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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 52 Likes
  • World of Warcraft
  • 19,594 Monthly Downloads
  • Supports: 6.2.0
  • 3,902,170 Total Downloads
  • Updated 06/25/2015
  • Created 08/01/2008
  • 3,179 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta56
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta56
a2c2fcffe9feb06a9b9dd8461fd4afe4e77cc5ac
Benjamin Staneck <staneck@gmail.com>
2015-06-25 23:46:11 +0200

--------------------

Benjamin Staneck:
    - remove Aspect of the Fox and Amplify Magic from aura filters. They are gone. RIP.
    - Update TOC for Patch 6.2
Kyle Buller:
    - remove cooldown alpha hooks, was fixed in 6.1
Benjamin Staneck:
    - more indentation fixes
Kyle Buller:
    - add WordWrap() for LuaText to enable multi-line texts
Benjamin Staneck:
    - fix indenting
    - add Hand of Gul'dan back to Warlock debuffs

Comments

First Previous Page 216 of 267 Next Last
  • #1056
    No way to do that ?
  • #1029
    i am trying to get Benecaster to work with pitbull4. this cut is out of the benecaster file and was made to work with the 1st pitbull:

    old cut:

    ["PitBull"] = {
    ["CasterPlayerBar"] = "PitBullUnitFrame1";
    ["CasterTargetBar"] = "PitBullUnitFrame3";
    ["CasterPartyBar"] = "PitBullCluster";
    };
    };

    New edit:

    ["PitBull4"] = {
    ["CasterPlayerBar"] = "PitBull4_Frames_player";
    ["CasterTargetBar"] = "PitBull4_Frames_target";
    ["CasterPartyBar"] = "PitBull4_Groups_Party";
    };
    };

    i tryed to edit it to work with pitbull4 but the only line i can get to work is the player frame. can someone tell me what the other 2 housl be edited to so that also can work with pitbull4
  • #1023
    Hello, awesome addon, love this damn puppy.(Lol) I have a question on a feature that might exist, but I haven't found/don't know. Is there a feature to export a profile from one account to another? Is this just not included for people that know what to copy and paste the right files and folders. I am not one of those, I know this isn't finished(I think that is what main dev said) but would like that feature if at all possible.
  • #1025
    It's in the works.
  • #1016
    Ok, I'm not very good with lua codes, so I need some help in customizing the text on my health bar. I've managed to figure out how to display health in both percent and a deficit that is longer than the default one, e.g. 20000/20000 HP instead of just 20k/20k hp. But what I want is to display the deficit on top of the percentage value, while still having both of the values on the health bar.

    So basically if I have 20000 as full HP, I want 20000/20000 to show in the top right corner of the health bar and 100% to be shown in the bottom right instead of them being beside each other.

    If anyone knows what I mean and can help me I would be really grateful.
  • #1013
    Would it be possible to get a group number lua tag? Someone suggested dog tags but I really don't like using them.

    Great job, please keep it up! I can't fathom going back to one of the other unit frame addons.
  • #1010
    Disabling recount makes most of the textures disappear. How are these addons related? Or can I keep the textures without recount somehow?
  • #1026
    Install the SharedMedia addon (NOT libSharedMedia). If that doesn't bring the textures, you need to read and carefully follow the instructions in the SharedMedia folder in the "INSTRUCTIONS for MyMedia.txt" text document.
  • #1006
    also, a lot of your directions on WoWAce are unuseable, the web pages aren't in working order so i cannot check them out.
  • #1007
    difficult to configure raid frames w/o also altering my personal frame, and the party frames. also hard to get everything to show up when it should.
  • #1027
    Sounds like you aren't properly using multiple Layouts yet. The first article in the Pages list [1] should help you understand how to create and assign different layouts.

    1: http://www.wowace.com/addons/pitbull4/pages/guide/making-layouts-and-applying-to-frames/
  • #1003
    I'm not 100% sure this is a pitbull issue, but I know that it used to show up on the target frame in random dungeons who was assigned "tank" "heal" "dps", it was handy to have but it all of a sudden disappeared - I don't remember changing anything. I'm hoping someone can assist me into getting this to show back up. Thanks!
  • #1004
    Layout Editor
    (Your Party Layout)
    Indicators
    Role Icon
  • #1000
    Is there a way to get the AFK and DND tag and timer to go to the health bar like the Dead and Ghost ones?
  • #1001
    This also means making it replace the text. Not just appear next to it like it currently does with the name.
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