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Overachiever - achievement tools and tweaks

Achievements Login to Add Favorites
  • World of Warcraft
  • 26,499 Monthly Downloads
  • Supports: 6.2.2
  • 4,301,011 Total Downloads
  • Updated 11/10/2015
  • Created 10/22/2008
  • 6,267 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v0.84
Support development! **

About Overachiever - achievement tools and tweaks

Tools and tweaks to make the lives of players seeking Achievements a little bit easier.

Most features listed here are optional. Options can be found using the /oa command or at Interface Options -> AddOns tab -> Overachiever.


  • Slash commands to search for achievements by name.* (Also see the "Search tab" feature.)
  • Ctrl+click on an achievement link to open the GUI to that achievement. Ctrl+click again to track it.
  • Automatically track timed achievements when the timer starts.

Achievement Tooltip Enhancements:

  • Add information from progress bars and normally-hidden progress information. (For example, "Progress: 5/10" or "Assault 2 bases (0/2).")
  • Compare progress using chat links: Display your progress below that of the player who linked the achievement.
  • Optionally add the achievement's ID to its tooltip. (Convenient for addon authors.)

GUI Enhancements:

  • Draggable Frames: The achievement frame is draggable.
  • Search tab added to the UI to search for achievements by name, description, reward, and more.
  • Suggestions tab added to the UI that suggests achievements based on your current situation: Location, recent tooltip reminders from this addon, etc.
  • Cooking Trade Skill UI:
    • Display icons next to recipes you need to cook for "The Northrend Gourmet" and "The Outland Gourmet." Ctrl+click on one of these recipes to open the UI to the achievement that requires it.
    • Works with the default UI, Advanced Trade Skill Window, Skillet, and lilsparky's branch of Skillet. (Users of lilsparky's branch must Alt+click instead of Ctrl+click to open to the achievement.)
  • Objectives Frame (Achievement Tracker):
    • Display a tooltip when hovering over an achievement title to see more details about it.
    • Shift+click an achievement title to add that achievement's link to chat.
  • Display a tooltip when the cursor is over certain achievements in the GUI:
    • Part of a series: Give the names of other achievements in the series and its relation to them.
    • Required by: Give the names of any meta-achievements that list this achievement as a criteria.
  • Meta-criteria (achievements displayed as the criteria for obtaining a larger achievement) in the GUI use a detailed achievement tooltip instead of simply giving the date the criteria was completed (or nothing if it isn't complete).

Achievement-specific Options:

  • World Explorer: Automatically track exploration achievements as you travel.*
  • Tooltip Reminders: Add information to units', items', and/or world objects' tooltips to help you complete...
    • "To All The Squirrels I've Loved Before", "To All The Squirrels Who Shared My Life": Do I need to /love this critter?
    • "Pest Control": Have I exterminated this critter?
    • "Well Read", "Higher Learning": Have I read this book?
    • "The Scavenger," "Outland Angler," "Northrend Angler": Have I fished this type of node?
    • "It's Happy Hour Somewhere", "Tastes Like Chicken": Have I consumed this food or drink?
    • Holiday Achievements:
      • "Let It Snow": Do I need to use a Handful of Snowflakes on this player?
      • "Fistful of Love": Do I need to use a Handful of Rose Petals on this player?
      • "Shake Your Bunny-Maker": Do I need to use Spring Flowers on this player?
    • "Northern Exposure", "Medium Rare", and many others: Do I need to kill this creature? (Includes many dungeon and raid-based achievements.)
  • Sound Reminder: Choose a sound to play when one of the above tooltip reminders shows up if you need to do something.

* See the included readme.txt file for more details.
† See instructions below.
‡ This is part of a modular component that can be enabled/disabled individually. See "Disabling Modules," below.

Key Bindings

You can associate key bindings with each of the new tabs added to the Achievement frame using the standard key binding interface. The new bindings are located under the heading "Overachiever."


  • Localized for English, Spanish, German, French, Russian, traditional Chinese, and simplified Chinese clients. Translations generously provided by users like you!
  • If you're interested in helping localize Overachiever for another client, please let me know.

Draggable Frames

The main achievement frame (where achievements earned and unearned are listed by category) is draggable when the proper Interface Options are set. Left-click on an appropriate area and hold the mouse button down to move the frame where you desire.

By default, the main achievement frame can be moved but it is still subject to some standard frame handling that will reposition it when it is opened or certain other frames are displayed. To unattach the frame from this position handling and have Overachiever remember where the frame is from session to session, check the "Remember position" option under the "Main Achievement UI frame" option. Once in the position you desire, you may want to uncheck the "Main Achievement UI frame" option so you don't accidentally move it elsewhere.

  • To customize the placement and more involving the "Achievement Earned" alert frames, try Achieved!

Disabling Modules

Some of Overachiever's features are implemented using modules, namely Overachiever_Tabs and Overachiever_Trade. Modules have their own folders that should be placed inside the Interface\AddOns folder alongside Overachiever. They can be enabled or disabled as you would a separate addon. Additionally, the individual Search and Suggestions components of the Tabs module can be disabled by deleting or renaming Search.lua or Suggestions.lua.

About the lengthy project name: "Overachiever" was not showing up on addon searches for "achievement"; the name change fixes that. Hopefully Curse will correct this problem in the future.

Click here to lend your support to: Overachiever - WoW AddOn and make a donation at !
Buy Tuhljin a snack so he'll feel guilty about not yet implementing that suggestion you made. Or maybe just to show your support. That works, too.

The change log lists changes of particular note to users, not every change made.

- Workaround for a WoW bug where the API gives the wrong count of achievements in a category. This should fix debug message spam when doing an achievement search as well as an error when searching by achievement criteria (or searching by "Any").

- Updated for WoW patch 6.2.
- Suggestions Tab: Added suggestions for Tanaan Jungle and the "storylines" and "bonus objectives" achievements for the other Draenor zones.

- Updated for WoW patch 6.1.
- Suggestions Tab: Added suggestions for Ashran.
- Attempt to fix an error that appeared upon completion of achievements and certain instances.
- Fixed the options panels not being populated when first shown.
- Fixed "/oa" and related slash commands not opening the correct options panel if the UI options window hadn't been opened before in that session.

- Suggestions Tab: Added new Darkmoon Faire suggestions.
- Fixed issue where all checkboxes start as checked in the Overachiever options panels even if the saved option was really false/disabled.
- Fixed an error related to auto-tracking. (This resulted in error messages when traveling from zone to zone if the exploration auto-tracking option was enabled.)
- "Auto-track timed achievements" option is now enabled by default. (No change if not using a fresh install of the addon.)

- Initial updates for WoW patch 6.0.x. Fixes the most common errors.


First Previous Page 29 of 72 Next Last
  • #1000

    Didnt this used to alter the tooltip when you clicked on an achievment linked in chat? Is that not currently working, or am I thinking of a different addon?

    Or is it this addon, working correctly, and I'm doing something wrong?

  • #1004

    Still does, last I checked. File a ticket if that doesn't seem to be the case.

  • #998

    Awesome addon, love it. The only thing missing for me in the MoP edition are the suggestions. They don't seem to work for me.. Anything that makes me not have to scroll though lengthy lists ;) 

    Last edited by jinx017 on 10/17/2012 3:50:44 PM
  • #997

    Noticed that the Stripe-Tailed Scorpid (The capturable ones only) seem to be setting off pings saying it needs to be killed. It doesn't seem to be a part of Pest Control (And I already have Pest Control thanks to OA), and my Eastern Kingdoms Safari and Kalimdor Safari are both already showing it as caught, if that's what the tracking is for. Not sure what it could be tied to, so I figured I should mention it as a possible bug.

  • #999

    Try opening up the Suggestions tab when you get a reminder tooltip like that and you should see the related achievement there with a green background. That should explain it. If not, let me know.

  • #996

    Posted an update to add the new food achievements to the open Curseforge ticket.

  • #994

    I got the following error (I use Skillet):

    1x Overachiever_Trade-v0.67\TradeSkills-Tradeskills.lua:422: attempt to index local "icon" (a nil value)
    Overachiever_Trade-v0.67\TradeSkills-Tradeskills.lua:422: in function <Overachiever_Trade\TradeSkills.lua:419>
    Overachiever_Trade-v0.67\TradeSkills-Tradeskills.lua:471: in function <Overachiever_Trade\TradeSkills.lua:443>
    <in C code>
    Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:740: in function "TradeSkillUpdateFilterBar"
    Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:752: in function "TradeSkillSetFilter"
    DataStore_Crafts\DataStore_Crafts-r44.lua:284: in function <DataStore_Crafts\DataStore_Crafts.lua:273>
    DataStore_Crafts\DataStore_Crafts-r44.lua:468: in function <DataStore_Crafts\DataStore_Crafts.lua:467>
    DataStore_Crafts\DataStore_Crafts-r44.lua:565: in function <DataStore_Crafts\DataStore_Crafts.lua:561>
    <string>:"safecall Dispatcher[16]":4: in function <string>:"safecall Dispatcher[16]":4
    <in C code>
    <string>:"safecall Dispatcher[16]":13: in function "?"
    CallbackHandler\CallbackHandler-1.0-6.lua:92: in function "Fire"
    TradeskillInfo-v2.2.4\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <TradeskillInfo\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    tradeName = "Cooking"
    icons = <table> {}
    highlights = nil
    LBI = <table> {
    Hydraulic = "Hydraulic"
    Mount = "Mount"
    Elixir = "Elixir"
    Crossbows = "Crossbows"
    Hands = "Hands"
    Gun = "Gun"
    Junk = "Junk"
    Shields = "Shields"
    Food = "Food"
    Prismatic = "Prismatic"
    Warlock = "Warlock"
    Mail = "Mail"
    Wands = "Wands"
    Enchant = "Enchant"
    Axe = "Axe"
    Jewelcrafting = "Jewelcrafting"
    One-Hand = "One-Hand"
    Reagent = "Reagent"
    Food & Drink = "Food & Drink"
    Fishing Pole = "Fishing Pole"
    Parts = "Parts"
    First Aid = "First Aid"
    Book = "Book"
    Gem = "Gem"
    Riding = "Riding"
    Two-Handed Axes = "Two-Handed Axes"
    Waist = "Waist"
    Companion = "Companion"
    Librams = "Librams"
    Thrown = "Thrown"
    Tabards = "Tabards"
    Item Enchantment = "Item Enchantment"
    Leatherworking = "Leatherworking"
    Weapon Enchantment = "Weapon Enchantment"
    Drink = "Drink"
    Meta = "Meta"
    Bows = "Bows"
    Ammo Pouch = "Ammo Pouch"
    Item Enhancement = "Item Enhancement"
    Tackle Box = "Tackle Box"
    Weapon = "Weapon"
    One-Handed Axes = "One-Handed Axes"
    Arrow = "Arrow"
    Scroll = "Scroll"
    Purple = "Purple"
    Polearms = "Polearms"
    Orange = "Orange"
    Container = "Container"
    Totem = "Totem"
    Alchemy = "Alchemy"
    Mining = "Mining"
    Pet = "Pet"
    Miscellaneous = "Miscellaneous"
    Leather = "Leather"
    Consumable = "Consumable"
    Yellow = "Yellow"
    Wand = "Wand"
    Two-Handed Maces = "Two-Handed Maces"
    Legs = "Legs"
    Main Hand = "Main Hand"
    Shirt = "Shirt"
    Inscription Bag = "Inscription Bag"
    One-Handed Maces = "One-Handed Maces"
    Tailoring = "Tailoring"
    Shaman = "Shaman"
    Fishing = "Fishing"
    Mage = "Mage"
    Two-Handed Swords = "Two-Handed Swords"
    Feet = "Feet"
    Chest = "Chest"
    Armor Enchantment = "Armor Enchantment"
    Potion = "Potion"
    Fist Weapons = "Fist Weapons"
    Engineering = "Engineering"
    Relic = "Relic"
    Bag = "Bag"
    Tabard = "Tabard"
    Held in Off-Hand = "Held in Off-Hand"
    Engineering Bag = "Engineering Bag"
    Leatherworking Bag = "Leatherworking Bag"
    Hunter = "Hunter"
    Meat = "Meat"
    Two-Hand = "Two-Hand"
    Blacksmithing = "Blacksmithing"
    Devices = "Devices"
    Companions = "Companions"
    Money = "Money"
    Trinket = "Trinket"
    Elemental = "Elemental"
    Staff = "Staff"
    Back = "Back"
    Libram = "Libram"
    Guns = "Guns"
    Fishing Poles = "Fishing Poles"
    Cloth = "Cloth"
    Flying Mount = "Flying Mount"
    Fishing Lure = "Fishing Lure"
    Enchanting Bag = "Enchanting Bag"
    Inscription = "Inscription"
    Glyph = "Glyph"
    Green = "Green"
    Ground Mount = "Ground Mount"
    Rogue = "Rogue"
    Flask = "Flask"
    Trade Goods = "Trade Goods"
    One-Handed Swords = "One-Handed Swords"
    Head = "Head"
    Gem Bag = "Gem Bag"
    Death Knight = "Death Knight"
    Bandage = "Bandage"
    Wrist = "Wrist"
    Fist Weapon = "Fist Weapon"
    Bow = "Bow"
    Enchanting = "Enchanting"
    Simple = "Simple"
    Key = "Key"
    Blue = "Blue"
    Mining Bag = "Mining Bag"
    Quest = "Quest"
    Mace = "Mace"
    Sigils = "Sigils"
    Priest = "Priest"
    Polearm = "Polearm"
    Crossbow = "Crossbow"
    Archaeology = "Archaeology"
    Bullet = "Bullet"
    Cooking = "Cooking"
    Materials = "Materials"
    Metal & Stone = "Metal & Stone"
    Mounts = "Mounts"
    Totems = "Totems"
    Herbalism = "Herbalism"
    Other = "Other"
    Off Hand = "Off Hand"
    Neck = "Neck"
    Idol = "Idol"
    Herb Bag = "Herb Bag"
    Plate = "Plate"
    Recipe = "Recipe"
    Idols = "Idols"
    Explosives = "Explosives"
    Dagger = "Dagger"
    Armor = "Armor"
    Fish = "Fish"
    Holiday = "Holiday"
    Ranged = "Ranged"
    Warrior = "Warrior"
    Paladin = "Paladin"
    Skinning = "Skinning"
    Ring = "Ring"
    Shield = "Shield"
    Daggers = "Daggers"
    Shoulder = "Shoulder"
    Red = "Red"
    Cogwheel = "Cogwheel"
    Druid = "Druid"
    Quiver = "Quiver"
    Soul Bag = "Soul Bag"
    Projectile = "Projectile"
    Sword = "Sword"
    Staves = "Staves"
    Herb = "Herb"
    TradeSkillLookup = <table> {
    Cooking = <table> {}
    TradeSkillCheck = <func> @Overachiever_Trade\TradeSkills.lua:53
    GetIcon = <func> @Overachiever_Trade\TradeSkills.lua:100
    currentButton = SkilletScrollButton2 {
    0 = <userdata>
    index = 2
    SubSkillRankBar = SkilletScrollButton2SubSkillRankBar {}
    rawIndex = 2
    locked = false

  • #993

    Thanks for the update! Cool

  • #992

    i cant see the new pandaria animal love in the tooltip.

  • #995

    Should be working.. Can you see it for the other (older) critters you need to /love? Which critter does it not show for?

  • #1007

    seems so, i have also the german client. still not working.

  • #1002

    got the same problem - I use the German client  - maybe that causes this problem?

  • #991

    Date: 2012-10-06 13:36:58
    ID: 1
    Error occured in: AddOn: Overachiever
    Count: 2
    Message: Note: AddOn Overachiever attempted to call a protected function (WorldMapBlobFrame:Show()) during combat lockdown.
       [C]: Show()
       ..\FrameXML\WorldMapFrame.lua:1864: WorldMapFrame_DisplayQuests()
       ..\FrameXML\WorldMapFrame.lua:1933: WorldMapFrame_UpdateMap()
       [C]: SetMapToCurrentZone()
       [C]: Show()
       ..\FrameXML\UIParent.lua:1691: SetUIPanel()
       ..\FrameXML\UIParent.lua:1533: ShowUIPanel()
       [C]: SetAttribute()
       [C]: ShowUIPanel()
       [C]: ToggleFrame()
       [string "TOGGLEWORLDMAP"]:1:
          [string "TOGGLEWORLDMAP"]:1

  • #990

    Message: Interface\AddOns\Overachiever\Overachiever.lua:30: script ran too long
    Time: 10/04/12 19:58:43
    Count: 4
    Stack: Interface\AddOns\Overachiever\Overachiever.lua:30: in function <Interface\AddOns\Overachiever\Overachiever.lua:28>
    Interface\AddOns\Overachiever\Overachiever.lua:177: in function <Interface\AddOns\Overachiever\Overachiever.lua:170>
    Interface\AddOns\Overachiever\Overachiever.lua:222: in function <Interface\AddOns\Overachiever\Overachiever.lua:217>
    Interface\AddOns\Overachiever\Overachiever.lua:649: in function <Interface\AddOns\Overachiever\Overachiever.lua:641>
    Interface\AddOns\Overachiever\Overachiever.lua:961: in function <Interface\AddOns\Overachiever\Overachiever.lua:882>

    Locals: (*temporary) = 1457
    (*temporary) = "Explore Crystalsong Forest"
    (*temporary) = 10
    (*temporary) = true
    (*temporary) = 11
    (*temporary) = 22
    (*temporary) = 8
    (*temporary) = "Explore Crystalsong Forest, revealing the covered areas of the world map."
    (*temporary) = 0
    (*temporary) = "Interface\Icons\Achievement_Zone_CrystalSong_01"
    (*temporary) = ""
    (*temporary) = false
    (*temporary) = true
    (*temporary) = "Karran"
    (*temporary) = "script ran too long"
    GAI = <function> defined =[C]:-1

  • #985

    Would love to see this updated with the MoP achievements about critters, food and fishing pools, etc. 

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