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PitBull Unit Frames 4.0

Unit Frames Login to Add Favorites
  • 48 Likes
  • World of Warcraft
  • 46,459 Monthly Downloads
  • Supports: 6.0.3
  • 3,714,871 Total Downloads
  • Updated 11/06/2014
  • Created 08/01/2008
  • 3,114 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: v4.0.0-beta54
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About PitBull Unit Frames 4.0

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

tag v4.0.0-beta54
d8252d56c570dc4d2015862b581ade19a65ed627
Kyle Buller <bullerk@gmail.com>
2014-11-06 03:04:47 -0600

Tagging as v4.0.0-beta54

--------------------

Kyle Buller:
    - FaderModule: correct the Aura module check so the alpha is updated again
    - Anchor indicators to the bar directly unless there is an icon set, in which case anchor to the fg/bg texture as done previously. Also update the layout when setting an icon to make sure textures are corrected on always shown bars. Hopefully fixes #1076 once and for all.
    - Aura: update Priest filtered spell (Echo of Light, Power Infusion, Power Word: Solace, Spectral Guise, Void Tendril)
    - FaderModule: don't error if the Aura module isn't found and update comments to reference ticket 1084

Comments

First Previous Page 31 of 262 Next Last
  • #4052

    It does so by changing the color of the Health Bar.  The color change is configurable: /pb, Colors, Health Bar, Tapped.

  • #4012

    Hi, is it possible to disable the borders around the totems on the totembar? I've looked at both option windows for totems and borders are disabled generally but they are still showing. Thanks!

  • #4053

    File a ticket and I'll add it if it isn't there already.

  • #4011

    I get this error and can't change my talents any more. It happens directly after logging in and when I leave a party oder raid instance. /reload usually fixes the problem, but sometimes even this doesn't do the trick.

    I don't even understand what Pitbull has to do with changing talents - I think it should not need the RemoveTalent()-Stuff at all...?

    Date: 2012-10-13 17:52:22
    ID: 1
    Error occured in: AddOn: PitBull4
    Count: 1
    Message: Error: AddOn PitBull4 attempted to call a forbidden function (RemoveTalent()) from a tainted execution path.
    Debug:
       [C]: RemoveTalent()
       ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:27: OnAccept()
       ..\FrameXML\StaticPopup.lua:3827: StaticPopup_OnClick()
       [string "*:OnClick"]:1:
          [string "*:OnClick"]:1
    Locals:
    None
    AddOns:

    (many Addons)

     

    Last edited by Liz7 on 10/13/2012 11:07:48 AM
  • #4054

    It's not.  It's a bug in the game itself, 5.0 has had a lot of problems with taint leaks in Blizzard's code that makes things stop working and then blame a random addon.

  • #4010

    For boss frames implement this patch yourself.

    http://www.wowace.com/addons/pitbull4/tickets/957-patch-basic-boss-frames/

    They declined that patch 2 years ago but never implemented their own version of boss frames.

    Last edited by nulian on 10/13/2012 5:39:23 AM
  • #4014

    Cheers mate, works great for me :) Looks a lot better than the blizzard frames and obv. configurable.

    Really helpful on The Stone Guard to see boss buffs since the alternate power bar isn't colored.

  • #4009

    Anyone have working bars from some bosses like The Stone guards, that shows you energy and stuff. Not appearing for me. Not sure if it is pitbull or something else causing it to not show.

  • #4008

    Im a Frost DK is there an option for my pet cause i cant dismiss it when im stuck in combat 

     

    Last edited by Olee2 on 10/11/2012 4:14:30 PM
  • #4057

    There's a bug in Blizzard's code that's breaking the menu.  Use a macro for the time being:

    /run PetAbandon()

  • #4007

    Hello thanks for this great addon, I have a question about class names on party frames, they seem to get stuck on "unknown" sometimes, if I click the player I can see their class just fine on the unit frame of my target, was wondering why this is, thank you!

  • #4056

    File a ticket and attach your WTF/Account/$ACCOUNT/SavedVariables/PitBull4.lua and I'll look into it.  I'm betting you have a custom LuaText without the right event(s) set on it.

  • #4006

    Hi,

    Is there a way to create boss frames like shadowed unit frames have or like DBM?

  • #4055

    No

  • #4002

    I cant click away a buffä when infight, important in arena ex. palabubble

    any hints if its unfixable?

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