Get an Epic Experience with Premium

PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 48 Likes
  • World of Warcraft
  • 46,530 Monthly Downloads
  • Supports: 6.0.3
  • 3,714,940 Total Downloads
  • Updated 11/06/2014
  • Created 08/01/2008
  • 3,112 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta54
or
Support development! **
Donate

About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta54
d8252d56c570dc4d2015862b581ade19a65ed627
Kyle Buller <bullerk@gmail.com>
2014-11-06 03:04:47 -0600

Tagging as v4.0.0-beta54

--------------------

Kyle Buller:
    - FaderModule: correct the Aura module check so the alpha is updated again
    - Anchor indicators to the bar directly unless there is an icon set, in which case anchor to the fg/bg texture as done previously. Also update the layout when setting an icon to make sure textures are corrected on always shown bars. Hopefully fixes #1076 once and for all.
    - Aura: update Priest filtered spell (Echo of Light, Power Infusion, Power Word: Solace, Spectral Guise, Void Tendril)
    - FaderModule: don't error if the Aura module isn't found and update comments to reference ticket 1084

Comments

First Previous Page 1 of 262 Next Last
  • #4499

    Whats the point of it auto making profiles for each character if it doesnt save? I just made a new character, created a new profile for it, tried copying it from my hunter (only other character) and it just reset every single setting I've ever made across both characters...

  • #4498

    I just want to say thank you for, if nothing else, adding in strata control to pitbull. You have no idea how important that becomes once you use a lot of addons.

  • #4497

    How does one configure the placement of text better? No x and y positions available?

  • #4496

    Hello, is therea feature for highlighting stealable/dispellable buffs on an enemy target? xperl did this but i am switching to pitbull, and the only option i am seeing for dispel highlighting is the whole frame.

  • #4495

    I can't seem to get the fading right for my needs. I would like to fade a unit bar unless they are within range, health missing, hostile. I see the options there, but it seems as though i can only set range. Anything else I set puts it as constant fade. Any thoughts?

  • #4494

    Hi,

    is there any way to set up boss frames in Pitbull?

    I read http://forums.wowace.com/showthread.php?p=325329&amp;highlight=boss#post325329, but not sure if "boss frames as singletones" were implemented or not. Can't find anything related to boss frames in settings. Please advise.

    Last edited by nordveien on 12/5/2014 12:50:49 PM
  • #4490
    Hid Consolidated Buff

    Hello,

    i searched a lot around in answers and in the guide, but the only thing that can relate a little to my question is that ticket, closed in 2010.

    http://www.wowace.com/addons/pitbull4/tickets/670-aura-filters-request-player-has-should-consolidate/

    What i'm trying to do is to hid, in the default buff configuration, the party/raid buff on the player that normally are stacked in the Blizzard UI.

    It's possible in any way?

    Thanks in advance, keep on the hard work

  • #4492

    I'm a moron, found it.

    Thanks anyway!

  • #4488

    It would be great if someone could fix the VisualHelpers-addon for this. It's pretty much mandatory for me as a healer.

    It has been broken since 6.0 and I just wish it works again before the first raid which should be next week.

    Also I'ld like to anchor a frame to another frame with possibility to set a distance between them. This is purely for raid frames because I had one frame for each group which made it hard to move them (one by one).

  • #4489

    it works fine? http://i.imgur.com/lA2zGas.gif

  • #4493

    Ah, I saw visual and just zoned out the rest

  • #4491

    I believe thats VisualHeal. VisualHelpers is a plugin (looks like it has been removed from Curse):
    http://www.wowace.com/media/images/31/761/VisualHelpers_example1.jpg

  • #4487

    how do i selectively enable portraits? i seem to be able to enable it for all or for none. please advise thanks!

  • #4484

    Just wanted to say that I've always loved the unit frames you've developed, but I noticed in the most recent release, that whenever i'm playing my monk or shaman and I go to right-click my tanking statue or totems off above the Player portrait that it won't let me and gives me a blizzard is not allowing it error. Is this something that's being addressed in the next build? Or is it something that just can't be done anymore period? I look forward to hearing back either way about it. Keep up the good work!

  • #4485
    Quote from Vavictus »

    Just wanted to say that I've always loved the unit frames you've developed, but I noticed in the most recent release, that whenever i'm playing my monk or shaman and I go to right-click my tanking statue or totems off above the Player portrait that it won't let me and gives me a blizzard is not allowing it error. Is this something that's being addressed in the next build? Or is it something that just can't be done anymore period? I look forward to hearing back either way about it. Keep up the good work!

    Blizzard protected the function to destroy totems :\ I haven't had a chance to look into using secure templates to destroy them, don't suppose you know of a macro to do it?

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Plantronics GameCom Commander Headset Giveaway!