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Overachiever - achievement tools and tweaks

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  • World of Warcraft
  • 110,244 Monthly Downloads
  • Supports: 6.2.2
  • 4,224,735 Total Downloads
  • Updated 11/10/2015
  • Created 10/22/2008
  • 6,206 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v0.84
Support development! **

About Overachiever - achievement tools and tweaks

Tools and tweaks to make the lives of players seeking Achievements a little bit easier.

Most features listed here are optional. Options can be found using the /oa command or at Interface Options -> AddOns tab -> Overachiever.


  • Slash commands to search for achievements by name.* (Also see the "Search tab" feature.)
  • Ctrl+click on an achievement link to open the GUI to that achievement. Ctrl+click again to track it.
  • Automatically track timed achievements when the timer starts.

Achievement Tooltip Enhancements:

  • Add information from progress bars and normally-hidden progress information. (For example, "Progress: 5/10" or "Assault 2 bases (0/2).")
  • Compare progress using chat links: Display your progress below that of the player who linked the achievement.
  • Optionally add the achievement's ID to its tooltip. (Convenient for addon authors.)

GUI Enhancements:

  • Draggable Frames: The achievement frame is draggable.
  • Search tab added to the UI to search for achievements by name, description, reward, and more.
  • Suggestions tab added to the UI that suggests achievements based on your current situation: Location, recent tooltip reminders from this addon, etc.
  • Cooking Trade Skill UI:
    • Display icons next to recipes you need to cook for "The Northrend Gourmet" and "The Outland Gourmet." Ctrl+click on one of these recipes to open the UI to the achievement that requires it.
    • Works with the default UI, Advanced Trade Skill Window, Skillet, and lilsparky's branch of Skillet. (Users of lilsparky's branch must Alt+click instead of Ctrl+click to open to the achievement.)
  • Objectives Frame (Achievement Tracker):
    • Display a tooltip when hovering over an achievement title to see more details about it.
    • Shift+click an achievement title to add that achievement's link to chat.
  • Display a tooltip when the cursor is over certain achievements in the GUI:
    • Part of a series: Give the names of other achievements in the series and its relation to them.
    • Required by: Give the names of any meta-achievements that list this achievement as a criteria.
  • Meta-criteria (achievements displayed as the criteria for obtaining a larger achievement) in the GUI use a detailed achievement tooltip instead of simply giving the date the criteria was completed (or nothing if it isn't complete).

Achievement-specific Options:

  • World Explorer: Automatically track exploration achievements as you travel.*
  • Tooltip Reminders: Add information to units', items', and/or world objects' tooltips to help you complete...
    • "To All The Squirrels I've Loved Before", "To All The Squirrels Who Shared My Life": Do I need to /love this critter?
    • "Pest Control": Have I exterminated this critter?
    • "Well Read", "Higher Learning": Have I read this book?
    • "The Scavenger," "Outland Angler," "Northrend Angler": Have I fished this type of node?
    • "It's Happy Hour Somewhere", "Tastes Like Chicken": Have I consumed this food or drink?
    • Holiday Achievements:
      • "Let It Snow": Do I need to use a Handful of Snowflakes on this player?
      • "Fistful of Love": Do I need to use a Handful of Rose Petals on this player?
      • "Shake Your Bunny-Maker": Do I need to use Spring Flowers on this player?
    • "Northern Exposure", "Medium Rare", and many others: Do I need to kill this creature? (Includes many dungeon and raid-based achievements.)
  • Sound Reminder: Choose a sound to play when one of the above tooltip reminders shows up if you need to do something.

* See the included readme.txt file for more details.
† See instructions below.
‡ This is part of a modular component that can be enabled/disabled individually. See "Disabling Modules," below.

Key Bindings

You can associate key bindings with each of the new tabs added to the Achievement frame using the standard key binding interface. The new bindings are located under the heading "Overachiever."


  • Localized for English, Spanish, German, French, Russian, traditional Chinese, and simplified Chinese clients. Translations generously provided by users like you!
  • If you're interested in helping localize Overachiever for another client, please let me know.

Draggable Frames

The main achievement frame (where achievements earned and unearned are listed by category) is draggable when the proper Interface Options are set. Left-click on an appropriate area and hold the mouse button down to move the frame where you desire.

By default, the main achievement frame can be moved but it is still subject to some standard frame handling that will reposition it when it is opened or certain other frames are displayed. To unattach the frame from this position handling and have Overachiever remember where the frame is from session to session, check the "Remember position" option under the "Main Achievement UI frame" option. Once in the position you desire, you may want to uncheck the "Main Achievement UI frame" option so you don't accidentally move it elsewhere.

  • To customize the placement and more involving the "Achievement Earned" alert frames, try Achieved!

Disabling Modules

Some of Overachiever's features are implemented using modules, namely Overachiever_Tabs and Overachiever_Trade. Modules have their own folders that should be placed inside the Interface\AddOns folder alongside Overachiever. They can be enabled or disabled as you would a separate addon. Additionally, the individual Search and Suggestions components of the Tabs module can be disabled by deleting or renaming Search.lua or Suggestions.lua.

About the lengthy project name: "Overachiever" was not showing up on addon searches for "achievement"; the name change fixes that. Hopefully Curse will correct this problem in the future.

Click here to lend your support to: Overachiever - WoW AddOn and make a donation at !
Buy Tuhljin a snack so he'll feel guilty about not yet implementing that suggestion you made. Or maybe just to show your support. That works, too.

The change log lists changes of particular note to users, not every change made.

- Workaround for a WoW bug where the API gives the wrong count of achievements in a category. This should fix debug message spam when doing an achievement search as well as an error when searching by achievement criteria (or searching by "Any").

- Updated for WoW patch 6.2.
- Suggestions Tab: Added suggestions for Tanaan Jungle and the "storylines" and "bonus objectives" achievements for the other Draenor zones.

- Updated for WoW patch 6.1.
- Suggestions Tab: Added suggestions for Ashran.
- Attempt to fix an error that appeared upon completion of achievements and certain instances.
- Fixed the options panels not being populated when first shown.
- Fixed "/oa" and related slash commands not opening the correct options panel if the UI options window hadn't been opened before in that session.

- Suggestions Tab: Added new Darkmoon Faire suggestions.
- Fixed issue where all checkboxes start as checked in the Overachiever options panels even if the saved option was really false/disabled.
- Fixed an error related to auto-tracking. (This resulted in error messages when traveling from zone to zone if the exploration auto-tracking option was enabled.)
- "Auto-track timed achievements" option is now enabled by default. (No change if not using a fresh install of the addon.)

- Initial updates for WoW patch 6.0.x. Fixes the most common errors.


First Previous Page 25 of 72 Next Last
  • #1063

    Even with the OA disabled, the number is still different.  I'll research it some more somewhere... Will let ya know if I find something.  Keep up the good work.. definitely can safely say it's not OA :)


    Update: Found on forum, known issue:

    Guild Roster sorting by Achievement points doesn’t sort by the Account achievement points.

    Last edited by sgkdnay on 12/19/2012 3:32:41 AM
  • #1055

    The "Need to Kill" tooltip plus the sound it makes is awesome.

    However, it would be nice if it could be disabeled if you A) are in combat and B) the mob is your current target.

    It is a bit of a pain to have the sound play over and over and over again while in combat with raid bosses :)

  • #1056

    I put something similar on my to do list just last week: No "kill" reminder sound if in combat and the achievement was already on the recent reminders list. Also, don't drop achievements from recent reminders while in combat. (In case the battle's longer than 5 minutes.)

  • #1054

    thank you so much tuhljin for creating and maintaining such an amazing addon. i absolutely love it!

    i have one silly question, that i can't seem to wrap my brain around... why would one check the option "indicate uncooked recipes for complete achievements?" it's probably too early in the morning, but i can't seem to figure out whether to turn this on or not.  thanks for all yor hard work! :)

  • #1057

    It was a requested feature. It's for completionists. If all you care about is whether you have the achievement and not whether you've done absolutely every criteria on your character, you don't need to enable it.

  • #1067

    Not yet, but that's something I want to add in the future.

  • #1064

    Actually, I am a completionist. I like to achieve things separately for each character. So that option is for cooking, what about something like the achievement [Let It Snow] - is there a way to turn on character achievement reminders/sounds instead of it looking at the achievement as complete? I noticed right away as I hovered over some players and no more sounds/tooltip reminders were being given.

    thanks :)

  • #1052

    Date: 2012-12-15 22:36:03
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Overachiever_Tabs\build.lua line 921:
    bad argument #1 to 'tinsert' (table expected, got nil)
    [C]: ?
    [C]: tinsert()
    Overachiever_Tabs\build.lua:921: in main chunk
    [C]: LoadAddOn()
    ..\FrameXML\UIParent.lua:299: UIParentLoadAddOn()
    ACP\ACP.lua:1623: AddonList_LoadNow()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1

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    AucStatiLevel, v5.15.5383 (LikeableLyrebird)
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    AucStatStdDev, v5.15.5383 (LikeableLyrebird)
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    AucUtilCompactUI, v5.15.5383.5381(5.15/embedded)
    AucUtilEasyBuyout, v5.15.5383.5381(5.15/embedded)
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    LibExtraTip, v5.12.DEV.342(/embedded)
    LibSink20, v
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    OmniCC, v5.1.3
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  • #1053

    Please use the ticket system to report errors like this. And make sure you fill out the questions, as this type of error is almost certainly an addon conflict. It's complaining about ACHIEVEMENTFRAME_SUBFRAMES, a variable set by Blizzard's achievement UI, which makes me think you've got another addon forcing Overachiever_Tabs to load before it's supposed to.

  • #1049

    The bosses in Heart of Fear make a noise on rollover and say "Need to Kill" on them. How do I disable this?

  • #1051

    You can turn off reminder sounds in the addon options. It's in the main "Overachiever" tab, not the "Reminders" one. Slash command /oa is a shortcut to get to the Reminders options. From there, you can just click "Overachiever" in the list on the left.

    If you want to disable the whole thing, then just use /oa and disable the option for Kill Creature Achievements. It affects more than just the ones in that raid, though.

  • #1068

    Whenever there's an achievement reminder tooltip, the relevant achievement is temporarily added to your Suggestions. When you see the tooltip, could you open up your Suggestions tab and see which one it's saying you need to do? It will show with a green background.

    Edit: Oh, and if there still seems to be a problem, please open a ticket about it. That makes it easier for me to keep track of.

    Last edited by Tuhljin on 12/20/2012 9:25:51 PM
  • #1065

    We are still progressing through Normal Mode, so we haven't been able to even set the raid to Heroic Mode. In both Normal Mode and LFR, It tells me that I "Need To Kill" every boss we encounter, even though we've had the first two on farm for weeks. I've disabled the "Need To Kill" reminder since it is distracting, but this means that I won't be able to take advantage of it for other achievements without remembering to turn it back on.

  • #1062

    Hmm. Are you running in heroic or normal? Have you killed the NPC for a normal achievement but not a heroic-only achievement?

    Last edited by Tuhljin on 12/19/2012 12:32:57 AM
  • #1059

    Well I guess my main question is: "Why is it telling me that I need to kill raid bosses that I've already killed?" Sounds like a bug.

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