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Phlebotomiser
- 0 Likes
- World of Warcraft
- 14 Monthly Downloads
- Supports: 4.0.6
- 5,527 Total Downloads
- Updated 02/17/2011
- Created 11/02/2010
- 32 Favorites
- Project Site
- Comments
- Release Type: Release
- License: zlib/libpng License
- Newest File: v1.1.42
About Phlebotomiser
This project started as an update to Feral By Night. I have been using that addon for quite a while and really liked certain aspects. In refactoring and updating the code for Cataclysm, I ended up deciding to start from scratch and build a similar addon, without the cruft that I don't use and with a focus on performance and maintainability.
Features
- Super Low cpu utilization
- Shared buff/debff frame which displays the status of Berserk, Survival Instincts, Barkskin, Faerie Fire and Skull Bash
- Cat Frame which displays Mangle( and Hemorhage/trauma), Rake, Rip (including glyph of shred support) on the current target as well as Savage Roar and Tiger's Fury. The timers on Rake and Rip disappear after the last tick, and go transparent when the debuff actually falls off.
- Bear Frame which displays Mangle (including Berserk Proc), Pulverize(if talented), Lacerate, Maul, Swipe, Demoralizing Roar, Growl and Enrage
- Proc frame which shows supported procs (and internal cooldowns when known)
- Frames can be moved and disabled out of combat and per spec
- Suggester Frame which shows the best* action to take, with projected future actions. If the current action is a combo point generating move, the top right icon will be the next action on a non-crit, and the bottom right will be the next action on a crit. If the current action is not a cp generating move, then the bottom will be the next action 1 GCD after the top action
- Left side of the suggester frame shows charges/interrupts and cower when useable.
Suggester
Cat
The suggester frame is using a modified version of the Mew default script. There are probably some unintentional changes fromt eh mew script along with the intentional ones:
- Latency is taken in to account in some places, but the support is a work in progress.
- The window to use Ravage after a charge is larger
- Savage Roar suggestion does take in to account combo points on dead enemies.
- Any time Tiger's Fury is available and you don't have enough energy for the suggested move, it will suggest Tiger's Fury instead.
- The timers on Rip/Rake count down to the last dot, but stay lit until the debuff falls off.
Bear
The bear suggester is pretty basic right now. The priority is FFF>Mangle>Thrash>Swipe>Laceratex3>Pulverize>Demoralizing Roar>Burn rage on lacerate.
- Pulverize is only suggested if talented. Will show on the left side of the suggester frame if you have lacerate up and no pulverize buff.
- Growl will be suggested if you are not tanking your target.
- Demoralizing Roar is only suggested for boss targets and targets 3 or more levels higher than you.
- Berserk proc is supported.
Coming Soon
More customization
- Individually disable all buff/debuff tracking icons
- Suggester customization
- Display for the time to kill counter
- Easier frame placement
- Disable individual frames
- Hide frames when in a vehicle
- Button Facade support
- Savage Roar CP timer
Suggester Frame
- Out of range/not behind target warning
Cat
- Options for Tiger's Fury and Berserk suggestion
Bear
- Pulverize frequency (always, without buff, 3 stack often, 3 stack rarely)
Missing FBN Features
Specific features from fbn which I didn't use and don't plan to include.
- Hud
- Boss/fight specific frames
- Combo points/energy/rage frames
Known Problems
- When mobs despawn the shredded rip counter is left until a new rip is applied
(*) May not actually be the best action to take.
------------------------------------------------------------------------
r42 | dolphin | 2011-02-09 07:05:40 +0000 (Wed, 09 Feb 2011) | 1 line
Changed paths:
A /tags/v1.1.42 (from /trunk:41)
tagging 1.1.42
------------------------------------------------------------------------
r41 | dolphin | 2011-02-09 07:05:05 +0000 (Wed, 09 Feb 2011) | 4 lines
Changed paths:
M /trunk/Phlebotomiser.lua
Added unheeded warning proc (thought it was already in there, but I guess not).
Refresh shred extensions via FB+nom nom nom
Added a command line function '/pb d' which will save the current state to your saved variables.
Possible fix for losing suggester mid fight
------------------------------------------------------------------------
r40 | dolphin | 2011-01-29 15:51:28 +0000 (Sat, 29 Jan 2011) | 1 line
Changed paths:
M /trunk/Phlebotomiser.lua
Fix for friendly target going hostile, works with duels and going to war with a faction, not sure if it works with the drakes on halfus yet
------------------------------------------------------------------------
r38 | dolphin | 2011-01-25 18:11:36 +0000 (Tue, 25 Jan 2011) | 1 line
Changed paths:
M /trunk/Phlebotomiser.lua
Added 4t11 proc and options for refreshing it.
------------------------------------------------------------------------
r36 | dolphin | 2011-01-23 05:31:04 +0000 (Sun, 23 Jan 2011) | 8 lines
Changed paths:
M /trunk/BuffFrame.lua
M /trunk/Phlebotomiser.lua
Fixed Shred extensions when refreshing Rip with Bite.
Suggester background transparency can be modified
Show Maul when above rage threshold (configurable).
Suggest FFF if nothing else to do in bear form.
Added option for the minimum rip time remaining to suggest bite.
Added Heart of Thunder and PVP trinket to proc frame
------------------------------------------------------------------------
r34 | dolphin | 2011-01-17 15:39:25 +0000 (Mon, 17 Jan 2011) | 2 lines
Changed paths:
M /trunk/BuffFrame.lua
M /trunk/Phlebotomiser.lua
Fixed the problem with the proc frames getting messed up when you zone.
Removed Swipe(Bear Form) from the suggester.
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.1.44 beta | Beta | 4.0.6 | 755 | 02/17/2011 |
| v1.1.42 | Release | 4.0.6 | 1,986 | 02/09/2011 |
| v1.1.39 | Release | 4.0.3a | 640 | 01/25/2011 |
| v1.1.37 | Release | 4.0.3a | 288 | 01/22/2011 |
| v1.1.35 | Release | 4.0.3a | 377 | 01/17/2011 |
| v1.1.33 | Release | 4.0.3a | 558 | 12/31/2010 |
| V1.0 | Release | 4.0.3a | 386 | 12/07/2010 |
| v0.4.30 beta | Beta | 4.0.3a | 9 | 12/04/2010 |
| v0.3.24 beta | Beta | 4.0.1 | 3 | 11/13/2010 |
| v0.3.21 beta | Beta | 4.0.1 | 2 | 11/12/2010 |
| v0.2.16 beta | Beta | 4.0.1 | 3 | 11/10/2010 |
| v0.1.8 beta | Beta | 4.0.1 | 8 | 11/04/2010 |
| v0.1.4 beta | Beta | 4.0.1 | 4 | 11/03/2010 |
| v0.1 | Release | 4.0.1 | 13 | 11/02/2010 |
| Phlebotomiser | Beta | 4.0.1 | 2 | 11/02/2010 |
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Comments
Don't waste your time.
Look in your WoW folder for Interface/AddOns/Phlebotomiser/Phlebotomiser.lua line 1672
Original:
function Phlebotomiser:COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellId, spellName,a,b,c,d)
Replace:
function Phlebotomiser:COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideCasters, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellId, spellName,a,b,c,d)
I have been planning to put the kill timer somewhere, just not sure where yet.