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Pokemon Trainer: The Pet Battle Mod

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  • 23 Likes
  • Project Manager: grdn
  • World of Warcraft
  • 22,746 Monthly Downloads
  • Supports: 6.0.2
  • 332,470 Total Downloads
  • Updated 10/25/2014
  • Created 07/14/2012
  • 310 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.2.2
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About Pokemon Trainer: The Pet Battle Mod

Pokemon Trainer: The Pet Battle Mod

Pokemon Trainer (PT) was the very first pet battle related addon for World of Warcraft on Curse and is your individual combat helper when it comes to pet battles. It is completely overhauled and rewritten. Choose between the next-generation or the old combat display and start duelling until your keyboard catchs fire.

  • Main features (during pet battles)
    • Choose between two combat displays
    • Displays pets rarity, level difficulties, speed indicators
    • Displays both your and enemys abilities with cooldowns, bonuses and weaknesses
    • Highlights abilities whenever they do more damage for any reason - never again miss a chance to blast your enemy
    • Scans enemy abilities during PVP battles and marks them with a green checkmark if scanning was successful
    • Displays pets breed IDs as text and/or icon
  • Additional, optional features
    • Adds relevant info about your team in the tooltip when hovering or targeting battle pets
    • Displays a small window on your UI with two buttons:
      • Revive Pets (Spell) with current cooldown
      • Pet Bandages (Item) with current amount in bags
    • Colors known and unknown pets in the auction house
  • Type /pt for setting up PT!

Difference between Frame and Tooltip combat display

Read more!

Requests, Bug Reports and Localization

  • Please use the Ticket System on CurseForge to report bugs, unintended behaviour, request for features, etc. I won't handle any kind of requests via comments on Curse anymore. Thanks.
  • I refuse to translate my addons with translators like Google since it feels wrong. If you can provide localized strings, please use the CurseForge localization tool.

Thanks to

Detritis who tested almost every new v1 alpha package, reported bugs and suggested new ideas for the mod. Without you, Mate, PT wouldn't be as smart as it is now.

Nullberri from PetJournal Enhanced and other great pet battle mods. Thanks for sharing your pet breed infos as a library when I asked for it. Please download Nullberris mods to support him.

------------------------------------------------------------------------
r138 | grdn | 2014-10-25 16:20:14 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   A /tags/6.0.2.2 (from /trunk:137)

See previous commits.
------------------------------------------------------------------------
r137 | grdn | 2014-10-25 16:13:33 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/AuctionSearch.lua

- Cut developer print off AuctionSearch.lua
------------------------------------------------------------------------
r136 | grdn | 2014-10-25 16:12:36 +0000 (Sat, 25 Oct 2014) | 4 lines
Changed paths:
   M /trunk/PokemonTrainer.toc

- AuctionSearch should now recognize EVERY pet in the AuctionHouse
- Regardless of the filter
- It will display whether or not you collected a pet
- Added much data to Data.lua (item ID -> species ID)
------------------------------------------------------------------------
r135 | grdn | 2014-10-25 16:10:24 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   M /trunk/Data.lua
   M /trunk/Modules/AuctionSearch.lua
   A /trunk/_scripts/ScanItemID_2_BattlePetID.html

- Removed trash
------------------------------------------------------------------------
r134 | grdn | 2014-10-25 14:09:22 +0000 (Sat, 25 Oct 2014) | 1 line
Changed paths:
   D /trunk/5.4-r1

Missclick
------------------------------------------------------------------------
r133 | grdn | 2014-10-25 14:07:48 +0000 (Sat, 25 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Core.lua

- Applied a fix for (thx to esiemiat):
Error Message: ...e\AddOns\Blizzard_PetJournal\Blizzard_PetJournal.lua line 771: attempt to perform arithmetic on local 'rarity' (a nil value)
------------------------------------------------------------------------
r132 | grdn | 2014-10-25 13:58:25 +0000 (Sat, 25 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Data.lua
   M /trunk/_scripts/Developer.lua

- Removed Ramping Ability Info from Data.lua as the current ramping state of abilities cannot be parsed anymore.
- Currently, Ramping Frames and functions are left in the code. Maybe there is another way to track the ramping state of abilities in the future.
------------------------------------------------------------------------
r130 | grdn | 2014-10-19 17:07:42 +0000 (Sun, 19 Oct 2014) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Data.lua
   M /trunk/PokemonTrainer.toc

- Updated TOC
- Added Draenor pet data
- Workaround for wrong ability icon display
------------------------------------------------------------------------
r129 | grdn | 2013-09-14 07:54:17 +0000 (Sat, 14 Sep 2013) | 1 line
Changed paths:
   A /trunk/5.4-r1 (from /trunk:128)

See r128
------------------------------------------------------------------------

Comments

First Previous Page 3 of 16 Next Last
  • #209

    Little Update: I'm currently working on a pet battle ability scanner, especially for pvp battles. PT returns with its old flavor, assisting you in pvp battles - soon - when everything works allright!

  • #211

    Its done and working good - check out the latest alpha.

  • #206

    For some reason, this is picking up my warlock friend's Void Lord as a battle pet.

  • #210

    Screenshot please. =)

  • #215

    http://i.imgur.com/P1QM2e2.png

    There you go!  As you can see it obviously thinks the voidlord minion is some kind of pet.  Not too big a deal, just a bit annoying.

    Edit: I just noticed it doing the same thing with the wolf pet of a random hunter in Shrine of Two Moons, but I've never seen this happen with a hunter pet before (considering my main is one).

    Last edited by Arnen on 6/21/2013 4:47:27 PM
  • #205

    During PvP:

    Date: 2013-05-31 17:50:59
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua line 265:
       'for' limit must be a number
    Debug:
       ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:265:
          ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:261
       ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:285:
          ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:283
       (tail call): ?
       [C]: Show()
       ...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:582: PetBattlePetSelectionFrame_Show()
       ...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:176: PetBattleFrame_UpdatePetSelectionFrame()
       ...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:148: PetBattleFrame_Display()
       ...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:94:
          ...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:91

  • #204

    Remember the good old days when this addon showed enemy pet abilities in pvp battles? Obviously thats not possible anymore but why not show all possible enemy pet abilities so we know approxemately what abilities each pet has instead of having to right click -> open pet journal.

  • #207

    /agree ^ - this would be a really useful addition to an already superb addon.

  • #212

    Check out the latest alpha. =)

  • #203

    Question. Is it possible for your addon to display debuffs on non active pets? Especially wanting to keep track off when Haunt expires on a foe Ive force swapped out.

  • #213

    That's something what's on my list. Expect it soon. =)

  • #202

     Your frames do not hide when you hide your UI, ruining any chance at lovely screen shots.  As a quick fix, edit core.lua and add:

     -------------------------
    -- Event Callbacks
    -------------------------

    -- OnShow
    UIParent:HookScript("OnShow", function() if C_PetBattles.IsInBattle() then PTPlayer:Show() PTEnemy:Show() end end)

    -- OnHide
    UIParent:HookScript("OnHide", function() if C_PetBattles.IsInBattle() then PTPlayer:Hide() PTEnemy:Hide() end end)

     

    I added it in the callbacks section, around line 100.

    Last edited by Phemoir on 4/28/2013 1:00:46 PM
  • #214

    Added in alpha which I'll upload tomorrow.

  • #200

    Started a battle & this error occured. Not exactly sure why but i had done quite a few battles in quick succession before it occured.

    Message: PTEnemyPet1:SetParent(): Would create a loop parenting to <unnamed>
    Time: 04/26/13 12:43:51
    Count: 1
    Stack: [C]: ?
    [C]: ?
    [C]: in function `SetParent'
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:857: in function <...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:847>
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:886: in function <...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:884>
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:928: in function `BattleFrame_UpdateAbilityHighlights'
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:1097: in function `BattleFrame_Pet_ShowFinished'
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:1014: in function `BattleFrame_Pets_Reorganize_Exec'
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:1068: in function `BattleFrame_Pets_Reorganize_Init'
    [string "*:OnShow"]:11: in function <[string "*:OnShow"]:1>
    [C]: in function `Show'
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:387: in function `FadeIn'
    ...AddOns\PokemonTrainer\Modules\FrameCombatDisplay.lua:166: in function `?'
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals:

  • #194

    I've noticed recently that the AH colouring feature seems to have stopped working, and I'm fairly sure it was ok before 5.2 hit. PT doesn't throw any error messages about it :(

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