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PetOverlay
- 1 Like
- World of Warcraft
- 63 Monthly Downloads
- Supports: 5.0.5
- 10,923 Total Downloads
- Updated 11/06/2012
- Created 10/28/2008
- 46 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: v1.8
About PetOverlay
Allows you to create a shiny autocast overlay for macros that control a pet skill.
If you have any problem with PetOverlay, please post a comment or email me (my address can be found on the About Me page of my Curse profile).
To use, include the following in your macro:
#pet skillname
Where 'skillname' is the name of a skill, such as
#pet Call of the Wild
This will add an autocast overlay showing you the status of the 'Call of the Wild' skill. To make a macro act like a normal pet skill button, be sure to include a /petautocasttoggle command on right click, such as:
#showtooltip Call of the Wild
#pet Call of the Wild
/petautocasttoggle [button:2] Call of the Wild
/cast [nobutton:2] Call of the Wild
As of v1.4, the #pet command can now accept macro modifiers like [mod:shift].
The following would allow you to control both Growl and Cower depending on whether or not you are holding shift:
#showtooltip
#pet [mod:shift]Cower;Growl
/petautocasttoggle [button:2,mod:shift]Cower;[button:2,nomod]Growl
/cast [nobutton:2,mod:shift]Cower;[nobutton:2,nomod]Growl
Original macro code by Xelron
Bartender code by stritzi
------------------------------------------------------------------------
r3 | cybermind | 2012-11-07 00:27:29 +0000 (Wed, 07 Nov 2012) | 1 line
Changed paths:
A /tags/v1.8 (from /trunk:2)
tagging as v1.8
------------------------------------------------------------------------
r2 | cybermind | 2012-11-07 00:23:52 +0000 (Wed, 07 Nov 2012) | 2 lines
Changed paths:
A /trunk/PetOverlay.lua
A /trunk/PetOverlay.toc
A /trunk/PetOverlay.xml
fixed taint issue, cleaned up code
------------------------------------------------------------------------
r1 | svn | 2012-11-06 22:56:09 +0000 (Tue, 06 Nov 2012) | 1 line
Changed paths:
A /branches
A /tags
A /trunk
petoverlay/mainline: Initial Import
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.8 | Release | 5.0.5 | 741 | 11/06/2012 |
| v1.7 | Release | 5.0.5 | 407 | 09/27/2012 |
| v1.6 | Release | 4.3 | 974 | 01/12/2012 |
| v1.5.3 | Release | 4.0.6 | 1,857 | 02/08/2011 |
| v1.5.2 | Release | 3.3.0 | 1,913 | 12/11/2009 |
| v1.4 | Release | 3.2.0 | 716 | 10/18/2009 |
| v1.3.0 | Release | 3.2.0 | 882 | 08/05/2009 |
| v1.3.0b | Beta | 3.0.9 | 474 | 06/10/2009 |
| v1.2 | Release | 3.0.3 | 6 | 11/04/2008 |
| v1.1 | Release | 3.0.2 | 2 | 10/30/2008 |
| v1.0.2 | Release | 3.0.2 | - | 10/29/2008 |
| v1.0 | Release | 3.0.2 | 1 | 10/28/2008 |
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Comments
Just now getting back into WoW, I will work on this and update hopefully by the weekend.
Everything still worked, just gave it a TOC bump so it's not considered out of date
2 - Unpack it;
3 - Open the file named PetOverlay.lua on wordpad, notepad, or anything similar;
4 - replace 'GetSpellName' with 'GetSpellBookItemName'.
It should work again.
Can anyone else confirm that perera_eu's fix works with 4.x?
no error messages.
Just edit the macro to suit you.
http://www.megaupload.com/de/?d=0ZQ3UQJ0
replace the old lua-file with this one and it should work
Good job for this addon ! It's very useful to manage pet abiltie's as we want...but I use Bartender4 too, and like Hellyardsown, the overlay don't refresh. A fix will be great indeed : ) thanks in advance !