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Ovale Spell Priority

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  • 51 Likes
  • World of Warcraft
  • 24,031 Monthly Downloads
  • Supports: 6.2.0
  • 2,549,709 Total Downloads
  • Updated 08/31/2015
  • Created 08/17/2008
  • 823 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: 6.2.14
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About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

The current release of Ovale provides default scripts for the following classes for Warlords of Draenor:

  • Death Knight: Blood, Frost, Unholy
  • Druid: Feral, Guardian, Restoration (Balance is NOT currently supported)
  • Hunter: Beast Mastery, Marksmanship, Survival
  • Mage: Arcane, Fire, Frost
  • Monk: Brewmaster, Windwalker
  • Paladin: Protection, Retribution
  • Priest: Shadow
  • Rogue: Assassination, Combat, Subtlety
  • Shaman: Elemental, Enhancement, Restoration
  • Warlock: Affliction, Demonology, Destruction
  • Warrior: Arms, Fury, Protection

Default scripts are based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.

Features

  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana -- everything that a player would need to decide what to do.
  • Adapts to your talent points and glyphs.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Compatible with the action icon skinning library Masque.
  • Use SpellFlashCore to flash abilities on action bars in addition, or as an alternative, to displaying the ability icons.

FAQ

How closely are the default scripts based on SimulationCraft?

The SimulationCraft APL language and the Ovale script language are functionally very similar and concepts from one can be translated into the other in a very direct and mechanical way. For all intents and purposes, the default scripts are the SimulationCraft APLs imported into the game and displayed visually.

Why is the key binding displayed for an action wrong?

You may be running an action bar addon, e.g., Bartender4, etc., that does not use the Blizzard action bar frames.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

How do I make the spells flash on the action bar?

Simply install SpellFlashCore (included if you install SpellFlash) and Ovale will use it to flash the spell to cast on the action bar in addition to displaying the spell in the Ovale icon bar.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization. However, be aware that the default Ovale scripts are tuned for max-level characters and you may be missing key abilities at low levels that are assumed to exist. If the default script is not working for you, you will need to find or write a script more appropriate for your character's level.

Ovale Spell Priority 6.2.14

Changes from version 6.2.13:

  • Death Knight: Suggest Blood Tap in the main icon for all specs.

    Macroing Blood Tap into abilities is not proper playstyle if using Ovale
    since Ovale will tell you when it is appropriate to use Blood Tap and when
    you should pool your Blood Charges. Show Blood Tap in the main icon so
    that its use is more explicit.

  • Shaman: Restoration improvements with Riptide and High Tide.

    Keep Riptide rolling on the raid and take advantage of High Tide to cast
    Chain Heal for maximum effectiveness.

  • Regenerate scripts based on SimulationCraft git master from 2015-08-27.

  • Druid: Move Mangle higher in Guardian APL for snap threat generation.

    Using SimulationCraft 620-02, this modification simmed as slightly higher
    TMI-6, but with measurably higher rage-per-second, HPS, and DPS.

  • Merge branch 'simulationcraft'.

    Pull in changes from SimulationCraft git master from 2015-08-27.

  • Import Tier18M profiles from SimulationCraft git master from 2015-08-27.

  • Fix the default script choice for protection paladins.

Comments

First Previous Page 48 of 91 Next Last
  • #665

    Just had to login and post a comment. I discovered this addon last night and it's fcuking fabulous. Its a great help for someone with many toons who wants to learn the necessary muscle memory for a given spec

    Kuso to its creator and my thanks also to Leaf for his equally awesome Feral scripts

    Ky

  • #664

    Is it possible to use proximity (with the default script) to automatically suggest using a spell (Such as Shadowflame for warlocks?)  You can do this pretty easily with LibRangeCheck 2.0, which this guy on the forums has done with the script I linked earlier ( http://wow.curseforge.com/addons/ovale/forum/warlock/29798-4-3-warlock-destruction-script/#p1 )  You wouldn't even really need the checkbox anymore since it's pretty much a no brainer part all three rotations as long as you are in range.

  • #667

    Yeh this could be usefull for all the classes.

  • #663

    I will fully admit i know nothing about making addons, though have to say i love this addon except for one aspect, though i have managed a work around for the issue and it pertains to how i run my prot DPS paladin, i had to modify the big text block to remove a couple spells from the list so if i did not have them active then ovale would not just say activate them, these include Righteous Fury (which i do not use unless for some reason in a group i need an aggro boost) and Seal of Truth (which although i use most the time if my mana gets low i flip to Seal of Insight for mana recovery)

    With all that said and not knowing how hard it would be to add this feature, and only saying it would be nice if you were able to, any chance of adding a set of options in the interface set to turn on and off some spells that a player like myself doesnt use all the time?

    Though will also admit that if this is not a possibility i do know how to manually removes spells from ovale personally.

  • #656

    Is there a way to get tick time for dots in order to refresh then correctly?

  • #659

    Please use the forums. I've added the debuffTick to next version. e.g.

    SpellInfo(CORRUPTION duration=18 tick=3)

    AddIcon { target.debuffTick(CORRUPTION) }

  • #653

    Need a link to donate. I have 10 85's that I raid with and different addon packs/ power aura's can get time consuming. Ovale makes it easy to transition from toon to toon. Thank you and keep up the good work !

  • #658

    Thank you for your appreciation :)

  • #649

    I do love this addon - but still no Improved Soul Fire buff love for the Warlocks? Since the tier 13 4-piece makes this an important component of all specs, ISF is more important than ever. I sure wish Ovale supported it, so I wouldn't need another addon to track. Nevertheless, thanks so much for Ovale, Sidoine!

  • #650

    Please give a link to your character talent build. I don't know why it won't work for some players althought it works fine for me.

  • #662

    Newest version seems to work fine with Improved Soul Fire buff now. WOOOOOOT! Thanks again, Sidoine!

    Last edited by Xebeche00 on 2/19/2012 8:50:12 PM
  • #661

    Thank you very much! Bug should be fixed in the new version.

  • #660
    Quote from Sidoine »

    I've posted some code to paste at the end of the default script on the forum: http://wow.curseforge.com/addons/ovale/forum/warlock/29229-destro-isf-not-working-properly/#p2

    It would be very nice of a player with the bug to run it.

    I've tried out your changes.  Here's a video of me playing with them.  http://www.youtube.com/watch?v=tBZgQoElAms

  • #657

    I've posted some code to paste at the end of the default script on the forum: http://wow.curseforge.com/addons/ovale/forum/warlock/29229-destro-isf-not-working-properly/#p2

    It would be very nice of a player with the bug to run it.

  • #655
    Quote from Sidoine»

    Please type "/Ovale buff" while you don't have the buff and while you have the buff and tell me what is written in both cases.

    Before

    [05:21]Ovale: Champion of Ramkahen: 93337
    [05:21]Ovale: Fel Armor: 28176
    [05:21]Ovale: Soul Link: 25228
    [05:21]Ovale: Blood Pact: 6307

     

    After

    [05:23]Ovale: Champion of Ramkahen: 93337
    [05:23]Ovale: Fel Armor: 28176
    [05:23]Ovale: Soul Link: 25228
    [05:23]Ovale: Improved Soul Fire: 85383
    [05:23]Ovale: Replenishment: 57669
    [05:23]Ovale: Power Word: Fortitude: 79104

     

    But like I said before, It's not even recommending I hardcast it in the first place, let alone use it when it instant procs (with default script)

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