Get an Epic Experience with Premium

RangeDisplay

Combat Login to Add Favorites
  • 16 Likes
  • World of Warcraft
  • 4,409 Monthly Downloads
  • Supports: 5.4.2
  • 1,099,072 Total Downloads
  • Updated 01/29/2014
  • Created 04/06/2008
  • 1,254 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Public Domain
  • Newest File: v4.2.4
or
Support development! **
Donate

About RangeDisplay

Estimated range display. Type /rangedisplay for configuration or /rangedisplay locked to lock/unlock the frames.

Donate

RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. Due to the whackyness of interact-distance based checks, recent versions only use those when spell/item based checks are not possible . The display can be configured in many ways (displaying only the max range, adding border and background, etc).

Currently you can set up RangeDisplay to show your current range to your target, focus, pet and mouseover units. The mouseover unit range can be anchored to the mouse or placed at a fixed position.

New in v3.8.0: It is possible to add sound notifications to "range sections" (similar to color setting). The sound will be played when entering the section. If two sections have the same sound file attached to them, then the sound is not played again if switching between the two sections.

This sound notification is enabled by default for the target unit's close range section.

Displaying max range only: if you want to display only the maxRange, you need to set Text to "%d" and tick the Reverse option for the section(s).

------------------------------------------------------------------------
r358 | mitch0 | 2014-01-29 12:28:01 +0000 (Wed, 29 Jan 2014) | 1 line
Changed paths:
   A /tags/v4.2.4 (from /trunk:357)

Tagging as v4.2.4
------------------------------------------------------------------------
r357 | mitch0 | 2014-01-29 11:58:19 +0000 (Wed, 29 Jan 2014) | 1 line
Changed paths:
   M /trunk/RangeDisplay.lua

fix options panel auto-load
------------------------------------------------------------------------

Comments

First Previous Page 2 of 15 Next Last
  • #306

    While in Moonkin and Travel form the ranges for enemies between 25 to melee are incorrect and erratic. Cat/Bear/Caster all appear correct but shifting into Moonkin or Travel breaks it, display two different ranges without ever moving.

    Last edited by kaustos on 4/14/2013 4:39:01 AM
  • #308

    What ranges are displayed exactly? The issue might be that in one form it is possible to provide more accureate range estimate. If the range in one form is 5-10 and in the other it's 5-8 then it's perfectly normal. On the other hand, if the range in one form is 5-10 and in the other it's 20-30 or something else completely different from the first one, then it's a bug. Could you clarify?

    thanks

    mitch

    Last edited by mitch0 on 4/16/2013 8:44:51 AM
  • #307

     Please try the v4.2.1 release.

    cheers,

    mitch

    Last edited by mitch0 on 4/15/2013 6:09:18 AM
  • #305

    Thank you for fixing the 45 yard problem. :D Once that guy reported what was causing it, it wasn't so bad knowing when I needed to quickly /reloadui to fix it. But man, so glad it's been taken care of.

  • #303

    any chance for a Symbiosis-bugfix?

    enemies = 45yards
    friends = 35yards

    Sucks!

  • #304

    Hopefully fixed in v4.2.0

    cheers,

    mitch

    Last edited by mitch0 on 4/16/2013 8:46:11 AM
  • #301

    Hello,

    First off I'd like to say this is a great Addon and I cannot thank you enough for your contribution.

    I was wondering if it is possible to add the ability to have party1/2/3/4/5 just like you have arena 1/2/3/4/5 

  • #302

     Hello,

    This feature could be added, but I'm not sure it would be easy to handle all party-change events (like members going offline, entering dungeons, etc).  It would probably be better to find a unit frame addon that supports range display (or bug your favourite unit frame addon's author to add this feature, it's easy with LibRangeCheck-2.0).

    That said, I might try adding this sometime in the future if I'll have some time.

    cheers,

    mitch

    Last edited by mitch0 on 4/16/2013 8:45:42 AM
  • #297

    Jeeze i must be blind but i can't find the option to show only max range in the newest version. Anyone know where?

    Last edited by Spudinske on 12/6/2012 9:43:50 AM
  • #298

    Hi,

    That option went away when I added free form range formating. Now you can set up any text display for the given section, that is interpreted as a format string with two parameters: minRange and maxRange, and there's an additional checkbox: Reverse, which will swap the two parameters.

    So, if you want to display only the maxRange, you need to set Text to "%d" and tick the Reverse toggle.

    hope this makes sense :)
    cheers,
    mitch

  • #296

    The 45 yard bug is back now and more aggressive than ever. It's now happening in BG's and a lot more frequently too. I have to reloadui every 3 minutes to fix it. Cry

  • #295

    I`m getting the same error. I`ve noticed that in my settings for "target" the default section is Checked and i can`t uncheck it. I can however alter the colour of this section, and when the bug happens, the color matches the colour i set in the "default section"  which can`t be unchecked.

  • #292

    Still getting the 45 yard range error.

    http://i.imgur.com/k8pff.jpg     http://i.imgur.com/akPz3.jpg

  • #293

    I'm sorry, I have no idea why it fails... If it were a general issue with item checkers, then it'd be stuck at 80yd, not 45, and I don't think I managed to hit on two 45yd range items that are both somehow bugged on the same mob... Guess you'll just have to live with it, until someone can come up with an explanation why it fails... Does it fail for you for the same mob(s) with different characters? Or it fails with a specific character with various mobs?  Does it happen only when you're in a cross-realm group?

    cheers,

    mitch 

  • #300

    Interesting... Does the 45yd bug hits the druid casting the Symbiosis, or the target of the spell? (or both...). Also, does it happen for both friendly and enemy ranges?

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Leaguepedia PAX Skin Giveaway