last edited by glonglon on 8/30/2012 12:02:07 PM
  • #704

    the code for affliction warlock doesn't work correctly. I didn't try the code for demonology or destruction.

    ManaPercent not working properly. Always show me to use life tap.

    TicksRemains not working properly. Always show me to cast Agony.

    ...

  • #703

    One of my favorite addons, I hope it gets updated soon.

     

  • #702

    Hi again

    Managed to get the Lua message for you to check.

    Date: 2012-08-29 17:55:28 ID: 2 Error occured in: Global Count: 2 Message: ..\AddOns\Ovale\OvaleData.lua line 297:    GetSpellBookItemInfo(): Invalid spell slot Debug:    (tail call): ?    [C]: GetSpellBookItemInfo()    Ovale\OvaleData.lua:297: FillSpellList()    Ovale\OvaleData.lua:234: ?()    ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147    [string "safecall Dispatcher[1]"]:4:       [string "safecall Dispatcher[1]"]:4    [C]: ?    [string "safecall Dispatcher[1]"]:13: ?()    ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()    Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:       Ace3\AceEvent-3.0\AceEvent-3.0.lua:119 AddOns:   Swatter, v5.13.5258 (BoldBandicoot)   Ace3, v   ACP, v3.4   Babylonian, v5.1.DEV.312(/embedded)   BankStack, vv26   Configator, v5.1.DEV.312(/embedded)   DBMCore, v   DBMLDB, v   DBMSpellTimers, v   DebugLib, v5.1.DEV.312(/embedded)   EnsidiaFails, v302   GTFO, v4.14   HunterFocusBar, v0.93beta   Informant, v5.13.5258 (BoldBandicoot)   LibExtraTip, v5.12.DEV.319(/embedded)   OmniCC, v5.0.1   Ovale, v4.3.13   Pawn, v1.6.2   Recount, v   RecountEnsidiaFails, v   ReforgeLite, v1.12   Stubby, v5.13.5258 (BoldBandicoot)   TidyPlates, v6.7.0 (R521)   TidyPlatesGraphite, v   TidyPlatesGrey, v   TidyPlatesNeon, v   TidyPlatesQuatre, v   TidyPlatesHub, v   TidyPlatesWidgets, v   TipHelper, v5.12.DEV.315(/embedded)   WIM, v3.5.9   WoWDBProfiler, v   BlizRuntimeLib_enUS v5.0.4.50001 <eu>   (ck=317)

     

    Hope this is of help

     

  • #701

    Hi,

    I am having a problem getting this to work with new patch, things were fine before today but whilst it shows as loaded I am now not getting the icons showing at all. I was getting a lua error but now that seems to have gone away so I am unable to copy it here for you to check. I have gone through the config menu and cannot see how I can make the icons show either in combat or out.

    I'm hoping this is just a patch issue and whether you will be updating this at all.

    Thanks in advance for any help you can offer

  • #700

    thanks alot jlam for this awsome addon rly love it mate <3 

    keep up the good work my dear sir and i wish that there will be update for it :-D

  • #699

    How does http://wowdps.com/ works? What did you have in mind when you wrote this "Simply paste the full Simulationcraft profile". Do we need to open those ".simc" files in notepad and copy paste its content in that first field on http://wowdps.com/?. When i dod that I get this message " Une erreur s'est produite lors du traitement de votre demande."

  • #705

    Yes, it is how it should work. There might be bugs.

  • #696

    Had to test this because the addon I was using for rotation advice won't be updated anymore. I do like it after spending a few hours getting it to look and feel like my old one :) Just one problem, this addon tells me to use Drain Life and cast Shadowbolt only when it procs for instant cast, but the old addon + my guild mates tell me I should be casting Shadowbolt. So now I'm confused about what I really shoud use My warlock is only lvl 80 so does that have anything to do with the rotation?

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