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  • World of Warcraft
  • 8,792 Monthly Downloads
  • Supports: 6.1.0
  • 747,416 Total Downloads
  • Updated 03/10/2015
  • Created 04/01/2008
  • 812 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.1.1

About Poisoner

Quick discription

Poisoner allows you to


via 2 different possiblities:

  • PoisonMenu
  • QuickButton (=> configuration menu)


  • LEFT mouse button to apply it to your main hand weapon
  • RIGHT mouse button to apply it to your offhand weapon
  • MIDDLE mouse button (scroll wheel) to apply it to your throw weapon


a choosen amount of poisons via confirmation or automation on vendor visit


  • warns when your poisons are about to expire
  • warns when your low on poisons and need to restock

Current dev status:

active - semi-active - pending - inactive

  • enhanced timer dependencies (Party/Raid, flying/mounted ...)
  • reworking options


  • TWO Minimap buttons with a automatically updating menu with buttons for your poisons, weightstones/sharpening stones and mana/wizard oil.
    • You can choose which button you want to show/hide and want the PoisonerMenu anchored to.
    • The Poisoner_FreeButton can be dragged in the whole UI.
  • a 'Quick Button' to empoison your weapons via user defined presets with just 1 click.
  • Poison expiration warning via
    • Audio
    • Chat
    • ErrorFrame
    • AuraFrame
  • Warning when you are running out of poisons and need to restock. (TimerWarning is deactivated when resting)
  • AutoBuy to buy choosen amounts of poisons on vendor visit with 1 or without any click.
  • You can set the scale and alpha of nearly every button/menu and the AuraFrame to fit Poisoner to your UI.

Poisoner_Masque (ButtonFacade)

If you have Masque (aka ButtonFacade) activated, Poisoner_Masque let you skin the MenuButtons and the QuickButton via Masque. Download Masque



If you
LEFT-click the button, a menu is created dynamically depending on the items in your inventory.
RIGHT-click the button, the Poisoner configuration menu will show up.

! The FreeButton CAN toggle all Poisoner menus while in combat !


If you
LEFT-click the button while out of combat, a menu is created dynamically depending on the items in your inventory.
RIGHT-click the button while out of combat, the Poisoner configuration menu will show up.

! The MinimapButton can NOT toggle the menu or the config while in combat. To toggle the menu while in combat, click the FreeButton or use the Hotkeys. !


Click on a poison button with the following mouse buttons to apply it to the according weapon:
LEFT-click => Mainhand
RIGHT-click => Offhand
Middle-click => Throw weapon


Enbale AutoBuy via the checkbox on top. If you do not want to have to confirm buying, check the second option.

To setup the amount to buy simply move the slider of the corresponding poison and click on the 'Save' button.

The next time you visit a poison vendor, Poisoner will restock your poisons to the choosen amount.


If a standard poison set is choosen, PoisonerQuickButton is shown.

The choosen poisons can be applied with the corresponding modifiers (none/SHIFT/CTRL/ALT) and mouse button 1/2/3

Slash commands


  • enable - Enable Poisoner.
  • disable - Disable Poisoner.
  • config - Open the configuration menu.

/poisoner freebutton / fb

  • show - Show the Poisoner Minimap button.
  • hide - Prevent the Poisoner Minimap button from being shown.
  • lock - Prevent the poisoner button from being dragged.
  • unlock - Allow the poisoner button to be dragged.
  • reset - Reset the position of the poisoner button.
  • scale # - (Enter a number for #. min:0.1, max:2)
  • alpha # - (Enter a number for #. min:0.1, max:1)

/poisoner menu

  • parent
    • own - Set Poisoner_FreeButton as parent
    • minimap - Set MinimapButton as parent (the Poisoner Minimap button can be dragged depending on/according to the Minimap)
  • position - Set on which side of the choosen button the menu appears.
    • top
    • topleft
    • topright
    • left
    • right
    • bottom
    • bottomleft - This is the classic position.
    • bottomright
  • scale {0.1 - 2} - Set the scale of the poisoner menu (value of 1 = no change, less than 1 = shrink, larger than 1 = enlarge).
  • overwrite - Set this to 1 or true to enable updating of the QuickButton whren applying poisons via the menu (Presets will be reset to the choosen ones on next reload or login).
  • reset - Reset the menu to its defaults.

/poisoner tooltip / tt

  • name - Name-only tooltips
  • full - full item tooltip

/poisoner postpoison - Should choosen (clicked) poisons be posted in the Chatframe?

  • Yes: 'true' or 1
  • No: 'false' or 0

/poisoner timer

  • enable
  • disable
  • warningthreshold # or wt # - (Enter a number for #. min:1, max:25)
  • output
    • mainhand - check mainhand weapon
    • On: 'true' or 1
    • Off: 'false' or 0

    • offhand - check offhand weapon
    • On: 'true' or 1
    • Off: 'false' or 0

    • throwweapon - check throw weapon
    • On: 'true' or 1
    • Off: 'false' or 0

    • audio - give acoustic warning
    • On: 'true' or 1
    • Off: 'false' or 0

    • chat - print warning into Chat
    • On: 'true' or 1
    • Off: 'false' or 0

    • error - print warning into UIErrorsFrame
    • On: 'true' or 1
    • Off: 'false' or 0

    • aura - show the aura frame ("weapon icons")
    • On: 'true' or 1
    • Off: 'false' or 0

  • aura
    • lock
    • unlock
    • scale # - (Enter a number for #. min:0.1, max:2)
    • alpha # - (Enter a number for #. min:0.1, max:1)

/poisoner autobuy

  • enable - Enables automatic purchasing of the choosen poisons on vendor visit.
  • disable - Disables automatic purchasing of the choosen poisons on vendor visit.
  • confirm - A PopUp will be shown if there are poisons to buy.
  • auto - Poisoner will buy choosen poisons automatically without confirmation.
  • check - Should Poisoner inform you via Chat if your poisons are below 10% stock? 'true' or 1 'false' or 0
  • cp # - Set the amount of poisons to restock to. (Enter a number for #. min:1, max:25)
  • dp #
  • ip #
  • mp #
  • wp #

/poisoner presets

  • reset

/poisoner quickbutton

  • lock - Prevent the PoisonerQuickButton from being dragged.
  • unlock - Allow the PoisonerQuickButton to be dragged.
  • reset - Resets the QuickButton to its default position. ("Only seeable if presets are correct.")
  • scale # - (Enter a number for #. min:0.1, max:2)
  • alpha # - (Enter a number for #. min:0.1, max:1)

/poisoner thanks

  • Prints a lists off all important people who distributed to and tested Poisoner 4.


The Poisoner Minimap Menu can be toggled while inCombat.

To do so, you have to click the FreeButton or use the keybinding which can be set via the WoW keybinging menu.

The MinimapButton (LDBIcon) can NOT toggle the Menu while in combat.

Poisoner is enabled by default for Rogues, and disabled by default for all other classes.

Credits to Karrion of Terenas for the original Poisoner

r35 | humfras | 2015-03-10 19:01:09 +0000 (Tue, 10 Mar 2015) | 1 line
Changed paths:
   A /tags/6.1.1 (from /trunk:34)

Tagging as 6.1.1
r34 | humfras | 2015-03-10 18:59:28 +0000 (Tue, 10 Mar 2015) | 1 line
Changed paths:
   M /trunk/Poisoner.lua
   M /trunk/Poisoner.toc

some more fixes
r32 | humfras | 2015-02-25 00:47:39 +0000 (Wed, 25 Feb 2015) | 2 lines
Changed paths:
   M /trunk/Poisoner.lua
   M /trunk/Poisoner.toc

* update for 6.1
* fixed some bugs


First Previous Page 7 of 29 Next Last
  • #378

    ok after i type  -

    /run print(PoisonerMenuButton__IP)

    it returns -


  • #373

    A while back you mentioned maybe trying to add Shaman weapon buffs to this.

    Any progress?

    I use this on my rogue and would love to use it in the same way on my shaman, mainly for the popup expiring timer.

  • #374

    I had a working version for 4.2 but that was a quick 'transformation'.

    I thinking of a recode for shamans but I am not 100% sure if/when I will do so because my times low and CursorCastbar and OptiTaunt are still being rewritten.

  • #371

    Hello I just managed to change the .lua so that I can poison my thrown weapon with "Button5" on my mouse, however it doesn't seem to work with the Quick Button.

    Can you please direct me to what partin the .lua file I should change so that my mouse button 5 works with the Quick Button? Thank you sir.

  • #372

    You have to change the "button:3"-values in line 105 in .../modules/Poisoner_SecureHandler.lua .

    Last edited by humfras on 4/9/2012 6:48:15 PM
  • #375

    Thank you!

  • #367

    This is a glitch with Blizzard's UIDropdown menu and buggy secure variables.
    This bug was introduced with patch 4.3 and taints the UnitFrames and ActionButtons while blaiming AddOns in now particular order.
    I encountered this bug with AtlasLoot-Loader, Bartender, PowerAuras, Poisoner and many more.
    Until I change to Ace or use another DopDown functionality, we (the player)  have to live with Blizzard's 'fault'.

    The good thing is that this bug only appears if a player joines/leaves party/raid while in combat and only occurs sometimes.


    Last edited by humfras on 3/29/2012 2:15:40 PM
  • #359

    Hello, this is a great UI and i love it. However, it only shows 4 of my poisons, while i got 5 types.. how to solve this? thanks :D

  • #360

    as soon it is approved and ready for downloading.

  • #356

    Hello. I have a problem, a little incompatibility: Poisoner + DispelFrames = massive spam about "target has ENRAGE" in chat Frown There is a chance to fix it? Both of them is my favorite addons and I do not want to abandon them, but if I will have to make a choice, I will have to abandon the poisoner addon Frown

    ps this is a very annoying, because i play pvp mainly.

  • #357

    Change in Poisoner.lua @ line 200+
    print(uid.." has ENRAGE "
    --print(uid.." has ENRAGE " 

     This was for testing purposes only and should have been commented out. I'm sorry. 

    Last edited by humfras on 3/3/2012 2:30:15 PM
  • #358
    yay! it works! thanks!


    Last edited by doofos on 3/3/2012 6:24:35 PM
  • #350

    Is there any way we can change the Thrown weapon button click? I use my middle button for other things. A shift+left click to add to thrown would be a great option if possible.

    I'm more or less just adding to the post below. Simply making a suggestion that perhaps a modifier be used with the left or right click.

    Thank you much.

    Last edited by simmdogg on 2/29/2012 1:45:54 AM
  • #353

    I am currently not willing to change it this way because it would break the current system in the first place.
    You can try the suggestion below. 

  • #355

    Well, I can appreciate you not wanting to change or break what you already have created. I'm sure many people are truly grateful what you have done. But please do recognize that mouse's these days are getting quite sophisticated. I personally use a Razer Naga. Aside from the 12 button grid on the side of the mouse, it has 5 clickable buttons topside.

    Left Click
    Right Click
    Wheel Click
    Button 4
    Button 5

    The Naga software specifically addresses the buttons 4 and 5 as such. However, assigning a "Click" function to them did not do the trick.

    Making the changes are you suggested didn't work. If you implemented an "Alt" Left or Right click option it probably would. It's obvious we can't speculate as to what button 4 or 5 is on a mouse and for that matter assume it would work. In my case it didn't and I'm willing to bet that Razer's primary target on the sale of this mouse was Wow customers. To put it simply, I think you're going to find less issue with assigning an "Alt" key for the thrown weapon than you would assigning a rather vague button:4 key and hope each mouse manufacturer is inline with making compatible. This isn't criticism. I'm just giving you feedback because I am having difficulty with the thrown weapon.

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