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Ovale Spell Priority

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  • 38 Likes
  • World of Warcraft
  • 161,585 Monthly Downloads
  • Supports: 6.0.3
  • 2,029,409 Total Downloads
  • Updated 12/16/2014
  • Created 08/17/2008
  • 741 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: 6.0.34
or

About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

The current release of Ovale provides default scripts for the following classes for Warlords of Draenor:

  • Death Knight: Blood, Frost, Unholy
  • Druid: Feral, Guardian, Restoration (Balance is NOT currently supported)
  • Hunter: Beast Mastery, Marksmanship, Survival
  • Mage: Arcane, Fire, Frost
  • Monk: Brewmaster, Windwalker
  • Paladin: Protection, Retribution
  • Priest: Shadow
  • Rogue: Assassination, Combat, Subtlety
  • Shaman: Elemental, Enhancement, Restoration
  • Warlock: Affliction, Demonology, Destruction
  • Warrior: Arms, Fury, Protection

Default scripts are based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.

Features

  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana -- everything that a player would need to decide what to do.
  • Adapts to your talent points and glyphs.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Compatible with the action icon skinning library Masque.
  • Use SpellFlashCore to flash abilities on action bars in addition, or as an alternative, to displaying the ability icons.

FAQ

Why does Ovale update so often?

Ovale tracks the latest SimulationCraft profiles for the latest raid content, and as action priority lists are updated in SimulationCraft, they are mirrored fairly quickly in the Ovale default scripts.

Why is the key binding displayed for an action wrong?

You may be running an action bar addon, e.g., Bartender4, etc., that does not use the Blizzard action bar frames.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

How do I make the spells flash on the action bar?

Simply install SpellFlashCore (included if you install SpellFlash) and Ovale will use it to flash the spell to cast on the action bar in addition to displaying the spell in the Ovale icon bar.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization. However, be aware that the default Ovale scripts are tuned for max-level characters and you may be missing key abilities at low levels that are assumed to exist. If the default script is not working for you, you will need to find or write a script more appropriate for your character's level.

tag 6.0.34
3df21767e501a416d421a44491f2d45847c4010f
Johnny C. Lam <jlam88@gmail.com>
2014-12-16 12:26:56 -0500

Tagging as 6.0.34 release.

--------------------

Johnny C. Lam:
    - Update frFR localization data.
    - Update default scripts to SimulationCraft git master from 2014-12-15.
    - Translate SimulationCraft's "gcd.remains" operand.
    - Enhance Name() script condition to accept a spell ID instead of a name.
    The name of the spell is then used for comparison to the unit name.
    - Add OvaleTotem module to keep state for player's totems.
    OvaleTotem tracks everything that is considered to be a totem in-game.
    This includes shaman totems, mage's Rune of Power and Prismatic Crystal,
    druid Wild Mushroom, and monk statues.  Casting a spell that summons a
    totem in the simulator will now actually summon the totem in the
    simulator.
    
    Modify script conditions to use the new state methods provided by
    OvaleTotem.  RuneOfPowerRemaining() is deprecated and the Totem*()
    conditions now directly take the ID of the spell that summons the totem.
    
    Decorate totem spell descriptions in the default scripts with information
    used by OvaleTotem.
    - Store the texture of the spell when scanning the spellbook.

Comments

First Previous Page 32 of 83 Next Last
  • #798

    This is a bug in Opisthobranch's DK script that's included in Nerien's Ovale Scripts.  You can try posting on the Ovale DK forum thread for his script to see if there are any fixes he could suggest.

  • #795

    Trueshot aura ? What's that ? (Ye I know but I can't find spell anymore and think it was removed also as glyph). Also hunter rotations have changed much lately imo. Mayhaps I will disable ovale until someone takes a look at it Undecided

    Last edited by Livanamako on 11/13/2012 9:12:53 PM
  • #793

    I seem to be having a problem with ovale, on my brewmaster monk, everytime I enter a dungeon ovale goes blank showing no rotation. But as soon as I leave the dungeon it starts working again. It just recently started doing this, I,ve tried reinstalling but still the same. And it seems to be only on my monk when it happens. Now if I go windwalker it works fine in dungeons, just on brewmaster spec in dungeons it don't work but outside of instances it works well

     

     

     

     

    Last edited by bamabandit on 11/1/2012 1:53:06 PM
  • #794

    It's stated in the description that none of the tank specs are working atm.

  • #792

    Enhance shaman, ovale keeps saying unknown spell with ID strike, and it keeps removing stormstrike from the icons.  every time i zone take a flight path etc. if i do a /reload sometimes it fixes itself and it shows up, otherwise it shows main attack as searing totem or windfury weapon.  I'm using the latest version of Ovale.

  • #789

    Got som weird stuff going on now with this addon it only shows that i shall spam moonfire and sunfire not showing the correct rotation anymore any ideas wy ?

  • #790

    If you install a beta version of Ovale, things may not work properly.  They're tagged as beta so I can get testing from certain beta testers and get feedback for fixes.  Make sure you're using a release version of Ovale

  • #791

    If you wish to provide feedback on the beta versions of Ovale, please use the ticket system.

  • #788

    Ah. I see now. It disappears when I switch my spec to Blood.

  • #787

    I swapped specs on my DK and now Ovale isn't showing up.  If I log into my Monk it's there.  Removing and reinstalling Ovale doesn't fix this.  Any suggestions?

  • #786

    Is there anyway I can change what the addon shows, dont want it to show buffs etc only spells?

  • #785

    Please enter some Druid Skills ..Scarecrow hit him ..Skill does not appear on the screen.

  • #783

    Ovale buttons are not showing up on my prot pally. I already tried resetting but still nothing.

     

  • #784

    Protection paladin is not implemented in the default scripts at this time.  Please see the top line of the description above.

  • #782

    When is the issue with Ovale going to be resolved in regards to eating up memory and killing FPS? Anytime I get into combat and use "Tiger's Fury" for example, my fps drops from 50-60 down to 3-7. Ovale addon usage goes from around 780 kb to nearly 10 mb and stays there even after leaving combat.. I am using the latest versions of both Ovale and Nerien's Script.

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