Get an Epic Experience with Premium

Raven

Buffs & Debuffs Login to Add Favorites
  • 24 Likes
  • World of Warcraft
  • 4,283 Monthly Downloads
  • Supports: 5.2.0
  • 736,972 Total Downloads
  • Updated 03/31/2013
  • Created 07/23/2010
  • 614 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: r293
or
Support development! **
Donate

About Raven

Raven

Major Features

1) Customizable timer bar and icon configurations to monitor buffs, debuffs and cooldowns
2) Multi-target HoT and DoT tracking bars
3) Timelines to show buff, debuff and cooldown icons sliding along a bar
4) Comprehensive condition checking to support buffing/debuffing, spell rotations, etc.
5) Highlights for active spells plus cooldown counters on popular action bar addon buttons
6) Preset spell colors and cooldowns plus buff-related conditions for each class

Project page: http://wow.curseforge.com/addons/raven
Offical forum thread: http://forums.curseforge.com/showthread.php?t=18429
FAQ: http://wow.curseforge.com/addons/raven/pages/faq
Localizations: Chinese (zhCN and zhTW) by surgesoft and Alice, Korean (koKR) by rhinomans

Installation and Configuration

Install Raven by copying its files into your WoW addons folder (or use your favorite addons update utility). Optional additional Raven-compatible modules can be installed to add support for spell rotations used by specific classes.

You can bring up a configuration panel by typing in "/raven" or clicking on Raven's minimap button. Raven also includes a Data Broker launcher that can be displayed by addons like ChocolateBar.

Raven includes detailed tooltips for most options in the configuration panel.

Getting Started

The quickest way to get started with Raven is to use the standard bar groups on the Setup tab of the configuration panel. Standard bar groups include (1) all player buffs, (2) short player buffs (lasting less than 2 minutes), (3) long player buffs (lasting at least 2 minutes, such as Mark of the Wild, Blessing of Kings, and other "raid" buffs), (4) debuffs on the player, (5) cooldowns on player spells and equipped trinkets, (6) buffs/debuffs cast by the player on the target, (7) buffs/debuffs cast by the player on the focus, (8) rune cooldowns (Death Knights only), and (9) notifications for conditions relevant to your class (e.g., missing poisons on rogue weapons). Select the standard bar groups you want (hint: you probably don't want all the player buff bar groups since that will result in duplicates) and click either the Create As Bars or Create As Icons button. This will create an anchor for each selected bar group near the center of your display that you can move by clicking and dragging.

When you mouse over an anchor you'll see a tooltip with shortcuts for changing the bar group's configuration and for showing test bars. You can lock and unlock the bar group anchors using buttons on the configuration panel Setup tab (locked anchors are hidden, unlocked anchors are visible). The Defaults tab lets you change the appearance of your bars with configuration options for bar dimensions, fonts and textures.

Using Bar Groups

Once you set up standard bar groups, timer bars or icons will be displayed for buffs, debuffs and cooldowns and, if you set up the Notifications group, warning bars or icons will be displayed for missing buffs and cleansable debuffs. Bars will be in a variety of colors since Raven includes preset colors for many class-specific spells to help distinguish them (with the exception of Long Buffs that are class-colored by default).

After using Raven a while, you will probably want to make some adjustments. Perhaps you don't like the default colors of the bars or you want to switch between bars and icons. Or maybe you want a dedicated bar group for the procs and cooldowns you monitor closely during combat.

At this point, it is necessary to understand that there are two types of bar groups: auto bar groups and custom bar groups. Auto bar groups are used to automatically display bars for buffs, debuffs and cooldowns. Most of the standard bar groups (all except Notifications) are pre-configured auto bar groups. Custom bar groups allow you to manually configure bars for a mix of buffs, debuffs, cooldowns and notifications. Typically, custom bar groups are used to present spell rotations and buff/cleansing reminders.

Auto Bar Groups

Open the configuration panel and click on the Bar Groups tab. Using the pull-down menu near the top, select any existing standard bar group (except Notifications) or create a new auto bar group by clicking on the New Auto Group button. A second set of tabs appears that lets you configure the selected bar group.

You use the Buffs, Debuffs, and Cooldowns tabs to specify what kinds of bars to display (and which ones to filter out). These tabs lets you control how the bar group is populated as new buffs, debuffs and cooldowns are detected. For buffs and debuffs, you specify who the action must be on and who it must be cast by. For cooldowns, you specify what kinds of cooldowns to detect. When new buffs, debuffs and cooldowns are detected that match the criteria, bars for them are automatically displayed.

Auto bar groups have filter lists to let you suppress showing unwanted bars. Both black lists (i.e., don't show if on the list) and white lists (i.e., only show if on the list) are supported. You can manage filter lists on the Buff, Debuff and Cooldown tabs.

Custom Bar Groups

While the standard bar groups provide an easy way to get started, you might also want to set up bar groups that contain just the bars you care about during combat. For example, to support your feral druid's DPS rotation you might want bars for the Savage Roar buff on the player, Mangle, Rake and Rip debuffs on the target, and Tiger's Fury and Berserk cooldowns.

To create a new custom bar group, open the Raven configuration panel, select the Bar Groups tab, then click on New Custom Group and enter a name (e.g., "Combat Bars"). This will bring up a new, empty bar group. To add bars, select the Custom Bars tab and click the New button.

When you click the New button, the configuration panel is put into bar creation mode (you won't be able to access other options until you click either Okay or Cancel at the bottom of the scrollable options). Select a bar type (e.g., buff, debuff, cooldown) and then appropriate options. For example, when you select Buff, you can then select the source of actions (i.e., class, pet, racial, other) and you are presented with a list of available buff actions (or, in the case of "other", a text entry box for entering a spell name). Select actions within that list that you want bars for (All On and All Off buttons are provided for convenience). Pay particular attention to correctly setting who the action is on and who it is cast by. Click Okay to finishing adding the bars (they are now included in the list of bars and can be customized by clicking on them and setting their associated options). You can repeat the bar creation process by clicking New again to add any mix of bar types.

The Custom Bars tab also lets you make changes to bars after they have been added. Select any individual bar to bring up configuration options that let you adjust its color, label text, special effects, and other properties. You can toggle enable to disable the bar.

More Customization

You can further customize bar groups using configuration settings in the General, Layout, Appearance, and Timer Options tabs. The following is a brief description of what each tab supports (mouse over options for explanatory tooltips).

The General tab provides options to enable/disable the entire bar group, rename the bar group, specify how bars are sorted, conditionally show/hide the bar group, and adjust settings for mouse clicks, tooltips, and special effects (e.g., pulsing icons, flashing on expiration).

The Layout and Appearance tabs let you modify the look of the selected bar group. You can adjust the bar group's configuration and the direction that bars grow from the anchor. You can select alternate coloring schemes. You can adjust dimensions, fonts and textures (after overriding defaults set on the Defaults tab). You can turn on and off particular characteristics (icon, colored bar, spark, label, etc.) and change their relative positions. If you prefer icon-based interfaces, Raven includes configurations featuring large icons with optional mini-bars. You can also attach bar groups to each other to facilitate alignment (including the ability to attach to a bar group's last bar so a stack of bar groups can expand and shrink as needed). Play around some and check out the range of possible designs (hint: you can shift-left-click on a bar group anchor to show test bars).

The Timer Options tab lets you adjust settings related to bar duration and time left. You can set all bars in a group to have a uniform duration (this makes it easy to compare how much time is left on bars with similar, but slightly different, durations). You can specify whether to show bars with unlimited duration (e.g., paladin auras). You can filter bars based on their durations and amount of time left (this is how the standard bar groups separate short buffs from long buffs).

Bar groups can have background panels and borders. Set them up in the Defaults tab to show them for all bar groups or in the Appearance tab for individual bar groups. You can enable a background panel with texture, color, and size (size is specified as padding in pixels from the bar group's bars and icons). You can enable a background border separately with a border design, color, edge size, and inset (inset helps merge panel and border correctly).

Multi-Target Buff and Debuff Tracking

Raven includes multi-target buff and debuff tracking similar to other DoT and HoT timer addons. The Setup tab now includes Buff Tracker and Debuff Tracker standard bar groups. These bar groups will group timer bars for buffs or debuffs that you cast on each target and, by default, will show a header with the target name above its associated timer bars. Optionally, you can include the target name in the timer bar labels instead of showing headers (set Hide Headers on the General tab for the bar group). Use black list and white list filtering capabilities in these bar groups to customize them (e.g., you can make a Beacon of Light tracker by creating a HoT timer bar group with only that spell in its white list). You might want to stick with bar-oriented configurations for these since the headers (which include raid target icons and indicate current target, focus or mouseover unit) are currently designed to work best as bars.

Conditions

Raven monitors a variety of events during play and can display notifications when certain conditions are met. While somewhat complex to set up, conditions are quite powerful and can help with spell rotations, decursing, etc. Raven includes default conditions for each class for basics like making sure you have class-specific buffs during combat.

Conditions can be used in Raven to trigger notifications and to control whether or not bar groups are visible. Generally speaking, once you set up a condition you will want to set up a notification bar to show you when the condition is true. When you configure the Notifications standard bar group on the Setup tab, you automatically get notifications for your configured conditions.

Conditions are configured in Raven under the Conditions tab. To get a feel for setting up conditions, take a minute to look at the default conditions for your class. Select one of the conditions using the pull-down menu near the top. A second set of two tabs (General, Tests) appears with options for configuring the selected condition.

The Tests tab has a summary of settings at the top and a list of available tests below. There are tests for checking status of the player, target and focus, tests for checking for combinations of buffs and defuffs, and tests for checking if spells or items are ready to be used. Selecting a test brings up options specific to that test. For example, the Player Status test lets you check if you are in combat, resting, have more than a certain percentage of your health, how many combo points you have, etc.

All the tests you enable must be true for the overall condition to evaluate to true (the summary at the top is intended to help visualize how the tests combine). You can also add dependencies between conditions that can be helpful for factoring out common tests (e.g., a condition to see if you are in cat form and in combat might be a dependency for other conditions defining a druid's feral spell rotation).

The General tab for each condition allows you to enable/disable the condition and specify if the condition is suitable for triggering a notification. You can also associate a spell with a condition (the spell's icon and color are used to customize notifications based on the condition).

Cancelling Buffs

Raven includes support for cancelling buffs. When out of combat, you simply right-click the icon on any player buff bar to cancel the buff (this works for shaman weapon enchants and rogue poisons too). For cancelling buffs in combat, Raven includes an "in-combat" bar that you set up while out of combat with a list of player buffs that you want to be able to cancel in combat (you may need to do reload the UI after setting up the "in-combat" bar before using the buttons). When one of these buffs becomes active in combat, its icon pulses into place on the "in-combat" bar and you can right-click it to cancel the buff.

Class-Specific Modules

Raven includes special bar groups for Death Knight and Shaman classes. These show up as the Runes and Totems standard bar groups on the Setup tab. The Runes bar group replaces the Blizzard runes default UI and displays cooldown timer bars for all your runes. The Totems bar group tracks currently active totems and show a placeholder ready bar for each empty totem slot. You can right-click on a totem icon to destroy a totem. You can disable the placeholder bars by turning off Show If Unlimited Duration.

Raven supports optional modules that add spell rotation notifications for particular classes/specs (e.g., feral druid, survival hunter, destruction warlock). They contain conditions that prioritize spell selection based on current player and target status plus resource availabilty (combo points, energy, etc.). These modules are separate addons and distributed/enabled separately. A growing collection of these modules, many including video demos, is available at Zoumtag's website at http://noiretendard.free.fr/wow_addons/Raven_plugins/Info.html.

Since Raven allows anyone to create, view and edit conditions, you can see exactly how a module supports a spell rotation and customize it to your own preferences. Note, however, that spell rotations are often optimized for boss fights and may not be suitable for all circumstances. It is important to understand your class well enough to know when it is appropriate to follow spell rotation notifications and when to ignore them. Similarly, module writers should try to take into consideration a variety of scenarios (boss fights, trash pulls, questing) when designing spell rotations.

Highlights

If you are using Bartender4, Dominos or Macaroon then Raven can add overlays to buttons to show which of your spells are active and which are on cooldown. Raven is already tracking your buffs, debuffs and cooldowns so it does this with minimal added resources. You can customize (or disable) this feature in the configuration panel Highlights tab. Active spell highlights are color-coded to indicate if on player, target or focus. If ButtonFacade is loaded then Raven can use it for color highlighting. However, since this does not work well with all skins, ButtonFacade support is disabled by default. Cooldown counters are shown by default unless OmniCC is installed.

Multiple Characters

Raven is designed to simplify configuration across multiple characters. This is required because each class may make quite different use of timer bars (e.g., some depend on tracking cooldowns while others watch for debuffs to expire on the target). In the Profiles tab, Raven includes the profile options common to Ace3-based addons and, by default, creates a new profile for each character.

In addition to using profiles, Raven shares a variety of settings across characters. This can result in some confusion since it works differently than in other addons (but can simplify configuring Raven if you play several different classes). First, the appearance options on the Defaults tab (dimensions, fonts, textures) apply to all profiles (they can be overridden as needed in any bar group, of course). Second, almost all bar group settings (the primary exception being the actual bars associated with custom groups) are linked between bar groups of the same name in all profiles that have Link Settings enabled (note that Link Settings is no longer enabled by default for standard bar groups on the Setup tab). Third, filter lists are linked by default between auto bar groups of the same name in all profiles, simplifying dealing with unwanted buff, debuff and cooldown bars. Fourth, all settings related to button highlights are shared across characters.

Final Words

I hope you enjoy using Raven for all your buff, debuff and cooldown needs! Questions and comments are always welcome.

------------------------------------------------------------------------
r293 | tomber | 2013-04-01 04:25:54 +0000 (Mon, 01 Apr 2013) | 2 lines
Changed paths:
   M /trunk/Raven_Options/Options.lua

Remove check for validate spell name when adding entries to cooldown whitelists and blacklists. This resolves an issue with adding certain trinkets to the lists (but you do have to be extra careful now to enter spell names correctly).
Change limits on timeline exponent and switch timing settings to allow slightly larger ranges.
------------------------------------------------------------------------
r292 | tomber | 2013-03-28 21:54:02 +0000 (Thu, 28 Mar 2013) | 3 lines
Changed paths:
   M /trunk/Bars.lua
   M /trunk/Localizations/enUS.lua
   M /trunk/Main.lua
   M /trunk/Nest.lua
   M /trunk/Raven_Options/Options.lua

Allow entering specific spell ids (using format #12345) in condition tests for buffs and debuffs. This is useful, for example, when checking specifically for Sacred Shield's long buff.

Allow setting the time between switching the order of overlapping icons when displayed on a timeline.
------------------------------------------------------------------------
r291 | tomber | 2013-03-18 20:27:45 +0000 (Mon, 18 Mar 2013) | 2 lines
Changed paths:
   M /trunk/Nest.lua
   M /trunk/Presets/Pets.lua
   M /trunk/Presets/Priest.lua
   M /trunk/Presets/Warrior.lua

Fix responsiveness issue with desaturate option for non-player icons.
Remove Blood Pact and replace with Dark Intent in conditions that check for stamina buff.
------------------------------------------------------------------------
r290 | tomber | 2013-03-10 23:31:46 +0000 (Sun, 10 Mar 2013) | 1 line
Changed paths:
   M /trunk/Bars.lua

Fix issue with not showing multiple procs of certain weapon enchants (e.g., Dancing Steel). This workaround is as specific as possible to avoid potential problems with other spells. You may see duplicate triggering of start or finish special effects (i.e., flashing, sound effects) for the specific weapon enchants addressed by the workaround.
------------------------------------------------------------------------
r289 | tomber | 2013-03-10 01:31:38 +0000 (Sun, 10 Mar 2013) | 1 line
Changed paths:
   M /trunk/Profile.lua

Address issue with new spell ids in 5.2 that are higher than 135000.
------------------------------------------------------------------------
r288 | tomber | 2013-03-05 05:50:42 +0000 (Tue, 05 Mar 2013) | 2 lines
Changed paths:
   M /trunk/Main.lua
   M /trunk/Raven.toc
   M /trunk/Raven_Options/Raven_Options.toc

Add stance buffs for monks.
Update version so up-to-date for 5.2.
------------------------------------------------------------------------
r287 | tomber | 2013-02-26 23:05:16 +0000 (Tue, 26 Feb 2013) | 2 lines
Changed paths:
   M /trunk/Conditions.lua
   M /trunk/Presets/Druid.lua
   M /trunk/Presets/Mage.lua
   M /trunk/Presets/Monk.lua
   M /trunk/Presets/Priest.lua
   M /trunk/Presets/Rogue.lua
   M /trunk/Presets/Shaman.lua
   M /trunk/Presets/Warlock.lua
   M /trunk/Presets/Warrior.lua

Update class presets for 5.2 changes.
Fix issue with using condition test Spell Ready to check charges less than a specified amount (it didn't handle case with 0 charges left correctly).
------------------------------------------------------------------------

Comments

First Previous Page 28 of 87 Next Last
  • #895

    Please check the bar group in question under Layout>Format>Text Settings to see if Time is enabled in the line with Time Text options. I don't see how you can get time on both the icon and on the bar though, even with this setting enabled. You might try recreating the bar group from scratch again and see if the problem is reproduced.

  • #894
    Quote from Tomber »

    Which combat text addon, if any, are you using? It is the responsibility of that addon (or the default Blizzard combat text support) to make warnings disappear after a while. Once written to combat text, Raven no longer can control a warning's display time.

    As for the icons displaying the time when you don't want them to, if you have disabled those in Raven's configuration menu and they still show up then perhaps you have OmniCC installed? If so then you can tell OmniCC to not display on Raven's icons by enabling Hide OmniCC on the Defaults tab (this option is only available if OmniCC is installed).

    Ah, okay, the combat text thing was my combat text addon. For some reason, I thought it was a warning generated and controlled by Raven.

    However, for the other issue, I'm not using OmniCC. You mention "if you have disabled those in Raven's configuration menu"...where would I do that? I wasn't able to find an option to turn off duration timer on the icon (for a bar, with icons enabled, to be clear). For example, in Layout, I can disable stack count on the icon with the Count checkbox, but Time only seems to refer to the bar itself, and I want the time on the bar...just not the icon. I can turn the icon off with Icon, or the sweeping animation with Clock. But I don't see a place to disable showing the time on the icon.

    Under Text Settings, I can disable the stack count on the icon with Hide (but I want stack count) or make time show only on the icon and not the bar with Icon (but that's the opposite of what I want). What I'm trying to do here with Raven always seems just out of reach. ;)

    Am I looking in the wrong place? I appreciate the help.

  • #890

    I'm also experiencing another issue.
    Shaman Restoration here, currently I have two groups of bars. One I use to track stuff on myself, another I use to track stuff on others. I use it in White List mode so that it tracks only the stuff I put in there.
    Ok, premise over, let's get into the hot part.

    Issue 1: 
    I want to track the stuff I put into the white list only for people currently in my group, be it a BG, a Raid or a Party. Closest thing I've been able to do is to activate the bars group only when I'm in raid/party/BG, but it doesn't solve the problem as it still tracks stuff I cast on people outside of my party/raid/bg (say, a random PC in Stormwind), but does that only if I'm in a party/raid/bg.
    This is not really important tbh, just wondering if there is a way to solve it now, or if the addon just can't do it for the moment.

    Isssue 2:
    This is more important. The group 2 Bars works perfectly in tracking what I want it to track through whitelist, but there is an exception: Army of Dead pets, Mirror Images and Tentacle pets (coming from a trinket I think?). Whenever they pop and they are under the range of my Healing Rain spell, I get 200000000 bars to appear on screen, tracking stuff I never inserted in the white list, namely Earthliving, Ancestral Healing and Ancestral Fortitude. Only happens with Healing Rain and with those targets.
    Tried to filter Pets out, it's currently deactivated but it still generates this problem in the above situation.
    Any way to fix t? Or is this a bug of the addon?

     

    Mind me, if it's something that needs to be fixed from the author I don't mind, don't mean to be whining, I just want to know if there is something that I can do, and I don't know what atm, or if I just have to wait for the next patch.

    Thanks! :D 

    Last edited by akumasama on 4/16/2012 5:01:24 AM
  • #889

    Can you pls add target type condition support (mechanical, dragonkin, undead, humanoid)? Thanks!

  • #888

    I haven't found a "Ghost bar" option for raven. Is there a way to have ghost bar somehow? If not, do you plan to add it?

    Thanks! :)

  • #899

    If by "ghost bar" you mean having a bar stay around for a while after its time runs out then the answer is "yes" but only for custom bar groups. There is an option for each custom bar that lets you Show When Ready (for cooldowns) or Show Not Active (for buffs and debuffs) along with a Show Time slider plus Ready Opacity setting that can give you this effect. Unfortunately nothing similar is supported for auto bar groups at this time.

    Last edited by Tomber on 5/4/2012 6:15:56 PM
  • #887

    I haven't yet had a chance to fully play with Raven, but is this addon meant to be a replacement or compliment to Power Auras Classic?  I'm a Death Knight and I currently use Power Auras to track Diseases on my current target and to remind me when to cast HoW and other various abilities and procs.  What I'm looking for is something to track Diseases/debuffs on non-targeted mobs which I believe this addon can accomplish.  Are there any fundamental differences between the two, or are they meant at all to compliment each other?

  • #898

    They can complement each other. Raven is good at showing groups of icons/bars for timing player and NPC abilities. PowerAuras is excellent at showing a small number of in-your-face graphical reminders for critical procs and abilities.

  • #886

    Not sure why it says its invalid but raven simply with not allow me to add maelstrom wepaon to the buffs white list for my mini buff tracker group.

  • #897

    Could be spelling issue. Name must match Blizzard's exactly: Maelstrom Weapon. If that is not your problem then you can try entering the internal spell number (in this case enter 51530) and Raven will translate it for you.

  • #885

    This is a great addon!

    I would love one extra feature .. the ability to show or hide a button glow based on a condition (similar to Weakauras).

  • #883

    Is there a way to switch profiles with a command that I can use in a macro? I can do most with conditions except that the timeline stays independent of condition, so when I change to healing spec I and my unitframes move I want the timeline to move too, and I can't do that with conditions.

    I can ofcourse manually switch profiles, but if there's a command for it it will be a lot easier for me (1 button change UI & spec).

  • #884

    No way to do that directly. However, with respect to the timeline moving, you could simply create two timeline bargroups and make their visibility depend on which spec you are in. Bar groups that are not shown are pretty efficiently ignored in the code so there is little penalty for doing it this way.

  • #881

    Blizzard (in their infinite wisdom) has the bleed damage debuff and the bleed from the glyph both named "Hemorrhage" -- but I want to track one and not the other. Unfortunately no matter how I add the debuff (via name or spell ID) they both show up in my custom bar.

    Is there a way to whitelist/blacklist strictly according to spell ID and not name? 

  • #882

    Yes, you can create a spell list on the Spells tab that is populated with spell ids (see the tooltips for format) and then use that spell list as a whitelist or blacklist in an auto bar group. Give it a try and let me know how that works for you for Hemorrhage.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Infinite Crisis NA

Get Your Preferred Access Code!