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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 48 Likes
  • World of Warcraft
  • 26,181 Monthly Downloads
  • Supports: 6.0.3
  • 3,747,453 Total Downloads
  • Updated 11/06/2014
  • Created 08/01/2008
  • 3,136 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta54
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta54
d8252d56c570dc4d2015862b581ade19a65ed627
Kyle Buller <bullerk@gmail.com>
2014-11-06 03:04:47 -0600

Tagging as v4.0.0-beta54

--------------------

Kyle Buller:
    - FaderModule: correct the Aura module check so the alpha is updated again
    - Anchor indicators to the bar directly unless there is an icon set, in which case anchor to the fg/bg texture as done previously. Also update the layout when setting an icon to make sure textures are corrected on always shown bars. Hopefully fixes #1076 once and for all.
    - Aura: update Priest filtered spell (Echo of Light, Power Infusion, Power Word: Solace, Spectral Guise, Void Tendril)
    - FaderModule: don't error if the Aura module isn't found and update comments to reference ticket 1084

Comments

First Previous Page 1 of 264 Next Last
  • #4512

    Hello !

    Thank you for your addon, it's really nice :D I just have a little question concerning my groupe interface :

    When I'm in a 5 man group pour a donjon, or in a group inside a raid I prefer keep the health's bar completely on the left on my screen ( like in the normal WoW UI ) but when I do arena with 1 or 2 people, I really want to have the health's bar of my mates more on the right ( almost on the same horizontal position of the health's bar of my character ).

    The problem is that I have to chance the position of these things each time I go pvp after pve, or pve after pvp etc. I would like to know if we can create an option in Groupe => filter for have Group of 2 players, group of 3 players etc .. instead of just  : group, raid, and solo.

    Is it possible ? thank you.

  • #4511

    Hello,  Love the addon.

    My default blizzard player pet frame is visible, is there a way to hide it? or is this a bug?

    Thank you,

    -Atom

  • #4515

    /pb, Modules, Hide Blizzard frames, Check the Player box, it's attached to that.

  • #4510

    Seconding the few comments about implementing the dispellable buff/debuff icon highlight/glow that is present in the default WoW UI. Great addon otherwise, just missing that crucial feature.

  • #4509
    More layouts per unit possible?

    Hi. I'm wondering if it's possilbe to somehow additional layouts per Unit Type. Eg. If I wanted to have 2 frames for my current "Target" - One large one in the usual place, and another small one somewhere else on the screen with different layout settings.

    \What I'm trying to achieve: Strip down the entire bar to just buffs or debuffs so that I can have 2, independantly positional indicators of my targets auras. I find the basic buff / debuff setup close to the bar cramped and difficult to read. It doesn't lend itself well to quick glances.

    At the moment I have to select a single layout at the exclusion of all other types of layouts. Is there a way to make another unit type that also recognises the same conditions - ie. Unit = PlayerTarget and give it a seperate name (Target #2 perhaps).

    Thanks in advance

    Edit: my current patch solution is to use Target's Target's Target, but will ofc fail me in certain circumstances.

    Last edited by kevorkien on 1/12/2015 7:58:58 AM
  • #4508

    1. My Arena group frame wont pop up in arena, i have to disable and enable it to see the enemys, every game.

    Maybe u just have to add a line like:
    If (arena open gates)

        /disable ArenaFrame

        /enable ArenaFrame

    dunno the actual code xD same with arena target and arena pets

    2. There is a way to highlight/border a Member of Enemy "Arena"-groupmembers when focused by me?

    Right know u can only highlight frames when "targeted" or "mouseover"

    in arena as a healer i only focus the enemys and cast spell with focusmakros

    Im switching focus often and cant see what enemy im currently focusing

     

    If not could you please implement it :)

    Last edited by Thisisop on 1/17/2015 5:31:54 PM
  • #4507

    1x [ADDON_ACTION_BLOCKED] AddOn 'PitBull4_HideBlizzard' tried to call the protected function 'CompactRaidFrameManagerContainerResizeFrame:Hide()'.
    !BugGrabber\BugGrabber.lua:589: in function <!BugGrabber\BugGrabber.lua:589>
    [C]: in function `Hide'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:570: in function `CompactRaidFrameManager_LockContainer'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:563: in function `CompactRaidFrameManager_UpdateContainerLockVisibility'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:56: in function <...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:49>

    Locals:

  • #4513

    Has nothing to do with PitBull4, issue with Blizzard's UI code.

  • #4505
    Aura icons flicker

    I currently have flickering aura icons when I set the frame strata to "Background" or "Low" (I choose background because else there are always some windows from the standard UI that are below the Pitbull frames).

    The icons flicker only when I choose to display the "time remaining spiral", and only for auras that do have a timer (whether it be a 20-sec CD or a 4-h buff). I tested this with only activating Pitbull 4 addons/modules, with no other addons activated, and it still occurred. I thus presume that this problem is not caused by any other addon interfering with Pitbull.

    If there is a solution to this problem, I would appreciate any pointers.

  • #4514

    This is fixed in the current alpha.

  • #4504

    The Buff "Clarity of Will" missing.
    Der Buff "Klarheit des Willens" fehlt.
    Einfach die Zeile in die Datei "Filter.lua" dann funktioniert es. :)
    [152118] = true, -- Clarity of Will
    Hat immer genervt, dass der Buff nie angezeit wurde. -.-
    \Interface\Addons\PitBull4_Aura\Filter.lua
    -- PRIEST
    friend_buffs.PRIEST = {
        [47753]     = true, -- Divine Aegis
        [64843]  = true, -- Divine Hymn
        [77489]  = true, -- Echo of Light
        [6346]   = true, -- Fear Ward
        [47788]     = true, -- Guardian Spirit
        [1706]   = true, -- Levitate
        [7001]     = true, -- Lightwell Renew
        [49868]  = true, -- Mind Quickening (Shadowform Aura)
        [81782]  = true, -- Power Word: Barrier
        [21562]  = true, -- Power Word: Fortitude
        [17]     = true, -- Power Word: Shield
        [21562]  = true, -- Prayer of Fortitude
        [33206]  = true, -- Pain Suppression
        [33076]  = true, -- Prayer of Mending
        [139]    = true, -- Renew
        [152118] = true, -- Clarity of Will
    }

  • #4519

    Thanks for the report, will fix.

  • #4503

    Hiya. Loving Pitbull. Been using it for a long time now. It fits perfectly with my custom UI.

     

    However, I have one thing that I find incredibly frustrating - the Consolidated Buffs. It's part of the default Blizzard UI, but I can't seem to find a way to replicate it in Pitbull. Here's a screenshot of what I'm talking about: http://i.imgur.com/AOqirvh.jpg

    That icon, as I'm sure you know, when hovered over, will tell you how many of the available raid/party auras you have. It's very helpful, especially to Hunters. I really don't want to have my default Blizzard buffs enabled, but I can't figure out how to replicate it in Pitbull :'( Halp?

  • #4516

    Never bothered to implement it.  It's on my todo list.

  • #4501

    Well since the buff STILL are broken is there any way to turn off the swarls? That might be whats doing but but I dont see that opstion in the settings.

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