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Pawn

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  • 47 Likes
  • World of Warcraft
  • 73,465 Monthly Downloads
  • Supports: 6.0.3
  • 1,715,275 Total Downloads
  • Updated 10/29/2014
  • Created 01/14/2008
  • 2,629 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.9.3
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About Pawn

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Prerelease alpha versions of Pawn are occasionally available on CurseForge.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.3

    Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
    Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
    Included new French translations.

Version 1.9.2

    Continued changes to the starter scales and translations.

Version 1.9.1

    Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
    Significantly increased the value of armor and bonus armor in the tank starter scales.
    Fixed a harmless error where a message about #(Item1.UnknownLines could appear in the chat log when using the Compare tab.
    Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

    Updated for WoW 6.0 and Warlords of Draenor.  Many features have changed in some way as a result of item changes in patch 6.0.
    I updated the visuals for the Pawn UI to be a little more warlordy.
    A new set of starter scales have been added for all classes and specs.  You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
    The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
    The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
    New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
    Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
    All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
    The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations.  (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
    A new option has been added, on by default: "Ignore sockets on low-level items."  When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
    Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
    All code for Pawn's Reforge Advisor feature has been removed.
    Changed the way that information about your best items for purposes of determining upgrades is stored and processed.  (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)

Comments

First Previous Page 86 of 144 Next Last
  • #1019
    Thank you very much - for the quick response, and for providing us with such a great addon.
  • #1011
    Hi, first i want to thank you for this great addon.

    Today i updated my Pawn version to 1.3.6. After that, Pawn didin´t work on my german WoW client. In the past i fixed that with the german localization.lua but since today it don´t works. There came a lot of lua errors, one of them you can see here:

    Message: [string "PawnUIFrame:OnEvent"]:1: attempt to call global 'PawnOnEvent' (a nil value)
    Time: 07/07/10 19:46:06
    Count: 1
    Stack: [C]: in function `PawnOnEvent'

    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:250: in function `BattlefieldMinimap_LoadUI'
    Interface\FrameXML\UIParent.lua:460: in function

    Locals:

    Sorry for my bad english, its long ago i´ve used it.
  • #1013
    Usually that sort of error occurs when there's an error in one of the files. Are you manually modifying any of the Pawn files? Double-check to make sure that you didn't miss a line.

    If you're using the German version of Localization.lua from a previous version of German Pawn in the current English version of Pawn, you'll need this line from the current English version somewhere near the top of your Localization.lua file:

    PawnQuestionTexture = "|TInterface\\AddOns\\Pawn\\Textures\\Question:0|t"
  • #1016
    Thanks for the hint, was getting three error messages with the Pawn 1.3.7 that went away after adding that line to my German Localization.lua.
  • #1010
    is there someway to give pawn a soft reset? cause i sometimes make a character of one class and delete it, and then create a other with the same name, however, it seems to remember the class of the first one. it thougt my priest was a warlock cause it used to be one, i now had to completely reinstall curse and delete as saved setting to fix it.
  • #1012
    You can delete all of the Pawn.lua files under \World of Warcraft\WTF... there will be one per account and one per character. That will reset all Pawn settings.

    But easier would be to just go to your "broken" character, highlight the scales you don't want (the three warlock ones), and then uncheck "show this scale in tooltips" at the bottom. Then find the scales that you do want (the three priest ones), and then add them using the same method.
  • #1014
    ah thanks, works like a charm, i wonder why i couldn't think of that option, well, at least you toke the time to tell me
  • #1018
    And, it's good feedback for me that there ARE people who name different characters the same thing. It was something I considered when writing Pawn 1.3 (with all those Wowhead scales), but wasn't sure if it was going to be a problem or not.
  • #1009
    I've posted Pawn 1.3.6, which includes a bunch of performance enhancements. On my computer it shaves about 2 seconds off of the time it takes me to log in, and on particularly old computers it may speed things up even more. Overall, about 95% of the login time Pawn was responsible for has been eliminated, and there are speed improvements in the 5-10% range in various other places too.

    I've got a couple more performance enhancements in mind for a later version, but this one's a big one so I wanted to get it out sooner rather than later.
  • #1005
    i want to ask you something,does ilvl count as a plus for an item? because i compared 2 different ilvl items and i saw a +12 on the higher.
  • #1007
    Item scores are unaffected by the item's level. But, if you put two items into the Compare tab, it will show you the difference between their item levels (like "+13"), if you have item level display turned on in Interface Options.
  • #1006
    and something else,does the pawn ignore hit and expertise when my char is capped? (and if it possible to detect heroic presence)
  • #1008
    No, the current stats of your character do not automatically affect your scales. The recommendation is that once you find yourself with an abundance of hit or expertise, you reduce the value of those stats in your scales or remove them entirely. Using something like Rawr to generate your scales will do this for you.
  • #1004
    I've published an update that includes some changes to make Pawn easier for new users, and also adds untested support for mastery rating for people in the Cataclysm beta.
  • #999
    hey VgerAN,

    any idea when you release a german-patch/version, since with 3.3.5 no support for showing detailed score in the tooltips anymore. and somehow - i became addicted to pawn ^^ helped me a lot

    regards
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