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PitBull Unit Frames 4.0

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  • 47 Likes
  • World of Warcraft
  • 59,910 Monthly Downloads
  • Supports: 5.4.8
  • 3,560,454 Total Downloads
  • Updated 09/16/2014
  • Created 08/01/2008
  • 3,073 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta51
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta51
ecad020f6d75a04d603a1e78a08cd8f78574905d
Kyle Buller <nebula@the-syn.com>
2014-09-16 13:28:25 -0500

Tagging as v4.0.0-beta51

--------------------

Kyle Buller:
    - option to display the unit's 3D portrait as the background
    - simplify suppress_ooc updating
    - add click-through option for resource indicators
    - hard embed LibDataBroker-1.1 and assume optdep loading isn't broken
    - update "Druid mana" LuaTexts on UNIT_DISPLAYPOWER
    - use UNIT_POWER_FREQUENT instead of UNIT_POWER
    - Totems: tweak options
    - Totems: update noCooldownCount on option change
    - Aura: add an option to disable OmniCC et al. by setting noCooldownCount
    - WoD auras: hide the default cooldown text and fix the cooldown spiral

Comments

First Previous Page 25 of 257 Next Last
  • #4016

    When i target pandas/monks most of the time I am unable to see their health/mana. How do i fix this?

  • #4051

    Sounds like you have a custom LuaText that's broken with Pandaren's or you're using a module.  Can you enable Lua errors and post the errors you get when you target a Pandaren?

  • #4013

    if im trying to fight a mob,  and someon eelse hits it.  how do i have pitbull tell me that the other person 'tagged' the mob

    Last edited by torrasqu on 10/17/2012 5:53:04 PM
  • #4052

    It does so by changing the color of the Health Bar.  The color change is configurable: /pb, Colors, Health Bar, Tapped.

  • #4012

    Hi, is it possible to disable the borders around the totems on the totembar? I've looked at both option windows for totems and borders are disabled generally but they are still showing. Thanks!

  • #4053

    File a ticket and I'll add it if it isn't there already.

  • #4011

    I get this error and can't change my talents any more. It happens directly after logging in and when I leave a party oder raid instance. /reload usually fixes the problem, but sometimes even this doesn't do the trick.

    I don't even understand what Pitbull has to do with changing talents - I think it should not need the RemoveTalent()-Stuff at all...?

    Date: 2012-10-13 17:52:22
    ID: 1
    Error occured in: AddOn: PitBull4
    Count: 1
    Message: Error: AddOn PitBull4 attempted to call a forbidden function (RemoveTalent()) from a tainted execution path.
    Debug:
       [C]: RemoveTalent()
       ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:27: OnAccept()
       ..\FrameXML\StaticPopup.lua:3827: StaticPopup_OnClick()
       [string "*:OnClick"]:1:
          [string "*:OnClick"]:1
    Locals:
    None
    AddOns:

    (many Addons)

     

    Last edited by Liz7 on 10/13/2012 11:07:48 AM
  • #4054

    It's not.  It's a bug in the game itself, 5.0 has had a lot of problems with taint leaks in Blizzard's code that makes things stop working and then blame a random addon.

  • #4010

    For boss frames implement this patch yourself.

    http://www.wowace.com/addons/pitbull4/tickets/957-patch-basic-boss-frames/

    They declined that patch 2 years ago but never implemented their own version of boss frames.

    Last edited by nulian on 10/13/2012 5:39:23 AM
  • #4014

    Cheers mate, works great for me :) Looks a lot better than the blizzard frames and obv. configurable.

    Really helpful on The Stone Guard to see boss buffs since the alternate power bar isn't colored.

  • #4009

    Anyone have working bars from some bosses like The Stone guards, that shows you energy and stuff. Not appearing for me. Not sure if it is pitbull or something else causing it to not show.

  • #4008

    Im a Frost DK is there an option for my pet cause i cant dismiss it when im stuck in combat 

     

    Last edited by Olee2 on 10/11/2012 4:14:30 PM
  • #4057

    There's a bug in Blizzard's code that's breaking the menu.  Use a macro for the time being:

    /run PetAbandon()

  • #4007

    Hello thanks for this great addon, I have a question about class names on party frames, they seem to get stuck on "unknown" sometimes, if I click the player I can see their class just fine on the unit frame of my target, was wondering why this is, thank you!

  • #4056

    File a ticket and attach your WTF/Account/$ACCOUNT/SavedVariables/PitBull4.lua and I'll look into it.  I'm betting you have a custom LuaText without the right event(s) set on it.

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