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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 48 Likes
  • World of Warcraft
  • 22,887 Monthly Downloads
  • Supports: 6.0.3
  • 3,749,777 Total Downloads
  • Updated 11/06/2014
  • Created 08/01/2008
  • 3,137 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta54
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta54
d8252d56c570dc4d2015862b581ade19a65ed627
Kyle Buller <bullerk@gmail.com>
2014-11-06 03:04:47 -0600

Tagging as v4.0.0-beta54

--------------------

Kyle Buller:
    - FaderModule: correct the Aura module check so the alpha is updated again
    - Anchor indicators to the bar directly unless there is an icon set, in which case anchor to the fg/bg texture as done previously. Also update the layout when setting an icon to make sure textures are corrected on always shown bars. Hopefully fixes #1076 once and for all.
    - Aura: update Priest filtered spell (Echo of Light, Power Infusion, Power Word: Solace, Spectral Guise, Void Tendril)
    - FaderModule: don't error if the Aura module isn't found and update comments to reference ticket 1084

Comments

First Previous Page 29 of 264 Next Last
  • #4073

    since last update target-frame is buggy. reinstalled several times without any result.

    right frame should look like left one. after reload it works for several minutes but falls back to buggy version

     

  • #4076

    Your graphic is broken but I'm guessing you're having the animation issue.  Try turning off animation on youer PowerBar and reloading and see if the issue stops happening.

  • #4086

    just broken in one single frame. other frames are working perfectly

  • #4072

    I get terrible lag when i change targets (Enemies only) using this addon. Turned all of them off one by one and when I disabled this one it fixed it. Please fix, I love this addon and use it despite the lag but i would love to have it fixed. I go from 30-60 FPS to 5-9 FPS.

  • #4077

    You're probably getting an error.  Turn on the error reporting to find out what it is.

    Given the issues with animation I'd guess that's what the issue you're having is see my suggestions above.

  • #4071

    get an error whil target or targetoftarget frame active:

    Message: Interface\AddOns\PitBull4\Controls\Controls.lua:58: <unnamed> doesn't have a "OnEvent" script
    Time: 11/28/12 19:25:26
    Count: 9719
    Stack: [C]: in function `SetScript'
    Interface\AddOns\PitBull4\Controls\Controls.lua:58: in function `?'
    Interface\AddOns\PitBull4\Controls\Controls.lua:121: in function `Delete'
    ...terface\AddOns\PitBull4\Controls\BetterStatusBar.lua:1056: in function `onDelete'
    Interface\AddOns\PitBull4\Controls\Controls.lua:111: in function `Delete'
    ...erface\AddOns\PitBull4\ModuleHandling\BarModules.lua:394: in function <...erface\AddOns\PitBull4\ModuleHandling\BarModules.lua:383>
    (tail call): ?
    Interface\AddOns\PitBull4\ModuleHandling\Module.lua:319: in function `Update'
    Interface\AddOns\PitBull4_PowerBar\PowerBar.lua:73: in function <Interface\AddOns\PitBull4_PowerBar\PowerBar.lua:50>

    Locals: (*temporary) = <unnamed> {
     0 = <userdata>
    }
    (*temporary) = "OnEvent"
    (*temporary) = nil

    Last edited by Osvaldo on 11/28/2012 12:34:39 PM
  • #4079

    Animation issue, see the suggestions above.

  • #4070

    After the update anytime I would reload ui or log out/in I would have to go into profiles and choose the profile I wanted AFTER choosing a profile that had nothing done to it.

    It also won't save any changes done to it and a lot of units that I don't have turned on (target's targets target, etc) is showing even though its not checked. (I have to check it and uncheck it to make it disappear).

     Is no one else having this issue? :/

    Last edited by Vellaella on 11/29/2012 9:48:19 AM
  • #4078

    Are you getting any errors?  Might be related to the animation issues, see my suggestions above.

  • #4084

    Message: PitBull4-v4.0.0-beta40\Main.lua:1728: Bad argument #1 to "MakeSingletonFrame". "boss5" is not a singleton UnitID
    Time: 12/01/12 00:49:47
    Count: 1
    Stack: Interface\AddOns\PitBull4\UnitFrame.lua:166: in function `func'
    Interface\AddOns\PitBull4\Main.lua:1728: in function <Interface\AddOns\PitBull4\Main.lua:1722>
    (tail call): ?
    Interface\AddOns\PitBull4\Main.lua:1325: in function `OnProfileChanged'
    Interface\AddOns\PitBull4\Main.lua:1419: in function <Interface\AddOns\PitBull4\Main.lua:1384>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon'
    Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:636: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:621>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:299: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:373: in function `TimeManager_LoadUI'
    Interface\FrameXML\UIParent.lua:690: in function <Interface\FrameXML\UIParent.lua:657>

    Locals: <none>

  • #4063

    So, after today's update my chi is no longer showing up on my monk

  • #4068

    Update to beta41.

  • #4069

    fixed in beta41. Thanks!

  • #4065

    Seeing the same issue here.  The Chi addon shows up in the Addons list, but it is NOT currently listed in the available modules for Pitbull in the config UI.

  • #4064

    Same problem here.

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