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Pawn

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  • 46 Likes
  • World of Warcraft
  • 58,464 Monthly Downloads
  • Supports: 6.0.2
  • 1,699,580 Total Downloads
  • Updated 10/18/2014
  • Created 01/14/2008
  • 2,621 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.2
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 19 of 143 Next Last
  • #2090

    Please go ahead and re-download or update, and you should get version 1.8 which does support German.  There's a lag of several hours between when I post a new version and when the file shows up, but the changes in the description (when I added mention of German) show up almost immediately.  Sorry for the confusion!

  • #2085

    Strange effect... Shows square instead of arrow.. What does it mean?

  • #2086

    Hmmm, the green square is what WoW shows when a texture is missing.  Maybe the Russian version of Pawn is missing a file?  You can try restarting WoW or reinstalling Pawn, or you can pick up the beta of Pawn 1.8 that will be available in a few hours—starting with 1.8, one version of Pawn will work on English, German, and Russian.

  • #2088

    There were incorrect path to arrow texture in Russian translation, fixed since 1.8 alpha 4.

  • #2082

    As long I can see your add-on reads the stats in the items.

    If we consider that "Regail's Crackling Dagger", it’s called "Adaga Faiscante de Regail" in Portuguese or "Daga resonante de Regail" in Spanish. Besides the name changes the specs remain the same.
    It’s not possible to use a library that links the name of the items and another with the stats of them in English?

    PS: Your addon its awesome, its only reason that I still play WoW in english. Congratz.

  • #2083

    Glad you like it!  Thanks for the suggestion.  Right now the game doesn't offer a way to reliably get the English stats from an item in a non-English version of WoW, and I don't think that it's a practical solution to try to maintain a massive list of each item in the game and its stats.  The good news, though, is that the next version of Pawn will finally work for English, German, AND Russian, and someday once all of the translations are in order, it should be able to support a wide variety of languages.

  • #2080

    Hello,

    i wanted to know where i can get the Pawn version for the German client on your homepage i didn't find anything.

     

    Greetings.

  • #2081

    Merry Christmas!  The links to the non-English versions are in the description above.  Here's the German version.

    We're currently working to combine the different versions of Pawn into one.

  • #2087

    You can also now (or in an hour or two) check out Pawn 1.8 beta 1 from this page; the main version of Pawn now supports English, German, and Russian.

  • #2084

    Thank you ;)

  • #2076

    Hi VgerAN, Loving the addon. Got myself upto 90 and taking a good look at its options and such.

    I am however confused regarding its scales, I would presume using the scales provided by AskMrRobot would give my spec the exact numbers i need, however im seeing decimal point values from AMR where Pawn is using wholenumbers.

    I've attempted to search wowhead for any weight values but failing to find anything i can actually use. Any chance you could help me out with this? (preferably how i could use AMR's values in Pawn correctly). Thank you and keep up the great addon.

  • #2077

    Hi!  The scales that come with Pawn are taken directly from Wowhead—the numbers you see in Pawn should closely mirror what you see in the Item Comparison feature in Wowhead.  I've heard that Wowhead now gets its stat weights from Ask Mr. Robot, but I haven't confirmed it.  You can go ahead and use fractional stat numbers with Pawn and it will handle them just fine—21.228273 is just as valid for a stat weight as 73.

    If you'd like to use stat weights from Ask Mr. Robot (or any other online source), here's what I'd suggest:

    1. Choose the built-in scale that matches your class/spec most closely (such as Shaman: restoration).  On the Scale tab, click Copy, and give yours a nice name.
    2. Go to the Values tab, and then replace all of the stat values there with ones from the website or guide you want to follow.

    You can also just start from a completely blank slate in #1, but the advantage of copying an existing scale is that you'll already have all of the item types that you can't use marked as "unusable" (like swords and off-hand weapons for shamans) so Pawn will never show you those items as upgrades.  The disadvantage is that if you miss a stat when typing in values, and your stat values are all things like 1.02 and the built-in ones are all things like 40 or 100, you might get some crazy-weird suggestions.

    I hope that helps!  Let me know if you have any other questions or need any clarification, and merry Christmas.

  • #2079

    Yes, that should work just fine.  I still do recommend that you start with one of the existing scales for the reason I gave, to save a little time, but it's not required.

    If you look at the values, you can see that they are in the same priority order at pretty similar proportions, so the results you'll get from Pawn will be very similar whether you use those numbers from Ask Mr. Robot or the built-in scale.  (Probably the ones on Ask Mr. Robot are either just a little newer than what come with Pawn, or they were built for a character of a different gear level.)

  • #2078

    Thank you so much for the prompt response; I think its best i clarify my confusion, i think you'll see what i mean.

    Pawn Scales; DK: Frost

    Strength = 100
    Stamina = 0.1
    Crit = 48
    Haste = 56
    Hit = 81
    Mastery = 36
    Attack power = 42
    Expertise = 90
    Melee: DPS = 335

    AskMrRobot: 2h Frost

    MH Dps: 9.1
    Strength  = 3.17
    Expertise = 2.93
    Physical Hit = 2.7
    Haste = 1.75
    Crit = 1.38
    Attack Power = 1.16
    Mastery = 1.06

    As you can see the two scales are completly different altogether, so if im understanding it correctly i should just put AMR's values into a custom scale on Pawn and all should be fine?

  • #2073
    Translated version

    Is there now a german version in sight?

     

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