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Ovale Spell Priority

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  • 38 Likes
  • World of Warcraft
  • 177,730 Monthly Downloads
  • Supports: 6.0.3
  • 1,916,740 Total Downloads
  • Updated 11/19/2014
  • Created 08/17/2008
  • 717 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: 6.0.24
or

About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

The current release of Ovale provides default scripts for the following classes for Warlords of Draenor:

  • Death Knight: Blood, Frost, Unholy
  • Druid: Feral, Guardian, Restoration (Balance is NOT currently supported)
  • Hunter: Beast Mastery, Marksmanship, Survival
  • Mage: Arcane, Fire, Frost
  • Monk: Brewmaster, Windwalker
  • Paladin: Protection, Retribution
  • Priest: Shadow
  • Rogue: Assassination, Combat, Subtlety
  • Shaman: Elemental, Enhancement, Restoration
  • Warlock: Affliction, Demonology, Destruction
  • Warrior: Arms, Fury, Protection

Default scripts are based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.

Features

  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana -- everything that a player would need to decide what to do.
  • Adapts to your talent points and glyphs.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Compatible with the action icon skinning library Masque.
  • Use SpellFlashCore to flash abilities on action bars in addition, or as an alternative, to displaying the ability icons.

FAQ

Why does it not work for me?

Try to reset your Profile in the Ovale settings.

Why is the key binding displayed for an action wrong?

You may be running an action bar addon, e.g., Bartender4, etc., that does not use the Blizzard action bar frames.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

How do I make the spells flash on the action bar?

Simply install SpellFlashCore (included if you install SpellFlash) and Ovale will use it to flash the spell to cast on the action bar in addition to displaying the spell in the Ovale icon bar.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization. However, be aware that the default Ovale scripts are tuned for max-level characters and you may be missing key abilities at low levels that are assumed to exist. If the default script is not working for you, you will need to find or write a script more appopriate for your character's level.

tag 6.0.24
736a308348ed4ab7b01bd1f7237bc6ac9babf830
Johnny C. Lam <jlam88@gmail.com>
2014-11-19 22:08:08 -0500

Tagging a 6.0.24 release.

--------------------

Johnny C. Lam:
    - Warrior: Gladiator DPS prefers Battle Shout over Commanding Shout.
    - Warrior: Reverse order that Shouts are suggested.
    Check for the spec-enhancing buff first before the raid buff so that we're
    not told to Shout back to back, overwriting the raid buff with the main
    buff.

Comments

First Previous Page 32 of 81 Next Last
  • #771

    I'm noticing that something is wrong with the Elemental Shaman rotation as it never tells me to use Earth Shock even when I have 7 stacks of lightning shield...

    So:

    if BuffStacks(lightning_shield) ==0 Spell(earth_shock)
    if BuffStacks(lightning_shield) >3 and target.DebuffRemains(flame_shock) >SpellCooldown(earth_shock) and target.DebuffRemains(flame_shock) <SpellCooldown(earth_shock) +TickTime(flame_shock) Spell(earth_shock)

    isn't triggering.

  • #770

    Not sure if this is an Ovale WITH Nerien issue, but:

    6x Ovale-5.0.6\OvaleCompile.lua:525: script ran too long Ovale-5.0.6\OvaleCompile.lua:525: in function "CompileInputs" Ovale-5.0.6\OvaleCompile.lua:570: in function "Compile" Ovale\Ovale-5.0.6.lua:78: in function "CompileAll" Ovale-5.0.6\OvaleFrame.lua:147: in function "OnUpdate" Ovale-5.0.6\OvaleFrame.lua:67: in function <Ovale\OvaleFrame.lua:66>

    Locals: self = <table> {  Compile = <func> @Ovale\OvaleCompile.lua:530  DebugNode = <func> @Ovale\OvaleCompile.lua:598  CompileInputs = <func> @Ovale\OvaleCompile.lua:521 } text = " SpellList(COMBATMIND 107970 109793 109795) SpellList(VELOCITY 107982 109787 109789) SpellList(SPELLPOWERTRINKETBUFF 73551 84968 90889 91019 91135 91136 92225 95875 97007 97008 99712 99741 102437 105134 107948) SpellList(HASTETRINKETBUFF 91041 92328) SpellList(MASTERYTRINKETBUFF 100403) SpellList(CORRUPTIONDEBUFF 172 87389) Spellinfo(980 duration=24) AddCheckBox(shadowandflame SpellName(17801) default) AddListItem(curse none "None") AddListItem(curse elements "Curse of the Elements" default) AddListItem(curse tongues SpellName(1714)) AddListItem(curse weakness SpellName(702)) AddListItem(bane none "None") AddListItem(bane agony "Agony") AddListItem(bane doom "Doom" default) AddListItem(bane havoc "Havoc" mastery=3) AddCheckBox(potions "Volcanic Potion" default) AddCheckBox(lightweave SpellName(75170)) AddCheckBox(powertorrent "Power Torrent") AddCheckBox(trinketdmcv "DMC: Volcano") AddCheckBox(trinketfoul "Foul Gift of the Demon Lord" mastery=2) AddCheckBox(trinketiotcm "Insignia of the Corrupted Minnode = <table> {} defines = <table> {  EMPOWEREDIMP = "47283"  LIFETAP = "1454"  RITUALOFSOULS = "29893"  IMPROVEDSOULFIRETALENT = "10940"  BANEOFHAVOC = "80240"  IMMOLATE = "348"  GLYPHOFLASHOFPAIN = "70947"  SOULHARVEST = "79268"  CORRUPTION = "172"  PETAXETOSS = "89766"  DEMONARMOR = "687"  SOULFIRE = "6353"  IMPROVEDSOULFIREBUFF = "85383"  HEALTHSTONE = "5512"  PETPURSUIT = "30151"  CREATEHEALTHSTONE = "6201"  DEMONSOULFELGUARD = "79462"  SHADOWANDFLAMETALENT = "10936"  POWERTORRENT = "74241"  SHADOWANDFLAMEDEBUFF = "17800"  CURSEOFWEAKNESS = "702"  BANETALENT = "10938"  VOLCANICPOWER = "79476"  ARCANETORRENTMANA = "28730"  VOLCANICPOTIONSPELL = "80481"  HAUNT = "48181"  BANEOFDOOM = "603"  VOLCANICPOTION = "58091"  PETSUCCUBUS = "Succubus"  BERSERKING = "26297"  SUMMONINFERNAL = "1122"  UNSTABLEAFFLICTION = "30108"  STONEFORM = "20594"  DEMONSOULIMP = "79459"  FELSPARK = "89937"  CHAOSBOLT = "50796"  DEMONSOULVOIDWALKER = "79464"  EMBERSTORMTALENT = "11181"  LIFEBLOOD = "55503"  SUMMONFELGUARD = "30146"  DEMONICEMPOWERMENT = "47193"  FELARMOR = "28176"  BLOODFURY = "33697"  PETSINGEMAGIC = "89808"  PETLEGIONSTRIKE = "30213"  DEMONSOULFELHUNTER = "79460"  BANEOFAGONY = "980"  SHADOWBOLT = "686"  METAMORPHOSISTALENT = "11044"  PETFELSTORM = "89751"  FELFLAME = "77799"  INCINERATE = "29722"  GLYPHOFMETAMORPHOSIS = "64318"  SOULSTONE = "5232"  DRAINSOUL = "1120"  SUMMONSUCCUBUS = "712"  SUMMONIMP = "688"  DEMONSOUL = "77801"  SUMMONFELHUNTER = "691"  GLYPHOFIMP = "56248"  CONFLAGRATE = "17962"  PETFELGUARD = "Felguard"  DEATHCOIL = "6789"  DARKINTENTBUFF = "85768"  SHADOWANDFLAMESPELL = "17801"  SUMMONDOOMGUARD = "18540"  SOULBURN = "74434"  SHADOWFLAME = "47897"  NETHERWARD = "91711"  MOLTENCORE = "71165"  SEARINGPAIN = "5676"  SOULSIPHONTALENT = "11112"  SHADOWBURN = "17877"  SHADOWTRANCE = "17941"  VOLCANICDESTRUCTION = "89091"  METAMORPHOSIS = "47241"  CURSEOFTONGUES = "1714"  LIGHTWEAVE = "75170"  PETIMP = "Imp"  PETFELHUNTER = "Felhunter"  DEMONSOULSUCCUBUS = "79463"  IMMOLATIONAURA = "50589"  DECIMATION = "63167"  HANDOFGULDAN = "71521"  SEEDOFCORRUPTION = "27243"  FOULGIFT = "102662"  DRAINLIFE = "689"  DARKINTENTTARGETBUFF = "85767"  JINXELEMENTSDEBUFF = "86105"  DARKINTENT = "80398"  CURSEOFTHEELEMENTS = "1490"  CREATESOULSTONE = "693" } unknownSpellNodes = <table> {} ParseDefine = <func> @Ovale\OvaleCompile.lua:396 subtest = <func> @Ovale\OvaleCompile.lua:353 ParseSpellName = <func> @Ovale\OvaleCompile.lua:505 ParseL = <func> @Ovale\OvaleCompile.lua:515 ParseCanStopChannelling = <func> @Ovale\OvaleCompile.lua:495 ParseSpellAddBuff = <func> @Ovale\OvaleCompile.lua:198 ParseSpellAddDebuf

     

  • #764

    Pretty annoying when you are notified to recast buffs that you already have just because somebody else of your class casts that buff (Power Word: Fortitude, Shadowform). Is there a fix for this?

  • #763

    Getting the following error upon logging characters in with the latest version. Keep up the great work on this Addon, feel naked without it  :)

     

    Date: 2012-09-21 10:57:01
    ID: 1
    Error occured in: Global
    Count: ∞
    Message: ..\AddOns\Ovale\OvaleCondition.lua line 1271:
       attempt to perform arithmetic on global 'duration' (a nil value)
    Debug:
       [C]: ?
       Ovale\OvaleCondition.lua:1271: classe()
       Ovale\OvaleBestAction.lua:304: Compute()
       Ovale\OvaleBestAction.lua:493:
          Ovale\OvaleBestAction.lua:203
       (tail call): ?
       Ovale\OvaleBestAction.lua:493: Compute()
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:401:
          Ovale\OvaleBestAction.lua:203
       (tail call): ?
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:471:
          Ovale\OvaleBestAction.lua:203
       (tail call): ?
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:401: Compute()
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:401: Compute()
       Ovale\OvaleBestAction.lua:671: Compute()
       Ovale\OvaleFrame.lua:171: OnUpdate()
       Ovale\OvaleFrame.lua:67:
          Ovale\OvaleFrame.lua:66
    Locals:

    AddOns:
      Swatter, v4.0.3 (<%codename%>)
      NPCScanOverlay, v5.0.0.1
      AckisRecipeList, v2.4
      Altoholic, v5.0.001d
      AtlasLootLoader, vv7.00.01
      Auctionator, v3.0.5
      Babylonian, v5.1.DEV.332(/embedded)
      BadBoy, v11.100
      BagBrother, v
      Bagnon, v5.0.4
      Castbars, v
      Configator, v5.1.DEV.335(/embedded)
      DataStore, v5.0.001
      DataStoreAchievements, v5.0.001
      DataStoreAgenda, v5.0.001
      DataStoreAuctions, v5.0.001
      DataStoreCharacters, v5.0.001
      DataStoreContainers, v5.0.001
      DataStoreCrafts, v5.0.001
      DataStoreCurrencies, v5.0.001
      DataStoreInventory, v5.0.001
      DataStoreMails, v5.0.001
      DataStorePets, v5.0.001
      DataStoreQuests, v5.0.001
      DataStoreReputations, v5.0.001
      DataStoreSpells, v5.0.001
      DataStoreStats, v5.0.001
      DataStoreTalents, v5.0.001
      DBMCore, v
      DBMLDB, v
      Decursive, v2.7.1.1
      Gatherer, v4.0.3
      GTFO, v4.14.2
      IceHUD, v1.8.8 (Revision: 916)
      InFlightLoad, v5.0.001
      MikScrollingBattleText, v5.7.122
      MogIt, v3.0.5
      OmniCC, v5.0.3
      Ovale, v5.0.1
      Postal, v3.5.0
      QuestGuru, v2.2.13-50001
      QuestGuruTracker, v1.5.14-50001
      Recount, v
      sellgrey, v5.0.4 (01 sept 2012)
      SilverDragon, vv3.0
      SlideBar, v4.0.3 (<%codename%>)
      TargetPercent, v2.01
      Titan, v5.1.5.50001
      TitanBag, v5.1.5.50001
      TitanClock, v5.1.5.50001
      TitanGold, v5.1.5.50001
      TitanLocation, v5.1.5.50001
      TitanLootType, v5.1.5.50001
      TitanPerformance, v5.1.5.50001
      TitanRepair, v5.1.5.50001
      TitanVolume, v5.1.5.50001
      TitanXP, v5.1.5.50001
      VuhDo, v3.5
      VuhDoOptions, v3.5
      XLoot10, vz32-release
      XPBarNone, vv1.5.10
      BlizRuntimeLib_enUS v5.0.5.50001 <eu>
      (ck=634)

  • #765

    Please test r538 and let me know if that fixes the problem.  I think it only affected warlocks since their default script used the offending Ticks() condition.

  • #769

    Yes, latest version has now sorted the login error problem  :)  thank you very much for the speedy responses.

  • #767

    I've made a fix in r539 that hopefully clears this error.

  • #766

    Downloaded r538 but getting this on login now, and yeah it does appear to be Locks that are bugging out. Hope this helps.

     

    Date: 2012-09-21 15:27:10
    ID: 1
    Error occured in: Global
    Count: ∞
    Message: ..\AddOns\Ovale\OvaleCondition.lua line 1266:
       attempt to index field 'state' (a nil value)
    Debug:
       [C]: ?
       Ovale\OvaleCondition.lua:1266: classe()
       Ovale\OvaleBestAction.lua:304: Compute()
       Ovale\OvaleBestAction.lua:493:
          Ovale\OvaleBestAction.lua:203
       (tail call): ?
       Ovale\OvaleBestAction.lua:493: Compute()
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:401:
          Ovale\OvaleBestAction.lua:203
       (tail call): ?
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:471:
          Ovale\OvaleBestAction.lua:203
       (tail call): ?
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:401: Compute()
       Ovale\OvaleBestAction.lua:194: ComputeBool()
       Ovale\OvaleBestAction.lua:401: Compute()
       Ovale\OvaleBestAction.lua:671: Compute()
       Ovale\OvaleFrame.lua:171: OnUpdate()
       Ovale\OvaleFrame.lua:67:
          Ovale\OvaleFrame.lua:66



  • #762

    I asked this before to see if we could get a latency gold thing around the buttons.  Normal action buttons do this so you know if you're getting lagged or not.  This becomes a big problem when I click my ability and ovale starts cooling it down, only to have it snap back 300 or so MS later.  Regular action buttons don't do this.

    Ovale is pretty close to an actionbar mod without changing your UI to do it.  But this one thing always becomes a huge issue when the server gets lagged.

     

    Also how do you change the frame strata of the bar?

     

    Last edited by Galvin on 9/20/2012 6:33:56 PM
  • #761

    Hi Jlam, Sorry didn't realise you were not working on scripts yet. Thanks for your hard work. Look forward to working scripts for my affliction warlock they are done. I appreciate you post below letting us know where to post tickets if not already submitted.

  • #760

    There is one more trouble ticket that is urgent to fix before MoP and then I'll work on fixing up scripts.  For now, I'm only working on fixing base addon functionality.

    If you have script problems, see if there's a ticket for it already and add your details to it, and if not, then create one.  Also check the forums -- some users have posted working scripts to that forum.

    You can also install Nerien's Ovale Scripts that has working scripts by Leafkiller and Opisthobranch for some classes.

  • #759

    As Affli lock the addon is suggesting soulburn > soulsswap when there are only singel target, and it seam to get stuck on that after a first rotation of dots..

  • #758

    Feral Druid still suggesting Savage roar over and over again but is now suggesting beserk. 

    Frost DK not doing the error text anymore, though. 

  • #757

    1) Enhance module constantly tells me to enchant weapons, when they are already enchanted.

    2) Maelstrom procs are concidered "Off GCD" when they are not. It needs to be in the main rotation, not off GCD.

    3) Arms Warrior module still can't tell when Overpower is up

    Great addon, but feels like a lot of the new spell id/rotations have really confused the addon. 

  • #756

    Hi and many thanks for the addon. I have been trying all the alpha builds for my warlock. I just downloaded and tried version 5.03 release but it has been having the same problems with all the releases so far with affliction spec. It tells me that haunt needs to be put when it is up and has 4 or so seconds before running out. Also it keeps telling me to put up agony when it is already on the target. I press it just to see twice or three times but it still seems to suggest agony. I love the mod because I basically use it as a dot timer without needing to track dots on the target. I even tried going destruction for a bit as the rotation is better and it seemed much more accurate with that. Also it keeps suggestion before pull that I pull out my fell pet even if I have grimore of sacrifce which means I have sacrificed my pet for buff on spell damage. I'm patient and know things will be worked out with time. I have all classes in this game with warlock as my main and have loved this mod for sometime. Thanks. Just letting you know probelmes so your aware of them. You mention tickets should I be making tickets with issues on curse forge. Oh also I uninstalled the addon with curse software and it removed all files including settings and also tired reseting profiles etc but sitl these errors.

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