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ReforgeLite
- 56 Likes
- World of Warcraft
- 198,054 Monthly Downloads
- Supports: 5.2.0
- 2,716,476 Total Downloads
- Updated 05/18/2013
- Created 07/15/2011
- 1,145 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: v1.24
About ReforgeLite
Overview
ReforgeLite is a lightweight reforging calculator that helps you figure out the optimal strategy to reforge your gear given your stat weights and caps without leaving the game.
How to use it
To open the addon window, type /reforge or talk to the reforging master. On the left half of the window you can see your current item stats for reference.
On the right side you can set up stat weights/caps, or select an existing preset.
You can select up to two capped stats (e.g. hit rating and expertise rating). For each stat, you can select an arbitrary number of threshold values which change the weight of the stat once it passes this value. You can either set the threshold value manually, or use a preset (e.g. melee hit cap). You can also force the stat value to be above or below the treshold.
Alternatively, you can uncheck the "Specify weights" box and set up stat priorities via a more intuitive interface. Again, you can only have two capped stats - e.g. if you specify limits for hit and expertise, setting limits for haste will have no effect.
When you're done setting up weights/caps, press Calculate. Since it might take too much time (and run out of memory due to Lua limitations), it might trade some precision for speed, but the loss should be minimal. You can click the Calculate button several times to achieve the best result.
Once the calculation finishes, you will see a section with your stats after reforging, and the difference from your current stats. Click on the Show button to see which items should be reforged. Items that you have already reforged in the suggested way will have checks next to them; you can check some items manually if you do not wish to reforge them.
If the reforging UI is open, you can click on the Reforge button to automatically reforge all items in the selected way. Do not interfere in the process (clicking the cancel button or closing the reforging UI is fine). Caution: some users have reported it getting stuck reforging the same item over and over, so it is best to watch the process to avoid losing gold.
Known issues
- I'm getting wrong results: If you think the results you got are incorrect, first make sure the weights are set up correctly. E.g. if you set mastery higher than crit, don't be surprised that your items are reforged to mastery. If you still think something is wrong, click the Debug button at the bottom of settings, and e-mail the dump to me at d07.riv@gmail.com so I can find the problem.
** v1.24
- Updated all presets
- Updated TOC line
** v1.23
- Fixed a typo that caused an error
** v1.22
- Fixed a bug with expertise for casters
** v1.21
- Fixed 25-man item upgrades (Asian version)
- Fixed expertise for Dwarf hunters
- Slightly reduced the default calculation speed; slider isn't back yet
- Fixed a bug that was preventing the addon from loading on certain characters
** v1.20
- Updated to work with item upgrades
** v1.19
- Fixed a couple lua errors reported earlier
- Fixed a couple settings not getting saved as reported by Tharai
** v1.18
- Fixed a critical bug that caused reforging to get stuck reforging the same item
- Expertise to hit should be working now
** v1.17
- Fixed bugs in ReforgeLite.lua:1257 and ReforgeEngine.lua:44
** v1.16
- Fixed some more bugs, this time I actually did some testing and it seems to be working fine
** v1.15
- Fixed another small bug..
** v1.14
- Fixed a small bug in 1.13 that prevented loading presets
** v1.13
- Partially reworked interface, removed unneeded buttons.
Speed slider is gone (optimal speed is automatically determinted), saved result section is gone
(main result area now shows the best overall result).
- Tanking mode was removed as CTC cap is gone and tanks will be more interested in other stats now
- Added priority mode for more user friendly configuration
- Updated all presets
- Fixed some taint issues (hopefully?)
** v1.12
- Now automatically deletes relic reforge data
- Only presets for your class are now listed
- Changed supported game version to 5.0.4
- PRESETS NOT UPDATED YET
** v1.11
- Updated for MoP (currently works with both live and beta)
- Moved target level to weights section to avoid confusion
- Added reforge saving options
- Some bug fixes
** v1.10
- Fixed some presets
- Tanking calculations now correctly handle items like Resolve of Undying
** v1.09
- Redid all presets based on EJ threads
- "Open window when reforging" now also closes the window when reforge UI is closed
- Tanking model reworked. It only appears for paladins/warriors/deathknights (druids don't need to balance dodge/parry/block).
Additionally, it gives you an option to simulate buffs such as Kings, Str/Agi, flasks and food in order to correctly reforge
to block cap.
- Added Reset button to show current stats (mostly so tanks can see their current CTC easily)
- Added Debug button at the buttom of Settings: if you think that something is wrong, e-mail the dump provided by this
option to d07.riv@gmail.com so I can find the problem.
** v1.08
- Don't remember what I fixed, but uploading anyway so the latest fix isn't marked as beta
** v1.07-fix
M /trunk/ReforgeEngine.lua
- Fixed tanking reforge
** v1.07
M /trunk/Presets.lua
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua
M /trunk/ReforgeLite.toc
- Added an option to display reforged stats in item tooltips
- Should no longer freeze when preset button is clicked with Pawn installed
- Few minor bug fixes and improvements
** v1.06
M /trunk/GUI.lua
M /trunk/Presets.lua
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua
M /trunk/ReforgeLite.toc
- Fixed and improved calculation algorithms (hopefully)
- Spirit-to-hit no longer disables second stat cap; it should now prefer spirit over hit whenever possible
- Tanking mode added, allowing tanks to maximize total avoidance and/or block
- Individual items can be locked by clicking on their icons in the stats table
- If Pawn is installed, its scales will be available in Presets dropdown
** v1.05
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua
- Enhance with Primal Precision (and Feral with Balance of Power) no longer blocks second cap. Spirit-to-hit conversion is ignored
for now
- Fixed a couple typos
** v1.04
M /trunk/Presets.lua
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua
M /trunk/ReforgeLite.toc
- Fixed and improved spirit-to-hit option. It now automatically detects spirit-to-hit talents, and only allows using one stat cap.
- Output window now uses checkboxes, so users can select which items they want to skip reforging. Also, irrelevant reforges aren't
applied.
- Reforging is now a bit faster and makes a lot less noise, but users shouldn't interfere in the process, otherwise results are
unpredictable.
** v1.03
Changed paths:
M /trunk/GUI.lua
M /trunk/Localization.lua
A /trunk/Presets.lua
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua
M /trunk/ReforgeLite.toc
- Marking as release
- Added weight presets for all classes/specs.
- Added Pawn import.
- Result stats table now updates as stats/weights change, instead of being computed once.
- Lots of fixes and improvements.
** v1.02 Beta
Changed paths:
M /trunk/.pkgmeta
A /trunk/GUI.lua
A /trunk/Localization.lua
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua
M /trunk/ReforgeLite.toc
- Recoded stat caps. It is now possible to set multiple cap values for the same stat (barely affecting performance). For example,
fury warriors can set multiple soft caps for hit rating.
- It is now possible to use preset values for stat caps, e.g. Melee hit cap.
- Some settings added at the bottom of the scroll frame.
- Minor fixes and improvements.
** v1.01 Beta
Changed paths:
M /trunk/ReforgeLite.lua
M /trunk/ReforgeLite.toc
- Added Reforge button to output window that reforges all items in the specified way (only works when reforging UI is open).
- Few minor fixes.
** v1.00 Beta
Changed paths:
A /trunk/ReforgeEngine.lua
A /trunk/ReforgeLite.lua
A /trunk/ReforgeLite.toc
A /trunk/textures
A /trunk/textures/frameborder.tga
A /trunk/textures/leftgrip.tga
A /trunk/textures/rightgrip.tga
- Submitting initial version.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.24 | Release | 5.2.0 | 146,105 | 05/18/2013 |
| v1.23 | Release | 5.1.0 | 458,787 | 12/24/2012 |
| v1.22 | Release | 5.1.0 | 34,500 | 12/24/2012 |
| v1.21 | Release | 5.1.0 | 165,923 | 12/13/2012 |
| v1.20 | Release | 5.1.0 | 117,990 | 12/10/2012 |
| v1.19 | Release | 5.0.5 | 290,572 | 10/14/2012 |
| v1.18 | Release | 5.0.5 | 44,584 | 10/13/2012 |
| v1.17 | Release | 5.0.5 | 125,086 | 10/06/2012 |
| v1.16 | Release | 5.0.5 | 24,906 | 10/05/2012 |
| v1.15 | Release | 5.0.5 | 68,795 | 10/04/2012 |
| v1.14 | Release | 5.0.5 | 9,229 | 10/04/2012 |
| v1.14 | Release | 5.0.5 | 464 | 10/04/2012 |
| v1.12 | Release | 5.0.4 | 188,368 | 08/29/2012 |
| v1.11 | Release | 5.0.4 | 58,991 | 08/21/2012 |
| v1.10 | Release | 4.3 | 316,466 | 12/31/2011 |
| v1.09.2 | Release | 4.3 | 260,060 | 12/01/2011 |
| v1.09.1 | Release | 4.3 | 146,757 | 11/29/2011 |
| v1.09 | Release | 4.2 | 46,148 | 11/28/2011 |
| v1.08 | Release | 4.2 | 205,831 | 08/26/2011 |
| v1.07-fix | Beta | 4.2 | 12,190 | 08/19/2011 |
| v1.07 | Release | 4.2 | 61,269 | 08/18/2011 |
| 1.06 | Release | 4.2 | 62,302 | 08/12/2011 |
| v1.05 | Release | 4.2 | 81,518 | 08/02/2011 |
| v1.04 | Release | 4.2 | 1,074 | 07/29/2011 |
| v1.03 | Release | 4.2 | 448 | 07/21/2011 |
| v1.02-beta | Beta | 4.2 | 160 | 07/19/2011 |
| v1.01 Beta | Beta | 4.2 | 145 | 07/17/2011 |
| v1.0 Beta | Beta | 4.2 | 142 | 07/15/2011 |
| r3 | Beta | 4.2 | 188 | 07/15/2011 |
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Comments
Everytime I try to load the Shadow Priest calculations, my game errors and crashes, I'm running the x64-bit client, and I belive that is the problem. I would rather not switch clients every time I want to use this addon on my priest.
Please try and fix this!
Thanks!
That's really strange.. do other presets/classes work fine? And, if possible, could you tell if it still crashes on a 32-bit client?
Mine is messing up on my Prot pally too... it's telling my my Dodge% is 17.45 right now w/ just kings on, under my char says 14.24%. It's off just on Dodge by 3.21%
I'm trying to get it working w/ [Resolve of Undying](384) proc that adds 780 Dodge...but im standing here, not reforging anything and its saying my dodge is 3.21% higher than it actually is...No idea why...
yeah massive problem with parry and dodge stats for protection paladins (human) keeps reading mine as 17.93% when im actually on 15.03% and wont adjust accordingly on the calculate and keeps reducing my dodge to parry when me parry is at 17.93%, so I uninstalled and wiped the save varibles and its still telling me my dodge is 17.93%, so where is it gettting this 2.9% from?
If you have the Resolve of the Undying trinket, the stacking dodge will be added to your dodge rating when calculating the dodge chance. It will not consider procs like windwalk, though.
Maybe from enchant procs (Windwalk), trinket procs (tons of them, such as the stacking dodge trinket from Spine DW or other dodge/mastery procs)..
Got an error
Message: Interface\AddOns\ReforgeLite\ReforgeLite.lua:948: attempt to index field '?' (a nil value)
Time: 03/10/12 22:53:58
Count: 1
Stack: Interface\AddOns\ReforgeLite\ReforgeLite.lua:948: in function <Interface\AddOns\ReforgeLite\ReforgeLite.lua:947>
Interface\AddOns\ReforgeLite\GUI.lua:67: in function <Interface\AddOns\ReforgeLite\GUI.lua:63>
[C]: in function `Hide'
Interface\AddOns\ReforgeLite\GUI.lua:49: in function `Recycle'
Interface\AddOns\ReforgeLite\GUI.lua:413: in function `DeleteRow'
Interface\AddOns\ReforgeLite\ReforgeLite.lua:975: in function `RemoveCapPoint'
Interface\AddOns\ReforgeLite\ReforgeLite.lua:936: in function <Interface\AddOns\ReforgeLite\ReforgeLite.lua:935>
Locals: val = 1905
(*temporary) = nil
(*temporary) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
self = <unnamed> {
0 = <userdata>
itemTable = <unnamed> {
}
GetMeleeHitBonus = <function> defined @Interface\AddOns\ReforgeLite\Presets.lua:52
IsReforgeMatching = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:2022
InitPresets = <function> defined @Interface\AddOns\ReforgeLite\Presets.lua:801
GetCapScore = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:396
CapAllows = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:276
ChooseReforgeClassic = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:512
dbkey = "Incinerater - Firetree"
GetNeededSpellHit = <function> defined @Interface\AddOns\ReforgeLite\Presets.lua:69
UpgradeDB = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:122
methodReset = ReforgeLiteMethodResetButton {
}
ADDON_LOADED = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:2234
ComputeReforgeCore = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:932
debugButton = ReforgeLiteDebugButton {
}
db = <table> {
}
OnTooltipSetItem = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:2170
presets = <table> {
}
deletePresetButton = ReforgeLiteDeletePresetButton {
}
statWeightsCategory = <unnamed> {
}
GetNeededMeleeHit = <function> defined @Interface\AddOns\ReforgeLite\Presets.lua:61
UpdateMethodCategory = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:1513
pawnButton = ReforgeLiteDeletePresetButton {
}
UpdateWindowSize = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:391
presetMenu = ReforgeLitePresetMenu {
}
GetMethodScore = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:93
CreateFrame = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:692
SetTankingModel = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:1022
SetAnchor = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:581
IsItemLocked = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:287
pdb = <table> {
}
itemSlots = <table> {
}
statWeights = <unnamed> {
}
STATS = <table> {
}
ParsePawnString = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:420
UpdateMethodStats = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:184
methodStats = <unnamed> {
}
SetStatWeights = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:1030
scrollBarShown = true
RemoveCapPoint = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:972
GetExpertiseBonus = <function> defined @Interface\AddOns\ReforgeLite\Presets.lua:58
MakeReforgeOption = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:297
UpdateBuffs = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:1161
settingsCategory = <unnamed> {
}
ChooseReforgeTank = <function> defined @Interface\AddOns\ReforgeLite\ReforgeEngine.lua:861
UpdateContentSize = <function> defined @Interface\AddOns\ReforgeLite\ReforgeLite.lua:1720
capPresets = <table> {
}
close = <unnamed> {
}
CreateOptionList = <function> defined @Interface
literally the most usefull addon ive used to date, with the exception of DBM perhaps.
unfortunately, since this last server restart it hasn't been able to run, as in won't even show up as if i havent even downloaded the addon. trying uninstalling and reisntalling many times but to no success. i realize its more of a technical problem but... any help?
Did you check the „Load out of date addons” from the Addons window before logging in with your char ?
Any chance this is going to be updated so that the only choioces for rogues arent teir 11 and 12?
Currently its tier 12 and 13 isn't it? If not, then I must have forgotten to update it. Besides, other classes have just one preset, so its not like you're in disadvantage.
For some reason the addon is telling me to reforge me gear to 103.88% yet surely this is a waste of stats & it should be aiming for 102.4%???
Hmmm - I have solved it, but I had to set the crit block stat weight to 0 - dunno if this is a bug but it works & I'm happy now!! Awesome addon (once I got the avoidance cap right)
When in my Protection Paladin spec, ReforgeLite is reforging my stuff into spirit when I set block chance weight higher than dodge/parry.
Hellow!
I know there are more topics about this and i tried all the solutions, but it didn't work. So i hope you can help me. It's about my elemental shammy and hitcap. It supposed to be at 17% but im at 21% atm and can't get it down. It says the following:
Spirit to hit: 100%
Spirit: 0
Dodge: 0
Parry: 0
Hit: 200
Crit: 80
Haste: 140
Expertise: 0
Mastery: 120
At least Spellhit cap 1640
Can you help me with this?
Greets, Sandra