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Ovale Spell Priority

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  • 27 Likes
  • World of Warcraft
  • 53,621 Monthly Downloads
  • Supports: 5.4.8
  • 1,663,236 Total Downloads
  • Updated 07/26/2014
  • Created 08/17/2008
  • 670 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 5.4.33
or

About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

Default scripts are available for all dps classes and specializations, based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.

Features

  • Default scripts for every DPS class and talent specialization.
  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana, everything that a player would need to choose what to do.
  • Adapts to your talent points and glyphs.
  • Change quickly the configuration at any time with configurable checkboxes and drop-down lists that can be shown/hidden by clicking on the icons, e.g. switching between single and multi-target damage, setting the curse to cast.
  • Multi-target DoT tracking: remember which target had a DoT and when the DoT will expire, allowing the script author to support multi-target dotting.
  • Compatible with the action icon skinning library Masque.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Can be used to track crowd-control spells on your focus.
  • Scoring system: evaluate how well you followed the script. Add a new Ovale panel in Recount and Skada, with a score between 0 (very bad) and 1000 (perfect).
  • Up to two-spells-ahead accuracy with some classes.

FAQ

Why does it not work for me?

Try to reset your Profile in the Ovale settings. Most problems come from faulty scripts.

Why is the key binding displayed for an action wrong?

The action may be in several action bars, e.g., the bars that you can cycle through or the bars that appear in special cases like Shadowform or Cat Form.

Why is the key binding not displayed at all?

The action must be in your standard Blizzard action bar in order for Ovale to know which key binding is used.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization.

There is no bane or curse (or whatever) in the rotation.

Click the icon and select the bane or curse that you want to use from the dropdown menu list.

tag 5.4.33
6e554896170905c0bf7f83fed6183b0546bb3d2f
Johnny C. Lam <jlam88@gmail.com>
2014-07-26 12:57:55 -0400

Tagging as 5.4.33 release.

--------------------

Johnny C. Lam:
    - Fix typo causing ticket 400 by @Wiljo.

Comments

First Previous Page 45 of 67 Next Last
  • #345
    I would to suggest some feral cat improvements. According to class mechanics changes, Bleed damage is most important now (about 30% jf total damage done) and it's affected by Tiger's Fury (both, Rip and Rake), Tiger's Fury is used not only for energy boost, but for Bleed damage buff as well. The main idea is to use Rip and Rake after Tiger's Fury is used and not before. Therefore there are 2 Rakes in this period (one right after TF and the second one when TF is on CD). So between Savage Roar and Rip dropping the best suggestion would be to refresh Rip before Savage Roar as well, because Savage Roar only affects white damage now.
  • #347
    Hey turbulent, you should check out
    http://fluiddruid.net/forum/viewtopic.php?f=3&t=33&p=427#p427

    They have 2 people over there working on the feral script. It's in pretty good shape even in the early stages.
  • #360
    Thank you!
  • #344
    I added Improved Soul Fire to the script on the forums
    http://wow.curseforge.com/addons/ovale/forum/
    As I state there, I am no script writer, however I haven't noticed any problems and the changes have been very beneficial to me personally.
  • #342
    4.0.4 works on my other characters but not on my mage. I get a bunch of error messages from Ovale. Doesn't show up at all too so unusable. Tried resetting to default settings and still doesn't work. I am fire spec.
  • #343
    You may try the alpha version here: http://wow.curseforge.com/addons/ovale/files/
  • #351
    Thanks. That fixed the problem.
  • #340
    Thanks Sidoine! Can you add an option to disable OmniCC text in some way, cuz if enabled OmniCC on action bars, Ovale sometimes doesnt suggest Tiger's Fury when it's up.
  • #338
    The latest version a bug in feral cat rotation. It suggests faerie fire feral every 3-4 seconds, even when 3 stacks are on target or it has been already renewed. So it breaks the whole rotation. Tested it on russian game client.
  • #339
    Fixed in 4.0.4. I should test better before a release :)
  • #337
    The last version (4.0.2) may add bugs about buffs and debuffs because I now use spell id instead of spell names (druids had spells with the same name but different effect). So maybe the spell id of some spells are wrong and must be corrected. If you find a buff or debuff that seems to be ignored, please tell me and I will correct this.
  • #335
    I rewrote protection warrior aoe part of the default script, it gives more snap aggro, but rend can be changed back to first place if preferred

    AddIcon help=aoe nocd=1.5
    {
    if CheckBoxOn(multi)
    {
    Spell(THUNDERCLAP)
    Spell(SHOCKWAVE)
    if TargetInRange(REND yes) and TargetDebuffExpires(REND mine=1) Spell(REND)
    if Mana(more 50) unless 1.5s before Spell(SHOCKWAVE) unless 1.5s before Spell(THUNDERCLAP) Spell(CLEAVE)
    Spell(REVENGE usable=1)
    }
    }

    this will help warriors who struggle with aoe
  • #326
    There appears to be some issues with the default Mage script. I played around with it some and it seems the following is what is causing the problems.

    1. The following two lines seem to causes Ovale to lose its mind. Not for sure what these are even used for.
    AddCheckBox(scorch SpellName(SCORCH) default talent=TALENTIMPROVEDSCORCH)
    AddCheckBox(abarr SpellName(ARCANEBARRAGE) default talent=TALENTARCANEBARRAGE)

    2. In the Fire section it seems that the function Talent is not defined
    Talent(FIRESTARTERTALENT)

    3. In the Frost section it seems that there is some issue the following line.
    If BuffPresent(FINGERSOFFROST) or Speed(more 0) {Spell(DEEPFREEZE) Spell(ICELANCE)}

    After removing the checkbox lines, assuming that the mage has the firestarter talent, removing the frost sections everything seems to be working for me.
  • #327
    Thank you, I fixed these bugs in 4.0.1.
  • #334
    The mage scripts will have to be redone. Arcane rotation is VERY different, fire is similarish, not sure about frost.
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