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Pokemon Trainer: The Pet Battle Mod

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  • Project Manager: grdn
  • World of Warcraft
  • 18,540 Monthly Downloads
  • Supports: 6.0.2
  • 328,192 Total Downloads
  • Updated 10/25/2014
  • Created 07/14/2012
  • 310 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:
Support development! **

About Pokemon Trainer: The Pet Battle Mod

Pokemon Trainer: The Pet Battle Mod

Pokemon Trainer (PT) was the very first pet battle related addon for World of Warcraft on Curse and is your individual combat helper when it comes to pet battles. It is completely overhauled and rewritten. Choose between the next-generation or the old combat display and start duelling until your keyboard catchs fire.

  • Main features (during pet battles)
    • Choose between two combat displays
    • Displays pets rarity, level difficulties, speed indicators
    • Displays both your and enemys abilities with cooldowns, bonuses and weaknesses
    • Highlights abilities whenever they do more damage for any reason - never again miss a chance to blast your enemy
    • Scans enemy abilities during PVP battles and marks them with a green checkmark if scanning was successful
    • Displays pets breed IDs as text and/or icon
  • Additional, optional features
    • Adds relevant info about your team in the tooltip when hovering or targeting battle pets
    • Displays a small window on your UI with two buttons:
      • Revive Pets (Spell) with current cooldown
      • Pet Bandages (Item) with current amount in bags
    • Colors known and unknown pets in the auction house
  • Type /pt for setting up PT!

Difference between Frame and Tooltip combat display

Read more!

Requests, Bug Reports and Localization

  • Please use the Ticket System on CurseForge to report bugs, unintended behaviour, request for features, etc. I won't handle any kind of requests via comments on Curse anymore. Thanks.
  • I refuse to translate my addons with translators like Google since it feels wrong. If you can provide localized strings, please use the CurseForge localization tool.

Thanks to

Detritis who tested almost every new v1 alpha package, reported bugs and suggested new ideas for the mod. Without you, Mate, PT wouldn't be as smart as it is now.

Nullberri from PetJournal Enhanced and other great pet battle mods. Thanks for sharing your pet breed infos as a library when I asked for it. Please download Nullberris mods to support him.

r138 | grdn | 2014-10-25 16:20:14 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   A /tags/ (from /trunk:137)

See previous commits.
r137 | grdn | 2014-10-25 16:13:33 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/AuctionSearch.lua

- Cut developer print off AuctionSearch.lua
r136 | grdn | 2014-10-25 16:12:36 +0000 (Sat, 25 Oct 2014) | 4 lines
Changed paths:
   M /trunk/PokemonTrainer.toc

- AuctionSearch should now recognize EVERY pet in the AuctionHouse
- Regardless of the filter
- It will display whether or not you collected a pet
- Added much data to Data.lua (item ID -> species ID)
r135 | grdn | 2014-10-25 16:10:24 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   M /trunk/Data.lua
   M /trunk/Modules/AuctionSearch.lua
   A /trunk/_scripts/ScanItemID_2_BattlePetID.html

- Removed trash
r134 | grdn | 2014-10-25 14:09:22 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   D /trunk/5.4-r1

r133 | grdn | 2014-10-25 14:07:48 +0000 (Sat, 25 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Core.lua

- Applied a fix for (thx to esiemiat):
Error Message: ...e\AddOns\Blizzard_PetJournal\Blizzard_PetJournal.lua line 771: attempt to perform arithmetic on local 'rarity' (a nil value)
r132 | grdn | 2014-10-25 13:58:25 +0000 (Sat, 25 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Data.lua
   M /trunk/_scripts/Developer.lua

- Removed Ramping Ability Info from Data.lua as the current ramping state of abilities cannot be parsed anymore.
- Currently, Ramping Frames and functions are left in the code. Maybe there is another way to track the ramping state of abilities in the future.
r130 | grdn | 2014-10-19 17:07:42 +0000 (Sun, 19 Oct 2014) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Data.lua
   M /trunk/PokemonTrainer.toc

- Updated TOC
- Added Draenor pet data
- Workaround for wrong ability icon display
r129 | grdn | 2013-09-14 07:54:17 +0000 (Sat, 14 Sep 2013) | 1 line
Changed paths:
   A /trunk/5.4-r1 (from /trunk:128)

See r128


First Previous Page 15 of 16 Next Last
  • #24

    Date: 2012-10-03 23:19:48
    ID: 4
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\PokemonTrainer\Core.lua line 264:
    Usage: UnitBattlePet("unit")
    [C]: UnitIsWildBattlePet()
    [C]: ?
    [C]: ?
    [C]: ?
    [C]: ?
    (*temporary) = nil


  • #23

    Would love to be able to move the grids or resize them :]

    Thanks for the addon!

  • #22

    Hi guys, thanks for your comments! I'll read them all in the next days. During the launch of MoP and equipping up, I had almost no time to prepare the mod for updates. Expect updates in the next 4-5 days! :)

  • #21

    Bug when enter in game:

    Date: 2012-10-01 23:22:47
    ID: 4
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\PokemonTrainer\Core.lua line 264:
    Usage: UnitBattlePet("unit")
    [C]: UnitIsWildBattlePet()
    [C]: ?
    [C]: ?
    [C]: ?
    [C]: ?
    (*temporary) = nil



    Add option for set position for grids. Ex.: top, middle(default) or botton 


  • #19

    I love this but I'd like to be able to move the grids while in a battle as well.

  • #18

    I love this addon, please add more cool stuff like raritys of the pets I am batteling or the posibility to not show pets on the minimap I already have.
    It would be awesome to have only one addon for pet battles. 

  • #17

    Date: 2012-09-30 17:00:06
    ID: 6
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\PokemonTrainer\Core.lua line 264:
    Usage: UnitBattlePet("unit")
    [C]: UnitIsWildBattlePet()
    [C]: ?
    [C]: ?
    [C]: ?
    [C]: ?
    (*temporary) = nil


  • #16

    I'd like to see the quality of the pet that you are currently battling. I have Zygor's Guide and this shows it perfectly, but I'd like to have a lighweight addon instead of the full guide running

  • #20

    You might try Pet Battle Quality Glow instead.  It's pretty lightweight.

  • #15

    Please add weather or not I have the pet.  Would make collecting so much easier!  Thanks

  • #14

    Doesn't handle single or double wild enemy battles correctly. It always assumes that there are 3 opponents, and it will fill the 'extra' space in with a random creature.

  • #25

    yes. but more specifically that only happens if you previously fought more pets than in the current battle.

  • #12

    Got this error eariler tonight at random. Maybe when I was looking at the pet journal.

    4x PokemonTrainer-0.1.2-beta\Core.lua:264: Usage: UnitBattlePet("unit")
    <in C code>
    PokemonTrainer-0.1.2-beta\Core.lua:264: in function <PokemonTrainer\Core.lua:261>
    <in C code>
    <in C code>
    <in C code>
    FrameXML\UnitFrame.lua:224: in function "UnitFrame_UpdateTooltip"
    FrameXML\UnitFrame.lua:211: in function <FrameXML\UnitFrame.lua:198>

    self = GameTooltip {
     0 = <userdata>
     default = 1
     numMoneyFrames = 1
     SetInboxItem = <func> =[C]:-1
     SetBuybackItem = <func> =[C]:-1
     shoppingTooltips = <table> {}
     comparing = false
     SetExistingSocketGem = <func> =[C]:-1
     SetHyperlink = <func> =[C]:-1
     SetGuildBankItem = <func> =[C]:-1
     hasMoney = 1
     SetSpellByID = <func> =[C]:-1
     SetTradePlayerItem = <func> =[C]:-1
     maxlines = 3
     SetSendMailItem = <func> =[C]:-1
     UBI_InfoAdded = false
     updateTooltip = 0.067999996989965
     SetInventoryItem = <func> =[C]:-1
     SetMerchantItem = <func> =[C]:-1
     Refresh = true
     SetSocketGem = <func> =[C]:-1
     SetTradeSkillItem = <func> =[C]:-1
     SetLootRollItem = <func> =[C]:-1
     SetAuctionSellItem = <func> =[C]:-1
     SetBagItem = <func> =[C]:-1
     SetFrameLevel = <func> =[C]:-1
     SetAction = <func> =[C]:-1
     SetLootItem = <func> =[C]:-1
     SetGlyph = <func> =[C]:-1
     SetAuctionItem = <func> =[C]:-1
    name = "Thunder Hold Armsman"
    unit = nil
    _G = <table> {
     0 = 40
     ContainerFrame5Item7 = ContainerFrame5Item7 {}
     MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {}
     MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {}
     GetTrainerServiceTypeFilter = <func> =[C]:-1
     UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
     UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
     AchievementFrameStatsBG = AchievementFrameStatsBG {}
     SetTrainerServiceTypeFilter = <func> =[C]:-1
     SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
     CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {}
     TutorialFrameLeft19 = TutorialFrameLeft19 {}
     MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {}
     ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
     PVP_RANK_6_1 = "Corporal"
     BOOKTYPE_PROFESSION = "professions"
     OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
     InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {}
     VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {}
     MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {}
     OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
     BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
     IsReferAFriendLinked = <func> =[C]:-1
     RaidTray_Buff_OnUpdate = <func> @FrameXML\BuffFrame.lua:149
     QuestDetailBotLeftCorner = QuestDetailBotLeftCorner {}
     ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {}
     CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
     CHAT_CONFIG_OTHER_COMBAT = <table> {}
     TutorialFrameRight19 = TutorialFrameRight19 {}
     MoneyFrame_OnEvent = <func> @FrameXML\MoneyFrame.lua:233
     BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. may be unavailable."
     WatchFrameItem_OnEvent = <func> @FrameXML\WatchFrame.lua:1367
     InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <func> @FrameXML\InterfaceOptionsPanels.lua:1419
     LFGTeleport = <func> =[C]:-1
     gFrameHandler-2.0_Anchor_1-Player Castbar_DropDownMiddle = gFrameHandler-2.0_Anchor_1-Player Castbar_DropDownMiddle {}
     SpellButton6Cooldown = SpellButton6Cooldown {}
     ToggleEncounterJournal = <func> @FrameXML\UIParent.lua:617
     AdiBagsItemButton4IconQuestTexture = AdiBagsItemButton4IconQuestTexture {}
     Graphics_QualityText = Graphics_QualityTe


  • #11

    Is there a way to drag the left and right frames to a chosen spot during pet battles? The in-battle frames mount right underneath the top battle bar and block my view of where hots and dots are listed.

  • #13

    Yep, this is one of my complaints. The current positions aren't horrible but they do conflict with some other screen items I have always up.

    Also conflicts with the regular pet/mount window which I sometimes open when I'm in a match in order to look through the list / see what versinos of an animal I've already captured

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