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PvEFrames

Raid Frames Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 4,348 Downloads
  • Supports: 4.2
  • 2 Average Daily Downloads
  • Comments
  • Created 7/20/2009 8:08:15 PM
  • Updated 7/25/2011 12:51:45 PM
  • 27 Favorites
  • Project Site
  • License: Public Domain
  • Release Type: Release
  • Newest File: PvEFrame_4.0.4
or

About PvEFrames

PvEFrames is an add-on that creates up to 64 frames that allow *targeting, and displays health, threat, casting, and raid icons of NPCs during fights. The frames are now much more minimalistic than before.

  • The targeting has to be run through macros (/targetexact) because there is not a constant unitID for each NPC. This means that the targeting function will only be usable if the NPC was targeted at least once before combat began.

The frames reset once combat ends and there will not be a clear targets button unless it is requested. There isn't really a need to have a button to clear the targets. Simply killing a critter (which Blizzard seems to have placed every few steps) will cause your character to enter and leave combat, resetting the frames.

Current Features

  • Up to 64 frames tracking up to 64 different NPCs
    • Name
    • Health
    • Threat
      • Black = No Threat
      • Grey = Low Threat
      • Yellow = Moderate Threat
      • Orange = High Threat
      • Red = Aggro
    • Spell Casting
    • Raid Icon
    • Click-targeting
  • Options Panel
    • Width (50-150 px)
    • Height (16-48 px)
    • # Rows (1-8)
    • # Columns (1-8)
    • Lock/Unlock
    • Always Visible (unchecked only shows in instances)
    • Show Cast Bar
    • Shortened Mob Names
      • For example...
      • Twilight Sadist > Sadist
      • Twilight Torturer > Torturer
      • Twilight Zealot > Zealot

New in 4.0.4

Quick fix to add two buttons. The "X" button on the mob frame now clears all mobs that have been detected and the "X" on the options frame hides the frame (for after unchecking "Always Show").

Future Updates

  • Functionality
    • Quicker mob detection and updates
    • Click-casting (hopefully, isn't seeming to work like it used to)
    • Out-of-combat sorting
    • In-combat sorting (after mobs die as long as they were detected in combat)
    • Optional disabling the targeting feature
    • Reusable frames (e.g. after a mob dies the frame should be able to pick up a new target during the same fight)
    • Numerical tagging (e.g. Boar 1, Boar 2, Snake 1, etc...)
    • Option to set up a kill order
    • Synchronization with sorting, tagging, and kill order between group members using PvEFrames
  • Display
    • Optional coloring
    • Custom threat coloring and percentage thresholds
    • Automatically scaled spell icon
    • Optional custom health and cast bar heights instead of 2:1 ratio

..and anything else I can think of or is suggested in the comments

Note: This addon targets by using a "/targetexact" command, so it will not work 100% of the time if 2+ mobs have the same name.
-Also the target cannot update in combat. The frame will still display health, threat, casting, and raid icon if the mob was seen after combat began.
-This version and all future versions should reset saved variables automatically when needed.

4.0.4 Added a clear mobs button and a close options frame button.

4.0.3 Options frame is now hidden when you log in.

4.0.2 Added side panel with settings button and lock/unlock button.

4.0.1 Options added: Width (50-150), Height (16-48), Rows (1-8), Columns (1-8), Locked, Always Show, Show Cast Bar, Shorten Names. Name shortening supported for all Cataclysm 5-man dungeons (91 items).

4.0 Complete rewrite of the old add-on. Updated for Cataclysm (finally!). Completely new look. 70% less code (much more efficient). This is a rewrite that I made in a matter of hours so there are still several key features missing (e.g. click-casting, positoning, scaling, color options, etc).

3.0 Added in the Boss and MiniBoss frames. They currently support all WotLK Heroics and Raids, except for Naxxramas. There has been limited testing at the point.

2.1.1 Edited description

2.1 Added the panel in the addons section of the interface options. This will be brought up when '/pve' or '/pve help' is entered. Also added in scaling of the frames from 1%-150% of the original size.

2.0.1 Fixed the description typos. Nothing big.

2.0 Rewrote nearly all of the code. Made the frames look like the Blizzard focus frame. Shows health and mana in numbers. Colors mana correctly. Shows reaction. Added options to force show or hide a frame. Also added an option to enable or disable the add-on from displaying (for things such as arenas). Frames now show target of target and threat. And finally frames now are updated anytime you, or any raid member is targeting the marked target.

1.4.1 Quick fix. Figured out why mobs that were dead were being put back up as targets along. Fixed the typo looking at mana instead of health.

1.4 Updated for 3.2 (finally). Added in '/pve names' option to toggle the display of names of the enemy mobs on the action bars. It wasn't really necessary to have the names but it is a nice option.

1.3 Fixed the resetting of frames. They now relocate all on top of each other near the Top-Left of the screen. The red bar indicating your target has been changed to 75% opaque to make it more visible and should now properly relocate to where the frame is moved. Frames should also be hidden when a marked mob is seen to be dead along with when combat ends. The final change was the font used. Now this has been set to "GameNormalFont" which should work in all locales.

1.2.2 Removed a "COMBAT ENTERED" message that occurred every time you entered combat.

1.2.1 Hides frames out of combat and only shows them when a target with the icon is targeted by yourself or a raid member. In addition the target must be alive so that looting does not pick it up again.

1.2 Added a 'toggle' between standard Blizzard status bar and minimalist status bar textures. Fixed the frame locations being saved. The error on login no longer occurs.

1.1.2 Changed description text

1.1 Changed look of bars. Made them smaller, 50% transparent, movable, only appear when moving and once the raid icon has been target/mouseover. Added slash commands using '/pveframes' and '/pve'. Added a feature to reset the frames incase they move behind other frames, etc. And probably more that I cannot remember right now.

1.0 First Release

Comments

First Previous Page 1 of 2 Next Last
  • #25

    COULD YOU MAKE IT SO THAT  the the selected creature/enemies also showed the debuffs that were put on them?

  • #24
    I will most likely not be updating this add-on for a long time. If anybody wants to try to update it themselves and post you are free to (just give me some credit). Thanks for the 4414 downloads.
  • #23
    I've been looking for an addon almost exactly like this for a while now. I think it is great. However, I do have two things I would like to say. First, it still seems pretty buggy. When I try to change targets with it, it doesn't always work. Secondly, It would be even more awesome if you could incorporate aspects of click-casting. If, as a tank, I were able use click once to taunt a mob and then target it, that would be fantastic. Just some thoughts. Thank you very much for this addon.
  • #22
    I know this has been asked before, but you should reconsider placing a clear button, sometimes I just fly around targeting mobs and since im not killing anything, the windows does not clean itself, good addon!
  • #21
    Hello, any way to make this addon scan enemies in say, within 40yars without me having to click on them for them to appear?
  • #16
    can u make it plz more minimalistic, its too huge. i wanna use it just for better targetting, so i wanna click skull to target skull etc. it woud be cool if it will look like grid. anyway, thanks for good addon :)
  • #13
    Hi thx for making this addon I have searched for something like that.
    I have one feature request. Could you support in PVEframes click-casting? This will cause addons like clique http://wow.curse.com/downloads/wow-addons/details/clique.aspx to work. More details how to enable this is in http://www.wowinterface.com/downloads/info5108-Clique.html.

    Thanks again:)

  • #14
    Thanks for the suggestion. I am actually going to work on implementing that soon. The way this addon works makes it difficult to add click casting, especially for enemies. The units for click casting always have to have a tag like player, target, focus, raid12-target, etc, and the addon cannot change the target once combat is entered, so i will be able to make it work with friendly raid members all of the time, but unless a person is designated to always target a certain mob or it is your focus throughout the fight, enemies will not always be able to have click-casting.
  • #15
    to sort of help with the enemy click casting, I might make assisting the MT for bosses or something like that and add in a green glow for when the casting will work properly and a red glow for when the casting will hit the wrong target. I do agree that click casting will help in a lot of fights and is needed for this addon
  • #11
    Hmm...this addon doesnt work well when it is in combat or not in combat. Each time when the leader change the target's icon, it doesnt refresh it at all.
    Possible to show the mobs' health percentage instead of numbering?
    Also, can the icon auto show up when it is mark and hide those is not mark?

    thanks FuryrageKargath :)
  • #12
    I am working on fixing that. The frames cannot not update targets in combat, due to Blizzard's limitations. That is why they will not show or hide once already in combat. The displaying when out of combat takes a second or two because of server and client latencies put together. I will add in percentages soon, probably with the next update. Also with showing when marking. I have thought about this and it might work, but I will have to test it first. The hiding when a raid icon removed might not be possible.
  • #9
    Hmm .. will this be more configurable in the future? - like PitBull for example, changing texture etc., 'cause this addon won't really fit into any other UI than blizz's default :/
  • #10
    Yes I am planning on making it more configurable in the future. But first I am working on making it function correctly.
  • #7
    This addon doesn't completely work with Bartender. Only three of the frames are moveable when Bartender is enabled. When I disable Bartender, I am able to move all the frames.. but then when I re-enable Bartender, the diamond frame moves back to its original position.
  • #8
    With the new update this add-on it should work with Bartender. The frames have been renamed and most likely will not cause any more problems.
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