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  • World of Warcraft
  • 3,729 Monthly Downloads
  • Supports: 5.4.1
  • 1,640,478 Total Downloads
  • Updated 11/18/2013
  • Created 01/14/2008
  • 2,582 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.8.11
Support development! **

About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.8.11

    Made a tweak to make Pawn's Quest Advisor work better with ElvUI.
    Updated Russian and German translations.

Version 1.8.10

    The new Timeless, Flexible, Warforged, and Heroic Warforged items will no longer show a (?) next to those terms.

Version 1.8.10a

    Actually including the right file this time so the fix described in the notes works.
    New German translation updates.

Version 1.8.10b

    New Russian and Simplified Chinese translation updates.

Version 1.8.9

    Items that an Eye of the Black Prince can be applied to (Sha-Touched weapons from Heart of Fear and Terrace of Eternal Spring, Level 502 Blacksmithing weapons, and weapons that drop in Throne of Thunder) will be valued assuming that you add the socket to that weapon.  Weapons from heroic scenarios and Siege of Orgrimmar will not.  (Previously only Sha-Touched weapons were correctly being valued in this way.)
    Made a few adjustments to try to better handle chest armor that is classified as "robes" by the game.
    Minor changes for patch 5.4.

Version 1.8.8

    Fixed some issues with upgrade displays showing incorrect information for wands.
    Fixed some issues with upgrade displays showing incorrect information for characters that don't save healing gear but still have a healing scale enabled.

Version 1.8.7

    Pawn will now no longer show any weapons other than daggers as upgrades for assassination rogues when using the default Wowhead scales.
    Fixed a rare bug that could occur with quests such as Returned Sevenfold that include both a choice of rewards and some guaranteed rewards, where Pawn could incorrectly display upgrade symbols that were intended for the guaranteed rewards on the icons for the reward choices.
    Fixed a problem that appears to be new for patch 5.3 where inspecting another player that you're not also targeting would not calculate an average item level for that player's equipment.

Version 1.8.6

    Adjusted the values of PvP power and PvP resilience on MoP-quality gems to their new (halved) values.
    Added Tense Imperial Amethyst.

Version 1.8.5

    A few minor changes to work around a rare issue where Pawn would load files in a different order on some machines.

Version 1.8.4

    Priests will no longer incorrectly see bows, crossbows, and guns as potential upgrades when using the built-in Wowhead scales.

Version 1.8.3

    Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all difficulties) will now always be valued (for base value) as if you've completed Wrathion's Chapter II questline and can add a prismatic socket to the item.
    Added a Brailian Portuguese translation.  Thanks maxmag!
    Includes minor updates to the other translations.
    Fixed a couple minor display issues on the Compare tab when one item had sockets and the other did not.
    Thunderforged and Heroic Thunderforged items on the English PTR will no longer show (?) on their tooltips.

Version 1.8.2

    Fixed a bug in average item level calculations when inspecting hunters.  (Their ranged weapons were only getting counted for half the appropriate level.)
    The Reforging Advisor will now also show up when you right-click an item while talking to an arcane reforger.

Version 1.8.1

    This version of Pawn now includes French support, thanks to translation volunteers othor and Snuff, and an untested Traditional Chinese translation based on work by BNSSNB.
    Reduced Pawn's memory usage by about 35% (at least on my PC) by optimizing the way translations are loaded.  Pawn's memory usage should return to about where it was back when it was for a single language only.
    Corrected a calculation problem where the Ghost Iron Dragonling trinket was undervalued because Pawn suggested Cataclysm cogwheels for it instead of Mists of Pandaria cogwheels.  (Thanks durandal42!)
    Fixed a minor problem that could occur when using the Compare tab if you used Pawn in the past (or on another computer), then stopped using it, then sold some of your best items, and then started using it again.

Version 1.8

    This version of Pawn now works for German and Russian in addition to English.  Big thanks to the translation volunteers Sandmahn and mgotovtsev!  It also has an untested Simplified Chinese translation based on work by bigbamboo.
    This version also contains a large number of changes to prepare for German, Russian, and more languages in the future.
    Some now-unnecessary information that was being stored in Pawn's SavedVariables file will now be removed when logging out.
    Reorganized the Options tab to make it a bit cleaner.  Options for changing the digits of displayed precision for values and for controlling the visibility of (?) icons on tooltips were removed.
    Changed a bunch of bits of text throughout Pawn.
    Worked around a problem that occurred with Pawn annotations showing up on AtlasLoot items twice.  (To show Pawn annotations on AtlasLoot items, click Options in AtlasLoot and then check Use GameTooltip.)
    Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
    Crystals of Fear will now no longer improperly show (?) on their tooltips.


First Previous Page 33 of 141 Next Last
  • #1832

    Date: 2012-03-14 09:26:45
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Pawn\Pawn.lua line 3931:
    attempt to index field '?' (a nil value)
    [C]: ?
    Pawn\Pawn.lua:3931: PawnIsScaleVisible()
    Pawn\Pawn.lua:1146: PawnGetAllItemValues()
    Pawn\Pawn.lua:1035: PawnRecalculateItemValuesIfNecessary()
    Pawn\Pawn.lua:913: PawnGetItemData()
    Pawn\Pawn.lua:4221: PawnIsItemIDAnUpgrade()
    (tail call): ?
    Scrap\Scrap.lua:181: CheckFilters()
    Scrap\Scrap.lua:112: IsJunk()
    Scrap\Scrap.lua:136: (for generator)()
    Scrap_Merchant\Scrap_Merchant.lua:271: GetJunkValue()
    Scrap_Broker\Scrap_Broker.lua:63: Update()

  • #1833

    Sorry for the very late response!  This looks like an issue with Pawn_Scrap, not Pawn.  When are you getting this error?  Are you talking to a merchant, or is this immediately upon login?  If it's immediately upon login, it's more a Pawn_Scrap bug; they're asking Pawn to calculate information before it's ready to and could work around it by waiting a little while.  If it's later on, after you're able to move your character around, then it's probably a Pawn bug or a conflict with another addon.

  • #1835

    Okay, I downloaded Pawn_Scrap and it's suuuuuuuper simple.  It looks like Scrap is just using it before Pawn is ready for it to.  I'll see what I can find out.  In the meantime I don't have any suggestions other than disabling Pawn_Scrap.

  • #1834

    This error is shown upon login.

  • #1830

    Invalid slot reference to character slot - did not find a reference for INVTYPE-RANGERIGHT

    Why am I getting the above error when I open my engineering slot?

    Also, it keeps putting a line in my chat saying ' cannot find  '(current toon)'

  • #1831

    Sorry to hear that.  Do you still have those problems if Pawn is the only addon active?  When you see those errors, do they appear with the word "ERROR" in pinkish salmon-colored text in your chat log?  That's what the error messages that Pawn prints to your chat log look like.

    By "open my engineering slot" do you mean open your engineering profession window?  I'm not sure if that's a typo or if there's something that I don't know about because I don't have any characters with that profession, haha.

  • #1828

    I was having a lot of bug issues myself, but I resolved them by exiting the game, deleting my WTF/Account/AccountName/ServerName/CharName/SavedVariables/Pawn.lua file and restarting the game with ONLY Pawn enabled, just to see it work. Then, I was able to successfully re-enable all my other add-ons. Thanks for the great add-on!

  • #1829

    Glad you like it!  Any ideas which of your other addons might have been most likely to have been conflicting with Pawn?

  • #1826

    4x Pawn\Pawn-1.5.18.lua:1311: attempt to perform arithmetic on local "ThisItemLevelIgnoringRarity" (a nil value)
    Pawn\Pawn-1.5.18.lua:1311: in function "PawnGetInventoryItemValues"
    Pawn-1.5.18\PawnUI.lua:138: in function "PawnUI_AddInventoryTotalsToTooltip"
    Pawn-1.5.18\PawnUI.lua:107: in function <Pawn\PawnUI.lua:99>

    Tooltip = GameTooltip {
    0 = <userdata>
    SetQuestLogRewardSpell = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetText = <func> @Gatherer\Swag\LibSwag.lua:404
    Outfitter_OrigSetBagItem = <func> =[C]:-1
    SetExistingSocketGem = <func> =[C]:-1
    SetCurrencyToken = <func> =[C]:-1
    SetTradeSkillItem = <func> =[C]:-1
    hasMoney = 1
    Hide = <func> =[C]:-1
    Outfitter_OrigSetHyperlink = <func> =[C]:-1
    SetQuestRewardSpell = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    ClearLines = <func> @Gatherer\Swag\LibSwag.lua:413
    SetSocketGem = <func> =[C]:-1
    SetMissingLootItem = <func> =[C]:-1
    SetPetAction = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetUnitDebuff = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetItemByID = <func> =[C]:-1
    SetLootItem = <func> =[C]:-1
    Outfitter_OrigSetInventoryItem = <func> =[C]:-1
    GetUnit = <func> @..\LibRockHook-1.0.lua:136
    SetReforgeItem = <func> =[C]:-1
    FadeOut = <func> @..\LibRockHook-1.0.lua:136
    numMoneyFrames = 1
    SetSpellBookItem = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetInboxItem = <func> =[C]:-1
    SetBuybackItem = <func> =[C]:-1
    shoppingTooltips = <table> {}
    SetHyperlinkCompareItem = <func> =[C]:-1
    SetMerchantItem = <func> =[C]:-1
    SetQuestLogItem = <func> =[C]:-1
    SetBackpackToken = <func> =[C]:-1
    SetTradeTargetItem = <func> =[C]:-1
    SetTalent = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetTradePlayerItem = <func> =[C]:-1
    SetHyperlink = <func> @..\Outfitter.lua:7669
    SetSendMailItem = <func> =[C]:-1
    SetGuildBankItem = <func> =[C]:-1
    updateTooltip = 0.14599999859929
    SetInventoryItem = <func> @..\Outfitter.lua:7649
    comparing = false
    SetQuestItem = <func> =[C]:-1
    SetLootRollItem = <func> =[C]:-1
    SetTrainerService = <func> =[C]:-1
    SetMerchantCostItem = <func> =[C]:-1
    SetAuctionSellItem = <func> =[C]:-1
    SetBagItem = <func> @..\Outfitter.lua:7635
    SetUnitBuff = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetAction = <func> =[C]:-1
    SetShapeshift = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetUnit = <func> @Auc-Advanced\Libs\..\LibExtraTip.lua:284
    SetAuctionItem = <func> =[C]:-1
    Unit = "player"

  • #1827

    I don't have too much to go on here, but I'm guessing this occurred when you hovered over the Pawn icon on the Inspect window.  Another addon that you're using appears to be preventing Pawn from getting correct item level information for that player.  I've got a fix that I think will help in 1.5.19, but I don't know what addon is conflicting with Pawn and I haven't actually observed this problem myself.

    If you know how I might be able to reproduce this problem, let me know.  Thanks for the report!

  • #1820

    /script VgerCore.Message(PawnPlayerFullName) Gruffee-blades edge

    /script VgerCore.Message(PawnUICurrentScale) nil


    When I open PAWN from the character screen, no scales are showing. Emailed lua

  • #1822


    Got the same problem as grufee

    -- PawnUICurrentScale also returns nil for me

    For the record - it does show "This is one of your best items"

    Last edited by sbboch on 1/25/2012 4:02:46 PM
  • #1825

    Hmmm, so, I don't notice any issues with that option on, including with the SavedVariables file that gruffee sent me.  Can you describe what happens when you turn that option on and off?  (The scales list isn't ever visible when you're on the Options tab, just so that's clear.)  Is it something like... option's on "only show upgrades," on the Values tab no scales show up, you switch to Options, switch to "show scale values and upgrade %", switch back to the Values tab, and suddenly the list of scales list appears?  Do you need to /reload somewhere in there?  Did I misunderstand?

  • #1824

    Thanks for the tipoff.  I'll see what I can find out!

  • #1823

    I've found out why in my case. If I have selected "Only show upgrades" it doens't show anything. With any of the other 2 options selected it works

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