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Perl Classic Unit Frames

Unit Frames Login to Add Favorites
  • 23 Likes
  • World of Warcraft
  • 980 Monthly Downloads
  • Supports: 5.4.2
  • 486,554 Total Downloads
  • Updated 02/23/2014
  • Created 09/25/2005
  • 3,845 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 5.08
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About Perl Classic Unit Frames

If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------
/perl

Known Issues
------------
None!

Todo
------
Optimize code

Q&A
-----
Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be bringing back support for Perl_PlayerBuff?
A: No, there are far better mods for both features and performance.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://wow.curse.com/downloads/wow-addons/details/xperl.aspx

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------
Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108
myAddOns - http://wow.curse.com/downloads/wow-addons/details/my-add-ons.aspx

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606

5.08 - February 23, 2014
- All: Updated TOC Interface version to 50400
- All: Fixed taint issues relating to right click menus

5.07 - June 6, 2013
- All: Updated TOC Interface version to 50300
- Party: Role icons now appear on top of the PvP status icons
- PartyPet: Frames now correctly hide in raids

5.06 - March 31, 2013
- All: Updated TOC Interface version to 50200
- All: Fixed taint issues regarding CombatFeedback, FACTION_BAR_COLORS, RAID_CLASS_COLORS, DebuffTypeColor, CooldownFrame_SetTimer, SetRaidTargetIconTexture, and UIErrorsFrame
- Target: Added a quest boss icon to the name frame
- Target: Adjusted the dead status icon up one pixel

5.05 - March 2, 2013
- Target: Reverted ToT positions will save properly now when changing Target options change

5.04 - February 28, 2013
- All: Updated TOC Interface version to 50100
- ArcaneBar: Updated OnEvent code for Cataclysm
- ArcaneBar: Added some sanity checks for disabled frames
- Pet/ToT: Positions will now save when using the align buttons
- Target: Trivial NPCs are now supported
- Target: ToT positions will save properly now when changing Target options

5.03 - September 12, 2012
- All: No longer referencing global underscore variables

5.02 - September 1, 2012
- ArcaneBar: Added a sanity check for UnitChannelInfo returning nil
- Party: Added a sanity check for CLASS_ICON_TCOORDS returning nil

5.01 - August 28, 2012
- All: Updated TOC Interface version to 50001
- All: Updated to use GROUP_ROSTER_UPDATE event
- All: Updated right click menu code for target related frames
- All: Added server specific saved variable support
- All: Frame positions are now saved in saved variables
- CombatDisplay/Focus/Party/PartyTarget/Pet/Target/ToT: Added some sanity checks for dividing by zero
- CombatDisplay/PartyPet/PartyTarget/Pet/Target/ToT: Changed the default frame position
- CombatDisplay/Player: Added Monk support to the Druid Bar
- Config: All unit frames now hide while taking part in a pet battle
- Config: Fixed an issue that would prevent deleting profiles
- Config: After deleting a profile it will no longer remain displayed in the dropdown menu
- Config: CombatDisplay now displays in positioning mode
- Config: Changed some option names regarding the new power bars
- Config: Removed some localization strings that were no longer being used
- Focus/Party/Player/Target: Updated to use CLASS_ICON_TCOORDS global for class icons
- Party/Player/Target: Updated to use UnitIsGroupLeader function
- PartyPet: Fixed a scaling issue
- PartyTarget: Health bars now show the percent sign after hovering over a health bar
- Pet: Pet Target frame will now save position in the Global Save option
- Player: Added support for Monk Harmony Bar
- Player: Added support for Priest Shadow Bar
- Player: Added support for additional Warlock power bars
- Player: The experience bar now maxes out at Level 90
- Player: Updated to use GetNumGroupMembers function
- Target: Percents on NPCs with no power bar will properly display zero

Comments

First Previous Page 17 of 258 Next Last
  • #3623
    Use OmniCC and then you have to adjust in that mod the minimum scale size to display a cooldown I think. If that doesn't make sense let me know.
  • #3617
    Global,

    The 3.3 LFG tool came with a small UI change to the default Bliz party frames. If a group is formed via the LFG tool, then the party portraits are marked with small icons indicating the assigned roles (tank, healer, DPS). With what seems like most of the playerbase now running a dual spec and signing up for multiple roles, these are really handy when the party first matches up.

    I've added these icons and the supporting code to Perl_Party. Do you have a public email address or some other contact point where I can send a patch to you?
  • #3618
    A new version will be coming out in a few minutes with support for this feature actually!
  • #3619
    Win! The icons in your version look much better than what I had, too.
  • #3620
    You can thank Kudane over at WoWI for those :D
  • #3616
    Im having an issue where i cannot get the Focus frame to show for whatever reason.. ill try and get a dump of the error that comes up if i can.
  • #3614
    Global, why you do not play anymore? If its not too personal to ask..
  • #3615
    Various reasons, but the main ones: no new raid content in wotlk at launch (naxx is not new, if people want to see old content, go back and do it, don't make it your only raid zone for as long as they did), 100% achievement focused raids, and ultimately, got sick of going to work 9 hours a day only to come home to an annoying raid leader who cared slightly too much about his phat lootz. I never cared for the hard mode fights back in AQ40, and they certainly don't do anything for me in wotlk. The only character progression at max level seems to be (like I previously said) achievements, and rep grinds (or I guess token grinds lately). I played it for a long time obviously, but it's just not my thing anymore, which is a shame since it's the only game that has an addon API worth a damn, but that in itself can also be bad based on how mods actually influenced raid design.
  • #3622
    Hope you come back in the expansion man. I took a good long break myself with the exact same reason you have. Sold my account for $220, now a year later. Worst decision I've ever made.. Back into WoW, its still like no other MMo out there.
  • #3625
    WoW itself has bored be since the middle of TBC. The only thing that kept me "playing" was the coding. Now that I'm married and have a full time job, coding for fun is just harder and harder. Maybe if I landed a dream job of high pay and low hours (lol) I'd come back and code a lot more, but I don't see that happening. If I get *really* bored or something, I might fix the last bug I know about, which is the preset positioning before manually moving the frame first.
  • #3607
    More customizing. And the short bars, numbers etc. doesn't work randomly on every frame.

    Love this addon. nice and simple. But please! and add more textures!
  • #3612
    Also, if you want to use different textures from other mods, simply overwrite the existing textures in the Perl_Config folder.
  • #3611
    Is there a an option that literally doesn't work for a given frame or are you asking for more options (which sadly, probably won't come since I don't play anymore). On the other hand, if there's a bug, please let me know exactly which option isn't working correctly. It's hard to justify $15 a month just to code a mod ;)
  • #3606
    Got a problem with Perl. When I load up on my main, the Player frame is missing - it's nowhere to be seen. Going into the config and loading global settings returns it to position, but no matter what I do I can't get the changes to stick. I've tried deleting the profiles, resetting the frames and repositioning them, even uninstalling the frames altogether and starting from scratch, but I can't get PCUF to retain frame positions for any toon other than the one I set it up with.
  • #3608
    Try running WOW as an administrator.
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