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Pawn

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  • 51 Likes
  • World of Warcraft
  • 112,384 Monthly Downloads
  • Supports: 6.0.3
  • 1,813,883 Total Downloads
  • Updated 11/21/2014
  • Created 01/14/2008
  • 2,678 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.7
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.7

    Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales.  (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
    Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

    Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon).  (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
    Improved the German and Simplified Chinese translations.

Version 1.9.5

    Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
    More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

    Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio.  (40 Parry on an item will be treated as 20 Bonus Armor.)
    Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off.  (Release versions only, not the latest AtlasLoot beta.)
    The warrior tank starter scale now properly has a value for bonus armor.
    Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 1 of 148 Next Last
  • #2434

    VgerAN, i've been using your fantastic addon for so long, thank you for everything you've done!

    this is a little out of the scope of what pawn is for but i thought i would ask anyhow :)

    i'm not sure if pawn is able to do this, but i've been looking for an addon to simply add to the tooltip the item level of every item in game (so not just gear). i used to have this show up and now i'm not sure how i had it displaying, i miss seeing this bit of information in the tooltip.

    thanks for any assistance - much appreciated :)

  • #2436

    I think Pawn may have had that feature a while back, though it might have still only worked for equippable items.  I removed Pawn's item level feature once the game started showing them.

    Normally it would be pretty easy to add, but since then I've added some features to Pawn to speed things up by ignoring tooltips for items that aren't equippable as soon as I figure out that they're not equippable.  So it might not be easy to add that information back anymore.

    Out of curiosity, what would you use that information for?

  • #2437

    thanks for the response VgenAN,

    now that i think about it, i think it might have been an addon called RatingBuster that hasn't been updated. blizzard does a good job of putting things we need to know in the default tooltips now though i believe... but i recall there being instances of looking at an item (e.g. food), knowing it is a low level item, but thinking, i wish i knew how low it was. being a guild master, and being a bit OCD ;) it bugged me to not know the levels of some items, so i could put them in the appropriate guild tab. blizzard in some cases would only put a note in the tooltip saying what level one could eat this type of food, but not what level it was.

    much appreciated for humoring me. it really isn't necessary anymore i guess, i personally wish they just would have an option to display the item ID and/or item level in the tooltip. there are a number of addons that can add the ID, but not too many that will put the actual item level of every item. I just got into WoD, so i'm rushing to judgement right now, i'm sure the default tooltips are better than ever. can't wait to get into WoD! *runs through the dark portal waving* :D

    thanks again for all you fantastic work! Pawn is absolutely awesome! *bows*

    Last edited by menace97 on 11/27/2014 9:18:10 AM
  • #2432

    I have a Gutcrusher Greatbelt with a prismatic socket, however there is no settings for any sockets but meta atm, and rating did not change when i gem'd it. Can you look at this please?

  • #2433

    That sounds correct.

    1. Gems are already factored into the values of items level 630 and up that have sockets.
    2. Gems are ignored on items below level 630.
    3. You can make Pawn not ignore gems and sockets on low-level items in Options, but it will always assume that you're going to put the best available gem in a socket.
  • #2435

    Ah ok, thanks for the response!

  • #2428

    Roll back the 1.9.7 change. I have set Agility as unusable stat for Holy paladin set. Reason is that rings, cloaks and amulets with Str/Agi don't need to be accounted for or given score in Holy spec.

    Resto/Ele shaman won't be needing Str/Agi rings, at least in his Resto and Ele scales.

    Prot warrior won't be thankful for a score on Int jewelry.

    Last edited by Makes1 on 11/23/2014 3:23:35 PM
  • #2429

    Why is it a problem though?  Items that you find with agility on them should have far lower values than anything you have right now.  If you actually find an agility ring that's better than what you have for healing, then either something is wrong with your scale, or you have a really terrible ring and replacing it with an agility ring with way more secondary stats is actually the right choice.

  • #2424

    Is there a way we could have an option to disable ilvl upgraded PvP gear?  Or deal with it some other way.

    What I'm running into is this:  2 pieces of gear.  640 epic and a 620 (675) honor blue.  As soon as I step into Stormshield or any PvP zone, it levels up to 675, thus having significantly superior stats.  Pawn then remembers these stats as "best" despite that 675 not being active in non-pvp situations.

    While this can be worked around by banking all the PvP gear and resetting pawn (didn't work simply resetting it while they were unequipped), this isn't really a great solution as it has to be done everytime you finish PvPing.

  • #2427

    Yes, I should look into this; thanks for the reminder.  I quite made it to 100 yet so I probably won't be able to test this properly until then, but hopefully I have enough honor saved up on some character to buy something.  :)  Sorry that I don't have a better solution for you right now.  :(

  • #2419

    "ERROR: Weapon with mismatched or missing Speed and damage stats was not converted to DPS" Item-ID: 113172 Karabor Arcanist Wand I think it has to do with nature damage. Each time I go on the item with my mouse courser, this Error-Message appears in the chatlog. Nature Damage is not detected by Pawn, a question mark is shown beside the value.

    I play in german language

    Last edited by Gran3107 on 11/22/2014 2:08:54 PM
  • #2420

    Thanks!  It looks like that wand isn't working on English either.  It's because it does an exact amount of damage per hit instead of a range.  Weird!  I'll look into it for the next update.

  • #2418

    I believe that the mod is not calculating random quest upgraded items correctly.  For my Frost DK I am seeing that the mod is telling me that this (Upgraded to epic):

    http://www.wowhead.com/item=113055&bonus=15

    Is worse than this:

    http://www.wowhead.com/item=112261&bonus=0

    But clearly the epic version is better, but the green version would be worse.

  • #2421

    Hi!  What language do you play in?  For me, the epic item shows up as 15% better for a frost DK.

  • #2431

    And yep, rescanning worked.  Maybe you get the item as a normal item for a split second before its "upgraded"?

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