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Pawn

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  • 64 Likes
  • World of Warcraft
  • 54,610 Monthly Downloads
  • Supports: 6.2.0
  • 2,286,282 Total Downloads
  • Updated 06/24/2015
  • Created 01/14/2008
  • 2,891 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.17
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, and run simulations.

Language support

Pawn works with English, French, German, Italian, Portuguese, Russian, Spanish (European), Simplified Chinese, and Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Found a bug?

If you think you might have found a bug, you can file an official ticket on CurseForge or comment here. In addition to a description of the problem, please make sure to include: (1) the language that you use Pawn and WoW in, (2) the specific items that don't work as expected, and (3) your class and spec if you're using the default Wowhead stat weights. Screenshots are often very helpful as well.

Version 1.9.17

    A few updates to make Pawn work better on WoW patch 6.2.

Version 1.9.16

    The "Special effects were not included in the value" message that you'd see at the bottoms of tooltips for trinkets and enchanted weapons has been removed.
    The (?) icon used to indicate special effects on items has been replaced with a small orange diamond (like in Diablo III).
    Support for crystals of fear and sha-touched sockets, cogwheels and cogwheel sockets, and assigning a fixed value to the effect portion of a meta gem (2% chance to restore mana, etc.) have all been removed, as those features are no longer relevant in any current content.

Version 1.9.15

    Pawn will now work with AtlasLoot again.
    Included some improvements to the Portuguese translation.

Version 1.9.14

    Fixed a bug where sometimes Pawn would save over custom key bindings set up by certain addons, such as ElvUI.
    Included updates and improvements to the Italian translation.

Version 1.9.13

    Included a variety of updates and improvements to the French translation.

Version 1.9.12

    Included the correct version of the French translation (with the changes from 1.9.10, which were accidentally reverted in the 1.9.11 release).

Version 1.9.11

    Significant changes to the built-in Wowhead scales.  (Note that this iteration doesn't include spell power, attack power, or weapon DPS.  This is the design of the Wowhead scales, not a problem with Pawn.)
    Lots of further improvements to the Spanish translation.

Version 1.9.10

    Fixed a problem where weapon speed was not read properly in Spanish.
    Made a few changes to try to make the French version of Pawn understand large numbers (1,000 or greater) better.

Version 1.9.9

    Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
    Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
    Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

    New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
    Includes a new Spanish translation, which is still a work-in-progress.
    Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
    Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated.  (It was difficult if the scale list happened to be behind the color window.)
    Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade.  (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
    Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

    Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales.  (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
    Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

    Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon).  (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
    Improved the German and Simplified Chinese translations.

Version 1.9.5

    Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
    More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

    Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio.  (40 Parry on an item will be treated as 20 Bonus Armor.)
    Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off.  (Release versions only, not the latest AtlasLoot beta.)
    The warrior tank starter scale now properly has a value for bonus armor.
    Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 44 of 166 Next Last
  • #2058

    Hmmm, okay.  I'm aware of off-hand frill items being disabled by accident for mistweaver monks, and I have that fixed for the next version, but I haven't noticed any other errors.  Do you have any other specific examples?

  • #2059

    Sorry for false alarm, this error only append to RU version.

  • #2049

    Hi VgerAN. How about to create possibilityes for addon localization on curseforge? Is it possible or not? And will You explore bug with client crashes by PAWN? I`m absolutely agree with peoples who wrote about crashes with PAWN enabled...

  • #2050

    Hi—regarding localization, I do plan to investigate CurseForge's localization system, but the earliest that I'll be able start is in about a week.  It's been my long-term plan to fold the different localizations into the main version of Pawn; I don't know if that will be through CurseForge or not.

    Regarding the crashes, I've investigated, and they do not seem to be directly related to Pawn and there doesn't appear to be anything that I can do about them.  They only appear to occur on the 32-bit version of World of Warcraft, and people who do not use Pawn at all are experiencing the same crashes.  Since Pawn puts more stress on the part of WoW that appears to have the bug, though, disabling Pawn until there's a fix for this issue will probably reduce your chances of hitting the crash if you're using 32-bit WoW and you are running into this issue.

  • #2057

    No problem, I let it send a crash report each time it happened, and I posted a DXDiag as requested on that thread.  Here's to hoping they fix it!

  • #2055

    I'm having the same problem, and it's only on major upgrades from boss drops.

  • #2053

    Thanks for the info—if you could; make sure you submit crash reports each time it asks you to, and check out the blue post here:

    http://us.battle.net/wow/en/forum/topic/7199963036

    They might be interested in seeing your system information to help track down the problem, as I haven't see any other 64-bit crashes there.

  • #2052

    Hi - love your addon Pawn and have been using it for at least a couple years now.  However, I am running the 64-bit version of the wow client and I experience the terminal crash on loot from bosses in LFR and Heroics.  I dug around quite a bit and aside from deleting my cache folder and the cache folder from within my data folder, the only other thing I have done is disable pawn, and the crashing has stopped.  2 LFRs and 9 Heroics later, not a single crash.  I miss Pawn, but just wanted to let you know it's NOT only the 32-bit version of the wow client.  I have 5 error logs from 2 different days and they are all Error #132 and all with the Wow-64.exe client =(

    Not saying it's your fault at all.  I just hope Blizzard is working on whatever is causing it so I can use Pawn again.

    EDIT: Crashes only started Nov 27th, the day 5.1 hit!  I am guessing something that changed in 5.1 is to blame.

    Last edited by Catgut on 12/3/2012 10:12:18 PM
  • #2051

    Thank You for answer.

  • #2043
    Re: Pawn localization

    Hi VgerAn,

    curseforge people blocked my localization project of Pawn as it is not compatible with the curseforge localization:

    There are currently six different localization projects for Pawn.

    These additional projects will be deleted in the near future.

    Please use existing methods for localization:

    http://www.curseforge.com/wiki/projects/localizing-your-project/

    If you are having trouble and/or need help with doing this, please feel free to jump on irc: http://webchat.freenode.net/?channels=curseforge

    Thank you,

    Ackis

     

  • #2045

    French localisation too. So be it !

    I will keep it up to date somewhere else.

  • #2044

    Thanks; I got the same message.  This is an obnoxious time for them to be making project deletion threats, given that 5.1 just hit.

  • #2042

    There are multiple threads on the WoW forums about the crash that some of you are experiencing—if you can, it would be helpful to the WoW devs to make a quick post there with your system information.

    http://us.battle.net/wow/en/forum/topic/7199963036

    At this point I've seen reports of this crash from people using lots of addons including Pawn, just Pawn, lots of addons but no Pawn, and no addons at all, so I'm pretty sure that Pawn is not directly related.  My best guess from what I know now is that it's a bug in WoW's item cache code, and since Pawn scans through a crapton of items, it exacerbates the problem significantly, even though it doesn't "cause" it per se.  So you can still hit the bug without Pawn, but if you're using Pawn or other addons that scan through items, you're more likely to hit it sooner.  Since not everyone hits the bug at all, please continue to submit crash reports when crashes occur so that Blizzard can fix the bug.

    Thanks for all of the info!

    By the way, so far I've seen about eight reports of crashes on the 32-bit version of WoW and none on the 64-bit version.  So if you can run the 64-bit version, I'd recommend trying that.

    Last edited by VgerAN on 12/2/2012 1:52:47 AM
  • #2048

    I was getting crashes with Pawn turned on as well (one crash referenced Fishing Buddy, so I disabled that, but still was having issues with Pawn).

    My error is different to the one on the post you said to leave crash reports on. If interested, you can find my log at the link below. Maybe it'll point out an incompatibility or something (i don't know).

    http://us.battle.net/wow/en/forum/topic/7199913849?page=1

    Anything that causes a crash should be a blizz issue, though, yea? Shouldn't addons just display LUA errors, or something?

    Last edited by seth_aluma on 12/2/2012 5:41:04 PM
  • #2054

    Right; an addon experiencing an error should, at worst, show a Lua error, or cause the game to hang (become unresponsive).  If the game crashes, it's a bug in the game itself.  But, it's certainly possible that an addon could be doing something that causes the bad code to be run where it otherwise wouldn't get run, so it could be sort of indirectly responsible.

    It's possible that's what's going on here with Pawn and/or Fishing Buddy—they're doing something frequently that doesn't normally happen very often, which increases your chances of hitting this WoW bug.  But addon developers don't really have the right resources for tracking down a bug like this; Blizzard does.

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