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Pawn

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  • 43 Likes
  • World of Warcraft
  • 3,045 Monthly Downloads
  • Supports: 5.4.1
  • 1,633,838 Total Downloads
  • Updated 11/18/2013
  • Created 01/14/2008
  • 2,576 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.8.11
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.8.11

    Made a tweak to make Pawn's Quest Advisor work better with ElvUI.
    Updated Russian and German translations.

Version 1.8.10

    The new Timeless, Flexible, Warforged, and Heroic Warforged items will no longer show a (?) next to those terms.

Version 1.8.10a

    Actually including the right file this time so the fix described in the notes works.
    New German translation updates.

Version 1.8.10b

    New Russian and Simplified Chinese translation updates.

Version 1.8.9

    Items that an Eye of the Black Prince can be applied to (Sha-Touched weapons from Heart of Fear and Terrace of Eternal Spring, Level 502 Blacksmithing weapons, and weapons that drop in Throne of Thunder) will be valued assuming that you add the socket to that weapon.  Weapons from heroic scenarios and Siege of Orgrimmar will not.  (Previously only Sha-Touched weapons were correctly being valued in this way.)
    Made a few adjustments to try to better handle chest armor that is classified as "robes" by the game.
    Minor changes for patch 5.4.

Version 1.8.8

    Fixed some issues with upgrade displays showing incorrect information for wands.
    Fixed some issues with upgrade displays showing incorrect information for characters that don't save healing gear but still have a healing scale enabled.

Version 1.8.7

    Pawn will now no longer show any weapons other than daggers as upgrades for assassination rogues when using the default Wowhead scales.
    Fixed a rare bug that could occur with quests such as Returned Sevenfold that include both a choice of rewards and some guaranteed rewards, where Pawn could incorrectly display upgrade symbols that were intended for the guaranteed rewards on the icons for the reward choices.
    Fixed a problem that appears to be new for patch 5.3 where inspecting another player that you're not also targeting would not calculate an average item level for that player's equipment.

Version 1.8.6

    Adjusted the values of PvP power and PvP resilience on MoP-quality gems to their new (halved) values.
    Added Tense Imperial Amethyst.

Version 1.8.5

    A few minor changes to work around a rare issue where Pawn would load files in a different order on some machines.

Version 1.8.4

    Priests will no longer incorrectly see bows, crossbows, and guns as potential upgrades when using the built-in Wowhead scales.

Version 1.8.3

    Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all difficulties) will now always be valued (for base value) as if you've completed Wrathion's Chapter II questline and can add a prismatic socket to the item.
    Added a Brailian Portuguese translation.  Thanks maxmag!
    Includes minor updates to the other translations.
    Fixed a couple minor display issues on the Compare tab when one item had sockets and the other did not.
    Thunderforged and Heroic Thunderforged items on the English PTR will no longer show (?) on their tooltips.

Version 1.8.2

    Fixed a bug in average item level calculations when inspecting hunters.  (Their ranged weapons were only getting counted for half the appropriate level.)
    The Reforging Advisor will now also show up when you right-click an item while talking to an arcane reforger.

Version 1.8.1

    This version of Pawn now includes French support, thanks to translation volunteers othor and Snuff, and an untested Traditional Chinese translation based on work by BNSSNB.
    Reduced Pawn's memory usage by about 35% (at least on my PC) by optimizing the way translations are loaded.  Pawn's memory usage should return to about where it was back when it was for a single language only.
    Corrected a calculation problem where the Ghost Iron Dragonling trinket was undervalued because Pawn suggested Cataclysm cogwheels for it instead of Mists of Pandaria cogwheels.  (Thanks durandal42!)
    Fixed a minor problem that could occur when using the Compare tab if you used Pawn in the past (or on another computer), then stopped using it, then sold some of your best items, and then started using it again.

Version 1.8

    This version of Pawn now works for German and Russian in addition to English.  Big thanks to the translation volunteers Sandmahn and mgotovtsev!  It also has an untested Simplified Chinese translation based on work by bigbamboo.
    This version also contains a large number of changes to prepare for German, Russian, and more languages in the future.
    Some now-unnecessary information that was being stored in Pawn's SavedVariables file will now be removed when logging out.
    Reorganized the Options tab to make it a bit cleaner.  Options for changing the digits of displayed precision for values and for controlling the visibility of (?) icons on tooltips were removed.
    Changed a bunch of bits of text throughout Pawn.
    Worked around a problem that occurred with Pawn annotations showing up on AtlasLoot items twice.  (To show Pawn annotations on AtlasLoot items, click Options in AtlasLoot and then check Use GameTooltip.)
    Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
    Crystals of Fear will now no longer improperly show (?) on their tooltips.

Comments

First Previous Page 12 of 140 Next Last
  • #2146

    As a priest it keeps telling be a Bow is a upgrade.

  • #2147

    Whoops, thanks for the tip; I missed that weapon restriction for priests.  Fixed in the next version.

  • #2144

    Anybody have, or is it possible to add PVP scale for Frost Mage ? :) thx ([email protected])

  • #2145

    You might try going to Ask Mr. Robot, then choosing PvP from "Choose a gearing strategy," and then clicking Edit Weights.  You can make a copy of the built-in "Mage: frost" scale in Pawn and then replace those values with the ones from Ask Mr. Robot.

  • #2137

    For the last week, maybe longer, or so I have been having an issue with Pawn not working in Atlasloot Enhanced, not sure if it is a bug or not.

     

  • #2138

    AtlasLoot changed some defaults, or the way that their tooltip works, or something like that.  I'll continue to look into it in future versions.

    In the meantime, you can open the AtlasLoot options and check "Use GameTooltip" on the first page.  As far as I know there are no downsides to doing this (I've done it on all my characters).  Once AtlasLoot uses GameTooltip (the default WoW tooltip) then Pawn will recognize it appropriately.

  • #2142

    Thank you VgerAn :)

  • #2135

    can fury warriors compare two 2h vs two 1h? and does this compare a main hand and an off hand vs 2h for spell casters?

  • #2136

    Hi!  Right now Pawn doesn't have any built-in away to compare pairs of weapons/off-hands.  I do recognize that this would be pretty handy.  (I've wondered before whether I should use the Kri'tak healing mace and a lower-level healing shield/off-hand, or the 2H sha-touched caster staff.)

    What you can do is put each of the items into Pawn's Compare tab to see its value, and then just add up the numbers yourself.  (You can also turn on the "Show values and upgrade %" option on the Options tab to see the number values on your item tooltips directly.  To get items into the Compare tab that you don't actually own yet, you can right-click item link windows/tooltips, or set Pawn keybindings.)  If you do add the numbers together, keep in mind things like that for casters you get an extra enchantment for using an off-hand instead of a staff, and for melee classes, your class's abilities might make using one type of weapon more attractive even if you have higher ilvl stuff of the other type.

  • #2131

    I love pawn, but would like to see one additional option:  See item values with reforge.  This would be a simple adjustment:  assume the lowest valued stat is reforged to the highest value stat that can be reforged into. Pawn already gives a refoge advice; I'd like to see this incorporated into the item values.

    True, you may not reforge that way (i.e. need to achieve hit cap, breakpoint, etc.), but his would still be more accurate than not considering reforge.

     

  • #2132

    Thanks for the suggestion!  I have visited the Caverns of Time and retroactively added this feature back when reforging was added to the game.  :)

    The values that Pawn shows by default and uses for upgrade calculations already assume that you reforge (and gem) the item in the way that maximizes the item's value.  (In almost all cases this will be replacing its worst stat with the best stat it doesn't already have, but it's possible in rare cases that if there's an almost-as-bad stat that there's a lot of on the item, it's more beneficial to reforge away that almost-as-bad stat.)

    If you ever want to see the values for a new item before it's reforged, you can turn on the "Show scale values and upgrade %" and "Show base and current values" options on the Options tab.

  • #2128

    Hi again VgerAN; Quick question as im not sure at all whats happening but;

    The green upgrade/yellow coin icon on quest rewards seem to be set behind the quest rewards. Any ideas as to whats happening if its a bug or another addon conflicting etc?

  • #2129

    Sounds like you use an addon that reskins the WoW UI (or at least the quest window) and that's the conflict.  Do you know which addon you use that changes the appearance of the quest window?  I can take a look when I get a chance.

  • #2134

    Okay, I'll take a look at that sometime.  Thanks for the info!

  • #2133

    I use ElvUI with ElvUI Skins Addon which im guessing is the culprit. Very very rarely it'll show the icon infront of the quest reward but i'd say 9/10 times it'll be put behind. Thanks again for the support. Wish you worked on kAutoQuest.

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