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Pawn
- 35 Likes
- World of Warcraft
- 5,903 Monthly Downloads
- Supports: 5.2.0
- 1,400,953 Total Downloads
- Updated 05/19/2013
- Created 01/14/2008
- 2,461 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
- Newest File: 1.8.4
About Pawn
Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.
Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.
Language support
Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)
Staying in touch
Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.
Prerelease alpha versions of Pawn are occasionally available on CurseForge.
Getting started
Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.
Version 1.8.4
Priests will no longer incorrectly see bows, crossbows, and guns as potential upgrades when using the built-in Wowhead scales.
Version 1.8.3
Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all difficulties) will now always be valued (for base value) as if you've completed Wrathion's Chapter II questline and can add a prismatic socket to the item.
Added a Brailian Portuguese translation. Thanks maxmag!
Includes minor updates to the other translations.
Fixed a couple minor display issues on the Compare tab when one item had sockets and the other did not.
Thunderforged and Heroic Thunderforged items on the English PTR will no longer show (?) on their tooltips.
Version 1.8.2
Fixed a bug in average item level calculations when inspecting hunters. (Their ranged weapons were only getting counted for half the appropriate level.)
The Reforging Advisor will now also show up when you right-click an item while talking to an arcane reforger.
Version 1.8.1
This version of Pawn now includes French support, thanks to translation volunteers othor and Snuff, and an untested Traditional Chinese translation based on work by BNSSNB.
Reduced Pawn's memory usage by about 35% (at least on my PC) by optimizing the way translations are loaded. Pawn's memory usage should return to about where it was back when it was for a single language only.
Corrected a calculation problem where the Ghost Iron Dragonling trinket was undervalued because Pawn suggested Cataclysm cogwheels for it instead of Mists of Pandaria cogwheels. (Thanks durandal42!)
Fixed a minor problem that could occur when using the Compare tab if you used Pawn in the past (or on another computer), then stopped using it, then sold some of your best items, and then started using it again.
Version 1.8
This version of Pawn now works for German and Russian in addition to English. Big thanks to the translation volunteers Sandmahn and mgotovtsev! It also has an untested Simplified Chinese translation based on work by bigbamboo.
This version also contains a large number of changes to prepare for German, Russian, and more languages in the future.
Some now-unnecessary information that was being stored in Pawn's SavedVariables file will now be removed when logging out.
Reorganized the Options tab to make it a bit cleaner. Options for changing the digits of displayed precision for values and for controlling the visibility of (?) icons on tooltips were removed.
Changed a bunch of bits of text throughout Pawn.
Worked around a problem that occurred with Pawn annotations showing up on AtlasLoot items twice. (To show Pawn annotations on AtlasLoot items, click Options in AtlasLoot and then check Use GameTooltip.)
Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
Crystals of Fear will now no longer improperly show (?) on their tooltips.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 1.8.5 beta | Beta | 5.3.0 | 239 | 05/19/2013 |
| 1.8.4 | Release | 5.2.0 | 29,617 | 03/09/2013 |
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Comments
i think pawn needs to be updated it mite be bugged cuz its bugging on me
Can you be more specific? It's working just fine for me. Have you installed other addons recently? Which ones?
If you go into Interface Options, in the Help category, and choose Show Lua Errors, then you'll get a message on the screen the next time one of your addons has an error. That can be used to track the problem down.
Date: 2012-03-14 09:26:45
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Pawn\Pawn.lua line 3931:
attempt to index field '?' (a nil value)
Debug:
[C]: ?
Pawn\Pawn.lua:3931: PawnIsScaleVisible()
Pawn\Pawn.lua:1146: PawnGetAllItemValues()
Pawn\Pawn.lua:1035: PawnRecalculateItemValuesIfNecessary()
Pawn\Pawn.lua:913: PawnGetItemData()
Pawn\Pawn.lua:4221: PawnIsItemIDAnUpgrade()
Pawn_Scrap\Pawn_Scrap.lua:21:
Pawn_Scrap\Pawn_Scrap.lua:20
(tail call): ?
Scrap\Scrap.lua:181: CheckFilters()
Scrap\Scrap.lua:112: IsJunk()
Scrap\Scrap.lua:136: (for generator)()
Scrap_Merchant\Scrap_Merchant.lua:271: GetJunkValue()
Scrap_Broker\Scrap_Broker.lua:63: Update()
Scrap_Broker\Scrap_Broker.lua:51:
Scrap_Broker\Scrap_Broker.lua:50
Sorry for the very late response! This looks like an issue with Pawn_Scrap, not Pawn. When are you getting this error? Are you talking to a merchant, or is this immediately upon login? If it's immediately upon login, it's more a Pawn_Scrap bug; they're asking Pawn to calculate information before it's ready to and could work around it by waiting a little while. If it's later on, after you're able to move your character around, then it's probably a Pawn bug or a conflict with another addon.
Okay, I downloaded Pawn_Scrap and it's suuuuuuuper simple. It looks like Scrap is just using it before Pawn is ready for it to. I'll see what I can find out. In the meantime I don't have any suggestions other than disabling Pawn_Scrap.
This error is shown upon login.
Invalid slot reference to character slot - did not find a reference for INVTYPE-RANGERIGHT
Why am I getting the above error when I open my engineering slot?
Also, it keeps putting a line in my chat saying ' cannot find '(current toon)'
Sorry to hear that. Do you still have those problems if Pawn is the only addon active? When you see those errors, do they appear with the word "ERROR" in pinkish salmon-colored text in your chat log? That's what the error messages that Pawn prints to your chat log look like.
By "open my engineering slot" do you mean open your engineering profession window? I'm not sure if that's a typo or if there's something that I don't know about because I don't have any characters with that profession, haha.
I was having a lot of bug issues myself, but I resolved them by exiting the game, deleting my WTF/Account/AccountName/ServerName/CharName/SavedVariables/Pawn.lua file and restarting the game with ONLY Pawn enabled, just to see it work. Then, I was able to successfully re-enable all my other add-ons. Thanks for the great add-on!
Glad you like it! Any ideas which of your other addons might have been most likely to have been conflicting with Pawn?
4x Pawn\Pawn-1.5.18.lua:1311: attempt to perform arithmetic on local "ThisItemLevelIgnoringRarity" (a nil value)
Pawn\Pawn-1.5.18.lua:1311: in function "PawnGetInventoryItemValues"
Pawn-1.5.18\PawnUI.lua:138: in function "PawnUI_AddInventoryTotalsToTooltip"
Pawn-1.5.18\PawnUI.lua:107: in function <Pawn\PawnUI.lua:99>
Locals:
Tooltip = GameTooltip {
0 = <userdata>
SetQuestLogRewardSpell = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetText = <func> @Gatherer\Swag\LibSwag.lua:404
Outfitter_OrigSetBagItem = <func> =[C]:-1
SetExistingSocketGem = <func> =[C]:-1
SetCurrencyToken = <func> =[C]:-1
SetTradeSkillItem = <func> =[C]:-1
hasMoney = 1
Hide = <func> =[C]:-1
Outfitter_OrigSetHyperlink = <func> =[C]:-1
SetQuestRewardSpell = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
ClearLines = <func> @Gatherer\Swag\LibSwag.lua:413
SetSocketGem = <func> =[C]:-1
SetMissingLootItem = <func> =[C]:-1
SetPetAction = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetUnitDebuff = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetItemByID = <func> =[C]:-1
SetLootItem = <func> =[C]:-1
Outfitter_OrigSetInventoryItem = <func> =[C]:-1
GetUnit = <func> @..\LibRockHook-1.0.lua:136
SetReforgeItem = <func> =[C]:-1
FadeOut = <func> @..\LibRockHook-1.0.lua:136
numMoneyFrames = 1
SetSpellBookItem = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetInboxItem = <func> =[C]:-1
SetBuybackItem = <func> =[C]:-1
shoppingTooltips = <table> {}
SetHyperlinkCompareItem = <func> =[C]:-1
SetMerchantItem = <func> =[C]:-1
SetQuestLogItem = <func> =[C]:-1
SetBackpackToken = <func> =[C]:-1
SetTradeTargetItem = <func> =[C]:-1
SetTalent = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetTradePlayerItem = <func> =[C]:-1
SetHyperlink = <func> @..\Outfitter.lua:7669
SetSendMailItem = <func> =[C]:-1
SetGuildBankItem = <func> =[C]:-1
updateTooltip = 0.14599999859929
SetInventoryItem = <func> @..\Outfitter.lua:7649
comparing = false
SetQuestItem = <func> =[C]:-1
SetLootRollItem = <func> =[C]:-1
SetTrainerService = <func> =[C]:-1
SetMerchantCostItem = <func> =[C]:-1
SetAuctionSellItem = <func> =[C]:-1
SetBagItem = <func> @..\Outfitter.lua:7635
SetUnitBuff = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetAction = <func> =[C]:-1
SetShapeshift = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetUnit = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
SetAuctionItem = <func> =[C]:-1
}
Unit = "player"
I don't have too much to go on here, but I'm guessing this occurred when you hovered over the Pawn icon on the Inspect window. Another addon that you're using appears to be preventing Pawn from getting correct item level information for that player. I've got a fix that I think will help in 1.5.19, but I don't know what addon is conflicting with Pawn and I haven't actually observed this problem myself.
If you know how I might be able to reproduce this problem, let me know. Thanks for the report!
/script VgerCore.Message(PawnPlayerFullName) Gruffee-blades edge
/script VgerCore.Message(PawnUICurrentScale) nil
When I open PAWN from the character screen, no scales are showing. Emailed lua
Got the same problem as grufee
-- PawnUICurrentScale also returns nil for me
For the record - it does show "This is one of your best items"
Hmmm, so, I don't notice any issues with that option on, including with the SavedVariables file that gruffee sent me. Can you describe what happens when you turn that option on and off? (The scales list isn't ever visible when you're on the Options tab, just so that's clear.) Is it something like... option's on "only show upgrades," on the Values tab no scales show up, you switch to Options, switch to "show scale values and upgrade %", switch back to the Values tab, and suddenly the list of scales list appears? Do you need to /reload somewhere in there? Did I misunderstand?