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Pokemon Trainer: The Pet Battle Mod

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  • 23 Likes
  • Project Manager: grdn
  • World of Warcraft
  • 32,665 Monthly Downloads
  • Supports: 6.0.2
  • 342,690 Total Downloads
  • Updated 10/26/2014
  • Created 07/14/2012
  • 311 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.2.2
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About Pokemon Trainer: The Pet Battle Mod

Pokemon Trainer: The Pet Battle Mod

Pokemon Trainer (PT) was the very first pet battle related addon for World of Warcraft on Curse and is your individual combat helper when it comes to pet battles. It is completely overhauled and rewritten. Choose between the next-generation or the old combat display and start duelling until your keyboard catchs fire.

  • Main features (during pet battles)
    • Choose between two combat displays
    • Displays pets rarity, level difficulties, speed indicators
    • Displays both your and enemys abilities with cooldowns, bonuses and weaknesses
    • Highlights abilities whenever they do more damage for any reason - never again miss a chance to blast your enemy
    • Scans enemy abilities during PVP battles and marks them with a green checkmark if scanning was successful
    • Displays pets breed IDs as text and/or icon
  • Additional, optional features
    • Adds relevant info about your team in the tooltip when hovering or targeting battle pets
    • Displays a small window on your UI with two buttons:
      • Revive Pets (Spell) with current cooldown
      • Pet Bandages (Item) with current amount in bags
    • Colors known and unknown pets in the auction house
  • Type /pt for setting up PT!

Difference between Frame and Tooltip combat display

Read more!

Requests, Bug Reports and Localization

  • Please use the Ticket System on CurseForge to report bugs, unintended behaviour, request for features, etc. I won't handle any kind of requests via comments on Curse anymore. Thanks.
  • I refuse to translate my addons with translators like Google since it feels wrong. If you can provide localized strings, please use the CurseForge localization tool.

Thanks to

Detritis who tested almost every new v1 alpha package, reported bugs and suggested new ideas for the mod. Without you, Mate, PT wouldn't be as smart as it is now.

Nullberri from PetJournal Enhanced and other great pet battle mods. Thanks for sharing your pet breed infos as a library when I asked for it. Please download Nullberris mods to support him.

------------------------------------------------------------------------
r138 | grdn | 2014-10-25 16:20:14 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   A /tags/6.0.2.2 (from /trunk:137)

See previous commits.
------------------------------------------------------------------------
r137 | grdn | 2014-10-25 16:13:33 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/AuctionSearch.lua

- Cut developer print off AuctionSearch.lua
------------------------------------------------------------------------
r136 | grdn | 2014-10-25 16:12:36 +0000 (Sat, 25 Oct 2014) | 4 lines
Changed paths:
   M /trunk/PokemonTrainer.toc

- AuctionSearch should now recognize EVERY pet in the AuctionHouse
- Regardless of the filter
- It will display whether or not you collected a pet
- Added much data to Data.lua (item ID -> species ID)
------------------------------------------------------------------------
r135 | grdn | 2014-10-25 16:10:24 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   M /trunk/Data.lua
   M /trunk/Modules/AuctionSearch.lua
   A /trunk/_scripts/ScanItemID_2_BattlePetID.html

- Removed trash
------------------------------------------------------------------------
r134 | grdn | 2014-10-25 14:09:22 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   D /trunk/5.4-r1

Missclick
------------------------------------------------------------------------
r133 | grdn | 2014-10-25 14:07:48 +0000 (Sat, 25 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Core.lua

- Applied a fix for (thx to esiemiat):
Error Message: ...e\AddOns\Blizzard_PetJournal\Blizzard_PetJournal.lua line 771: attempt to perform arithmetic on local 'rarity' (a nil value)
------------------------------------------------------------------------
r132 | grdn | 2014-10-25 13:58:25 +0000 (Sat, 25 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Data.lua
   M /trunk/_scripts/Developer.lua

- Removed Ramping Ability Info from Data.lua as the current ramping state of abilities cannot be parsed anymore.
- Currently, Ramping Frames and functions are left in the code. Maybe there is another way to track the ramping state of abilities in the future.
------------------------------------------------------------------------
r130 | grdn | 2014-10-19 17:07:42 +0000 (Sun, 19 Oct 2014) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Data.lua
   M /trunk/PokemonTrainer.toc

- Updated TOC
- Added Draenor pet data
- Workaround for wrong ability icon display
------------------------------------------------------------------------
r129 | grdn | 2013-09-14 07:54:17 +0000 (Sat, 14 Sep 2013) | 1 line
Changed paths:
   A /trunk/5.4-r1 (from /trunk:128)

See r128
------------------------------------------------------------------------

Comments

First Previous Page 12 of 16 Next Last
  • #73

    Mmmm... Getting few Lua errors when I try to battle with dead pets.

     

  • #74
    Quote from tritox »

    Mmmm... Getting few Lua errors when I try to battle with dead pets.

     

     

    same here - addon starts to spam with error messages.

  • #71

    Can I throw out a suggestion on this? Here's what I'd like:

     


    Let's say I'm in Org sitting around, just playing mix and match with my teams. After I put a team together, there's a combined "score"- maybe at the bottom part of the team window have up/down arrows between all the "family" types (aquatic, beast, critter, etc) listing what that particular team would be good against.


    For example:

    (AQ v) (Bst ^) (Cr v) so on and so forth.

    It would be based on the whole team sets abilities. In other words, I'm not even in combat to have to see this or even have to hover across a wild pet to see this.

  • #72

    Sounds good. I'll play with your suggestion and try to find a way to realize it.

  • #68

    Hi guys, this "compare with nil" thing will be fixed soon.

  • #67

    I got this error when trying to adjust the frame position slider while out of combat:

    Date: 2012-11-18 15:50:58
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\PokemonTrainer\PokemonTrainer.lua line 79:
       attempt to compare number with nil
    Debug:
       PokemonTrainer\PokemonTrainer.lua:79:
          PokemonTrainer\PokemonTrainer.lua:78
       PokemonTrainer\PokemonTrainer.lua:233: ?()
       PokemonTrainer\Libs\iLib\iLib.lua:326:
          PokemonTrainer\Libs\iLib\iLib.lua:321
       PokemonTrainer\Libs\iLib\iLib.lua:352: GetTooltip()
       PokemonTrainer\PokemonTrainer.lua:157: PetBattleStart()
       PokemonTrainer\Config.lua:56:
          PokemonTrainer\Config.lua:45
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[2]"]:9:
          [string "safecall Dispatcher[2]"]:5
       (tail call): ?
       ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799:
          ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614
       ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:851:
          ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:839
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[3]"]:9:
          [string "safecall Dispatcher[3]"]:5
       (tail call): ?
       Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
       ...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:66:
          ...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:60

  • #65

    bug when user "search" in journal:

    84x PokemonTrainer\PokemonTrainer-0.8.0.lua:346: attempt to compare number with nil

    PokemonTrainer\PokemonTrainer-0.8.0.lua:346: in function "?"
    Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    <string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
    <in C code>
    <string>:"safecall Dispatcher[1]":13: in function "?"
    Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
    Skillet-2.38\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <Skillet\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
    <in C code>
    <in C code>
    <in C code>
    <in C code>
    Blizzard_PetJournal\Blizzard_PetJournal-1.0.lua:837: in function <Blizzard_PetJournal\Blizzard_PetJournal.lua:830>
    <in C code>

    Locals:
    nil

    XD

  • #64

    u need add options for active and deactivate features for utilize with others pet addons...

    XD

  • #69

    Feel free to make suggestions. I won't download all other pet addons just to check if they provide similar features like PokemonTrainer - I'm not playing WoW anymore. You know stuff which should be disabled via an option? Then just let us know.

  • #63

    no slash commands?

  • #70

    There is one slash. /pt :) It just opens the option window.

  • #61

    83x PokemonTrainer\PokemonTrainer-0.7.0-beta2.lua:309: attempt to compare number with nil
    PokemonTrainer\PokemonTrainer-0.7.0-beta2.lua:309: in function "?"
    CallbackHandler-1.0\CallbackHandler-1.0-6.lua:146: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
    <in C code>
    <string>:"safecall Dispatcher[1]":13: in function "?"
    CallbackHandler-1.0\CallbackHandler-1.0-6.lua:91: in function "Fire"
    ...\AltImport\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <...\AltImport\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals:
    nil

  • #60

    There was another addon that showed when abilities of the enemy were on cooldown, or some sort of indication if they were available.  Is that an option you think might improve this addon? It would show, using the icons you already provide but reflect more like an action bar where abilities on cooldown would either be greyed out or have the number til available from cooldown. 

  • #59

    Id like to report 2 bugs:

    1st, When you battle against 2+ pets and then have a battle against less pets, the enemy info window displays some of the first fight pets info (I.E. If I battle against 3 roaches and then against 2 rats, in the second fight the enemy infor will display rat, rat, roach even when there are only 2 enemies in fight) To fix this you should clear the array of enemy pets before filling it wi info.

    2nd, if you use any filters and/or search that exclude a battle pet on your Pets window and you mouse over a pet of that type, it will indicate that you have not caught that pet. If you then open the pets window and clear the search/filters you will get a lua error.

    Other than that, awesome addon, thanks a lot for your work.

    btw, have you considered adding a configurable alert for when there is an uncaught/rare pet amongst the wild oponents?

  • #57

    BUG on click in search on JOURNAL, dont open journal more after bug:

     

    3x PokemonTrainer\PokemonTrainer-0.7.0-beta2.lua:309: attempt to compare number with nil
    PokemonTrainer\PokemonTrainer-0.7.0-beta2.lua:309: in function "?"
    libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    <string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
    <in C code>
    <string>:"safecall Dispatcher[1]":13: in function "?"
    libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
    TomTom-v50001-1.3.1\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
    <in C code>
    <in C code>
    <in C code>
    Blizzard_PetJournal\Blizzard_PetJournal-1.0.lua:837: in function <Blizzard_PetJournal\Blizzard_PetJournal.lua:830>
    <in C code>

    Locals:
    nil

    Last edited by nomadbr on 11/2/2012 10:31:03 AM

    XD

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