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  • World of Warcraft
  • 60,552 Monthly Downloads
  • Supports: 6.2.3
  • 2,589,638 Total Downloads
  • Updated 01/24/2016
  • Created 01/14/2008
  • 3,005 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.22
Support development! **

About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, and run simulations.

Language support

Pawn works with English, French, German, Italian, Portuguese, Russian, Spanish (European), Simplified Chinese, and Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Found a bug?

If you think you might have found a bug, you can file an official ticket on CurseForge or comment here. In addition to a description of the problem, please make sure to include: (1) the language that you use Pawn and WoW in, (2) the specific items that don't work as expected, and (3) your class and spec if you're using the default Wowhead stat weights. Screenshots are often very helpful as well.


Fan video: How to use Pawn with Ask Mr. Robot and SimCraft

Version 1.9.22

    For Baleful items, Pawn will now use the Empowered version of the item (the one that you get with an Empowered Apexis Fragment that's level 695 before valor upgrades) when calculating the base value of an item.
    Added an option to make Pawn no longer assume that you'll use Valor and Empowered Apexis Fragments to upgrade your gear when comparing different items.

Version 1.9.21

    For items upgradeable with Valor, Pawn will now use the fully-upgraded version of the item when calculating the base value of an item.  (The current value of the item, which is not shown on tooltips by default, will still use the current upgrade level.)  This means that when comparing (for example) a level 630 item that isn't upgradeable to a level 650 item that is, the upgrade % shown will be about 1.5x what it was previously.  Upgrade percentages between two upgradeable (or two non-upgradeable) items will remain roughly the same as before.
    Fixed a problem where tooltips for craftable items did not get Pawn annotations (values and upgrade %).

Version 1.9.20

    Works around a WoW bug where quest reward items were not getting Pawn information on their tooltips most of the time.  (Special thanks to Phanx for helping to track down more patch 6.2 compatibility problems!)

Version 1.9.19

    Pawn now includes data for the Immaculate Taladite epic gems, and will suggest them for items level 695 and up (Mythic Blackrock Foundry / Heroic Hellfire Citadel).
    Pawn now knows about Khadgar's legendary rings.
    Preparation for translation into Korean.

Version 1.9.18

    Various diagnostic changes to help me identify the compatibility problems with patch 6.2, and some attempted fixes.

Version 1.9.17

    A few updates to make Pawn work better on WoW patch 6.2.

Version 1.9.16

    The "Special effects were not included in the value" message that you'd see at the bottoms of tooltips for trinkets and enchanted weapons has been removed.
    The (?) icon used to indicate special effects on items has been replaced with a small orange diamond (like in Diablo III).
    Support for crystals of fear and sha-touched sockets, cogwheels and cogwheel sockets, and assigning a fixed value to the effect portion of a meta gem (2% chance to restore mana, etc.) have all been removed, as those features are no longer relevant in any current content.

Version 1.9.15

    Pawn will now work with AtlasLoot again.
    Included some improvements to the Portuguese translation.

Version 1.9.14

    Fixed a bug where sometimes Pawn would save over custom key bindings set up by certain addons, such as ElvUI.
    Included updates and improvements to the Italian translation.

Version 1.9.13

    Included a variety of updates and improvements to the French translation.

Version 1.9.12

    Included the correct version of the French translation (with the changes from 1.9.10, which were accidentally reverted in the 1.9.11 release).

Version 1.9.11

    Significant changes to the built-in Wowhead scales.  (Note that this iteration doesn't include spell power, attack power, or weapon DPS.  This is the design of the Wowhead scales, not a problem with Pawn.)
    Lots of further improvements to the Spanish translation.

Version 1.9.10

    Fixed a problem where weapon speed was not read properly in Spanish.
    Made a few changes to try to make the French version of Pawn understand large numbers (1,000 or greater) better.

Version 1.9.9

    Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
    Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
    Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

    New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
    Includes a new Spanish translation, which is still a work-in-progress.
    Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
    Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated.  (It was difficult if the scale list happened to be behind the color window.)
    Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade.  (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
    Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

    Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales.  (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
    Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

    Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon).  (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
    Improved the German and Simplified Chinese translations.

Version 1.9.5

    Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
    More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

    Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio.  (40 Parry on an item will be treated as 20 Bonus Armor.)
    Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off.  (Release versions only, not the latest AtlasLoot beta.)
    The warrior tank starter scale now properly has a value for bonus armor.
    Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)


First Previous Page 56 of 177 Next Last
  • #2034

    Glad you like it!  That's definitely an area I'd like to do more work on at some point in the future.  It's probably the most common feature request.

  • #2031

    Yup crash on boss loot mouse over

  • #2026

    Hello! Love your addon as always... rolled my first Monk healer and I'm noticing something, specifically in the "mistweaver" values... it's saying off-hand frill/caster items are unusable.

    Any ideas why?

  • #2027

    Sorry about that!  Just an oversight.  I have it fixed for the next version.

  • #2029

    No worries, I figured I had done something wrong, since it was my first go at this spec. Thank you!!

  • #2024

    When loot is dropped from a chest from any boss, and you put your mouse on it to loot it, Pawn causes WoW to close and error out. I seem to have broken it down to when you loot out of chests for some reason. Like when the mouse turns in to a gear symbol and loot appears. Not sure how hard this is to locate for you as a developer.

  • #2025

    Thanks for the report... sorry for the troubles.  I'm guessing based on the way you phrase things that you have it set up so that the loot window appears under your mouse cursor; is that the case?.  I'll keep your report in mind in case anyone else runs into this or I have any ideas.  In the meantime, anything that crashes the game is a Blizzard bug, so please make sure that you submit the crash report when WoW exits so that they can find it and fix it.  At best, if I could isolate what triggered that bug, I could just work around it.

  • #2040

    Okay, thanks for the info; that's helpful.  Please continue to submit crash reports when they occur.

  • #2039

    There is no doubt Pawn causing crashes, it crash with no other addons installed. So many party's where doomed for wipe before I clearly understand what addon was crashing.

    This application has encountered a critical error:

    Program:    E:\Games\World of Warcraft\WoW.exe
    ProcessID:    3760
    File:    WowClientDB2.cpp
    Line:    867

    Requested 511216128 bytes of memory

    WoWBuild: 16309
    Version: 5.1.0
    Type:  WoW
    Platform: X86
    Session Time(hh:mm:ss):  00:28:28
    Time in World(hh:mm:ss): 00:27:59
    Number of Char Logins:  1
    Realm: Галакронд (
    Local Zone: Трон древних завоевателей, Дворец Могу'шан (area id = 6474)
    Local Player: Пендалсерый, 0780000004253679, (994, -4644.1, -2618.7, 21.9007)
    Locked Target: Кейлбах, 070000000454F83B, (994, -4645.65, -2610.37, 23.0327)
    Total lua memory: 18724KB
    Current Addon: (null)
    Current Addon function: UNKNOWN
    Current Addon object: (null)
    Add Ons: Pawn-RU

  • #2032

    So you've confirmed that with Pawn off, you no longer experience these crashes?

    And with Pawn enabled, hovering over those same items once they're already looted, or in the Dungeon Journal, or AtlasLoot, is fine and doesn't crash?

  • #2030

    Hi! I get same type of error. Random crash to desktop while approach on screen frame with split-up loot optons from boss. Sadly, have to shut down addon to play normally.

    By the way. Great addon! Thanks xD

    Last edited by Belk2 on 12/1/2012 12:27:43 PM
  • #2028

    I have same issue as Merq. So does my friend. It seems when we, at random, loot an item in an instance wow closes down. We haven't noticed a specific type of item or instance.

  • #2022

    So dumb question for hybrid classes... is there a way to easily only use one spec weighing system? Elemental for shamans for example? Or just elemental and resto, but not enhancement? The only way I could figure it out was to copy enhancement so it was editable (using the same name as the original) and then delete it. Is this the preferred method?

  • #2023

    Sure.  Open Pawn, click on the scales you don't want to see, and then uncheck "Show this scale in tooltips" below.  Or just shift-click names of scales to show/hide them.

  • #2020

    Version 1.7.2.  On the gem tab the following.  Something to do with cogwheels it seems.

    14x Pawn-1.7.2\PawnUI.lua:1640: attempt to get length of field "?" (a nil value)
    Pawn-1.7.2\PawnUI.lua:1640: in function "PawnUI_ShowBestGems"
    Pawn-1.7.2\PawnUI.lua:1584: in function "PawnUI_InitGemsTab"
    <string>:"*:OnShow":1: in function <string>:"*:OnShow":1
    <in C code>
    Pawn-1.7.2\PawnUI.lua:2392: in function "PawnUISwitchToTab"
    <string>:"*:OnClick":2: in function <string>:"*:OnClick":1



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