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PetOverlay
- 1 Like
- World of Warcraft
- 7,995 Downloads
- Supports: 4.3
- 1 Average Daily Downloads
- Comments
- Created 10/28/2008 12:50:45 PM
- Updated 1/12/2012 11:37:51 PM
- 49 Favorites
- Project Site
- License: All Rights Reserved
- Release Type: Release
- Newest File: v1.6
About PetOverlay
Allows you to create a shiny autocast overlay for macros that control a pet skill.
If you have any problem with PetOverlay, please post a comment or email me (my address can be found on the About Me page of my Curse profile).
To use, include the following in your macro:
#pet skillname
Where 'skillname' is the name of a skill, such as
#pet Call of the Wild
This will add an autocast overlay showing you the status of the 'Call of the Wild' skill. To make a macro act like a normal pet skill button, be sure to include a /petautocasttoggle command on right click, such as:
#showtooltip Call of the Wild
#pet Call of the Wild
/petautocasttoggle [button:2] Call of the Wild
/cast [nobutton:2] Call of the Wild
As of v1.4, the #pet command can now accept macro modifiers like [mod:shift].
The following would allow you to control both Growl and Cower depending on whether or not you are holding shift:
#showtooltip
#pet [mod:shift]Cower;Growl
/petautocasttoggle [button:2,mod:shift]Cower;[button:2,nomod]Growl
/cast [nobutton:2,mod:shift]Cower;[nobutton:2,nomod]Growl
Original macro code by Xelron
Bartender code by stritzi
------------------------------------------------------------------------
r31 | cybermind | 2012-01-13 05:37:48 +0000 (Fri, 13 Jan 2012) | 1 line
Changed paths:
A /tags/v1.6 (from /trunk:30)
v1.6
------------------------------------------------------------------------
r30 | cybermind | 2012-01-13 05:37:29 +0000 (Fri, 13 Jan 2012) | 1 line
Changed paths:
M /trunk/PetOverlay.lua
M /trunk/PetOverlay.toc
toc bump, 1.6
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.6 | Release | 4.3 | 18 | 1/12/2012 11:37:51 PM |
| v1.5.3 | Release | 4.0.6 | 1,591 | 2/8/2011 9:19:10 PM |
| v1.5.2 | Release | 3.3.0 | 5 | 12/11/2009 7:59:28 PM |
| v1.4 | Release | 3.2.0 | 708 | 10/18/2009 5:06:53 PM |
| v1.3.0 | Release | 3.2.0 | 875 | 8/5/2009 2:01:59 PM |
| v1.3.0b | Beta | 3.0.9 | 468 | 6/10/2009 5:21:24 PM |
| v1.2 | Release | 3.0.3 | - | 11/4/2008 4:20:05 PM |
| v1.1 | Release | 3.0.2 | - | 10/30/2008 11:49:05 AM |
| v1.0.2 | Release | 3.0.2 | - | 10/29/2008 10:10:04 AM |
| v1.0 | Release | 3.0.2 | - | 10/28/2008 1:12:05 PM |
Comments
2 - Unpack it;
3 - Open the file named PetOverlay.lua on wordpad, notepad, or anything similar;
4 - replace 'GetSpellName' with 'GetSpellBookItemName'.
It should work again.
Can anyone else confirm that perera_eu's fix works with 4.x?
no error messages.
Just edit the macro to suit you.
http://www.megaupload.com/de/?d=0ZQ3UQJ0
replace the old lua-file with this one and it should work
Good job for this addon ! It's very useful to manage pet abiltie's as we want...but I use Bartender4 too, and like Hellyardsown, the overlay don't refresh. A fix will be great indeed : ) thanks in advance !
I also use Macaroon, and I'd love to be able to get PetOverlay to work with it. Macaroon can create pet buttons, but it's limited to the 10 buttons from the default UI. Once a 10-button pet bar is made with Macaroon, no more pet buttons can be created. So PetOverlay would be great to use with it for extra pet skills.