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Pawn

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  • 53 Likes
  • World of Warcraft
  • 105,555 Monthly Downloads
  • Supports: 6.0.3
  • 2,032,515 Total Downloads
  • Updated 01/22/2015
  • Created 01/14/2008
  • 2,785 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.13
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, Spanish (European), German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.13

    Included a variety of updates and improvements to the French translation.

Version 1.9.12

    Included the correct version of the French translation (with the changes from 1.9.10, which were accidentally reverted in the 1.9.11 release).

Version 1.9.11

    Significant changes to the built-in Wowhead scales.  (Note that this iteration doesn't include spell power, attack power, or weapon DPS.  This is the design of the Wowhead scales, not a problem with Pawn.)
    Lots of further improvements to the Spanish translation.

Version 1.9.10

    Fixed a problem where weapon speed was not read properly in Spanish.
    Made a few changes to try to make the French version of Pawn understand large numbers (1,000 or greater) better.

Version 1.9.9

    Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
    Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
    Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

    New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
    Includes a new Spanish translation, which is still a work-in-progress.
    Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
    Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated.  (It was difficult if the scale list happened to be behind the color window.)
    Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade.  (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
    Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

    Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales.  (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
    Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

    Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon).  (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
    Improved the German and Simplified Chinese translations.

Version 1.9.5

    Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
    More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

    Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio.  (40 Parry on an item will be treated as 20 Bonus Armor.)
    Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off.  (Release versions only, not the latest AtlasLoot beta.)
    The warrior tank starter scale now properly has a value for bonus armor.
    Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 1 of 160 Next Last
  • #2616

    Would love to see Import/Export for AskMrRobot stat weights and a "with proc average" and a "with use on cd average"? Kinda like how this addon "http://www.curse.com/addons/wow/stat-weight-score" does it.

     

    Would love to see these both in pawn as it's just more fleshed out than the stat weight score addon 

    Last edited by timtag1190 on 1/24/2015 5:26:38 PM
  • #2610

    So far I love this addon, especially for gearing alts. I do have one suggestion, though. Would be it possible to add a section where we choose a gem (since they're streamlined now and you gem your best stat) and then the addon accounts for the potential gem?

    For example, pretend I have a 600 ilvl item with no socket. I want to compare it to a 590 that does have a socket (which is empty). The addon gives the 600 item a scale value of say 50. It'll give the 590 item a value of less, about 45 or so. But the 590 has a socket that's not being accounted for. So my suggestion is thus giving each item with a socket 3 scale numbers. One without the socket, one with a 35 gem and one with a 50 gem. So now the ilvl 590 item would show scalings of 45 for the base, 50 for the 35 stat gem and 55 for the 50 stat gem. So now I know that when a 50 stat gem is put in the 590 piece, it'll be better than the ilvl 600 piece (50 points to 55 points).

    If this could happen, it'd be the best addon I ever stumbled across. Until then, I'm doing math by hand still :(

    Last edited by Amique on 1/20/2015 10:45:51 PM
  • #2611

    Pawn does this all automatically for you already, but it assumes that you won't put any gems in items below level 600.  I've never seen a WoD item below level 600 that had a socket in it though.  And if you did, it's a leveling item, and I wouldn't worry too much about those 3 extra points of Mastery while you're collecting talbuk taints and windroc wangs.

    If, say, your "590" item were 615 and your "600" item were 630 (so that both were >= 600), then Pawn would have automatically taken the socket in that lower-level into account when calculating values and upgrade %, and it could indeed potentially be better than the higher-level item.  Right now you can't set the item level threshold at which Pawn will assume you'll start using the insanely expensive 50-stat gems instead of the 35-stat gems, but I will probably add that feature someday soon.

  • #2615

    I realized that my previous comments were really vague. I think this might help a bit, sorry!

    http://i.imgur.com/lWOqnaX.png

    This would show what the value of the item is with either gem put into it. It'd look like this regardless of if there is a gem currently in there or not.

    Also, would it be possible to hide the "special effects not included in this value"?

    I hope this picture helped, I'm not good at putting thoughts into words :(

  • #2614

    Pawn is calculating the value using the gem that you see in the little socketing advisor popup that appears when you shift-right-click the item.  It chooses the gem that maximizes the value, but will fall back to the 35-stat gems on lower-ilvl gems.

  • #2613

    Yea, my main point was for the separate stats for the 35 and 50 gems, because some normal and heroic highmaul stuff isn't worth the 50 stat gems, while some are good enough for it. So when I want to compare something with a socket, I want to know if it's an upgrade if I use a 35 stat gem or if it'll only be an upgrade if it's a 50 stat one. Right now it's only giving you values for the 50 stat gem, not both. That'd be a feature I'd kill to have :)

    Again, this addon is great, thanks for all your hard work :)

    Last edited by Amique on 1/20/2015 11:23:11 PM
  • #2607

    hey, btw, how does Pawn handle comparisons for rings?

  • #2608

    Pawn keeps track of your best two rings (and also weapons, if you dual-wield), and shows an upgrade % versus your second-best one.  With the exception of the Khadgar legendary quest (Solium) rings, it doesn't have a way to take unique-equippedness into account.

  • #2605

    For some reason Pawn won't show green % upgrades for existing gear in the bag etc, why's this?

  • #2606

    Hi!  Pawn should show upgrade % numbers for items in your bags, if they're better than the best item that you've equipped.  If you're hovering over the best item for each scale that you have, it should say "your best" at the bottom in place of an upgrade %.

    If you never see any Pawn annotations (upgrade, best, etc.) on tooltips in your bags, do you use any addons that change the way that bags are displayed?

  • #2618

    Are you sure that you don't have the option "Show only scale values, no upgrade %" selected?  It sounds like you want "Show scale values and upgrade %".

  • #2617

    See here for example: http://puu.sh/f5HJv/595aa56441.jpg

    Wayfaring Tunic of the Savage is not equipped, but it doesn't show the % for the Survival upgrade.

    I turned off all my tooltip addons such as ArkInventory, BestInSlot and it still doesn't show.

    Pretty much just using the ElvUI core.

  • #2602

    Very cool and useful addon!!

    Would like if it could show how much of a downgrade items are. Same way you see +x%, it would show -x%

    Cheers :)

    Edit. For example if you're looking at perfect itemization vs warforged gear, might be -1-3% difference but better stats can mean smoother gameplay (crit dependant classes for example).

    Last edited by santa66665 on 1/18/2015 3:54:46 PM
  • #2604

    Hi!  Yes, someday I'd like to make it so that Pawn can show items that are close to your current best but not quite, like "Shaman: restoration: ~ -2% sidegrade".  Thanks for the suggestion!

  • #2601

    PAWN in portuguese language don't identify "Versatilidade". English: "Versatility"

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