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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 47 Likes
  • World of Warcraft
  • 59,530 Monthly Downloads
  • Supports: 5.4.8
  • 3,561,975 Total Downloads
  • Updated 09/16/2014
  • Created 08/01/2008
  • 3,073 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta51
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta51
ecad020f6d75a04d603a1e78a08cd8f78574905d
Kyle Buller <nebula@the-syn.com>
2014-09-16 13:28:25 -0500

Tagging as v4.0.0-beta51

--------------------

Kyle Buller:
    - option to display the unit's 3D portrait as the background
    - simplify suppress_ooc updating
    - add click-through option for resource indicators
    - hard embed LibDataBroker-1.1 and assume optdep loading isn't broken
    - update "Druid mana" LuaTexts on UNIT_DISPLAYPOWER
    - use UNIT_POWER_FREQUENT instead of UNIT_POWER
    - Totems: tweak options
    - Totems: update noCooldownCount on option change
    - Aura: add an option to disable OmniCC et al. by setting noCooldownCount
    - WoD auras: hide the default cooldown text and fix the cooldown spiral

Comments

First Previous Page 216 of 257 Next Last
  • #818
    Agreed, I love pitbull. :)
  • #816
    having same prob as hawkzombie, if there is anymore than about 10 ppl in raid it just disappears and sometimes pop back.
  • #824
    Found a temporary 'workaround' if you absolutely need them. Go into the Pitbull options and under the Config Mode drop down menu, select the raid size you want. It's messy as hell, but at least you can see them until something more is found out about this bug or what possible addon could be conflicting with it.
  • #815
    is there any plans to take over the tooltip as well?

    Meaning i can edit were and how it works just like with cowtip? ( not just like but close )

    This would be a new feature.
  • #819
    The Pitbull of tooltips is TipTac. It is highly customizable. And it is also available for download from Curse. I would rather keep Pitbull centered on unitframes, than add features other add-ons already do.
  • #814
    I'm having trouble with the 25 man raid frames as well...whenever someone is added past 10 people, they just disappear, and randomly pop back. I've been using this as part of the ArkiveUI pack, but updated it all at 3.3...dunno what could be causing it.
  • #812
    Well, took the plunge in to Pitbull Unitframe 4.0... The fact that Pitbull 3's DK page is completely broke drove me this way.

    After about 45 minutes tweaking, I was able to get most of the functionality back. I still have not adjust all of the texts yet, but for the most part, frame is working.
  • #809
    something buggy Shefki, and I can't post on ace cause I can't make an acc. anyways with the range fader it seems to malfunction when I am targetting hostiles. I play a Priest(don't know if this is isolated), and with hostile range I have to be in melee range for my target to be @ full opacity. I've looked @ the default code and tried to change the spells which u've designated and it didn't work. So just thought it should be something u would like to know:)
  • #808
    Guys pls if anyone knows can u tell me how to set party members to descend (new party members above the old ones and not below like normal) Descending option in group options thingy doesnt work :S
  • #806
    will we ever be able to place the party frames individually? I really miss that feature and it's the only reason I still can't use this addon even if I'd really like to :(
  • #804
    The problems with VisualHeal are a packaging issue. beta7 fixes this. I'd missed committing some changes.
  • #798
    Probably it's not saving changes. I can't activate Visual Heals too
  • #796
    Pitbull isn't hiding my default blizzard frames. No matter how many times I go into the options and tell it to hide the default frames they ALWAYS re-appear when I zone or re-log.
  • #797
    I can't help but think this is related to my problem.
    PB4 simply ain't saving the settings I change.

    The change to Visual Heal disabled my setting for it, I can manually enable it (and it works after I downloaded the LibHealComm package manually as well), but it will not save between sessions.
    Rather annoying. ;)
  • #799
    Further more:
    I'm having suspicions that Blizzard changed something with regard to saving addon settings. Half of my minimap icons wont stay in place either but rather resets their position between sessions, slightly disruptive when using a mod to change the round map to a square one... :D
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