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RaidMobMarker

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  • 1 Like
  • World of Warcraft
  • 395 Monthly Downloads
  • Supports: 5.0.4
  • 113,449 Total Downloads
  • Updated 09/04/2012
  • Created 11/05/2007
  • 292 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 5.0.4
or

About RaidMobMarker

This tool provides quick and easy raid target setting. The symbolbar is scalable and moveable.
You can set description (like sheep, tank,..) and assign symbols to player.

From v2.0 and following, I (humfras) take responsibility of RMM.
Because workinghard stopped playing WoW I contacted him about updating/enhancing RMM. With his permission, here we go again!

For more information visit RaidMobMarker_Homepage

Current dev status:

active - semi-active - pending - inactive

  • Core enhancements
  • rewrite frame creation (due to more customization/adaptability)

Kind of use

1. Open settings window and assign description to symbol.
2. Target a player and right klick on a symbol in the symbolbar to assign a player to the symbol.
3. While raiding select the target to mark these. Left klick on a symbol in the symbolbar.
more information

Features

  • On Mouseover the icons you can see the assigned player and descriptions of it
  • Changeable order of Symbols
  • Raidleader can propagate to set assigned targets. The assigned players must have RaidMobMarker installed and allow remote control.
  • Set assigned players as MTs (CT_RAID, oRA2 supported)

Slash commands

  • /rmm show/hide toolbar
  • /rmm help show all slash commands
  • /rmm mark 1-8 sets mark to current target (useful for use within macros)
  • ... (alternative use /raidmobmarker instead)
    Use the help command for the complete list. Also have a look at the Keybindings for RaidMobMarker.

Using with macros

I use F5 - F12 to mark the mouseover target with the following macro:

/target mouseover
/rmm mark #
/targetlasttarget
# is the raid target id number
1: Star - 2: Circle - 3: Diamond - 4: Triangle - 5: Moon -  6: Square - 7: Cross - 8: Skull

more information

Future

This project have an intention to save the mark progress and mark automatic repeating groups the same way read more

RaidMobMarkerHUD

RaidMobMarkerHUD is a standalone addon and can be used without RaidMobMarker.

The HUD provides a circular window for one-click marking.
To display it, use the assigned key (see WoW's keybinding options) or the slash command.

To mark a target with a raid symbol,
target the unit, hold down the assigned button
''or''
hold down the assigned button and target a unit.
'''Left-click''' a symbol and your current target will be marked with it.
To unmark the current target simply '''right-click''' on a symbol.
''While holding down the button, the HUD will re-show when you change your target.''

Slash commands

  • /rmmhud
  • /rmmhud show shows/hides the HUD (for use with macros)
  • /rmmhud help displays advanced information

more information

5.0.4
* MoP release
* added new frame creation
** type '/rmm new' to see the new frame layout (experimental)

Comments

First Previous Page 1 of 9 Next Last
  • #135

    This addon has not been working for me at all.  It was working up all the way until MoP came out.  I did update it, still didn't work.  So I deleted the entire RaidMobMarker in my .LUA files as well as the actual Raidmobmaker folder from my addons folder.  I've reinstalled it and it still doesn't work even if I'm party leader in dungeons.  The bar still shows up for me, but it no longer places a symbol above a specified target when I click the icon in on the RaidMobMarker bar.  I'm going to attempt to uninstall and re-download it again in high hopes that it will work.  But i have no idea what's going on.

  • #133

    Hi guys,

    I have patched the lua for this addon so that it works for patch 5.04. I use it all the time and wanted to continue doing so. Please note that I've only tested the marking ability, not all the automatic target announcement, so reply with any errors that you find.

    You can download the file here: http://www.curseforge.com/media/attachments/30/571/RaidMobMarker.lua

    You should do a save as on that link above, otherwise it will just open in your browser.

    Last edited by Saslic on 9/3/2012 8:38:00 PM
  • #134

    It still needs work.. it's kinda fubar unless I edit the XML "MyMod" "OnLoad" stuff...

    This get's it to semi-work without errors or that funky grey box stuck on my screen, around line 1127:

        <Scripts>
    <!--    <OnLoad>
                MyMod_OnLoad()
                insert(UISpecialFrames,self:GetName());
            </OnLoad>
    -->
            <OnLoad>
                self:Hide()
            </OnLoad>
            <OnLeave>
                self:Hide()
            </OnLeave>
        </Scripts>

  • #132

    Second one PLEASE! Smile

  • #131
    Short info on the current dev status:
    I am currently reworking RMM's frame creation to feature more visual options.

    Here is a screenshot of 2 exemplary setups:
    http://wildtinybrothers.de/under_dev/RaidMobMarker/RMMv4_sneakpeek1.png
  • #128
    Fos some reason the addosn isn't working for me anymore, the symbolbar is almost empty since all symbols are packed in the first button. And when i open the config i cannot close it anymore since the close button wont do a thing. any ideas ?
  • #129
    Looks like corrupted SavedVariables.

    To fix this, try

    - open marking options and configure RaidIcons

    or

    - delete RaidMobMarker.lua in your character's SavedVariables folder. (WoW of course must not be started for this to work )
  • #130
    Reconfige did work after deleting the .lua file thanks alot.
  • #126
    new version wont mark any mob. Only output in chat window, that symbol is assigned to ...
  • #127
    fixed in 3.1b
  • #124
    Had a NIL handling issue in 3.0 RaidMobmarker.lua line 773, 776 in handling self on assigning targets:
    773: local icon = self:GetID();
    774: local stringIcon = tostring(icon);
    775: local inParty, inRaid, alone = RaidMobMarker.GroupMode();
    776: self:SetChecked(0);
    changed self to this:
    773: local icon = this:GetID();
    774: local stringIcon = tostring(icon);
    775: local inParty, inRaid, alone = RaidMobMarker.GroupMode();
    776: this:SetChecked(0);
  • #125
    Changing the code back to v2.9 may work for 3.3.5 but will fail in 4.0
    There is a NIL issue caused by "self" not being passed on.
    I overlooked this function or did not save recoding progress correctly..., all other changes seems to work as intended.
    Fixed in 3.0b:
    http://wow.curseforge.com/addons/raid-mob-marker/files/52-3-0b/
  • #122
    Since patch 3.3.5, RMM is no longer marking targets while not in a group. I also have to manually unhide the bar using /rmm despite the "Toggle" option unchecked.
  • #123
    I am currently reworking RMM's option menu to feature the new marking options.
  • #120
    If you plan on updating this more, could you make the scale of the frame have a larger range? I want mine smaller but its already at the smallest it can go.
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