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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 47 Likes
  • World of Warcraft
  • 82,209 Monthly Downloads
  • Supports: 6.0.3
  • 3,596,614 Total Downloads
  • Updated 10/28/2014
  • Created 08/01/2008
  • 3,082 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta52
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta52
80d69e43048c575464d3947adf148dcd26140539
Kyle Buller <bullerk@gmail.com>
2014-10-28 22:06:19 -0500

Tagging as v4.0.0-beta52

--------------------

Kyle Buller:
    - protect against enemy frames not having a unit set yet
    - ComboPoints: allow the indicator on the player frame
    - remove 6.0 compat code
    - fix module loading on demand from options
Shefki:
    - Fix the load guards to work with 6.0
    - Revert "start updating for WoD! remove the duplicate (lod) addon check from modules (git users will need to remove standalone module addons)"
    This reverts commit 87628b87079343f9ee7790e105ccbf1b407263a1.
Benjamin Staneck:
    - more aura filter cleanup
Kyle Buller:
    - RangeFader: player is always in range
    - clean up Aura filters
    - fix text not showing on full bars (again)
Benjamin Staneck:
    - TOC Update
Kyle Buller:
    - silence errors from an enemy group header having children but no settings
    - update the container size on orb changes
Benjamin Staneck:
    - Actually hook up the function
    - There can be 5 shadow orbs in WoD
Kyle Buller:
    - default suppress_occ to off for auras (no change in previous behavior)
    - fix GetMobIDFromGuid and remove some guid debug

Comments

First Previous Page 27 of 259 Next Last
  • #4017

    Hi,

    does anybody know if it is possible to use the standard bar for alternative energie like the bar at "The Stone Guard" or "Majordormus"?

     

    Thanks

  • #4024

    Pitbull settings > Modules > Hide blizzard frames - uncheck Alternate power

  • #4019

    I would love a feature like this as well

  • #4016

    When i target pandas/monks most of the time I am unable to see their health/mana. How do i fix this?

  • #4051

    Sounds like you have a custom LuaText that's broken with Pandaren's or you're using a module.  Can you enable Lua errors and post the errors you get when you target a Pandaren?

  • #4013

    if im trying to fight a mob,  and someon eelse hits it.  how do i have pitbull tell me that the other person 'tagged' the mob

    Last edited by torrasqu on 10/17/2012 5:53:04 PM
  • #4052

    It does so by changing the color of the Health Bar.  The color change is configurable: /pb, Colors, Health Bar, Tapped.

  • #4012

    Hi, is it possible to disable the borders around the totems on the totembar? I've looked at both option windows for totems and borders are disabled generally but they are still showing. Thanks!

  • #4053

    File a ticket and I'll add it if it isn't there already.

  • #4011

    I get this error and can't change my talents any more. It happens directly after logging in and when I leave a party oder raid instance. /reload usually fixes the problem, but sometimes even this doesn't do the trick.

    I don't even understand what Pitbull has to do with changing talents - I think it should not need the RemoveTalent()-Stuff at all...?

    Date: 2012-10-13 17:52:22
    ID: 1
    Error occured in: AddOn: PitBull4
    Count: 1
    Message: Error: AddOn PitBull4 attempted to call a forbidden function (RemoveTalent()) from a tainted execution path.
    Debug:
       [C]: RemoveTalent()
       ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:27: OnAccept()
       ..\FrameXML\StaticPopup.lua:3827: StaticPopup_OnClick()
       [string "*:OnClick"]:1:
          [string "*:OnClick"]:1
    Locals:
    None
    AddOns:

    (many Addons)

     

    Last edited by Liz7 on 10/13/2012 11:07:48 AM
  • #4054

    It's not.  It's a bug in the game itself, 5.0 has had a lot of problems with taint leaks in Blizzard's code that makes things stop working and then blame a random addon.

  • #4010

    For boss frames implement this patch yourself.

    http://www.wowace.com/addons/pitbull4/tickets/957-patch-basic-boss-frames/

    They declined that patch 2 years ago but never implemented their own version of boss frames.

    Last edited by nulian on 10/13/2012 5:39:23 AM
  • #4014

    Cheers mate, works great for me :) Looks a lot better than the blizzard frames and obv. configurable.

    Really helpful on The Stone Guard to see boss buffs since the alternate power bar isn't colored.

  • #4009

    Anyone have working bars from some bosses like The Stone guards, that shows you energy and stuff. Not appearing for me. Not sure if it is pitbull or something else causing it to not show.

  • #4008

    Im a Frost DK is there an option for my pet cause i cant dismiss it when im stuck in combat 

     

    Last edited by Olee2 on 10/11/2012 4:14:30 PM
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