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Reagent Counter

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  • World of Warcraft
  • 8,207 Downloads
  • Supports: 4.3
  • 0 Average Daily Downloads
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  • Created 10/28/2008 1:17:51 PM
  • Updated 1/2/2012 3:13:16 AM
  • 53 Favorites
  • Project Site
  • License: GNU General Public License version 2 (GPLv2)
  • Release Type: Release
  • Newest File: 1.44
or

About Reagent Counter

Simple addon that count buff reagents whenever a bag update occours.

It does support two kinds of checks, class reagents (paladin, priest, mage, druid, shaman, dk, rogue) and user-defined items.

It warns you when u are low with alert and sound (only when u are in capital city, like after raid) and auto restock em at reagent vendor.

For each reagent there are two numbers.
The first is the amount of reagents needed in order for the addon to spam. Below that number u wil hear a beep and visual alert that you are low on that kind of reagent.
The second number is the optimal number of reagents, which the addon will try to buy when u are low and opening a reagent vendor.

You can set these numbers in the blizzard addon config window.

Rogue reagents are by default all-zeroed. Leave 0-0 for the reagents you usually dont purchase.

The "Always buy" option lets you choose if u want addon to purchase every time u visit a vendor, or only when u are below the alarm threshold.

It will always try to purchase both kinds of reagents (class and custom), but will set tracker only for the class ones.

1.44
----
toc bumped

1.43
----
fixed (hopefully) rogue poison names
adjusted rogue poison level restriction
completed french localization (untested)

1.42
----
added data versioning
changed lvl 80 cap
fixed tracking code
changed buying core (thanks to lightmaster again)

1.41
----
removed rogue posion ranks
removed druid rebirth reagents
hope fixed stack buying

1.4
----
toc bumped
this/self fixed
4.0.1 fixes
removed pala/priest/dk reagents

1.372
----
fixed purchase code occasionally spam errors

1.371
----
fixed purchase code

1.37
----
changed purchase code to optimize spam when buying (code by lightmaster)

1.361
----
removed dummy hardcode, sorry

1.36
----
added russian localization (thanks to Vampik)
fixed Mind-numbing poison (thanks to Chilius)

1.35
----
removed MerchantFrame:IsVisible() check from autobuy routines, this helps arkinventory compatibility

1.34
----
changed custom item tooltip, now it displays entire bag, highlighting the selected item
bugfix on qty change when buy is disabled

1.33
----
toc for 3.2

1.32
----
added option to ignore some custom items in autobuy function
bugfix

1.31beta
-------
added mousewheel to cycle inventory
bugfixes

1.3beta (unreleased)
-------
added custom items support

1.294
-----
german localization fixes (thanks to Diosa)

1.293
-----
moved vendor spam to combat log
bugfix for druid lvl 69 (thanks to Chilius again)

1.292
-----
bugfix in not loading on some low-level toons (thanks to Chilius)
fixed druid reagent name
fixed crash on non supported classes

1.291
-----
bugfix (big thanks to kathisha@shadowsong for debug)

1.29
----
bugfix

1.28
----
config page improved
added "Always buy" check in options

1.27beta
--------
rogue level check fixed

1.26beta
---------
tooltip bug fix
removed bug in check of saved data

1.23beta
--------
more strict check of saved data (to prevent errors on startup)

1.22beta
--------
added rogue poison tracking
 
1.21
----
german localization
fixed druid reagents

1.20
----
complete rewrite of arrays for simplified localization (which will MAYBE be in in the future)
moved saved data from account-based to character-based to clean code up a bit
experimental rogue support:
 - note that all poisons at 0 value by default, need to set the ones u need)
 - interface is simplified to ignore poison ranks, but addon will check and buy the proper ones for your level

1.19
----
added DK support (A RESET FROM BLIZZ UI IS REQUIRED)

1.18
----
bugs on options ui fixed (hopefully)

1.17
----
added ingame config (thru blizzard ui)

1.16
----
fixed druid things, thanks to Revolty

1.15
----
added spam when u are rested, not when in cities

1.14
----
added ingame tracker to show reagent vendor when spamming alert, and reset the prev tracker when done

1.13
----
toc update

1.12
----
now using GetItemCount instead of internal bag-scanning function (hope faster)

1.11
----
changed the autobuy feature:
it will kick-in only if u are below the MINIMUM supply (was optimal before).
this to prevent a loop for the classes when the reagents are bought in stocks

for example a paladin with 399 Symbols of king will try to buy the last one every time he visit a vendor, and as its impossible (20 min), that will happen every time he open a vendor.

now he must first burn some, come below 300 symbols to trigger the transaction

1.1
---
Initial release tested alot with mage priest pala, at all with druid and shaman

give feedback please! :)

Comments

First Previous Page 1 of 5 Next Last
  • #71
    Tested this today on a rogue.
    Set min number of poisons before warning and the number of poisons to buy.
    Sold all my poisons and the reminder started spamming. Went to the poison vendor and got spammed with "internal bag error". After some testing it seems that you can't buy more than one stack.
    Whenever i set the number higher than a single stack the error re-appeared.
    For poisons(stacking in lots of 20) and number from 20 and down worked, but starting at 21 and onwards the "internal bag error" appeared.
  • #72
    Can't edit my last comment, but here's an extra note that might help.
    Limited the poisons to one stack(in the predefined one list), and added a custom reagent named exactly the same as one of the poisons, same setting.
    Whenever the poison is bellow the "min" value it will buy another stack.

    It's a workaround for my problem, but all in all a bug i guess.
  • #70
    should be all working now

    lemme know
  • #69
    i think it could be the name i put in localization.lua is wrong coz of lowercase (its "Mind-numbing Poison", while the item is Mindactually "-Numbing Poison", note the capital "N").

    will double check this.
  • #68
    erm.. seems like i forgot to fix couple of things
    1.42 should fix em all

    thanks for feedback, and please continue posting any malfunction. i need it in order to keep addon up to date


  • #66
    Reagent stopped working when she hit level 81. She is now level 85 and is still not working. The settings for the add-on shows it only supports up to level 80.
  • #67
    My mage, I meant to say.
  • #65
    well i dont play rogue, and didnt received any negative feedback bout this.
    will dig into
  • #63
    Hello!
    First of all, I wanna thank you for your addon. Great work!

    And I have a question. How can I increase number of user-defined items (for addon to check more than 4 items).

    Thank you.
  • #64
    change the line

    ReagentCounter_MaxCustomItems=4

    to something else

    logout, delete all addon settings and relog.
  • #61
    hope i removed/added the proper addons...

    btw irony that NOW that symbols of kings are useless, u can purchase single pieces

    give feedback :D
  • #62
    erm... "the proper reagents... " :P

  • #59
    Since the 1.371 release I get errors popping up when going to a non reagent vendor.
    Works fine on the reagent vendor.
    Rather annoying when you do that alot!
    Can you check it?
  • #60
    well i receive these errors too, but still didnt manage to recreate em.
    seems it happens only sometimes, and only with non reagent-vendor.

    am debugging this, but really need a way to reproduce it
    stay tuned
  • #57
    It would be nice to have a option, to warn me, when I'm below a given Durability, and auto-repair, when I talk to any NPC, who can repair.
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