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Ovale Spell Priority

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  • 49 Likes
  • World of Warcraft
  • 5,915 Monthly Downloads
  • Supports: 6.1.0
  • 2,376,277 Total Downloads
  • Updated 02/25/2015
  • Created 08/17/2008
  • 793 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: 6.1.2
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About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

The current release of Ovale provides default scripts for the following classes for Warlords of Draenor:

  • Death Knight: Blood, Frost, Unholy
  • Druid: Feral, Guardian, Restoration (Balance is NOT currently supported)
  • Hunter: Beast Mastery, Marksmanship, Survival
  • Mage: Arcane, Fire, Frost
  • Monk: Brewmaster, Windwalker
  • Paladin: Protection, Retribution
  • Priest: Shadow
  • Rogue: Assassination, Combat, Subtlety
  • Shaman: Elemental, Enhancement, Restoration
  • Warlock: Affliction, Demonology, Destruction
  • Warrior: Arms, Fury, Protection

Default scripts are based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.

Features

  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana -- everything that a player would need to decide what to do.
  • Adapts to your talent points and glyphs.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Compatible with the action icon skinning library Masque.
  • Use SpellFlashCore to flash abilities on action bars in addition, or as an alternative, to displaying the ability icons.

FAQ

How closely are the default scripts based on SimulationCraft?

The SimulationCraft APL language and the Ovale script language are functionally very similar and concepts from one can be translated into the other in a very direct and mechanical way. For all intents and purposes, the default scripts are the SimulationCraft APLs imported into the game and displayed visually.

Why is the key binding displayed for an action wrong?

You may be running an action bar addon, e.g., Bartender4, etc., that does not use the Blizzard action bar frames.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

How do I make the spells flash on the action bar?

Simply install SpellFlashCore (included if you install SpellFlash) and Ovale will use it to flash the spell to cast on the action bar in addition to displaying the spell in the Ovale icon bar.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization. However, be aware that the default Ovale scripts are tuned for max-level characters and you may be missing key abilities at low levels that are assumed to exist. If the default script is not working for you, you will need to find or write a script more appropriate for your character's level.

Ovale Spell Priority 6.1.2

Changes from version 6.1.1:

  • Hunter: Fix spell ID of Kill Shot after gaining Enhanced Kill Shot perk.

Changes from version 6.1.0:

  • Druid: Update restoration script for WoD.

    • Properly detect Omen of Clarity if talented into Moment of Clarity.

    • Rejuvenation (Germination) is a Swiftmend-able HoT.

    • Add restrictions for casting Swiftmend on a target.

    • Wild Mushroom is a more expensive spell nowadays, so no longer maintain
      it as the top priority.

    • Use the correct Arcane Torrent (for when Blizzard decides to allow Blood
      Elf druids.

  • Regenerate scripts based on SimulationCraft profiles from release-610-02.

  • Merge branch 'simulationcraft'.

    Pull in changes from SimulationCraft release-610-02.

  • Only prefix the pet ability with the pet name if it's not "pet_<name>".

  • Simplify some SimulationCraft translations after aura ownership change.

    A pet-applied buff is now considered to belong to the player as well, so
    simplify some translations to drop "any=1" and handle Beast Cleave in a
    simpler way.

  • Import Tier17M profiles from SimulationCraft tag "release-610-02".

  • Consider auras applied by the player's pet to belong to the player, too.

    Fixes ticket 569 by @LunaEclipse.

  • Add requirement handlers to check for auras applied by anyone.

    The requirement handlers are:

    • buff_any
    • debuff_any
    • target_buff_any
    • target_debuff_any

    These check for buffs and debuffs on the player or the target that are
    cast by anyone, not restricted to the player.

  • Shaman: The spell IDs for Ascendance have changed in patch 6.1.

    Fixes ticket 571 by @Leafkillr.

  • Remove attempted loading of LibDispellable-1.0, which was removed.

Comments

First Previous Page 33 of 89 Next Last
  • #877

    Please create an enhancement ticket for this idea.  It may not be implemented like you describe, but some way to improve upon things by either creating icon groups, or maybe a TellMeWhen-like system that lets you create icon bars and assign perhaps a function to the icon, etc., could all work.

  • #875

    It works now, thank you.

     

  • #874

    Good news: I pushed a new release of Ovale to basically trigger a new push to Curse Client and it seemed to work this time.  You should be able to get the latest release of Ovale with Curse Client now.

  • #871
    Shadow Priest Script

    I am having issues with the s-priest script in 5.2.25, it's not displaying mind flay correctly, instead it wants me to cast Shadow Word:Pain over and over!  LOL.  I dug at the script for a little bit, but only made it worse, so I decided to just let you know.  :-(

     Just tested 5.2.24 and the same issue exists.

    Last edited by bradleygill on 3/30/2013 8:59:29 PM
  • #872

    I tried 5.2.25 on my level 71 shadow priest and the rotation seemed accurate on the training dummy.  Are you sure you had 5.2.25?  There's some problem with Curse Client not getting the latest update even though it's available on the website, so you might have had 5.2.24 installed.  Also, make sure you're using "Ovale: Shadow" and not another script.

  • #878
    Re: Shadow Priest Script

    This problem still persists - the shadow script is not working correctly. It is still displaying shadow word pain instead of mind flay. Perhaps it was working on your level 71 priest because you don't have some abilities /talents available to you yet? Not sure if that would mean anything but it's definitely not working correctly for level 90 shadow priests.

  • #870

    any 1 else having trouble updating to the 5.2.25. Everytime I try to update it goes to 5.2.24

  • #868

    bugging out bad for me, as a frost dk at level 85 i cant even target a hostile mob without getting pages full of errors in my chat. most of them involving the words "0, nil, 0,0,0,0,0"

  • #873

    This was definitely fixed in 5.2.25, but I know some people are having troubles with downloading through Curse Client right now.  Please try getting it directly from Curse.com and installing it into your Addons folder.

  • #867

    Do you guys even test this stuff before you release it? after like 35% hp this thing suggests Rupture and Envenom at 1 combo point. nice work.

  • #866

    Ovale 5.2.25 should fix the problems that DoT classes were having because the default scripts didn't have the required tick information for some spells.

  • #869

    Working again for me. Thanks for the swift reaction!

  • #863

    You guys should try 5.2.25.  It looks like he fixed it?  I know combat and ass rogue seem good again.

  • #864

    From now on, I will always greet the assassination rogue in my raid with, "Hey, ass rogue".

  • #862

    Nearly all the scripts are broken since the last update, downranked and uninstalled

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