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Pawn

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  • 51 Likes
  • World of Warcraft
  • 108,461 Monthly Downloads
  • Supports: 6.0.3
  • 1,806,409 Total Downloads
  • Updated 11/21/2014
  • Created 01/14/2008
  • 2,670 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.7
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.7

    Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales.  (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
    Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

    Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon).  (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
    Improved the German and Simplified Chinese translations.

Version 1.9.5

    Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
    More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

    Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio.  (40 Parry on an item will be treated as 20 Bonus Armor.)
    Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off.  (Release versions only, not the latest AtlasLoot beta.)
    The warrior tank starter scale now properly has a value for bonus armor.
    Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 1 of 147 Next Last
  • #2424

    Is there a way we could have an option to disable ilvl upgraded PvP gear?  Or deal with it some other way.

    What I'm running into is this:  2 pieces of gear.  640 epic and a 620 (675) honor blue.  As soon as I step into Stormshield or any PvP zone, it levels up to 675, thus having significantly superior stats.  Pawn then remembers these stats as "best" despite that 675 not being active in non-pvp situations.

    While this can be worked around by banking all the PvP gear and resetting pawn (didn't work simply resetting it while they were unequipped), this isn't really a great solution as it has to be done everytime you finish PvPing.

  • #2419

    "ERROR: Weapon with mismatched or missing Speed and damage stats was not converted to DPS" Item-ID: 113172 Karabor Arcanist Wand I think it has to do with nature damage. Each time I go on the item with my mouse courser, this Error-Message appears in the chatlog. Nature Damage is not detected by Pawn, a question mark is shown beside the value.

    I play in german language

    Last edited by Gran3107 on 11/22/2014 2:08:54 PM
  • #2420

    Thanks!  It looks like that wand isn't working on English either.  It's because it does an exact amount of damage per hit instead of a range.  Weird!  I'll look into it for the next update.

  • #2418

    I believe that the mod is not calculating random quest upgraded items correctly.  For my Frost DK I am seeing that the mod is telling me that this (Upgraded to epic):

    http://www.wowhead.com/item=113055&bonus=15

    Is worse than this:

    http://www.wowhead.com/item=112261&bonus=0

    But clearly the epic version is better, but the green version would be worse.

  • #2421

    Hi!  What language do you play in?  For me, the epic item shows up as 15% better for a frost DK.

  • #2423

    Here is another example, with screenshots:

    http://i.imgur.com/uRkPssu.jpg

    http://i.imgur.com/snfkL3o.jpg

    You can see that it says the 615 is second best, which is totally not true.

    Last edited by MCFUser51403 on 11/23/2014 3:02:52 AM
  • #2422

    English US

  • #2415

    Hello! Thank you for my translation(Traditional Chinese) was added to the new version, I've been a long time without the use of a Pawn, Anyway, thank you very much!

  • #2416

    User "scars" is responsible for those updates; big thanks to everyone who helps out with translations.  :)  Let me know if you find stats that aren't working in your language (and include the correct translation for the stat name)!  I've got a couple more updates for French coming in 1.9.7, and then nothing else that I know of.

  • #2409

    For me none of my gear is calculated in any way, except from trinkets, neck and weapon. I tried english and german client bit does not work on both.

    Stats on items have all sort of combinations.

    Last edited by Vaykir on 11/18/2014 2:34:39 AM
  • #2410

    Can you send me a screenshot?  Is this a character (name) that used to be one class but now it's something different?

    You can message me on Facebook (facebook.com/vgermods), post a link, or email vger -at- greeneclipsesoftware.com.

  • #2417
    Quote from Vaykir »

    Problem only exists on my lvl 100 DK. My lvl 90 monk works fine.

    at the dk, the rating simply isnt shown in the tooltip, except neck, trinkets and weapon.

    and i really cant see any differences between those items. ilvl, req. lvl, stats... all mixed.

     

    DAMMIT i finally found the problem! that will interest you :D
    pawn wont show the value if the item has shares stats like STR/INT for paladin plate items. so all my gear where a second grayed out stat is on (for example the  chest with 167 int, which i dont use as a dk) will not be calculated.
    my trinkets, neck an weapons dont have a second main stat on it, so the pawn value is shown.
    This will only happen if you mark the unused stat in the values tab!

    Getting the same problem on my Shaman

  • #2414

    Thanks for the screenshot and the follow-up!  Yeah, I definitely wouldn't recommend that any of the four primary stats be marked as unusable.  I'll add a note to block that in a future version.

  • #2413

    I can confirm that, exept "this will only happen if you mark the unused stat in the values tab". I found that problem in every case with every class on every item with grayed out stats.

    Edit: The last patch fixed the "multistrike/versatility"- problem for me. Thanks!

    Last edited by bezat22 on 11/18/2014 9:16:45 AM
  • #2411

    Problem only exists on my lvl 100 DK. My lvl 90 monk works fine.

    at the dk, the rating simply isnt shown in the tooltip, except neck, trinkets and weapon.

    and i really cant see any differences between those items. ilvl, req. lvl, stats... all mixed.

     

    DAMMIT i finally found the problem! that will interest you :D
    pawn wont show the value if the item has shares stats like STR/INT for paladin plate items. so all my gear where a second grayed out stat is on (for example the  chest with 167 int, which i dont use as a dk) will not be calculated.
    my trinkets, neck an weapons dont have a second main stat on it, so the pawn value is shown.
    This will only happen if you mark the unused stat in the values tab!

    Last edited by Vaykir on 11/18/2014 5:05:13 AM
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