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  • World of Warcraft
  • 100,151 Monthly Downloads
  • Supports: 6.2.3
  • 3,751,500 Total Downloads
  • Updated 01/26/2016
  • Created 08/05/2011
  • 1,150 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: r509a-release
Support development! **

About Rarity

Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.

Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.

If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.

Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.

Main features

  • Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
  • Provides a progress bar, which you can toggle by clicking the icon or feed label.
  • Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
  • Includes full source info, telling you how to obtain everything Rarity tracks.

Other features

  • Adds an Auto Refresh checkbox to the Group Finder search feature
  • Can automatically add waypoints to TomTom for certain items
  • Uses statistics whenever possible to keep track of attempts
  • Breaks your farming down by session, day, week, and month
  • Looks at your instance locks to see if you've defeated various bosses recently
  • Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
  • Supports bonus coin rolls
  • Automatically screenshots when you obtain an item
  • Keeps track of rare achievements like Frostbitten and Glorious
  • You can add your own items to track
  • Lets you modify your attempt count without having to edit saved variables
  • Automatically imports data from Bunny Hunter if you're switching

Comments, bug reports, discussion

Help translate Rarity

Click here to help translate Rarity into your language.

Frequently Asked Questions

Click here to read the Frequently Asked Questions. Please read this before requesting support.

Known Issues and Limitations

Click here to view the known issues and limitations. Please read this before requesting support.

r510 | allara | 2016-01-27 03:27:28 +0000 (Wed, 27 Jan 2016) | 1 line
Changed paths:
   A /tags/r509a-release (from /trunk:509)

Tagging as r509a-release
r509 | allara | 2016-01-26 18:49:31 +0000 (Tue, 26 Jan 2016) | 1 line
Changed paths:
   M /trunk/Core.lua

- Rarity will now gather statistics data upon login more reliably; this should prevent scenarios where if you logged in, killed something Rarity should detect, never entered combat with anything else prior to that, and did all of that less than 3 minutes after logging in, statistics-based detection would fail (thanks Rothemong!)
r507 | allara | 2016-01-07 20:25:36 +0000 (Thu, 07 Jan 2016) | 1 line
Changed paths:
   M /trunk/Core.lua

- Fix for a rare error
r505 | allara | 2016-01-06 20:16:28 +0000 (Wed, 06 Jan 2016) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options_Defaults.lua

- Reins of the Crimson Water Strider: Removed Ariya's Auspicious Robe from the list of criteria, and replaced it with Fire Ammonite Lunker. The item ID had been mistyped.
r503 | allara | 2016-01-02 06:52:22 +0000 (Sat, 02 Jan 2016) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options_Defaults.lua

- Deathcharger's Reins no longer erroneously has defeat detection
r500 | allara | 2015-12-30 19:33:36 +0000 (Wed, 30 Dec 2015) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua

- Added some missing localization entries
r498 | allara | 2015-12-30 19:23:20 +0000 (Wed, 30 Dec 2015) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua

- Added some missing localization entries
r496 | allara | 2015-12-30 18:32:00 +0000 (Wed, 30 Dec 2015) | 2 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Locales.lua
   M /trunk/Options_Defaults.lua

- Added Crashin' Thrashin' Cannon Controller, Crashin' Thrashin' Mortar Controller, Crashin' Thrashin' Roller Controller
- Added Stolen Present to the lounge cushions


First Previous Page 48 of 51 Next Last
  • #76

    No, Rarity knows the difference between heroic and normal. Blizzard made the mistake of lumping LFR with Normal. Heroic is still separate. Hopefully they split into 3 proper difficulties in the next tier.

  • #72

    Would this also mean that the addon has no way to distinguish between normal and heroic dungeon difficulty for tracking e.g. Battered Hilt drops?

  • #59
    Swift White Hawkstrider

    Rarity have stopped counting my attempts on getting the  Swift White Hawkstrider, I'm not sure if it was after an update of the addon or after gettig the companion - but it doesn't count.

    Any suggesting of how to trace the error ?

    It seems pretty random, sometime it counts other times not

    Can it be because i'm killing him to fast and not start floating around in the air +

    Last edited by bskalkam on 3/22/2012 7:13:10 PM
  • #60

    Hmmmm.... I haven't replied yet because I'm not sure what the problem could be, especially if it sometimes works. It's supposed to track your Statistic (under your Achievements window) for that kill, NOT your looting of the boss. So it could be that Blizzard has a latency or bug with statistics?

    Unfortunately, I have nearly every rare in the game at this point (and no alts), so I can't reproduce the issue. I will look at the code again, however.

    Edit: I don't see a problem with the code, so the best solution would be to remove the statistic from that item. Blizzard must have a bug with it. That means that historical kills of KT would not be counted if you weren't running Rarity.

    Last edited by Allara on 3/22/2012 9:35:34 PM
  • #57

    hey guess what i download thing and thourt i try to get Toxic Wasteling and.... got it on my first go in my first bag =)

  • #56

    Hi, I've noticed that the Strand Crawler pet from the fishing dailies hasn't been included in this addon. I've added it through the Custome tab as:

    Obtained by using an item or opening a container / Companion

    Iteam ID: 44983, Spell ID: 62561

    Items to Use: 67414,46007

    Chance: 100

    Is the above correct?

  • #58

    That's correct! But I'm adding it to the defaults anyway. :) Thanks for the suggestion!

  • #53
    Toxic Wasteling

    The Toxic Wasteling is a drop based on luck, and it would be nice having it in Rarity so I can start QQ next year, about alle the attempts I have had

  • #54

    I added Toxic Wasteling just now, but you'll have to manually enter in how many attempts you made since it wasn't counting them this year.

  • #52

    Looted The Disgusting Oozling yesterday but got no achievement announcement.   The attempts counter did not reset to zero.

  • #55

    Thanks for reporting this! It should be fixed in r106.

  • #44

    Why did rarity count one kill on the Swift White Hawkstrider as two?


    I had 55 attempts then i switched from Bunny hunter to Rarity, Killed the boss and before I looted it counted as one attempt, And when i looted it counted as another.. So after one kill i ended up at 57 attempts, And my statistics tab in the achievements says 56?

  • #45

    Hmm, that's a good point. That problem has probably existed for a while, let me think of a good solution to it. Stay tuned!

  • #50

    Yes, the archaeology thing is a known issue and I'm afraid I haven't found the solution yet. I recommend using Archy for archaeology, as it does not have the same problem as the Blizzard default UI.

  • #48

    I will try the beta soon and see if that fixes the problem, I also encountered another issue with the addon.. Every single time I solve an archeology project, The next project is always Fanged Cloak Pin, It doesn't matter what race im working on.. I have to close the archeology tab and open it again to see what the next project really is.

    I confirmed that it's rarity that's messing up the archeology, Tried disabling it and solve something and it worked as it should.

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