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Pawn

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  • 43 Likes
  • World of Warcraft
  • 3,875 Monthly Downloads
  • Supports: 5.4.1
  • 1,638,623 Total Downloads
  • Updated 11/18/2013
  • Created 01/14/2008
  • 2,581 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.8.11
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.8.11

    Made a tweak to make Pawn's Quest Advisor work better with ElvUI.
    Updated Russian and German translations.

Version 1.8.10

    The new Timeless, Flexible, Warforged, and Heroic Warforged items will no longer show a (?) next to those terms.

Version 1.8.10a

    Actually including the right file this time so the fix described in the notes works.
    New German translation updates.

Version 1.8.10b

    New Russian and Simplified Chinese translation updates.

Version 1.8.9

    Items that an Eye of the Black Prince can be applied to (Sha-Touched weapons from Heart of Fear and Terrace of Eternal Spring, Level 502 Blacksmithing weapons, and weapons that drop in Throne of Thunder) will be valued assuming that you add the socket to that weapon.  Weapons from heroic scenarios and Siege of Orgrimmar will not.  (Previously only Sha-Touched weapons were correctly being valued in this way.)
    Made a few adjustments to try to better handle chest armor that is classified as "robes" by the game.
    Minor changes for patch 5.4.

Version 1.8.8

    Fixed some issues with upgrade displays showing incorrect information for wands.
    Fixed some issues with upgrade displays showing incorrect information for characters that don't save healing gear but still have a healing scale enabled.

Version 1.8.7

    Pawn will now no longer show any weapons other than daggers as upgrades for assassination rogues when using the default Wowhead scales.
    Fixed a rare bug that could occur with quests such as Returned Sevenfold that include both a choice of rewards and some guaranteed rewards, where Pawn could incorrectly display upgrade symbols that were intended for the guaranteed rewards on the icons for the reward choices.
    Fixed a problem that appears to be new for patch 5.3 where inspecting another player that you're not also targeting would not calculate an average item level for that player's equipment.

Version 1.8.6

    Adjusted the values of PvP power and PvP resilience on MoP-quality gems to their new (halved) values.
    Added Tense Imperial Amethyst.

Version 1.8.5

    A few minor changes to work around a rare issue where Pawn would load files in a different order on some machines.

Version 1.8.4

    Priests will no longer incorrectly see bows, crossbows, and guns as potential upgrades when using the built-in Wowhead scales.

Version 1.8.3

    Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all difficulties) will now always be valued (for base value) as if you've completed Wrathion's Chapter II questline and can add a prismatic socket to the item.
    Added a Brailian Portuguese translation.  Thanks maxmag!
    Includes minor updates to the other translations.
    Fixed a couple minor display issues on the Compare tab when one item had sockets and the other did not.
    Thunderforged and Heroic Thunderforged items on the English PTR will no longer show (?) on their tooltips.

Version 1.8.2

    Fixed a bug in average item level calculations when inspecting hunters.  (Their ranged weapons were only getting counted for half the appropriate level.)
    The Reforging Advisor will now also show up when you right-click an item while talking to an arcane reforger.

Version 1.8.1

    This version of Pawn now includes French support, thanks to translation volunteers othor and Snuff, and an untested Traditional Chinese translation based on work by BNSSNB.
    Reduced Pawn's memory usage by about 35% (at least on my PC) by optimizing the way translations are loaded.  Pawn's memory usage should return to about where it was back when it was for a single language only.
    Corrected a calculation problem where the Ghost Iron Dragonling trinket was undervalued because Pawn suggested Cataclysm cogwheels for it instead of Mists of Pandaria cogwheels.  (Thanks durandal42!)
    Fixed a minor problem that could occur when using the Compare tab if you used Pawn in the past (or on another computer), then stopped using it, then sold some of your best items, and then started using it again.

Version 1.8

    This version of Pawn now works for German and Russian in addition to English.  Big thanks to the translation volunteers Sandmahn and mgotovtsev!  It also has an untested Simplified Chinese translation based on work by bigbamboo.
    This version also contains a large number of changes to prepare for German, Russian, and more languages in the future.
    Some now-unnecessary information that was being stored in Pawn's SavedVariables file will now be removed when logging out.
    Reorganized the Options tab to make it a bit cleaner.  Options for changing the digits of displayed precision for values and for controlling the visibility of (?) icons on tooltips were removed.
    Changed a bunch of bits of text throughout Pawn.
    Worked around a problem that occurred with Pawn annotations showing up on AtlasLoot items twice.  (To show Pawn annotations on AtlasLoot items, click Options in AtlasLoot and then check Use GameTooltip.)
    Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
    Crystals of Fear will now no longer improperly show (?) on their tooltips.

Comments

First Previous Page 82 of 141 Next Last
  • #1042
    The best i can come up with from further testing is that it seems to be related to some data stored under
    QuestGuru_QuestStart = { [...]
    }

    Clearing that seems to resolve the problem and explains why it's not easy to recreate :) I can't seem to recreate it with a random quest, so there seems to be some one particular quest causing this.

    Given the nature of that i'm afraid my incentive of effort stops at that, trying to find it seems beyond my scope. Clearing WTF's questguru.lua solves the problem :)
  • #1021
    Hi again!

    I´ve 2 new Problems.

    1. I can use Pawn 1.3.7 with the German localization.lua when i write this line in the file: "PawnQuestionTexture = "|TInterface\\AddOns\\Pawn\\Textures\\Question:0|t"" (thanks for the tip). But there are spelling mistakes in all words with word mutations (ä, ö, ü for example).

    2. In 1.3.7 i have an Questionmark (?) behind some itemstats. Before 1.3.7 it was a star. Stats with a star or questionmark are not calculated in the itemscore from Pawn. But some of these stats are calculated in your screenshots. For example armor (in German: Rüstung). Additionally all stats in green on your screenshot http://media.curse.com/Curse.Projects.ProjectImages/4646/19198/Pawn_-_tooltips.png are not calculated for example. The white stats before are calculated correctly. Is this an error in the translation of the stats or what can it be?
  • #1024
    Those two problems are almost guaranteed to be related; I think that if the spelling mistakes are corrected, you shouldn't have the problem in #2 (or at least it won't be any worse than earlier versions of German Pawn).

    Do those words appear as complete nonsense, such as Rüstung instead of Rüstung? If so, it's a problem with the file's encoding. The program you're using to open Localization.lua should have an option to open and save the file as UTF-8 somewhere, probably an extra dropdown in the open/save dialogs. Do you know how to make sure that it's being opened and saved as UTF-8?
  • #1026
    Before i read your posting I´ve edited the files with the WordPad Editor. Now i´ve used the normal Editor and now everything works great. All Problems are fixed. Thank you.
  • #1027
    Ah, excellent. Glad that... would have... helped.
  • #1028
    oh boy, this really works. i wonder if you shouldnt put a working localization file into pawn, so users have just do copy it.

    btw: for editing any kind of text files, there is the free notepad++ at http://notepad-plus-plus.org/
  • #1029
    I'll reconsider including other languages into the core Pawn package if Blizzard improves things so that getting item stats from tooltips isn't so complicated -- Pawn works differently from most other mods in that if it's not localized properly, it won't just look strange, it won't work at all. Right now, it would just be way too much of a hassle to include other languages in the English package, and it would slow down new releases significantly.
  • #1023
    hey - same problem for me with 1.3.7 and german - using 1.3.5 helps for now - the damn multilanguage problem
  • #1015
    I know you can use the "compare" feature to compare two items, but is there a way to display the dps difference between the item you're looking at, vs. the item you have equipped in the tooltip?
  • #1017
    By "dps difference" I assume you mean the difference in Pawn score(s) for an item? Right now you can see both scores by holding down Shift to see both tooltips, but you have to do the subtraction yourself. I'm getting ready to start working on more compare-related features soon once I get some of these less flashy performance improvements and such out of the way.
  • #1019
    Thank you very much - for the quick response, and for providing us with such a great addon.
  • #1011
    Hi, first i want to thank you for this great addon.

    Today i updated my Pawn version to 1.3.6. After that, Pawn didin´t work on my german WoW client. In the past i fixed that with the german localization.lua but since today it don´t works. There came a lot of lua errors, one of them you can see here:

    Message: [string "PawnUIFrame:OnEvent"]:1: attempt to call global 'PawnOnEvent' (a nil value)
    Time: 07/07/10 19:46:06
    Count: 1
    Stack: [C]: in function `PawnOnEvent'

    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:250: in function `BattlefieldMinimap_LoadUI'
    Interface\FrameXML\UIParent.lua:460: in function

    Locals:

    Sorry for my bad english, its long ago i´ve used it.
  • #1013
    Usually that sort of error occurs when there's an error in one of the files. Are you manually modifying any of the Pawn files? Double-check to make sure that you didn't miss a line.

    If you're using the German version of Localization.lua from a previous version of German Pawn in the current English version of Pawn, you'll need this line from the current English version somewhere near the top of your Localization.lua file:

    PawnQuestionTexture = "|TInterface\\AddOns\\Pawn\\Textures\\Question:0|t"
  • #1016
    Thanks for the hint, was getting three error messages with the Pawn 1.3.7 that went away after adding that line to my German Localization.lua.
  • #1010
    is there someway to give pawn a soft reset? cause i sometimes make a character of one class and delete it, and then create a other with the same name, however, it seems to remember the class of the first one. it thougt my priest was a warlock cause it used to be one, i now had to completely reinstall curse and delete as saved setting to fix it.
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