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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 44 Likes
  • World of Warcraft
  • 12,071 Monthly Downloads
  • Supports: 5.4.0
  • 3,439,297 Total Downloads
  • Updated 09/30/2013
  • Created 08/01/2008
  • 3,042 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta48
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta48
e12b815ec6f79b2a9b9df108a26d4a890a747002
Shefki <shefki@shefki.org>
2013-09-30 09:31:18 -0700

Tagging as v4.0.0-beta48

--------------------

Shefki:
    - This commit should fully fix the problems people have been having with SetFont() errors.  If the font returned from GetFont is nil then use our cached font and size.  Size whenever font is nil will be an uninitialized value and so the existing fix would still throw errors when the size ended up being less than or equal to 0.
    - It doesn't make sense to call GetFont on a new FontString.  The flags should not be preserved, so just set the font and size and leave the flags as "".  The AddFontString call later will set the flags properly. If the font string already exists then you want to preserve the flags.
    - Fix some typos that were fixed on nebula1169's branch.
    - Remove some values I set to help debugging ticket #1050.
    - Hopefully avoid the SetFont errors for sure now assuming that the problem is that GetFont() doesn't work immediately after a SetFont() while the game is still loading in.
    - Missed wrapping a geterrorhandler() in pcall().
    - Protect against Blizzard's error handler throwing an error, which is why the protection code didn't allow the frames to work even when the SetFont error was happening.
    - Stash the DEFAULT_FONT and DEFAULT_FONT_SIZE so I can get people having the font problem to show me what's being stored.
    - Wrap the SetFont and SetAlpha calls in pcalls() which should prevent errors with them from breaking frames entirely.
    - Make the Vengeance fix backwards compatible.
Benjamin Staneck:
    - use a different ID for vengeance that works in 5.4
Shefki:
    - Remove unnecessary constants that I added on accident.
    - Hopefully stop some rare errors in LuaTexts about SetFont.

Comments

First Previous Page 21 of 253 Next Last
  • #4049

    Post errors and I'll investigate.  But I'm not having these problems.

  • #4018

    Hello,

    I am having an issue where if I invite someone to my group who I am not "in range" of, they register as being Offline.  The only way I can fix this is to /rl after my game has their character on my screen.  Any idea what the problem may be?

  • #4050

    That's really odd.  I'll look into it, but this may be something on Blizzard's side.  I can only display the info they give me.

  • #4028

    I am having this same problem however mine goes away once my party/raid member comes within range of my character.

  • #4017

    Hi,

    does anybody know if it is possible to use the standard bar for alternative energie like the bar at "The Stone Guard" or "Majordormus"?

     

    Thanks

  • #4024

    Pitbull settings > Modules > Hide blizzard frames - uncheck Alternate power

  • #4019

    I would love a feature like this as well

  • #4016

    When i target pandas/monks most of the time I am unable to see their health/mana. How do i fix this?

  • #4051

    Sounds like you have a custom LuaText that's broken with Pandaren's or you're using a module.  Can you enable Lua errors and post the errors you get when you target a Pandaren?

  • #4013

    if im trying to fight a mob,  and someon eelse hits it.  how do i have pitbull tell me that the other person 'tagged' the mob

    Last edited by torrasqu on 10/17/2012 5:53:04 PM
  • #4052

    It does so by changing the color of the Health Bar.  The color change is configurable: /pb, Colors, Health Bar, Tapped.

  • #4012

    Hi, is it possible to disable the borders around the totems on the totembar? I've looked at both option windows for totems and borders are disabled generally but they are still showing. Thanks!

  • #4053

    File a ticket and I'll add it if it isn't there already.

  • #4011

    I get this error and can't change my talents any more. It happens directly after logging in and when I leave a party oder raid instance. /reload usually fixes the problem, but sometimes even this doesn't do the trick.

    I don't even understand what Pitbull has to do with changing talents - I think it should not need the RemoveTalent()-Stuff at all...?

    Date: 2012-10-13 17:52:22
    ID: 1
    Error occured in: AddOn: PitBull4
    Count: 1
    Message: Error: AddOn PitBull4 attempted to call a forbidden function (RemoveTalent()) from a tainted execution path.
    Debug:
       [C]: RemoveTalent()
       ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:27: OnAccept()
       ..\FrameXML\StaticPopup.lua:3827: StaticPopup_OnClick()
       [string "*:OnClick"]:1:
          [string "*:OnClick"]:1
    Locals:
    None
    AddOns:

    (many Addons)

     

    Last edited by Liz7 on 10/13/2012 11:07:48 AM
  • #4054

    It's not.  It's a bug in the game itself, 5.0 has had a lot of problems with taint leaks in Blizzard's code that makes things stop working and then blame a random addon.

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