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Overachiever - achievement tools and tweaks

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  • World of Warcraft
  • 37,527 Monthly Downloads
  • Supports: 6.2.0
  • 4,092,510 Total Downloads
  • Updated 08/21/2015
  • Created 10/22/2008
  • 6,157 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v0.83
Support development! **

About Overachiever - achievement tools and tweaks

Tools and tweaks to make the lives of players seeking Achievements a little bit easier.

Most features listed here are optional. Options can be found using the /oa command or at Interface Options -> AddOns tab -> Overachiever.


  • Slash commands to search for achievements by name.* (Also see the "Search tab" feature.)
  • Ctrl+click on an achievement link to open the GUI to that achievement. Ctrl+click again to track it.
  • Automatically track timed achievements when the timer starts.

Achievement Tooltip Enhancements:

  • Add information from progress bars and normally-hidden progress information. (For example, "Progress: 5/10" or "Assault 2 bases (0/2).")
  • Compare progress using chat links: Display your progress below that of the player who linked the achievement.
  • Optionally add the achievement's ID to its tooltip. (Convenient for addon authors.)

GUI Enhancements:

  • Draggable Frames: The achievement frame is draggable.
  • Search tab added to the UI to search for achievements by name, description, reward, and more.
  • Suggestions tab added to the UI that suggests achievements based on your current situation: Location, recent tooltip reminders from this addon, etc.
  • Cooking Trade Skill UI:
    • Display icons next to recipes you need to cook for "The Northrend Gourmet" and "The Outland Gourmet." Ctrl+click on one of these recipes to open the UI to the achievement that requires it.
    • Works with the default UI, Advanced Trade Skill Window, Skillet, and lilsparky's branch of Skillet. (Users of lilsparky's branch must Alt+click instead of Ctrl+click to open to the achievement.)
  • Objectives Frame (Achievement Tracker):
    • Display a tooltip when hovering over an achievement title to see more details about it.
    • Shift+click an achievement title to add that achievement's link to chat.
  • Display a tooltip when the cursor is over certain achievements in the GUI:
    • Part of a series: Give the names of other achievements in the series and its relation to them.
    • Required by: Give the names of any meta-achievements that list this achievement as a criteria.
  • Meta-criteria (achievements displayed as the criteria for obtaining a larger achievement) in the GUI use a detailed achievement tooltip instead of simply giving the date the criteria was completed (or nothing if it isn't complete).

Achievement-specific Options:

  • World Explorer: Automatically track exploration achievements as you travel.*
  • Tooltip Reminders: Add information to units', items', and/or world objects' tooltips to help you complete...
    • "To All The Squirrels I've Loved Before", "To All The Squirrels Who Shared My Life": Do I need to /love this critter?
    • "Pest Control": Have I exterminated this critter?
    • "Well Read", "Higher Learning": Have I read this book?
    • "The Scavenger," "Outland Angler," "Northrend Angler": Have I fished this type of node?
    • "It's Happy Hour Somewhere", "Tastes Like Chicken": Have I consumed this food or drink?
    • Holiday Achievements:
      • "Let It Snow": Do I need to use a Handful of Snowflakes on this player?
      • "Fistful of Love": Do I need to use a Handful of Rose Petals on this player?
      • "Shake Your Bunny-Maker": Do I need to use Spring Flowers on this player?
    • "Northern Exposure", "Medium Rare", and many others: Do I need to kill this creature? (Includes many dungeon and raid-based achievements.)
  • Sound Reminder: Choose a sound to play when one of the above tooltip reminders shows up if you need to do something.

* See the included readme.txt file for more details.
† See instructions below.
‡ This is part of a modular component that can be enabled/disabled individually. See "Disabling Modules," below.

Key Bindings

You can associate key bindings with each of the new tabs added to the Achievement frame using the standard key binding interface. The new bindings are located under the heading "Overachiever."


  • Localized for English, Spanish, German, French, Russian, traditional Chinese, and simplified Chinese clients. Translations generously provided by users like you!
  • If you're interested in helping localize Overachiever for another client, please let me know.

Draggable Frames

The main achievement frame (where achievements earned and unearned are listed by category) is draggable when the proper Interface Options are set. Left-click on an appropriate area and hold the mouse button down to move the frame where you desire.

By default, the main achievement frame can be moved but it is still subject to some standard frame handling that will reposition it when it is opened or certain other frames are displayed. To unattach the frame from this position handling and have Overachiever remember where the frame is from session to session, check the "Remember position" option under the "Main Achievement UI frame" option. Once in the position you desire, you may want to uncheck the "Main Achievement UI frame" option so you don't accidentally move it elsewhere.

  • To customize the placement and more involving the "Achievement Earned" alert frames, try Achieved!

Disabling Modules

Some of Overachiever's features are implemented using modules, namely Overachiever_Tabs and Overachiever_Trade. Modules have their own folders that should be placed inside the Interface\AddOns folder alongside Overachiever. They can be enabled or disabled as you would a separate addon. Additionally, the individual Search and Suggestions components of the Tabs module can be disabled by deleting or renaming Search.lua or Suggestions.lua.

About the lengthy project name: "Overachiever" was not showing up on addon searches for "achievement"; the name change fixes that. Hopefully Curse will correct this problem in the future.

Click here to lend your support to: Overachiever - WoW AddOn and make a donation at !
Buy Tuhljin a snack so he'll feel guilty about not yet implementing that suggestion you made. Or maybe just to show your support. That works, too.

The change log lists changes of particular note to users, not every change made.

- Updated for WoW patch 6.2.
- Suggestions Tab: Added suggestions for Tanaan Jungle and the "storylines" and "bonus objectives" achievements for the other Draenor zones.

- Updated for WoW patch 6.1.
- Suggestions Tab: Added suggestions for Ashran.
- Attempt to fix an error that appeared upon completion of achievements and certain instances.
- Fixed the options panels not being populated when first shown.
- Fixed "/oa" and related slash commands not opening the correct options panel if the UI options window hadn't been opened before in that session.

- Suggestions Tab: Added new Darkmoon Faire suggestions.
- Fixed issue where all checkboxes start as checked in the Overachiever options panels even if the saved option was really false/disabled.
- Fixed an error related to auto-tracking. (This resulted in error messages when traveling from zone to zone if the exploration auto-tracking option was enabled.)
- "Auto-track timed achievements" option is now enabled by default. (No change if not using a fresh install of the addon.)

- Initial updates for WoW patch 6.0.x. Fixes the most common errors.


First Previous Page 21 of 71 Next Last
  • #1117

    It does error all the time now with the 5.3 patch I was forced to disable this addon for now.

  • #1116

    A couple of errors via BugSack/BugGrabber since 5.3 launched, while in a Scholo run:

    330x Overachiever-v0.71\GameTip.lua:683: bad argument #2 to "tonumber" (number expected, got boolean) <in C code> Overachiever-v0.71\GameTip.lua:683: in function "func" Overachiever-v0.71\libs\TjBagWatch-0.07.nil.lua:161: in function <Overachiever\libs\TjBagWatch.lua:146>

    Locals: oldF = nil oldD = nil numFoodConsumed = nil numDrinksConsumed = nil GetStatistic = <func> =[C]:-1 OVERACHIEVER_ACHID = <table> {  TastesLikeChicken = 1832  Oceanographer = 5479  StoodInTheFire = 5518  LoveCritters = 1206  Frostbitten = 2257

    1x Overachiever-v0.71\GameTip.lua:518: bad argument #2 to "tonumber" (number expected, got boolean) <in C code> Overachiever-v0.71\GameTip.lua:518: in function "BuildItemLookupTab" Overachiever\Overachiever-v0.71.lua:951: in function <Overachiever\Overachiever.lua:887>

    Locals: THIS_VERSION = "0.71" id = nil savedtab = nil tab = nil duptab = nil OVERACHIEVER_ACHID = <table> {  TastesLikeChicken = 1832  Oceanographer = 5479  StoodInTheFire = 5518  LoveCritters = 1206

  • #1115

    Currently getting an error on 5.3 launch. It seems like it's complaining about this line:

    numDrinksConsumed = tonumber(GetStatistic(OVERACHIEVER_ACHID.Stat_ConsumeDrinks)) or 0

    I looked at the error trace and Stat_ConsumeDrinks is equal to 346, so not sure what the problem is.

    2x Overachiever-v0.71\GameTip.lua:518: bad argument #2 to "tonumber" (number expected, got boolean)
    <in C code>
    Overachiever-v0.71\GameTip.lua:518: in function "BuildItemLookupTab"
    Overachiever\Overachiever-v0.71.lua:951: in function <Overachiever\Overachiever.lua:887>

    THIS_VERSION = "0.71"
    id = nil
    savedtab = nil
    tab = nil
    duptab = nil
    OVERACHIEVER_ACHID = <table> {
    TastesLikeChicken = 1832
    Oceanographer = 5479
    StoodInTheFire = 5518
    LoveCritters = 1206
    Frostbitten = 2257
    Limnologist = 5478
    Scavenger = 1257
    PestControl = 2556
    Stat_ConsumeDrinks = 346
    LoveCritters2 = 2557
    WhaleShark = 4975
    GourmetOutland = 1800
    WellRead = 1244
    LoveCritters4 = 6350
    NorthernExposure = 2256
    OutlandAngler = 1225
    WorldExplorer = 46
    HappyHour = 1833
    SurveyingTheDamage = 4827
    GourmetCataclysm = 5473
    GourmetPandaren = 7327
    FistfulOfLove = 1699
    LoveCritters3 = 5548
    CheckYourHead = 291
    Stat_ConsumeFood = 347
    LetItSnow = 1687
    PandarenDelicacies = 7330
    TurkeyLurkey = 3559
    RightAsRain = 5779
    MediumRare = 1311
    PandarenCuisine = 7329
    BunnyMaker = 2422
    PandarianAngler = 7611
    Glorious = 7439
    CataclysmicallyDelicious = 5753
    GourmetNorthrend = 1779
    HigherLearning = 1956
    DrownYourSorrows = 5754
    BloodyRare = 1312
    NorthrendAngler = 1517
    GetAchievementCriteriaInfo = <func> @..\Overachiever.lua:41
    numDrinksConsumed = nil
    GetStatistic = <func> =[C]:-1
    numFoodConsumed = nil
    FoodCriteria = <table> {}
    DrinkCriteria = <table> {}
    FoodCriteria2 = <table> {}
    DrinkCriteria2 = <table> {}
    PandaEats = <table> {}
    PandaEats2 = <table> {}
    ConsumeItemAch = <table> {
    TastesLikeChicken = <table> {}
    DrownYourSorrows = <table> {}
    PandarenDelicacies = <table> {}
    CataclysmicallyDelicious = <table> {}
    PandarenCuisine = <table> {}
    HappyHour = <table> {}

  • #1114

    same problem here. less and less zones / instances show suggestions. eventho i know i still need them.

  • #1113

    Is this addon supposed to show suggestions in scenarios? Because it doesen't show any suggestions in any scenario for me.

  • #1111

    To expand on DrSnuggles' comment (1105) I would like to be able to filter the Suggestions tab so that I can see achievements not completed by the individual character.  At the moment they show as Completed and I have to hover over them to find whether the character I have logged in is the one who completed it.  A filter "this chr/other chr" would be a massive help :)


  • #1110

    hmmmm i just turned this addon on again as we were doing scenario ach runs and it would not pop any suggestions into the tab, any ideas why?

  • #1112

    Which zone were you in?

  • #1109

    Not sure on the implications of this change, but it works for me. It fixes the error reported in the posts previous to this one.

    Insert the following highlighted text to line 490 of Overachiever.lua

    local function AchievementUI_FirstShown_post()
       if (UIPanelWindows["AchievementFrame"] == nil) then return; end

    Last edited by Frosty on 4/22/2013 6:33:52 AM
  • #1108
    here is an error that popped up for me

    Date: 2013-04-19 18:39:28
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Overachiever\Overachiever.lua line 496:
       attempt to index field 'AchievementFrame' (a nil value)
    (*temporary) = nil
    (*temporary) = "doublewide"
    (*temporary) = <userdata>
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index field 'AchievementFrame' (a nil value)"
    orig_AchievementFrame_area = "doublewide"
    CheckDraggable_AchFrame = <function> defined @Interface\AddOns\Overachiever\Overachiever.lua:449

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  • #1106

    I keep receiving the following error any time that I open the Achievement window:

    Date: 2013-04-09 11:14:02
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Overachiever\Overachiever.lua line 496:
    attempt to index field 'AchievementFrame' (a nil value)
    (*temporary) = nil
    (*temporary) = "doublewide"
    (*temporary) = <userdata>
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index field 'AchievementFrame' (a nil value)"
    orig_AchievementFrame_area = "doublewide"
    CheckDraggable_AchFrame = <function> defined @Interface\AddOns\Overachiever\Overachiever.lua:449

     Any ideas on what I can do to fix the problem?

  • #1105

    is it possible to add an extra option to the dropdown menu to also hide the achievements completed on other chars?

  • #1103

    please give us a 5.2 update 

  • #1104

    Working on it.

  • #1102

    I LOVE!! This Addon its my fav.. But since 5.2 it hasnt worked no mater where I am. Please give us a 5.2 update! And THANK YOU!! for making it. :D

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