Get an Epic Experience with Premium

Ovale Spell Priority

Buffs & Debuffs Login to Add Favorites
  • World of Warcraft
  • 127,421 Monthly Downloads
  • Supports: 6.0.3
  • 2,036,969 Total Downloads
  • Updated 12/16/2014
  • Created 08/17/2008
  • 743 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: 6.0.34

About Ovale Spell Priority

Ovale Spell Priority is a rotation-helper addon that shows you what spell or ability you should use in order to maximize your damage.

It displays one or more icons that show the cooldown of an action. The action is conditionally defined through a user-defined script, e.g. you may display either Corruption if the DoT is not on your target or Shadow Bolt if the Corruption DoT is already on your target.

The current release of Ovale provides default scripts for the following classes for Warlords of Draenor:

  • Death Knight: Blood, Frost, Unholy
  • Druid: Feral, Guardian, Restoration (Balance is NOT currently supported)
  • Hunter: Beast Mastery, Marksmanship, Survival
  • Mage: Arcane, Fire, Frost
  • Monk: Brewmaster, Windwalker
  • Paladin: Protection, Retribution
  • Priest: Shadow
  • Rogue: Assassination, Combat, Subtlety
  • Shaman: Elemental, Enhancement, Restoration
  • Warlock: Affliction, Demonology, Destruction
  • Warrior: Arms, Fury, Protection

Default scripts are based on SimulationCraft. You may also customize the default script to suit your needs (see Documentation) or use scripts made by other users.

See the video of a survival hunter using Ovale during Wrath of the Lich King.

Please use the forums to submit scripts or discuss them. If you want to report bugs, use the ticket manager.


  • Tracks DoTs, buffs, debuffs, cooldowns, combo points, runes, mana -- everything that a player would need to decide what to do.
  • Adapts to your talent points and glyphs.
  • 100% configurable: everything is in an easy-to-understand script that you can modify and test in real-time without reloading your UI.
  • Compatible with the action icon skinning library Masque.
  • Use SpellFlashCore to flash abilities on action bars in addition, or as an alternative, to displaying the ability icons.


Why does Ovale update so often?

Ovale tracks the latest SimulationCraft profiles for the latest raid content, and as action priority lists are updated in SimulationCraft, they are mirrored fairly quickly in the Ovale default scripts.

Why is the key binding displayed for an action wrong?

You may be running an action bar addon, e.g., Bartender4, etc., that does not use the Blizzard action bar frames.

Why is the icon sometimes red?

The cooldown that is displayed in an icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, then the icon is red. In most cases, it means that if you use this action too soon, then you will overwrite or clip a DoT, which may not be what you want.

Why can't I click on the icon to cast the spell?

Blizzard does not allow this. Only a predefined sequence of spells can be bound to an action icon and this sequence can not change in combat.

How do I make the spells flash on the action bar?

Simply install SpellFlashCore (included if you install SpellFlash) and Ovale will use it to flash the spell to cast on the action bar in addition to displaying the spell in the Ovale icon bar.

On my low-level character, there is nothing at all.

You need to reach level 10 and choose a specialization. However, be aware that the default Ovale scripts are tuned for max-level characters and you may be missing key abilities at low levels that are assumed to exist. If the default script is not working for you, you will need to find or write a script more appropriate for your character's level.

tag 6.0.34
Johnny C. Lam <>
2014-12-16 12:26:56 -0500

Tagging as 6.0.34 release.


Johnny C. Lam:
    - Update frFR localization data.
    - Update default scripts to SimulationCraft git master from 2014-12-15.
    - Translate SimulationCraft's "gcd.remains" operand.
    - Enhance Name() script condition to accept a spell ID instead of a name.
    The name of the spell is then used for comparison to the unit name.
    - Add OvaleTotem module to keep state for player's totems.
    OvaleTotem tracks everything that is considered to be a totem in-game.
    This includes shaman totems, mage's Rune of Power and Prismatic Crystal,
    druid Wild Mushroom, and monk statues.  Casting a spell that summons a
    totem in the simulator will now actually summon the totem in the
    Modify script conditions to use the new state methods provided by
    OvaleTotem.  RuneOfPowerRemaining() is deprecated and the Totem*()
    conditions now directly take the ID of the spell that summons the totem.
    Decorate totem spell descriptions in the default scripts with information
    used by OvaleTotem.
    - Store the texture of the spell when scanning the spellbook.


First Previous Page 44 of 83 Next Last
  • #605

    Does Ovale alert Destro locks to cast Soul Fire to get the Improved Soul Fire buff? I've been using it - and loving it - with Demo and Aff, but decided to give Destro a try. Can't find the alert to cast Soul Fire, which makes me think I'm doing something wrong since it's the first item in the spell priority list.

  • #606


    It does, indeed. Cast soul burn before the combat.

  • #608

    Okay, a little bit of an update. Managed to get Soul Fire to appear in Ovale by hitting Soul Burn while in combat, but Ovale is NOT prompting me to hit Soul Fire to either keep Improved Soul Fire up, or to take advantage of Empowered Imp procs. Keeping ISF is first in the priority list, so I would think it ought to appear a few seconds before the buff expires.

  • #607

    Hmm. Still nothing on my end, alas. Simply put, Soul Fire never ever appears on my Ovale while in Destro spec. Just updated to the latest version, too. And I cast Soul Burn before getting into combat.

  • #602

    Thank you so much for this wonderful addon, but with the latest version - 4.2.4 - it's telling my Demo Warlock to use Incinerate as a filler, and not Shadow Bolt. Switched back to the prior version, and it's working fine again. I'd love to try some of the latest features, though. Thanks again!

  • #599

    I just updated to the latest version (4.2.4) and was on my demolock and saw that there is now an option for a checkbox that says "Summon Felguard". When it is checked for some reason  it's telling me to summon my felhunter. I do so and a few seconds later it tells me to summon the felguard. If I do that after the cooldown for soulburn is up it tells me to use ti and summon the felhunter again. Something defintiely seems wrong as repeatedely switching pets mid fight can hardly be a dps gain..

  • #604

    The point of the pet swapping is you use demon soul:felguard to get the haste/dmg increase(as opposed to the shadow dot dmg increase the felhunter will give), and then soulburn the felhunter for better single target damage, but as Sidoine said it's optional.

  • #600

    Pet switching is theoricaly a (slight) dps gain. It's optionnal and in most situations you should not bother with it. Use the felhunter if you don't need aoe dps, felguard otherwise.

  • #598
    Still not understand the Focus thing for priests. I'm just deleting that part of the script. It's very annoying and always shows Shadow Word: Pain.
  • #601

    It allows to dot two targets.

  • #597
    Still not understand the Focus thing for priests. I'm just deleting that part of the script. It's very annoying and always shows Shadow Word: Pain.
  • #596
    Awesome addon, ty 4 taking the time to fully integrate into the ui. as a tank the only suggestion i have is having aoe suggestion box beside main suggestion box. reason is that in a raid environment, we wouldn't usually use most aoe attacks that wont tick enough b4 npc dies. I've adjusted so far by setting it to single target and adding warrior proc alert to my hud. also shout in an extra box, it wont tell u about other cool downs or procs unless u shout and you might not want too. otherwise excellent addon, to support all races classes and builds is awesome, and i realize u cant customize to all peoples wishes. ty again
  • #595
    i am using this line to summon pet

    if 5s before Spell(DEMONSOUL) and 5s before Spell(METAMORPHOSIS) unless Spell(AXETOSS usable=1) Spell(SUMMONFELGUARD)

    but ovale wont go to the next if I press SUMMONFELGUARD and it still shows this spell while i am casting it, I think you need to adress that.

    ovale acts like SUMMONFELGUARD is instant spell.
  • #594
    There seems to be a misspelling in Voleur.lua on lines 233 and 235 ComboPoints is spelled CombotPoints. This causes a script error. Thanks for a great addon.
  • #593
    So many comments that could be solved by
    A: Looking at the options.
    B: Reading the script you are using.

    Thank you Sidoine for all your hard work. It is much appreciated by many.
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Plantronics GameCom Commander Headset Giveaway!