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  • World of Warcraft
  • 74,459 Monthly Downloads
  • Supports: 6.1.0
  • 12,711,928 Total Downloads
  • Updated 02/24/2015
  • Created 06/01/2007
  • 15,125 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 3.2.4

About Quartz

Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:


The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.


Implementation of target and focus casting bars in similar fashion to the player cast bar.


Display of target and focus buffs and debuffs as duration bars using the new API introduced in patch 2.1.


Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.

*Global Cooldown

Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.


Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).


Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.


Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.


Recolors the casting bar when your cast target moves out of range mid-cast.


Displays a swing timer for your melee weapon as well as hunter autoshot.


Allows for creating custom timers displayed on the mirror bars.

*Tradeskill Merge

Merges multiple casts of the same tradeskill item into one big cast bar.

Use /quartz to bring up the configuration menu.

tag 3.2.4
Hendrik Leppkes <>
2015-02-24 15:31:51 +0100

Tag as 3.2.4


Hendrik Leppkes:
    - TOC for 6.1


First Previous Page 2 of 102 Next Last
  • #2103

    Sooooo... this thing going to get updated so it displays the swing timer for DK's? Like wtf....

  • #2102

    Got manytimes this error

    Message: Interface\AddOns\Quartz\modules\Tradeskill.lua:88: Usage: RawHook([object], method, [handler], [hookSecure]): Attempt to hook secure function UNIT_SPELLCAST_START. Use `SecureHook' or add `true' to the argument list to override.
    Time: 01/17/15 10:44:10
    Count: 1
    Stack: [C]: ?
    ...e\AddOns\Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:164: in function <...e\AddOns\Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:118>
    ...e\AddOns\Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:322: in function `RawHook'
    Interface\AddOns\Quartz\modules\Tradeskill.lua:88: in function <Interface\AddOns\Quartz\modules\Tradeskill.lua:87>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:558: in function `EnableAddon'
    ...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:571: in function `EnableAddon'
    ...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:651: in function <...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:327: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:350: in function `CombatLog_LoadUI'
    Interface\FrameXML\UIParent.lua:830: in function <Interface\FrameXML\UIParent.lua:789>

    Locals: <none>

  • #2101
    player cast bar bug

    Hi. I have a problem with my player cast bar. Every time I cast something instead of showing the full thing it always only shows up a really small grey/dark bar right beneath it. Only the player cast bar does this, so I assumed it would be some misconfig on the "player" settings. Since I couldn't find what was wrong, I unnistaled the addon deleting all configs with it, and reinstalled it, and yet the problems remains.

    PS: Before I moved the bar from it's original place, it was working fine, now no matter where I put it it's all the same

  • #2100

    Quartz seems to do what I am looking for but the configuration is a bit confusing. For example, I would like to move and resize the bars for Black Arrow, Explosive Shot, etc., but the bars/spells are not listed by name and unlocking the bars does not allow me to move them when the spell bars are visable.  Also, is there a way to reset everything back to the default sizes and positions (to undo everything I've messed up)?

  • #2098

    When i use Claws of Shirvallah, Quartz doesn`t show gcd, when i use ordinary cat form it does. Thanks for attention :) 

  • #2097

    Is there a way to copy a default profile into a character profile?  I made initial settings changes under the default profile and I want to replicate it for my other characters. I don't see an option to import those settings over into a character profile. Can you help with this please?


  • #2096

    Is there any way to change the background texture? I want to use the same texture for the background that I use for the castbar (Armory).

  • #2095
    Re: Quartz error catched by bugsack

    This is the error I keep getting. Everything up to date.
    Any ideas?

    2063x Quartz_Power\Quartz_Power-0.9.lua:445: Usage: UnitAura("unit", [index] or ["name", "rank"][, "filter"])
    [C]: in function `UnitAura'
    Quartz_Power\Quartz_Power-0.9.lua:445: in function `?'
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4>
    [C]: ?
    [string "safecall Dispatcher[3]"]:13: in function `?'
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function `Fire'
    ...aceTomTom\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <...aceTomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>


    ¡The Devil may care, but I Bloody Don't.!

  • #2094

    I can't use this addon because the effin menu doesn't move.  Until you fix it, I have no use for this.  Thanks!

  • #2093

    Fixed Duration!!
    It doesn't work! :(
    I love this addon, but this feature doesn't work. The buff bar will still disappear soon as buff times out.

  • #2092

    Unable to move Quartz, it's stuck in the default position and on top of my Spartan UI. How do I move it and reposition it?

  • #2091

    Is there any way to drag the mirror bars, etc like you can with the cast bars? I'm having alot of trouble tryingto get them where I want and some I can't seem to move at all and they are overlapping the cast bars. Also which part of Quartz has the bars with things like Maelstrom and Flame Shock, etc?

    Last edited by Smithers475 on 12/19/2014 8:25:03 PM
  • #2090

    The Player Bar does not have Channeling Ticks right from Enhanced Mind Flay.
    Any chance we can get this in?

    Edit: Just managed to sort it myself. Just changed the # of ticks from 3 to 4 in the Playermodule .lua file.

    Last edited by Trouler on 12/15/2014 8:34:55 AM
  • #2105

    Thank You!

  • #2087
    GCD Suggestion

    Suggest there is an option to display spell name and target for instant spells within the GDC option.

    This could be distinguished from a normal cast bar by showing the cast bar appearance at the "cast completed" frame for the duration of the GCD.

    Related concept, for a spell that had a lower cast time than GDC but which had a cast time (if any such spells exist) the cast bar could persist until the end of GCD if this option was enabled.

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