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Pawn

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  • 43 Likes
  • World of Warcraft
  • 2,998 Monthly Downloads
  • Supports: 5.4.1
  • 1,634,495 Total Downloads
  • Updated 11/18/2013
  • Created 01/14/2008
  • 2,577 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.8.11
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.8.11

    Made a tweak to make Pawn's Quest Advisor work better with ElvUI.
    Updated Russian and German translations.

Version 1.8.10

    The new Timeless, Flexible, Warforged, and Heroic Warforged items will no longer show a (?) next to those terms.

Version 1.8.10a

    Actually including the right file this time so the fix described in the notes works.
    New German translation updates.

Version 1.8.10b

    New Russian and Simplified Chinese translation updates.

Version 1.8.9

    Items that an Eye of the Black Prince can be applied to (Sha-Touched weapons from Heart of Fear and Terrace of Eternal Spring, Level 502 Blacksmithing weapons, and weapons that drop in Throne of Thunder) will be valued assuming that you add the socket to that weapon.  Weapons from heroic scenarios and Siege of Orgrimmar will not.  (Previously only Sha-Touched weapons were correctly being valued in this way.)
    Made a few adjustments to try to better handle chest armor that is classified as "robes" by the game.
    Minor changes for patch 5.4.

Version 1.8.8

    Fixed some issues with upgrade displays showing incorrect information for wands.
    Fixed some issues with upgrade displays showing incorrect information for characters that don't save healing gear but still have a healing scale enabled.

Version 1.8.7

    Pawn will now no longer show any weapons other than daggers as upgrades for assassination rogues when using the default Wowhead scales.
    Fixed a rare bug that could occur with quests such as Returned Sevenfold that include both a choice of rewards and some guaranteed rewards, where Pawn could incorrectly display upgrade symbols that were intended for the guaranteed rewards on the icons for the reward choices.
    Fixed a problem that appears to be new for patch 5.3 where inspecting another player that you're not also targeting would not calculate an average item level for that player's equipment.

Version 1.8.6

    Adjusted the values of PvP power and PvP resilience on MoP-quality gems to their new (halved) values.
    Added Tense Imperial Amethyst.

Version 1.8.5

    A few minor changes to work around a rare issue where Pawn would load files in a different order on some machines.

Version 1.8.4

    Priests will no longer incorrectly see bows, crossbows, and guns as potential upgrades when using the built-in Wowhead scales.

Version 1.8.3

    Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all difficulties) will now always be valued (for base value) as if you've completed Wrathion's Chapter II questline and can add a prismatic socket to the item.
    Added a Brailian Portuguese translation.  Thanks maxmag!
    Includes minor updates to the other translations.
    Fixed a couple minor display issues on the Compare tab when one item had sockets and the other did not.
    Thunderforged and Heroic Thunderforged items on the English PTR will no longer show (?) on their tooltips.

Version 1.8.2

    Fixed a bug in average item level calculations when inspecting hunters.  (Their ranged weapons were only getting counted for half the appropriate level.)
    The Reforging Advisor will now also show up when you right-click an item while talking to an arcane reforger.

Version 1.8.1

    This version of Pawn now includes French support, thanks to translation volunteers othor and Snuff, and an untested Traditional Chinese translation based on work by BNSSNB.
    Reduced Pawn's memory usage by about 35% (at least on my PC) by optimizing the way translations are loaded.  Pawn's memory usage should return to about where it was back when it was for a single language only.
    Corrected a calculation problem where the Ghost Iron Dragonling trinket was undervalued because Pawn suggested Cataclysm cogwheels for it instead of Mists of Pandaria cogwheels.  (Thanks durandal42!)
    Fixed a minor problem that could occur when using the Compare tab if you used Pawn in the past (or on another computer), then stopped using it, then sold some of your best items, and then started using it again.

Version 1.8

    This version of Pawn now works for German and Russian in addition to English.  Big thanks to the translation volunteers Sandmahn and mgotovtsev!  It also has an untested Simplified Chinese translation based on work by bigbamboo.
    This version also contains a large number of changes to prepare for German, Russian, and more languages in the future.
    Some now-unnecessary information that was being stored in Pawn's SavedVariables file will now be removed when logging out.
    Reorganized the Options tab to make it a bit cleaner.  Options for changing the digits of displayed precision for values and for controlling the visibility of (?) icons on tooltips were removed.
    Changed a bunch of bits of text throughout Pawn.
    Worked around a problem that occurred with Pawn annotations showing up on AtlasLoot items twice.  (To show Pawn annotations on AtlasLoot items, click Options in AtlasLoot and then check Use GameTooltip.)
    Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
    Crystals of Fear will now no longer improperly show (?) on their tooltips.

Comments

First Previous Page 11 of 140 Next Last
  • #2158

    When comparing items it seems as Pawn can't recognize if an item is upgraded or not, but instead compares the upgraded item as un-upgraded.

  • #2159

    Hi!  That's intentional; Pawn compares items based on their potential, not their current state.  BUT, that logic is a little skewed now that there are items that have already been upgraded, but you can't upgrade any new items you get.  Right now you can compare those manually if you go into Options and turn on "show values and upgrade %" to see the raw numbers on your item tooltips, and then check "Show both current and base values" to see both the item's base value, which Pawn normally uses to compare items, and the current value, which would take into account its upgrades, reforging, gems, and some enchantments.  Hopefully there won't be so many cases of that problem that you need to do too many manual comparisons.

    I hope that helps!

  • #2156

    Since the latest update Pawn seems to be a bit confused.

    My hunter has a IL of 481 has all 476 or above gear besides 1 blue 463 ring.

    I was helping a guild mate run some heroics yesterday and several times pawn told me drop blue items were upgrades to my 476 and 483 items.

    Color me baffeled

  • #2157

    Hi! Can you give me examples of items that you had, and items that dropped that showed up as upgrades that shouldn’t?  And do you just have the three default hunter scales “Hunter: marksmanship,” “Hunter: beast mastery,” and “Hunter: survival,” or do you have any other class’s scales listed or any custom scales?

  • #2154

    Pawn keeps telling me that intellect cloaks are good upgrades for me Frost DK. Silly DK needs no smarts just crush!

  • #2155

    What cloak do you currently have and what's an example of a cloak it's showing you as an upgrade that you don't feel is one?  You should only be seeing that if your cloak is so terrible that the secondary stats on the new one outweigh the loss of strength on the old one.  That's most likely to happen right when first stepping onto a new continent and seeing quest rewards that are vastly better than what was previously available.

  • #2166

    Right.  But you do need secondary stats.

    If you ever have an example of something that you don't think is right, let me know, and I'll explain what's going on.  I need the two items and which scale you're using.  (A screenshot can work for all three of those.)

  • #2165

    I cant remember exactly what cloak it was other than being a DPS cloak, and the cloak that pawn suggested i upgrade to was a int/spirit cloak. As a DK i have no use whatsoever of those stats no matter how bad my gear is. Also told me tonight that the "Steelspark Dagger of the Windstorm"  was a upgrade for me two 1h swords. Dk's cant even use daggers

    Last edited by crivens666 on 3/17/2013 7:51:49 PM
  • #2152

    Hi!  That is caused by Pawn Scrap; it's asking for item scores from Pawn before Pawn has had a chance to prepare.  Right now I don't have any solution for you, I'm afraid.

  • #2161

    ok ill post it up over there, thanks :)

  • #2150

    For a while now i have been getting an error every time i log into wow from pawn or pawn scrap, not sure which is causing it but the error shows its from pawn, it is as follows:

    Date: 2013-03-06 20:41:08
    ID: -51
    Error occured in: Global
    Count: 4
    Message: ..\AddOns\Pawn\Pawn.lua line 4112:
    attempt to concatenate global 'PawnPlayerFullName' (a nil value)
    Debug:
    [C]: ?
    Pawn\Pawn.lua:4112: PawnIsScaleVisible()
    Pawn\Pawn.lua:1300: PawnGetAllItemValues()
    Pawn\Pawn.lua:1189: PawnRecalculateItemValuesIfNecessary()
    Pawn\Pawn.lua:1067: PawnGetItemData()
    Pawn\Pawn.lua:4432: PawnIsItemIDAnUpgrade()
    Pawn_Scrap\Pawn_Scrap.lua:19:
    Pawn_Scrap\Pawn_Scrap.lua:18
    (tail call): ?
    Scrap\Scrap.lua:206:
    Scrap\Scrap.lua:200
    (tail call): ?
    Scrap\Scrap.lua:112: IsJunk()
    Scrap\Scrap.lua:136: (for generator)()
    Scrap_Merchant\Scrap_Merchant.lua:276: GetJunkValue()
    Scrap_Broker\Scrap_Broker.lua:61: Update()
    Scrap_Broker\Scrap_Broker.lua:49:
    Scrap_Broker\Scrap_Broker.lua:48

  • #2151

    Also it would be nice if things like the Chef's hat, foragers gloves etc werent marked as junk, I accedentally sold em without realizing it after an update and had to item restore to get em back.

  • #2153

    Sorry to hear that.  You should post that feedback to Pawn Scrap though; Pawn doesn't have a concept of what's "junk."

  • #2148

    Hey is it possible to add stat weights after you hit a certian percent

    AKA i need 15% hit but after that hit is useless for my shadow priest.

    Thanks

  • #2149

    Hi!  No, right now there is no automatic way to make values change after your gear reaches a certain level.  You can copy the built-in "Priest: shadow" scale and then reduce the values of spirit and hit.

    I don't think that you want to zero them out, because hit likely does still have value to you—pieces with hit allow you to wear other equipment that doesn't have hit OR spirit on it at all.  Since you can generally reforge your excess hit away, I suggest reducing the value of hit so that it's slightly below your next best secondary stat.  So, for example, if you had (Mastery 50, Haste 60, Hit 100, Spirit 100), I'd suggest changing it to (Mastery 50, Haste 60, Hit 59, Spirit 59).  But you can do whatever you feel is most appropriate, and Pawn will suggest and evaluate items for you based on whatever criteria you like best.

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