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Rarity

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  • 67 Likes
  • World of Warcraft
  • 227,004 Monthly Downloads
  • Supports: 6.2.0
  • 2,750,346 Total Downloads
  • Updated 06/30/2015
  • Created 08/05/2011
  • 901 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: r455-release
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About Rarity

Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.

Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.

If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.

Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.

Main features

  • Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
  • Provides a progress bar, which you can toggle by clicking the icon or feed label.
  • Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
  • Includes full source info, telling you how to obtain everything Rarity tracks.

Other features

  • Can automatically add waypoints to TomTom for certain items
  • Uses statistics whenever possible to keep track of attempts
  • Breaks your farming down by session, day, week, and month
  • Looks at your instance locks to see if you've defeated various bosses recently
  • Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
  • Supports bonus coin rolls
  • Automatically screenshots when you obtain an item
  • Keeps track of rare achievements like Frostbitten and Glorious
  • You can add your own items to track
  • Lets you modify your attempt count without having to edit saved variables
  • Automatically imports data from Bunny Hunter if you're switching

Companion add-ons

  • PetTracker shows you on the map which battle pets you need to obtain and where they spawn
  • Archy is recommended because it fixes some issues Rarity has with the Archaeology UI

Comments, bug reports, discussion

Help translate Rarity

Click here to help translate Rarity into your language.

Frequently Asked Questions

Click here to read the Frequently Asked Questions. Please read this before requesting support.

Known Issues and Limitations

Click here to view the known issues and limitations. Please read this before requesting support.

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r456 | allara | 2015-06-30 22:01:11 +0000 (Tue, 30 Jun 2015) | 1 line
Changed paths:
   A /tags/r455-release (from /trunk:455)

Tagging as r455-release
------------------------------------------------------------------------
r455 | allara | 2015-06-30 17:24:06 +0000 (Tue, 30 Jun 2015) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options_Defaults.lua

- All toys now have waypoint data
------------------------------------------------------------------------
r453 | allara | 2015-06-29 22:41:40 +0000 (Mon, 29 Jun 2015) | 1 line
Changed paths:
   M /trunk/Core.lua

- Looting Blackfang Claws should no longer briefly hang the client (sorry!)
------------------------------------------------------------------------
r451 | allara | 2015-06-29 21:43:51 +0000 (Mon, 29 Jun 2015) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Options_Defaults.lua

- Rattling Iron Cage: Added the mounts it contains to its tooltip
- Bristling Hellboar, Wild Goretusk: Added these mounts as new Collection items

------------------------------------------------------------------------
r449 | allara | 2015-06-29 00:19:15 +0000 (Mon, 29 Jun 2015) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua

- Fixed a localization issue
------------------------------------------------------------------------
r447 | allara | 2015-06-28 23:22:41 +0000 (Sun, 28 Jun 2015) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Options_Defaults.lua

- Added Aeonaxx, Poseidus, and Time-Lost Proto-Drake to Rarity tooltips
- The Zone column now highlights green for items that are in your current zone
- Item sub-tooltips now include all defeat steps, letting you know which steps you've defeated
------------------------------------------------------------------------
r445 | allara | 2015-06-28 19:47:31 +0000 (Sun, 28 Jun 2015) | 1 line
Changed paths:
   M /trunk/Core.lua

- Rarity now allows looting Vehicles. This should fix Doomroller loot detection.
------------------------------------------------------------------------
r444 | allara | 2015-06-28 19:36:04 +0000 (Sun, 28 Jun 2015) | 2 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Options_Defaults.lua

- All mounts now have waypoint data
- Added Zone column to the main tooltip
------------------------------------------------------------------------
r442 | allara | 2015-06-27 23:53:04 +0000 (Sat, 27 Jun 2015) | 12 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Modules/Options/Options.lua
   M /trunk/Options_Defaults.lua

ITEMS:

- The Night Haunter: Added the pre-challenge version of this NPC to Rarity tooltips
- Armored Razorback, Tundra Icehoof, Warsong Direfang: Rarity now counts attempts toward these mounts when you kill any of the four NPCs which can drop Rattling Iron Cage; adjusted how tooltips work for these mounts; added additional source text to clarify how they are obtained; added defeat detection
- Deathtalon, Doomroller, Terrorfist, Vengeance: Rarity will now tell you if you killed them already today; Rarity now shows Medallion of the Legion in the tooltip, as well as all three mounts that can be obtained (instead of Rattling Iron Cage). Note: Doomroller currently seems to have a bug where Rarity doesn't count an attempt when you loot him. I'll be looking into this further.

FUNCTIONALITY:

- New feature: Waypoints! Rarity can now automatically place TomTom waypoints for you if you Ctrl-Click the item in the Rarity tooltip. Initially, this is only implemented for the Tanaan Jungle mounts and a few others. I will be working through the entire list of Rarity items over time. Once all the data is in, I'll be able to support additional features such as zone filtering.
- New option: Hide defeated items. When on, Rarity will hide items from the tooltip which have been marked as Defeated. (Defaults to off.)
- New feature: Multi-step defeat detection. This can be enabled for items which use a list of quest IDs for defeat detection. This allows Rarity to tell you how many of the quests you have completed. This has been enabled for the garrison gold/platinum victory mounts as well as the three mounts available in Tanaan Jungle. When "Hide defeated items" is on, only items for which all steps have been completed will be hidden.
- Added the following new instance difficulty types (none of them have any known use in Rarity yet): 40-player Event raid, 5-player Event instance, 25-player Event scenario, Mythic 5-player instance, Timewalker 5-player instance
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r440 | allara | 2015-06-25 16:24:01 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options_Defaults.lua

- Screenshot taking updated to work in 6.2
------------------------------------------------------------------------
r438 | allara | 2015-06-24 18:05:10 +0000 (Wed, 24 Jun 2015) | 2 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Options_Defaults.lua

- Add Corrupted Nest Guardian
- Add support for the Jungle Stalker achievement
------------------------------------------------------------------------
r435 | allara | 2015-06-19 03:24:51 +0000 (Fri, 19 Jun 2015) | 8 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Modules/Options/Rarity_Options.toc
   M /trunk/Options_Defaults.lua
   M /trunk/Rarity.toc

- TOC to 6.2
- Final pass on 6.0 rares; deleted any rares that didn't have a drop identified
- Added 6.2 Tanaan Jungle rares
- Added the following new 6.2 mounts with placeholder information: Armored Razorback, Warsong Direfang, Tundra Icehoof
- Added the following new 6.2 battle pets: Nightmare Bell, Periwinkle Calf, Seaborne Spore, Zangar Spore
- Added Gahz'rooki's Summoning Stone, which was made into a drop in 5.4
- Added Riding Turtle, which was added to the Level 3 Fishing Shack in 6.0
- Added Fandral's Seed Pouch, which was added as a druid-only drop in 6.1 (Rarity will count attempts toward this for all classes until I can get class-specific filtering implemented, which isn't likely to happen soon if at all)
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Comments

First Previous Page 36 of 40 Next Last
  • #68

    Great addon!  Thanks for putting this together.

    I have a question about one aspect of the functionality.  Is the name(s) of the NPC(s) supposed to show up when I have my mouse over the mount/ pet/ item name in the drop down?  I see that locations show up zone and archeology drops.  Am I doing something wrong, or am I just looking for something that isn't there?

    I did troubleshoot a bit; I disabled all of my other addons, and I still wasn't seeing any NPC names.

  • #73

    Nope, unfortunately. Rarity uses NPC IDs rather than names (because otherwise I'd have to localize all the NPC names into every language). I'd recommend using Collectinator (available on Curse) or look the item up on WowHead. Rarity isn't intended to give you all the background on HOW to farm an item, just help you track THAT you farmed it and for how long. :)

  • #63

    Hey this addon seems to bug the Archaeology interface, when Rarity is enabled whenever I solve a project (eg. Night Elf) it switches to a different project page (Vrykul) once it's completed. It's a bit annoying because I need to keep switching screens to see what my next actual project is.

    I disabled the addon and it fixed. Enabled it again and it started doing it again. So i'm sure it's to do with Rarity. and it's the latest addon I downloaded too.
    Any Idea if it's fixable? I tried solving the Vrykul project it keeps switching to but it still does it. And tested it on an alt as well (it switches to Troll page for that toon).

  • #65

    This is a known issue and I don't know of a fix at this time. My recommendation is to use the Archy add-on for your archaeology. It does not have the same problem as the default UI.

  • #62

    your addon realy freaked me out... baught a pet off the auctionhouse and it poped up...also when i clicked it all my achievements said for the alliance

  • #66

    Working as intended. I have no idea what you mean by your second statement.

  • #229

    Sorry for not following up and for not bieng clear.

    the second statement was. when i opened my achievement window everysingle achievement was named.

    For The Alliance  in every single achievement spot when i was horde. This would happen when i clicked on the pop up achieve, it opened up my achievements window and every achievement said for the alliance. regardless of if I was on alliance or horde. I have no idea if it still does this, I just thought I would follow up on this.

    sorry about the extreamly late reply.

     

    The first part was just that it startled me when I purchased a pet of the auction house and it went off.

    I will get back to you if I win this pet of the Black Market Auction house and am able to test it. 

     

  • #61

    Not sure if it's been mentioned, but Rarity seems to track Blazing Drake from deathwing kills, which include Raid Finder difficulty. It doesn't drop from Raid finder...

    I found this after the fact, because last mount I tried for was Fiery Warhorse, then I did raidfinder, and it shows last mount tracked as blazing drake. I can't change count because it auto updates to overall kills.

  • #67

    Known issue, can't be fixed. Blizzard counts LFR mode as the same as normal mode.

  • #76

    No, Rarity knows the difference between heroic and normal. Blizzard made the mistake of lumping LFR with Normal. Heroic is still separate. Hopefully they split into 3 proper difficulties in the next tier.

  • #72

    Would this also mean that the addon has no way to distinguish between normal and heroic dungeon difficulty for tracking e.g. Battered Hilt drops?

  • #59
    Swift White Hawkstrider

    Rarity have stopped counting my attempts on getting the  Swift White Hawkstrider, I'm not sure if it was after an update of the addon or after gettig the companion - but it doesn't count.

    Any suggesting of how to trace the error ?

    It seems pretty random, sometime it counts other times not

    Can it be because i'm killing him to fast and not start floating around in the air +

    Last edited by bskalkam on 3/22/2012 7:13:10 PM
  • #60

    Hmmmm.... I haven't replied yet because I'm not sure what the problem could be, especially if it sometimes works. It's supposed to track your Statistic (under your Achievements window) for that kill, NOT your looting of the boss. So it could be that Blizzard has a latency or bug with statistics?

    Unfortunately, I have nearly every rare in the game at this point (and no alts), so I can't reproduce the issue. I will look at the code again, however.

    Edit: I don't see a problem with the code, so the best solution would be to remove the statistic from that item. Blizzard must have a bug with it. That means that historical kills of KT would not be counted if you weren't running Rarity.

    Last edited by Allara on 3/22/2012 9:35:34 PM
  • #57

    hey guess what i download thing and thourt i try to get Toxic Wasteling and.... got it on my first go in my first bag =)

  • #56

    Hi, I've noticed that the Strand Crawler pet from the fishing dailies hasn't been included in this addon. I've added it through the Custome tab as:

    Obtained by using an item or opening a container / Companion

    Iteam ID: 44983, Spell ID: 62561

    Items to Use: 67414,46007

    Chance: 100

    Is the above correct?

     
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