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PitBull Unit Frames 4.0

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  • 47 Likes
  • World of Warcraft
  • 59,836 Monthly Downloads
  • Supports: 5.4.8
  • 3,560,386 Total Downloads
  • Updated 09/16/2014
  • Created 08/01/2008
  • 3,073 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta51
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta51
ecad020f6d75a04d603a1e78a08cd8f78574905d
Kyle Buller <nebula@the-syn.com>
2014-09-16 13:28:25 -0500

Tagging as v4.0.0-beta51

--------------------

Kyle Buller:
    - option to display the unit's 3D portrait as the background
    - simplify suppress_ooc updating
    - add click-through option for resource indicators
    - hard embed LibDataBroker-1.1 and assume optdep loading isn't broken
    - update "Druid mana" LuaTexts on UNIT_DISPLAYPOWER
    - use UNIT_POWER_FREQUENT instead of UNIT_POWER
    - Totems: tweak options
    - Totems: update noCooldownCount on option change
    - Aura: add an option to disable OmniCC et al. by setting noCooldownCount
    - WoD auras: hide the default cooldown text and fix the cooldown spiral

Comments

First Previous Page 20 of 257 Next Last
  • #4103

    Got a question regarding the shadow orbs module. Everything is fine with it exept that you canät move it or edit AT ALL or at least i can't find any option for that after an hour of searching. I want it bigger and on a different spot on the screen. Is this possible or is it already existing?

  • #4102

    i can´t see the chi of my monk and i don´t find options for endable this?

    can you help me?

  • #4101

     I keep having troubles with Pitbull since MoP.

    I cannot see cast bar of my character. I was trying enabling and disabling all addons. I see my cast bar when any other addon is enabled and Pitbull disabled. But i never seen my cast bar when enabled Pitbull.

    Im realy sad about it, cuz i like Pitbull, and i wish to use it, but i cannot play without cast bar :(

    I was posting ticket on wowInterface, few month ago, but no response there since now..

    Last edited by Legendaddy on 12/11/2012 4:01:54 AM
  • #4100

    I'm not seeing combo points on rogue or druid cat form.  I checked it was enabled, it was.  I can see holy power on paladin and chi power on monk though.

  • #4098

    This is causing about 15-20 errors per minute when in raids. Is no one else seeing this? 

  • #4099

    check this reply: http://www.curse.com/addons/wow/pitbull4?comment=4075

  • #4097

    Is it possible to change mana bar color depending of mana percents left?

  • #4096

    Hiya, I made raid frames for the first time and noticed that if the Name is set to "middle" position and it is too long or someone is away - the name grows out of the framebox, if it's aligned to the left it is not and is abbreviated with "..." at the end. Is there a way around this? Like say use another type of "name" string or is there not? Thanks a lot!

    Also in guild raids my ready check indicator won't show, even though testing it with a mate in a two player raid (switching the settings for ten man raid to also include 5 man raid) it does work, any idea why this is?!
    Does the ready check only work if you are raid leader or have been raid leader or assistant?

    Last edited by elrandir on 12/12/2012 6:09:43 PM
  • #4095

    Message: [ADDON_ACTION_BLOCKED] AddOn "PitBull4_HideBlizzard" tried to call the protected function "CompactRaidFrameManager:originalShow()".
    Time: 12/07/12 00:02:23
    Count: 6
    Stack: [C]: in function `originalShow'
    Interface\FrameXML\FrameLocks.lua:89: in function <Interface\FrameXML\FrameLocks.lua:67>
    Interface\FrameXML\FrameLocks.lua:102: in function <Interface\FrameXML\FrameLocks.lua:95>
    Interface\FrameXML\FrameLocks.lua:124: in function `Show'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:88: in function `CompactRaidFrameManager_UpdateShown'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:43: in function <...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:39>

    Locals: <none>

  • #4113

    This seems to be the exact same message.  Any help for it?

    Message: [ADDON_ACTION_BLOCKED] AddOn "PitBull4_HideBlizzard" tried to call the protected function "CompactRaidFrameManager:originalHide()".
    Time: 01/05/13 15:52:55
    Count: 2
    Stack: [C]: in function `originalHide'
    Interface\FrameXML\FrameLocks.lua:91: in function <Interface\FrameXML\FrameLocks.lua:67>
    Interface\FrameXML\FrameLocks.lua:102: in function <Interface\FrameXML\FrameLocks.lua:95>
    Interface\FrameXML\FrameLocks.lua:120: in function `Hide'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:90: in function `CompactRaidFrameManager_UpdateShown'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:43: in function <...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:39>

    Locals: <none>

  • #4094

    Message: [ADDON_ACTION_BLOCKED] AddOn "PitBull4_HideBlizzard" tried to call the protected function "CompactRaidFrameContainer:Show()".
    Time: 12/06/12 23:47:36
    Count: 5
    Stack: [C]: in function `Show'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:513: in function `CompactRaidFrameManager_UpdateContainerVisibility'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:93: in function `CompactRaidFrameManager_UpdateShown'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:43: in function <...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:39>

    Locals: <none>

  • #4093

    Getting tons of Pitbull errors. Appears to only be when grouped.

    Message: [ADDON_ACTION_BLOCKED] AddOn "PitBull4_HideBlizzard" tried to call the protected function "CompactRaidFrameManagerContainerResizeFrame:Hide()".
    Time: 12/06/12 23:47:36
    Count: 5
    Stack: [C]: in function `Hide'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:559: in function `CompactRaidFrameManager_LockContainer'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:552: in function `CompactRaidFrameManager_UpdateContainerLockVisibility'
    ...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:46: in function <...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:39>

    Locals: <none>

  • #4092

    Error message received:

    Date: 2012-12-03 23:57:04
    ID: -1
    Error occured in: Global
    Count: 1
    Message: PitBull4_LuaTexts:Player Bar:Lua:Power caused the following error:
    invalid option in `format'
    Debug:
       PitBull4_LuaTexts\LuaTexts.lua:815:
          PitBull4_LuaTexts\LuaTexts.lua:802
       PitBull4_LuaTexts\LuaTexts.lua:870:
          PitBull4_LuaTexts\LuaTexts.lua:825
       PitBull4_LuaTexts\LuaTexts.lua:1415: AddFontString()
       ...ddOns\PitBull4\ModuleHandling\TextProviderModule.lua:118: UpdateFrame()
       ...ddOns\PitBull4\ModuleHandling\TextProviderModule.lua:150: ForceTextUpdate()
       PitBull4_LuaTexts\LuaTexts.lua:1489:
          PitBull4_LuaTexts\LuaTexts.lua:1485
       PitBull4_LuaTexts\LuaTexts.lua:1559:
          PitBull4_LuaTexts\LuaTexts.lua:1555
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[2]"]:9:
          [string "safecall Dispatcher[2]"]:5
       (tail call): ?
       ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799:
          ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[3]"]:9:
          [string "safecall Dispatcher[3]"]:5
       (tail call): ?
       ...face\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
       ...AceGUI-3.0\widgets\AceGUIWidget-MultiLineEditBox.lua:67:
          ...AceGUI-3.0\widgets\AceGUIWidget-MultiLineEditBox.lua:64
    Locals:
    None

  • #4091

    I installed the newest update today and for some reason it isn't working. The command isn't working and i'm not getting an error message. Is there something i'm missing?

  • #4090

    I'm getting this whenever I log onto my death knight... I'm Frost if spec matters.

    Message: ..\AddOns\PitBull4_Totems\Totems.lua line 577:
    attempt to index field '?' (a nil value)
    Debug:
    (tail call): ?
    PitBull4_Totems\Totems.lua:577: RealignTotems()
    PitBull4_Totems\Totems.lua:952: ApplyLayoutSettings()
    PitBull4_Totems\Totems.lua:1014: UpdateFrame()
    PitBull4\ModuleHandling\Module.lua:319: Update()
    PitBull4\UnitFrame.lua:823: Update()
    PitBull4\UnitFrame.lua:743: RecheckConfigMode()
    PitBull4\Options\ConfigMode.lua:58: RecheckConfigMode()
    PitBull4\Main.lua:1349: OnProfileChanged()
    PitBull4\Main.lua:1419:
    PitBull4\Main.lua:1384
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    ...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
    ...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:636:
    ...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:621
    [C]: LoadAddOn()
    ..\FrameXML\UIParent.lua:299: UIParentLoadAddOn()
    ..\FrameXML\UIParent.lua:322: CombatLog_LoadUI()
    ..\FrameXML\UIParent.lua:692:
    ..\FrameXML\UIParent.lua:657

    Also, my Player frame is empty. It has class appropriate colors, but my name, health, RP (etc) stats aren't showing up.
    If I target myself, same thing in the target frame. If I target other players or npcs, it shows up fine.
    If I change directly from another target to myself, the target frame keeps the previous targets name, but with my colors. It updates health but no other stats.

    Disabling the Totem module seems to fix everything.

    Last edited by Mnc_ on 12/4/2012 9:13:51 AM
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