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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • World of Warcraft
  • 7,023 Monthly Downloads
  • Supports: 6.2.0
  • 3,966,016 Total Downloads
  • Updated 06/25/2015
  • Created 08/01/2008
  • 3,190 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta56
Support development! **

About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.



If you want to help localize PitBull in your language, go to

Forum thread:

tag v4.0.0-beta56
Benjamin Staneck <>
2015-06-25 23:46:11 +0200


Benjamin Staneck:
    - remove Aspect of the Fox and Amplify Magic from aura filters. They are gone. RIP.
    - Update TOC for Patch 6.2
Kyle Buller:
    - remove cooldown alpha hooks, was fixed in 6.1
Benjamin Staneck:
    - more indentation fixes
Kyle Buller:
    - add WordWrap() for LuaText to enable multi-line texts
Benjamin Staneck:
    - fix indenting
    - add Hand of Gul'dan back to Warlock debuffs


First Previous Page 1 of 268 Next Last
  • #4598

    Thanks for the great addon.  I am trying to make it so I can display only debuffs on my targets target.  When I check the show debuff option under layout/aura section, nothing appears.  Only buffs will show up when checked, debuffs do not.  Any suggestions?

  • #4596
    Multi-line text support needed

    I wanted texts on health bar to show something like this:
    Percent HP
    Current HP/Max HP

    So, I have put in luatext window return "%s%%\n%s/%s",Percent(HP(unit),MaxHP(unit)),HP(unit),MaxHP(unit)
    but the result looks like this:

    and not showing current hp/max hp part at all. It seems multi line text is shortened for some reason. Is there any work-around for this?

  • #4597

    After going through tickets posted in project site, found out I had to enable WordWrap()

  • #4593
    Boss Frames

    I have an issue that once I have enabled boss unit frames in PitBull they only show up once I have entered a raid and then do a /reloadui.  If the reloadui is not done then I will not get boss frames to show up.

  • #4595

    Are you using Chinchilla minimap by chance or any other minimap addons outside of sexymap? If so chinchilla interferes with boss frames.

  • #4591

    I continue to run into an issue where once (in a party) I enter a battleground or arena, my teammates' frames vanish, leaving only mine.  I have tried a few things and nearly destroyed my settings.  Has anyone encountered this and happened to discover a fix for it?  I love this addon and wouldn't want to settle for anything less.


    Great work on this by the way, I wish I knew what I was doing wrong that made my party's unit frames vanish though :(

  • #4589

    Does the Blizzard API allow for a Bodyguard unit frame in Draenor? Playing a hunter with Defender Ilona can be fiddly with misdirect, especially as each time an in-game cutscene or event plays it removes your focus target.

    Obviously a rather niche need, but would be nice :)

  • #4590

    Bodyguards don't have a unit Id so it's not easy to do. There are a few addons that try and emulate a unitframe but I would assume they are tempermental due to the limitations by blizzard

  • #4588

    So I have noticed that on health and power bars that show empty, there is a slim line to the left (when not inverted or set to deplete) instead of nothing. Basically a few pixel strip still showing.

    Not sure if a bug or if there is a way to shift it to not show that line. Notice the red line in the bottom left of the image.

    Edit: solved my own issue. It seems I had the width ending in an odd number (325). Switching it to 324 solved this. I guess with my resolution and hte way the frames scaled, (scaling was at 100%) it drew this funny.

     Removing the annoying large image.

    Last edited by transitbus on 10/15/2015 5:55:28 AM
  • #4586

    Hi there,

    I just tried out this addon and I really like it ! Very customizable and good looking, good job to the devs.

    I have a question though, in the buff/debuff highlight section, I tried some custom colors to highlight dispellable buffs by me and whether I check Color By Type or not, it only shows a blue border.  I don't see any changes whenever its enable or not, i'd really like this option to work since it would be pretty useful to know when I can dispell something in BGs or arenas.

    Thank you !

  • #4585
    How to show empty grp slots within a raid?

    When in a raid it does not show the empty slots between different groups when the groups are being sorted.

    Like for archimonde who goes into the portal etc. e.g. they put 3 ppl in one grp and leave the rest of the grp-slots empty, Pitbull just fills them up with ppl of the next grp so that I always have to take a look @ blizzard's ui to know who is in wich group, because of Pitbull not showing empty slots inbetween the groups.

    Is there any way to set it so that empty group slots within a raid are being shown and noticeable?

  • #4583

    Got an error after trying to cast my zone ability in fight. After reloading the ui it worked fine. Not sure if the fact that I build the outpost only a few minutes before (so no loadscreen in between) had something to with it.

    Date: 2015-08-09 02:46:37
    ID: 12
    Error occured in: AddOn: PitBull4_HideBlizzard
    Count: 5
    Message: Error: AddOn PitBull4_HideBlizzard attempted to call a forbidden function (CastSpellByName()) from a tainted execution path.
       [C]: CastSpellByName()
       [string "*:OnClick"]:1:
          [string "*:OnClick"]:1

  • #4582

    I just downlaoded latest version v4.0.0-beta56 and I'm having issue with textuers. I'm only able to use 3 Blizzard textures even tho I've instaled LibSharedMedia 3.0. Additional fonts work fine. Pls help.

  • #4581

    For some reason, the Totems module was enabled on my mage.  I couldn't figure out why I had this little transparent box or how the heck to get rid of it.  I was literally unchecking every module to try to find it :/

  • #4580

    Still having a problem where changing the strata to 'background' or 'low' is making auras blink.

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