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Pawn

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  • 52 Likes
  • World of Warcraft
  • 119,445 Monthly Downloads
  • Supports: 6.0.3
  • 1,887,411 Total Downloads
  • Updated 12/14/2014
  • Created 01/14/2008
  • 2,724 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.9
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.9

    Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
    Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
    Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

    New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
    Includes a new Spanish translation, which is still a work-in-progress.
    Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
    Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated.  (It was difficult if the scale list happened to be behind the color window.)
    Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade.  (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
    Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

    Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales.  (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
    Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

    Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon).  (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
    Improved the German and Simplified Chinese translations.

Version 1.9.5

    Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
    More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

    Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio.  (40 Parry on an item will be treated as 20 Bonus Armor.)
    Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off.  (Release versions only, not the latest AtlasLoot beta.)
    The warrior tank starter scale now properly has a value for bonus armor.
    Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 107 of 154 Next Last
  • #817
    What happens? Nothing at all, or do you get error messages? Can you turn on the Show Lua Errors option in Interface Options to see if it reports any problems?
  • #811
    Does anyone have a site or suggestions for pawn values for a BM lvl 34 hunter? Ive looked around but i cant seem to find anything other then lvl 80 stuff which doesn't help me at all.
  • #814
    If you really want to find the stat weights for a lower level character; try SimulationCraft (Find it here: http://code.google.com/p/simulationcraft/)

    Start the program, chose buffs/debuffs, check what stats you want to Scale (Plotting takes ages and won't help you much at low levels), import your character from Armory (Or a WoWHead profile if you want to plan or change gear); then go to the "Overrides" tab and type this; target_level=38 (Or whatever level of target you want to simulate). Now click Simulate, and at the bottom of the Results window when it's done, you can see Pawn values that you can import in-game..
  • #815
    * I can't guarantee that this will work, though
  • #812
    In most cases, level 80 stat values will be close enough to what you want that it's not really worth tweaking them that much for lower levels. If you do any tweaking to values you see for level 80, probably it will be to reduce the value of hit rating (and for melee DPS, expertise).
  • #810
    So if i am on a lvl 33 hunter do i need to do anything to pawn or will it adjust its self to my needs (since im BM i prefer AP over agil)?
  • #813
    The defaults will not be that useful long-term. You should either customize them or find a good set of stat values and put those in.
  • #807
    I can't even get it started lol, can anyone explain where to get it started at? I mean I downloaded it but cant activate it.
  • #809
    Once Pawn is installed (you install it like other WoW mods; using something like the Curse Client can make this easier), it'll go to work right away by putting an extra Pawn number at the bottom of your tooltips. You can see the Pawn UI by opening up your character sheet and clicking the Pawn button in the lower-right of that window. From there, you can customize the numbers that Pawn uses to calculate values for your items, compare items, and so on. You'll want to customize those numbers at some point, because they're uselessly general to start. Find a good set of stat weights for your class and spec, and plug those into Pawn to get going. The Readme file that comes with Pawn explains in more detail how to use it.
  • #806
    I'm wondering if there would be a chance to add the ability to compare items that are currently not in your inventory or quest frame. Speaking from AtlasLoot, I would like to be able to compare items that drop off various bosses but drag and drop is not supported in AL. Perhaps adding the ability to enter custom item IDs or names would be possible?

    Thanks.
  • #808
    You have several options. Anytime you have a linked loot window open (as in you clicked a link and now have a window with an X button), you can right-click it to stick it in the Pawn Compare window. More importantly, you can set up keybinds so that anytime you hover over an item anywhere (including AtlasLoot) that gives you an item tooltip, you can compare it in Pawn. By default, these are the square bracket keys ] and [, but you can customize them in the normal Key Bindings interface. You can really quickly hover over one item, press the left bracket, and then another item, and press the right bracket, and Pawn will let you instantly compare the two.
  • #804
    This is a great addon, thanks for what must have been alot of hard work! I am wondering if there is a way to remove Item Level as a value when using the Compare feature. I find that even when I'm absolutely sure I've selected my weight scale (using the drop down menu), the Item Level still appears, which throws everything off. I honestly don't care, basically, if the gear is Item Level 30, as long as it has higher spellpower, haste, etc then whatever I'm comparing it to. I read the Readme File but didn't find an answer. Thanks in advance!
  • #805
    In Pawn 1.3, the item level will only appear on the Compare tab if you've also got it enabled for item tooltips. (That's been the intent all along, actually, but I had a typo.) Just so it's clear, though, the item level is ignored during the actual Pawn item value calculations; it's not HURTING anything being there, other than being annoying clutter if it's not information you care about.
  • #802
    Any chance of updating TOC for WoW Patch 3.3? It is still considered 'Out of Date'
  • #803
    It works fine with the checkbox checked.
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